Universal Entertainment: Difference between revisions

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
imported>GreenC bot
Rescued 1 archive link. Wayback Medic 2.5 per WP:URLREQ#gamasutra.com
 
imported>Pythoncoder
Arcade: add release dates - upl
 
Line 1: Line 1:
{{Short description|Japanese video game company}}
{{Short description|Japanese video game company}}
{{About|the Japanese software manufacturer|the entertainment company|Universal Studios, Inc.|other uses|Universal (disambiguation)}}
{{About|the Japanese software manufacturer|the entertainment company|Universal Filmed Entertainment Group|other uses|Universal (disambiguation)}}
{{Redirect-distinguish|Aruze|Azure (disambiguation){{!}}Azure}}
{{Redirect-distinguish|Aruze|Azure (disambiguation){{!}}Azure}}
{{Infobox company
{{Infobox company
Line 39: Line 39:
Universal eventually moved away from clones and began producing original arcade games. {{nihongo foot|''Get A Way''|ゲッタウェイ|lead=yes|group=lower-alpha}} (1978)<ref name="GM113"/> was a sit-down [[arcade racing]] game that used a [[16-bit]] [[central processing unit]] (CPU),<ref>{{cite book |last1=Forster |first1=Winnie |title=Computer- und Video-Spielmacher |date=2008 |publisher=Gameplan |isbn=978-3-00-021584-1 |page=341 |url=https://books.google.com/books?id=jHAnAQAAIAAJ |language=de |quote=Sit-Down-Rennspiel Get A Way (1978) mit 16-bit-CPU. |trans-quote=Sit-down racing game Get A Way (1978) with 16-bit-CPU.}}</ref> for which it was advertised as the world's first 16-bit game;<ref>{{cite web |title=Video Game Flyers: Get A Way, Universal (USA) |url=https://flyers.arcade-museum.com/?page=thumbs&db=videodb&id=2588 |website=The Arcade Flyer Archive |access-date=25 May 2021}}</ref><ref>{{cite web |title=Video Game Flyers: Get A Way, Universal (Germany) |url=https://flyers.arcade-museum.com/?page=thumbs&db=videodb&id=5682 |website=The Arcade Flyer Archive |access-date=25 May 2021}}</ref> it was among Japan's top twenty highest-earning arcade video games of 1978.<ref name="GM113"/>
Universal eventually moved away from clones and began producing original arcade games. {{nihongo foot|''Get A Way''|ゲッタウェイ|lead=yes|group=lower-alpha}} (1978)<ref name="GM113"/> was a sit-down [[arcade racing]] game that used a [[16-bit]] [[central processing unit]] (CPU),<ref>{{cite book |last1=Forster |first1=Winnie |title=Computer- und Video-Spielmacher |date=2008 |publisher=Gameplan |isbn=978-3-00-021584-1 |page=341 |url=https://books.google.com/books?id=jHAnAQAAIAAJ |language=de |quote=Sit-Down-Rennspiel Get A Way (1978) mit 16-bit-CPU. |trans-quote=Sit-down racing game Get A Way (1978) with 16-bit-CPU.}}</ref> for which it was advertised as the world's first 16-bit game;<ref>{{cite web |title=Video Game Flyers: Get A Way, Universal (USA) |url=https://flyers.arcade-museum.com/?page=thumbs&db=videodb&id=2588 |website=The Arcade Flyer Archive |access-date=25 May 2021}}</ref><ref>{{cite web |title=Video Game Flyers: Get A Way, Universal (Germany) |url=https://flyers.arcade-museum.com/?page=thumbs&db=videodb&id=5682 |website=The Arcade Flyer Archive |access-date=25 May 2021}}</ref> it was among Japan's top twenty highest-earning arcade video games of 1978.<ref name="GM113"/>


Universal followed with the hugely influential [[platform game]] ''[[Space Panic]]'' (1980) and the [[maze game]] ''[[Lady Bug (video game)|Lady Bug]]'' (1981). Universal's greatest hit game was ''[[Mr. Do!]]'' (1982), which spawned three sequels in the eventual [[Mr. Do series]]: ''Mr. Do's Castle'', ''Mr. Do's Wild Ride'' and ''Do Run Run''. Cashing-in on the success of [[laserdisc video game]]s, Universal released ''[[Super Don Quix-ote]]'' in 1984, on a new standardized laserdisc video game system they called the Universal System 1. A new game was planned every six months for the Universal System 1, including an unreleased laserdisc adventure game based on ''Mr. Do!'', but the company stopped producing arcade games in 1985, and ''Super Don Quix-ote'' ended up being the only game released for the system. Universal Distributing of Nevada (UDN) was established to begin selling Universal's first slot machines direct to the gaming industry.
Universal followed with the hugely influential [[platform game]] ''[[Space Panic]]'' (1980) and the [[maze game]] ''[[Lady Bug (video game)|Lady Bug]]'' (1981). Universal's greatest hit game was ''[[Mr. Do!]]'' (1982), which spawned three sequels in the eventual [[Mr. Do series]]: ''Mr. Do's Castle'', ''Mr. Do's Wild Ride'' and ''Do Run Run''. Cashing-in on the success of [[laserdisc video game]]s, Universal released ''[[Super Don Quix-ote]]'' in 1984, on a new standardized laserdisc video game system they called the Universal System 1. A new game was planned every six months for the Universal System 1, including an unreleased laserdisc adventure game based on ''Mr. Do!'', but the company stopped producing arcade games in 1985, and ''Super Don Quix-ote'' ended up being the only game released for the system. Universal Distributing of Nevada (UDN) was established to begin selling Universal's first slot machines direct to the gaming industry. A division, Universal Playland, was set up to continue the arcade game business.


Several Universal titles were designed by Kazutoshi Ueda, most notably ''[[Mr. Do!]]'' (1982). He later left Universal and went on to work at [[Tehkan]] (now Tecmo), then became a co-founder of [[Atlus]], where he worked on the ''[[Megami Tensei]]'' series. Ueda's work at Universal inspired the game design style of Tehkan's Michitaka Tsuruta, who went on to create ''[[Guzzler]]'' (1983), ''[[Bomb Jack]]'' (1984), ''[[Solomon's Key]]'' (1986), and the ''[[Captain Tsubasa]]'' game series.<ref>{{cite news |last1=Szczepaniak |first1=John |title=Michitaka Tsuruta - a history of Tecmo and classic platform-puzzlers |url=https://www.gamasutra.com/blogs/JohnSzczepaniak/20150610/245663/Michitaka_Tsuruta__a_history_of_Tecmo_and_classic_platformpuzzlers.php |archive-url=https://web.archive.org/web/20150614011801/http://gamasutra.com/blogs/JohnSzczepaniak/20150610/245663/Michitaka_Tsuruta__a_history_of_Tecmo_and_classic_platformpuzzlers.php |url-status=dead |archive-date=June 14, 2015 |access-date=26 April 2021 |work=[[Gamasutra]] |date=June 10, 2015}}</ref>
Several Universal titles were designed by Kazutoshi Ueda, most notably ''[[Mr. Do!]]'' (1982). He later left Universal and went on to work at [[Tehkan]] (now Tecmo), then became a co-founder of [[Atlus]], where he worked on the ''[[Megami Tensei]]'' series. Ueda's work at Universal inspired the game design style of Tehkan's Michitaka Tsuruta, who went on to create ''[[Guzzler]]'' (1983), ''[[Bomb Jack]]'' (1984), ''[[Solomon's Key]]'' (1986), and the ''[[Captain Tsubasa]]'' game series.<ref>{{cite news |last1=Szczepaniak |first1=John |title=Michitaka Tsuruta - a history of Tecmo and classic platform-puzzlers |url=https://www.gamasutra.com/blogs/JohnSzczepaniak/20150610/245663/Michitaka_Tsuruta__a_history_of_Tecmo_and_classic_platformpuzzlers.php |archive-url=https://web.archive.org/web/20150614011801/http://gamasutra.com/blogs/JohnSzczepaniak/20150610/245663/Michitaka_Tsuruta__a_history_of_Tecmo_and_classic_platformpuzzlers.php |url-status=dead |archive-date=June 14, 2015 |access-date=26 April 2021 |work=[[Gamasutra]] |date=June 10, 2015}}</ref>
Line 55: Line 55:
In October 2002, Aruze was sued by Playmore founder Eikichi Kawasaki for copyright infringement over SNK's intellectual properties, claiming their use was unauthorized by Playmore. In January 2004, a preliminary decision was handed down by the [[Osaka]] District Court favoring SNK Playmore and was awarded 5.64 billion yen (US$57,627,468) in damages.
In October 2002, Aruze was sued by Playmore founder Eikichi Kawasaki for copyright infringement over SNK's intellectual properties, claiming their use was unauthorized by Playmore. In January 2004, a preliminary decision was handed down by the [[Osaka]] District Court favoring SNK Playmore and was awarded 5.64 billion yen (US$57,627,468) in damages.


==Notable games released by Universal==
== UPL ==
*''Scratch'' (1977)<ref name="GM90">{{cite magazine|title=結果ベスト3|trans-title=Best 3 Results |magazine=[[:ja:ゲームマシン|Game Machine]]|issue=90|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|date=15 February 1978|pages=2–3|lang=ja|url=https://onitama.tv/gamemachine/pdf/19780215p.pdf#page=2}}</ref>
{{Infobox company
*''[[List of Space Invaders video games|Cosmic Monsters]]'' (1978)<ref name="GM113">{{cite magazine|title=人気マシン・ベスト3|trans-title=Popular Machines: Best 3 |magazine=[[:ja:ゲームマシン|Game Machine]]|issue=113|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|date=February 1979|pages=2–3|lang=ja|url=https://onitama.tv/gamemachine/pdf/19790201p.pdf#page=2}}</ref>
| name = UPL
*''Get A Way'' (1978)
| logo =
*''Cosmic Alien'' (1979)
| former_name = Universal Playland (1972–1983)
| type = [[Public company|Public]]
| industry = [[Video game industry|Video games]]
| foundation = February 29, 1972
| defunct = March 4, 1992
| fate = [[Bankruptcy]]
| location = [[Oyama, Tochigi]], [[Japan]]
| key_people = Tsutomu Fujisawa <br/> Ryuichi Nishizawa
| products =
| revenue =
| num_employees =
| parent = Universal Entertainment
| homepage = [http://upl-gravedigger.boo.jp/ UPL-Grave Digger]
}}
{{nihongo|'''UPL Co., Ltd'''|株式会社ユーピーエル}}, formally known as {{nihongo|'''Universal Playland'''|ユニバーサルプレイランド}}, was a [[video game developer]] headquartered in [[Oyama, Tochigi]], [[Japan]]. It was founded in 1972 to continue Universal Entertainment's arcade business.<ref>{{Cite web |last= |first= |date= |title=UPL Promotional Brochure |url=https://twitter.com/nekoma/status/1203670404461555715/photo/3 |archive-url= |archive-date= |access-date=8 December 2019 |website=}}</ref> On November 1, 1983, the company was renamed to UPL. The company filed for bankruptcy on March 4, 1992.
 
Near the end of UPL's business, founder Tsutomu Fujisawa later established a new video game company called Scarab, which renamed itself several years later as [[feelplus]].
 
In May 2016, UPL sold its rights to [[Hamster Corporation]] who then released the company's games through the ''[[Arcade Archives]]'' lineup.
 
== Video games ==
 
=== Universal Entertainment ===
 
*''Scratch'' (1977)<ref name=":0">{{Cite web |title=Universal - coin-operated machines |url=https://www.arcade-museum.com/company/universal |access-date=2025-10-12 |website=Museum of the Game |language=en-US}}</ref>
*''[[List of Space Invaders video games|Cosmic Monsters]]'' (1978)<ref name="GM113" />
*''Cosmic Alien'' (1979)<ref name=":0" />
*''Cosmic Guerilla'' (1979)<ref name=":0" />
*''[[Galaxy Wars]]'' (1979, released by [[Taito]])
*''Get A Way'' (1979)<ref name=":0" />
*''Cheeky Mouse'' (1980)<ref name=":0" />
*''Devil Zone'' (1980)<ref name=":0" />
*''Magical Spot'' (1980)<ref name=":0" />
*''No Man's Land'' (1980)<ref name=":0" />
*''[[Space Panic]]'' (1980)
*''[[Space Panic]]'' (1980)
*''No Man's Land'' (1980)
*''Cosmic Avenger'' (1981)<ref name=":0" />
*''[[Lady Bug (video game)|Lady Bug]]'' (1981)
*''[[Lady Bug (video game)|Lady Bug]]'' (1981)
*''Snap Jack'' (1981)<ref name=":0" />
*''Zero Hour'' (1981)<ref name=":0" />
*''[[Mr. Do!]]'' (1982)
*''[[Mr. Do!]]'' (1982)
*''Mrs. Dynamite'' (1982 - Unreleased)
*''Mrs. Dynamite'' (1982 Unreleased)
*''Eggs'' (1983)<ref name="PM">{{cite magazine |last1=Lewin |first1=Gene |title=Gene's Judgements: Critiquing AMOA Show Conversions, Dedicated Games |magazine=[[Play Meter]] |date=January 15, 1984 |volume=10 |issue=2 |pages=60–2, 78 |url=https://archive.org/details/play-meter-volume-10-number-2-january-15th-1984/Play%20Meter%20-%20Volume%2010%2C%20Number%202%20-%20January%2015th%201984/page/60/mode/2up}}</ref>
*''Space Raider'' (1982)<ref name=":0" />
*''Eggs'' (1983)<ref name="PM">{{cite magazine |last1=Lewin |first1=Gene |date=January 15, 1984 |title=Gene's Judgements: Critiquing AMOA Show Conversions, Dedicated Games |url=https://archive.org/details/play-meter-volume-10-number-2-january-15th-1984/Play%20Meter%20-%20Volume%2010%2C%20Number%202%20-%20January%2015th%201984/page/60/mode/2up |magazine=[[Play Meter]] |pages=60–2, 78 |volume=10 |issue=2}}</ref>
*''[[Mr. Do's Castle]]'' aka ''Mr. Do vs Unicorns'' (1983)
*''[[Mr. Do's Castle]]'' aka ''Mr. Do vs Unicorns'' (1983)
*''[[Mr. Do's Wild Ride]]'' (1984)
*''[[Mr. Do's Wild Ride]]'' (1984)
*''[[Do! Run Run]]'' (1984)
*''[[Do! Run Run]]'' (1984)
*''[[Jumping Jack (video game)|Jumping Jack]]'' (1984)
*<!-- The article [[Jumping Jack (video game)]] is an unrelated computer game -->''Jumping Jack'' (1984)<ref name=":0" />
*''Kick Rider'' (1984)<ref name=":0" />
*''[[Super Don Quix-ote]]'' (1984)
*''[[Super Don Quix-ote]]'' (1984)
*''Captain Zap'' (1985 - Unreleased)<ref>{{cite magazine |last1=Edgeley |first1=Clare |title=Arcade Action |magazine=[[Computer and Video Games]] |date=16 December 1985 |issue=51 (January 1986) |pages=54–5 |url=https://archive.org/details/cvg-magazine-051/page/n53/mode/2up}}</ref>
*''Captain Zap'' (1985 Unreleased)<ref>{{cite magazine |last1=Edgeley |first1=Clare |date=16 December 1985 |title=Arcade Action |url=https://archive.org/details/cvg-magazine-051/page/n53/mode/2up |magazine=[[Computer and Video Games]] |pages=54–5 |issue=51 (January 1986)}}</ref>
*''Indoor Soccer'' (1985)<ref name=":0" />
 
=== UPL ===
 
==== [[Arcade game|Arcade]] ====
 
* ''Mouser'' (1983, released in North America by Cosmos)<ref>{{Cite web |title=Mouser - Videogame by UPL |url=https://www.arcade-museum.com/Videogame/mouser |access-date=2025-12-02 |website=Museum of the Game |language=en-US}}</ref>
* ''[[Nova 2001]]'' (1983)
* [[Ninja-Kid|''Ninja-kun Majou no Bouken'']] (1984, released by [[Taito]])
* ''[[Return of the Invaders]]'' (1984, released by Taito)
* [[Penguin Wars|''Penguin-kun Wars'']] (1985)
* ''[[Raiders5]]'' (1985, released by Taito)
* [[XX Mission|''XX Mission'']] (1986, released in North America by United Artists Theatre Amusements)
* ''[[Ark Area]]'' (1987)
* ''[[Mutant Night]]'' (1987)
* ''[[Ninja-Kid II]]'' (1987, released in the USA by World Games as Rad Action, and by United Amusements as JT-104)
* ''[[Atomic Robo-Kid]]'' (1988, released in North America by Nikom)
* ''[[Omega Fighter]]'' (1989, released in North America by American Sammy Corporation)
* ''Otogizoushi Urashima Mahjong'' (1989)
* ''[[Task Force Harrier]]'' (1989, released in North America by American Sammy Corporation)
* ''[[Bio-ship Paladin]]'' (1990, released in North America by American Sammy Corporation)
* ''[[US-AAF Mustang]]'' (1990)
* ''Vandyke'' (1990)<ref>{{Cite web |title=Vandyke - Videogame by UPL |url=https://www.arcade-museum.com/Videogame/vandyke |access-date=2025-12-02 |website=Museum of the Game |language=en-US}}</ref>
* ''[[Acrobat Mission]]'' (1991)
* [[Black Heart (video game)|''Black Heart'']] (1991)
* ''[[Koutetsu Yousai Strahl]]'' (1992)
 
==== [[Game Boy]] ====
 
* ''[[Ninja Taro]]'' (published outside of Japan by [[Sammy Corporation|American Sammy]])
 
==== [[Sega Mega Drive|Sega Mega Drive/Sega Genesis]] ====
 
* ''[[Atomic Robo-Kid]]'' (ported by [[Treco]])
* ''[[Bio-ship Paladin]]'' (ported by Aisystem Tokyo)
 
==== [[Sharp X68000]] ====
 
* ''[[Atomic Robo-Kid]]'' (ported by [[System Sacom]])


==List of games published by Aruze==
==== [[Super Nintendo Entertainment System|Super NES]] ====


* ''[[Acrobat Mission]]'' (ported by [[Teichiku]])
* ''Super Ninja-kun'' (published by [[Jaleco]])
==== [[TurboGrafx-16]]/[[TurboGrafx-16#TurboGrafx-CD/CD-ROM²|TurboGrafx-CD]] ====
* [[Atomic Robo-Kid|''Atomic Robo-Kid Special'']]
* ''Gomola Speed''
=== Aruze ===
{| class="wikitable sortable" style="width: 100%;"
{| class="wikitable sortable" style="width: 100%;"
! style="width:40%;" | Title
! style="width:40%;" | Title
Line 163: Line 248:
| ''Aleck Bordon Adventure: Tower & Shaft Advance''
| ''Aleck Bordon Adventure: Tower & Shaft Advance''
| November 26, 2004
| November 26, 2004
|  
| Altron
| Game Boy Advance
| Game Boy Advance
|-
|-
Line 207: Line 292:
|}
|}


==Notes==
== Explanatory notes ==
{{notelist}}
{{Notelist}}


==References==
==References==

Latest revision as of 00:49, 3 December 2025

Template:Short description Script error: No such module "about". Template:Redirect-distinguish Script error: No such module "Infobox".Template:Template otherScript error: No such module "Check for conflicting parameters".Script error: No such module "Check for unknown parameters".

Template:Nihongo foot formerly known as Script error: No such module "Nihongo". and Universal, is a Japanese manufacturer of pachinko, slot machines, arcade games and other gaming products, and a publisher of video games. Aruze possesses licenses to both manufacture and distribute casino machines in the American states of Nevada, Mississippi and New Jersey. The company's corporate headquarters are in Tokyo. Aruze is also the licence holder of the video game franchise Shadow Hearts. Up until February 18, 2012, the company owned approximately 21% of Wynn Resorts. On November 1, 2009, Aruze Corporation changed its name to Universal Entertainment Corporation.

Universal

Universal Lease Co., Ltd was established in December 1969. It later changed its name to Universal Ltd in Japan. Universal Distributing Company opened as an american subsidiary to sell video games direct to operators, and was later named Universal USA.

They initially earned success with arcade video games that cloned popular arcade games. Scratch (1977) was a Breakout clone that became the third highest-earning arcade video game of 1977 in Japan, just below Speed Race DX and Breakout.[1] Scratch was again Japan's fourth highest-earning arcade video game of 1978. Cosmic Monsters (1978) was a Space Invaders clone that became Japan's sixth highest-earning arcade video game the same year.[2]

Universal eventually moved away from clones and began producing original arcade games. Template:Nihongo foot (1978)[2] was a sit-down arcade racing game that used a 16-bit central processing unit (CPU),[3] for which it was advertised as the world's first 16-bit game;[4][5] it was among Japan's top twenty highest-earning arcade video games of 1978.[2]

Universal followed with the hugely influential platform game Space Panic (1980) and the maze game Lady Bug (1981). Universal's greatest hit game was Mr. Do! (1982), which spawned three sequels in the eventual Mr. Do series: Mr. Do's Castle, Mr. Do's Wild Ride and Do Run Run. Cashing-in on the success of laserdisc video games, Universal released Super Don Quix-ote in 1984, on a new standardized laserdisc video game system they called the Universal System 1. A new game was planned every six months for the Universal System 1, including an unreleased laserdisc adventure game based on Mr. Do!, but the company stopped producing arcade games in 1985, and Super Don Quix-ote ended up being the only game released for the system. Universal Distributing of Nevada (UDN) was established to begin selling Universal's first slot machines direct to the gaming industry. A division, Universal Playland, was set up to continue the arcade game business.

Several Universal titles were designed by Kazutoshi Ueda, most notably Mr. Do! (1982). He later left Universal and went on to work at Tehkan (now Tecmo), then became a co-founder of Atlus, where he worked on the Megami Tensei series. Ueda's work at Universal inspired the game design style of Tehkan's Michitaka Tsuruta, who went on to create Guzzler (1983), Bomb Jack (1984), Solomon's Key (1986), and the Captain Tsubasa game series.[6]

In January 2005, the company became a wholly owned subsidiary of Aruze. Aruze Corporation changed its company name to Universal Entertainment Corporation effective November 1, 2009.

On February 2, 2023, Aruze Gaming filed for Chapter 11 bankruptcy protection in the United States.[7]

Relationship with SNK

In 2000, Aruze bought out SNK Corporation, maker of the Neo Geo. In exchange for the use of SNK's popular characters on their pachinko and slot machines, and a few games for the Neo-Geo, Aruze promised financial backing for the failing SNK. Instead Aruze instituted a program to liquidate SNK's assets and cut costs. This included licensing out popular IP to other companies (such as Metal Slug series, The King of Fighters series and Sengoku series), closing underperforming divisions, discontinuing distribution outside Japan, ending support for the Neo Geo arcade platform and selling off warehoused inventory. By 2001 it was clear to many SNK's employees that Aruze was not planning to preserve SNK and was simply going to let the company implode after liquidating most of its useful assets. So Eikichi Kawasaki and many other executives from SNK left to form Playmore in August 1, 2001. Over this period many rank and file employees left to join other arcade developers or form their own companies.

In November 1, 2001, Aruze announced that its subsidiary, SNK to file for bankruptcy by the Osaka District Court on October 30, 2001 and all of its assets went up for bidding.[8][9] Kawasaki's Playmore stepped in and bought up most of the auctioned assets and set itself up to re-enter the video game market as the successor to SNK. Playmore also acquired some of the companies formed by ex-SNK employees, namely Brezzasoft and Noise Factory, to jumpstart development of more titles for the Neo Geo arcade system. Playmore quickly went about re-establishing themselves in the market; they opened new branches in North America and Europe, announced development of new titles for the Neo Geo arcade system, started developing games for console and portable systems for the first time in years and re-established distribution channels to sell inventory for the Neo Geo home and pocket systems. To further establish themselves as a reborn SNK they officially changed their name to SNK Playmore in 2003.

In October 2002, Aruze was sued by Playmore founder Eikichi Kawasaki for copyright infringement over SNK's intellectual properties, claiming their use was unauthorized by Playmore. In January 2004, a preliminary decision was handed down by the Osaka District Court favoring SNK Playmore and was awarded 5.64 billion yen (US$57,627,468) in damages.

UPL

Script error: No such module "Infobox".Template:Template otherScript error: No such module "Check for conflicting parameters".Script error: No such module "Check for unknown parameters". Script error: No such module "Nihongo"., formally known as Script error: No such module "Nihongo"., was a video game developer headquartered in Oyama, Tochigi, Japan. It was founded in 1972 to continue Universal Entertainment's arcade business.[10] On November 1, 1983, the company was renamed to UPL. The company filed for bankruptcy on March 4, 1992.

Near the end of UPL's business, founder Tsutomu Fujisawa later established a new video game company called Scarab, which renamed itself several years later as feelplus.

In May 2016, UPL sold its rights to Hamster Corporation who then released the company's games through the Arcade Archives lineup.

Video games

Universal Entertainment

UPL

Arcade

Game Boy

Sega Mega Drive/Sega Genesis

Sharp X68000

Super NES

TurboGrafx-16/TurboGrafx-CD

Aruze

Title First release Developer(s) Console
Pachi-Slot Aruze Oukoku June 3, 1999 Aruze PlayStation
Pachi-Slot Aruze Oukoku Pocket: Hanabi October 21, 1999 Aruze NeoGeo Pocket Color
Pachi-Slot Aruze Oukoku 2 November 25, 1999 Aruze PlayStation
Azteca February 10, 2000 NeoGeo Pocket Color
Pachi-Slot Aruze Oukoku 3 July 19, 2000 Aruze PlayStation
Pachi-Slot Aruze Oukoku Porcano 2 July 20, 2000 Aruze NeoGeo Pocket Color
Pachisuro Aruze Oogoku Ohanabi December 14, 2000 Aruze NeoGeo Pocket Color
Pachi-Slot Aruze Oukoku 4 December 14, 2000 Aruze PlayStation
Pachi-Slot Aruze Oukoku Pocket: DH2 January 15, 2001 Aruze NeoGeo Pocket Color
Shadow Hearts June 28, 2001 Sacnoth PlayStation 2
Pachi-Slot Aruze Oukoku 5 November 15, 2001 Aruze PlayStation
Pachi-Slot Aruze Oukoku 6 December 13, 2001 Aruze PlayStation 2
Pachi-Slot Aruze Oukoku 7 August 8, 2002 Aruze PlayStation 2
Shadow Hearts: Covenant February 19, 2004 Nautilus PlayStation 2
Hanabi Hyakkei Advance July 29, 2004 Game Boy Advance
Don-Chan Puzzle: Hanabi de Don! Advance July 29, 2004 Game Boy Advance
Aleck Bordon Adventure: Tower & Shaft Advance November 26, 2004 Altron Game Boy Advance
Cool 104 Joker & Setline December 2, 2004 DS
Type Tunes - Chase the Music! 2005 Arcade
Guts da!! Mori no Ishimatsu March 31, 2005 PlayStation 2
Shadow Hearts: From the New World July 28, 2005 Nautilus PlayStation 2
Pachi-Slot Aruze Oukoku 8 Cancelled Aruze PlayStation 2
Aoi Don: Hanabi no Kiwami & Hanabi no Takumi 2010 Commseed DS
Pachinko Aruze Oukoku Cancelled PlayStation
The Splizer Cancelled PlayStation 2

Explanatory notes

Template:Notelist

References

<templatestyles src="Reflist/styles.css" />

  1. Script error: No such module "Citation/CS1".
  2. a b c d Script error: No such module "Citation/CS1".
  3. Script error: No such module "citation/CS1".
  4. Script error: No such module "citation/CS1".
  5. Script error: No such module "citation/CS1".
  6. Script error: No such module "citation/CS1".
  7. Script error: No such module "citation/CS1".
  8. Script error: No such module "citation/CS1".
  9. Script error: No such module "citation/CS1".
  10. Script error: No such module "citation/CS1".
  11. a b c d e f g h i j k l m n o Script error: No such module "citation/CS1".
  12. Script error: No such module "Citation/CS1".
  13. Script error: No such module "Citation/CS1".
  14. Script error: No such module "citation/CS1".
  15. Script error: No such module "citation/CS1".

Script error: No such module "Check for unknown parameters".

External links

  • Script error: No such module "Official website".Script error: No such module "Check for unknown parameters".

Template:Authority control