Trecision
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Trecision S.p.A. was an Italian video game developer founded in 1991[1] by Pietro Montelatici, Fabrizio Lagorio and Edoardo Gervino. The company's headquarters was in Rapallo (province of Genoa).
Their first game was Profezia developed for Amiga and PC, followed by a number of titles for different platforms (Amiga, MS-DOS, PC, PlayStation, PlayStation 2, and mobile phones). Via a publishing agreement with English company ICE, they developed two adventure games, Alien Virus and Ark of Time but, unhappy with the economic treatment, they decided to switch publisher for Nightlong: Union City Conspiracy, releasing it with Team 17. The adventure was originally designed to be a sequel to Alien Virus, then Trecision modified it with a different cyberpunk theme. This caused a few issues with ICE since, apparently, they worked on the original concept of the game and thought they owned the license to publish it.[2]
In March 2000, Trecision acquired fellow Italian game developer Pixelstorm Games and MotherBrain Entertainment becoming the largest game developer in Italy.[1][3]
Trecision was working on two games for Cryo Interactive when that company declared bankruptcy in 2002. Consequently Trecision filed for voluntary liquidation in mid-2003.[4] Trecision accredited Cryo's closure with its own bankruptcy.[5]
List of Trecision games
Developed titles
Cancelled titles
- Popeye: Hush Rush for Spinach (PlayStation 2)
- Scooty Racers (PlayStation 2, and Xbox)[6]
- Zidane Football Generation (PlayStation 2)[7]
- Samhain (PC)[8]
References
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- ↑ Zidane Football Generation (PS2 - Cancelled)
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External links
- Trecision on GameSpot
- Trecision on MobyGames
- Trecision's adventure catalog on Adventure Gamers (5 adventure entries)
- Trecision's adventure catalog on ScummVM (6 adventure entries. Nightlong: UCC was the first supported title on ScummVM.)
- The Big Italian Adventure: The History Of Dynabyte Software on The Genesis Temple (January 20, 2021. Brief mentions of developers from Trecision.)
- The History of Trecision Software on The Genesis Temple (history of the software house in three parts)