1978 in video games

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search

Template:Short description Template:Use mdy dates Template:Year nav topic5

1978 saw the release of new video games such as Space Invaders. The year is considered the beginning of the golden age of arcade video games. The year's highest-grossing video game was Taito's arcade game Space Invaders, while the best-selling home system was the Atari Video Computer System (Atari VCS).

Financial performance

Highest-grossing arcade games

Space Invaders was the top-grossing video game worldwide in 1978.[1] The following table lists the top-grossing arcade games of 1978 in Japan, the United Kingdom, United States, and worldwide.

Market Title Gross revenue Inflation Cabinet sales Developer Distributor Genre Ref
Japan Space Invaders $670,000,000[2] Template:US$ 100,000 Taito Taito Shoot 'em up [3][4][5]
United Kingdom Space Invaders Un­known Un­known Un­knownTemplate:Efn Taito Midway Manufacturing Shoot 'em up [1]
United States Space Wars Un­known Un­known 10,000 Cinematronics Cinematronics Shooter [6][7][8]
Worldwide Space Invaders Taito Shoot 'em up [1]

Japan

In Japan, the following titles were the highest-grossing arcade games of 1978, according to the third annual Game Machine chart, which lists both arcade video games and electro-mechanical games (EM games) on the same arcade game chart. Taito's Space Invaders was the first video game to become highest-grossing overall arcade game on the annual Game Machine charts, after the two previous charts were topped by an EM game, F-1 by Namco.[3][4]

Arcade video games Arcade electro-mechanical games (EM games)
Rank Title #1 #2 #3 Points Rank Title #1 #2 #3 Points
1 Space Invaders 48 7 4 162 1 F-1 2 4 0 14
2 Super Speed Race V 1 18 8 47 2 Shoot Away 0 2 7 11
3 Template:Nihongo foot 4 9 8 38 3 Template:Nihongo foot 1 3 1 10
4 Scratch 3 4 5 22 4 Mogura Taiji (Whac-A-Mole) 1 2 2 9
5 Speed Race DX 3 4 3 20 5 Submarine 0 3 2 8
6 Cosmic Monsters 2 3 0 14 6 Template:Nihongo foot 1 1 1 6
7 Acrobat 1 2 2 9 7 Template:Nihongo foot 0 1 1 3
8 Gee Bee 1 1 3 8 8 Template:Nihongo foot Template:Nihongo foot 1 0 0 3
9 Super Breakout 0 2 2 6 9 Clay Champ 0 0 2 2
10 Template:Nihongo foot (Sankyo) 0 1 2 4 Template:Nihongo foot 0 1 0 2

The following titles were the highest-grossing games on each Game Machine arcade chart. Nintendo's EVR Race was the highest-grossing medal game for the third year in a row.[3][4]

Chart Top title Gross revenue Inflation Cabinet sales Manufacturer Genre Ref
Arcade game Space Invaders $670,000,000[2] Template:US$ 100,000 Taito Shoot 'em up [3][4][5]
Medal game EVR Race Un­known Un­known Un­known Nintendo Racing [4]

United States

In the United States, the following titles were the top ten highest-grossing arcade video games of 1978, in terms of coin drop earnings according to the annual Play Meter and RePlay charts.

Rank Play Meter[9] RePlay[7] Cabinet sales
1 Space Wars 10,000[8]
2 Sprint 2 Un­known
3 Sea Wolf Sprint 1
4 Sea Wolf II Sea Wolf
5 Super Bug Breakout
6 Starship 1 Super Bug
7 Circus Starship 1
8 Breakout Sea Wolf II
9 Night Driver Smokey Joe
10 Sprint 1 LeMans

Best-selling home systems

Rank System(s) Manufacturer(s) Type Generation Sales Ref
1 Atari Video Computer System (Atari VCS) Atari, Inc. Console Second 300,000 [10]
Bandai Baseball Bandai Handheld Template:N/A 300,000 [11]
3 TRS-80 Tandy Corporation Computer 8-bit 150,000 [12]
4 Commodore PET Commodore International Computer 8-bit 30,000 [12]
5 Apple II Apple Inc. Computer 8-bit 20,000 [13]
6 IMSAI 8080 IMS Associates, Inc. Computer 8-bit 5,000 [13]
IBM 5110 IBM Computer Template:N/A 5,000
8 Altair 8800 MITS Computer 8-bit 4,000 [12]
HP 9800 series Hewlett-Packard Computer Template:N/A 4,000 [13]
10 Pertec/MITS 300 Pertec Computer Computer 8-bit 3,000 [13]

Events

Business

Notable releases

Games

Arcade
Computer

Hardware

File:Bally-Arcade-Console.jpg
Bally Astrocade
Computer
Console

See also

Notes

Template:Notelist

References

Template:Reflist

Template:History of video games

  1. a b c Template:Cite magazine
  2. a b Script error: No such module "citation/CS1".
  3. a b c d Template:Cite magazine
  4. a b c d e Template:Cite magazine
  5. a b Template:Cite magazine
  6. Script error: No such module "citation/CS1".
  7. a b Template:Cite magazine
  8. a b Script error: No such module "citation/CS1".
  9. Template:Cite magazine
  10. Script error: No such module "citation/CS1".
  11. Script error: No such module "citation/CS1".
  12. a b c Script error: No such module "citation/CS1".
    • Script error: No such module "citation/CS1".
  13. a b c d Template:Cite magazine
  14. Script error: No such module "Citation/CS1".
  15. Template:Cite magazine
  16. Script error: No such module "citation/CS1".
  17. Yuko Aoyama & Hiro Izushi (2003), Hardware gimmick or cultural innovation? Technological, cultural, and social foundations of the Japanese video game industry Template:Webarchive, Research Policy 32: 423-44
  18. Script error: No such module "citation/CS1".
  19. Script error: No such module "citation/CS1".