Supercross 2000
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Supercross 2000 is a 3D racing game based on the sport of Supercross. It was published by EA Sports for PlayStation and Nintendo 64 consoles in North America on October 31, 1999, and in Europe in February 2000. Its sequel, Supercross, was released in November 2000.
Gameplay
Supercross 2000 is licensed by the AMA and Pace Motor Sports. It includes all 16 real stadium tracks from the series, as well as 25 of the Supercross and freestyle riders from the 1999 season.
Features
- Recreations of factory bikes with accompanying physics simulations.
- Play-by-play announcing from ESPN commentators David Bailey[1] and Art Eckman.
- The simulation of tracks wearing down during the course of each race, which gradually develops into grooves and ruts.
- Nintendo Pak peripheral support, including support for the Controller Pak, Rumble Pak, and Expansion Pak.
Riders
Soundtrack
- The Living End – "Prisoner of Society"
- The Living End – "I Want A Day"
- MxPx – "The Next Big Thing"
- Pulley – "Over It"
- All – "Perfection"
- 40 Watt Domain – "Bubble"
Reception
The game received mixed/average reviews on both the PlayStation and the Nintendo 64, according to video game review aggregator GameRankings.[2][3]
References
External links
- Pages with script errors
- Articles using Wikidata infoboxes with locally defined images
- 1999 video games
- Electronic Arts games
- MBL Research games
- Motorcycle video games
- Multiplayer and single-player video games
- Nintendo 64 games
- PlayStation (console) games
- Video games developed in the United States
- Video games scored by Jerry Martin
- Pages with reference errors