Starmaster

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search

Template:Short description Script error: No such module "other uses". Template:Short descriptionScript error: No such module "infobox".Script error: No such module "Italic title".Script error: No such module "Check for unknown parameters".

Starmaster is a space combat simulation video game written for the Atari 2600 by Alan Miller and published in June 1982 by Activision. The game involves the player travelling through space attacking enemy starfighters who are invading starbases. The player traverses through a map called the galactic chart to destroy all the enemies and survive against oncoming enemy attacks and crashing with meteors.

Miller had previously worked for Atari, Inc. developing games for the Atari 2600 before forming Activision with David Crane and making games Checkers (1980), Tennis (1981) and Ice Hockey (1981). Miller described Starmaster as being influenced by Cosmic Conflict (1978) for the Magnavox Odyssey 2 and Star Raiders (1980) for the Atari 8-bit computers.

The game became Miller's most successful game at that point in his career and would receive positive reviews from publications such as Electronic Games, The Video Game Update and The Fresno Bee. In 1983, at the Fourth Annual Arcade Awards, along with Atlantis (1982) it won a "Certificate of Merit" in the "Videogame of the Year" category.

Gameplay

File:Starmaster Screenshot.png
Gameplay screenshot

Starmaster is set in outerspace where the player must protect starbases from enemy starfighters. Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters". The game can be played a four levels of difficulty, with the first being "Ensign" having nine enemy fighters to defeat with meteors and enemies moving at normal speed while the highest being "StarMaster" with 31 enemies to defeat and the speed of meteors and enemies moving at 2.5 times the speed as Ensign.Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters".

The game has four distinct modes of operation: galactic chart analysis, warp travel, docking with a starbase, and engaging an enemy.Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters". On the galactic chart, the player navigates a map of the galaxy that is on a six by six matrix. Here they can view their location, starbase locations, and enemy starfighters. They can also see their Mission Attack Control Computer (MACC) which shows stats such as their energy remaining, their ship damage status and the energy required to make a warp to a selected location on the map. The color of the display panel also showcased information, such as green indicating they are flying to an empty sector while a red panel suggested flying to sections with enemy starfighters. The player can select a sector of the galaxy to which to warp to either engage with enemies or dock with a starbase for refueling and repairs. While warping to a section, the player must avoid meteors by either dodging them or shooting them with lasers. Getting hit causes energy to be depleted or could cause damage to the ship. Damage to the player limits the player's abilities. These range from losing shields leading to one hit kills from meteors or enemies, losing the ability to fire lasers, losing radar which makes warp travel cost double the energy, and losing radar which no longer lets you view enemies on the galactic chart.Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters".

File:Atari-2600-Wood-4Sw-Set.jpg
Along with controlling the game via the joystick, Starmaster required the players to use the "TV Type" switch on the Atari 2600 console to load the MACC menu.Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters".

To remove damage, the player must travel to a sector with a starbase and dock which will restore their energy and repair any damage done to their ship. Enemy starfighters are continuously attempting to surround and destroy starbases. When they succeed in taking over a starbase, an explosion is heard and the starbase disappears from the map.Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters". When entering an enemy sector, the player will have a gunsight represented by a crosshair shaped like an x. The player must destroy enemy starfighters by firing lasers from their ship in the fastest amount of time all while conserving energy. Each laser shot drains 100 units of energy while being hit by an enemy can drain 100 to 500 units of energy. The sector is cleared once control console turns from red to green.Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters".

The game ends when the player runs out of energy, all enemies' ships are destroyed or the player's ship is destroyed. When the mission is over, the top line of the MACC screen displays an evaluation based on how what difficulty level the played, how many enemies were destroyed, how many starbases remain, and how fast the player reached their end goal.Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters".

Development

Starmaster was designed by Alan Miller for Activision.Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters". Miller had previously developed games at Atari, Inc. such as Surround (1977), Hangman (1978) and Basketball (1978).Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters".Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters".Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters".Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters". After leaving Atari, Inc. to form Activision with David Crane, Miller made the games Checkers (1980), Tennis (1981) and Ice Hockey (1981).Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters".Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters".Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters".

For his next game Starmaster, Miller described his influences as the game was Cosmic Conflict (1978) for the Magnavox Odyssey 2, and that he could make a game that more realistically simulated outer space flight by moving the stars towards the player.Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters". In a 2003 interview with Digital Press, Miller also included Doug Neubauer's game Star Raiders (1980) for the Atari 8-bit computers, saying he "sought to replicate that feeling of flying through space on the much more limited Atari 2600."Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters". Miller said the game took about four to five months to complete.Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters". Activision employee Jessica Stevens said that Miller had spent months making the stars look correct in Starmaster.Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters".

Release

Starmaster was released in June 1982.Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters". Activision president Jim Levy predicted high sales comparable to Pac-Man (1982) for Starmaster in May 1982.Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters". In The Video Game Update, readers were asked about their favorite console games. Starmaster was included as receiving multiple mentions without cracking the top five most mentioned titles.Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters". By 1983, it became Miller's most commercially successful game.Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters".

Starmaster was included in the compilation titles Activision Anthology (2002) for PC, PlayStation 2, and Game Boy Advance and in Activision Hits Remixed (2006) for the PlayStation Portable.Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters".Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters".Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters".

Reception

Script error: No such module "Video game reviews". The Video Game Update stated that along with Chopper Command, Starmaster were the best new releases of the month and that Starmaster was the "a game to challenge the most sophisticated player, with enough features to make total mastery a long-term proposition."Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters".

Bill Kunkel and Arnie Katz of Electronic Games noted the familiarity of the game noting it belonged to the "Trek" genre of games which had dozens of titles, but was an achievement for its richness for an Atari 2600 game.Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters". The reviewers concluded that the game had staying power due to its wide range of play possibilities.Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters". Tim Onosko of The Capital Times saw the influence of the computer game Star Raiders had on Miller's game, but found it far more satisfying than the Atari 2600 version of the game, being visually superior to the Atari 2600 port and more challenging than other similar games such as Phaser Patrol (1982).Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters".

In 1983, at the Fourth Annual Arcade Awards, along with Atlantis (1982) it won a "Certificate of Merit" in the "Videogame of the Year" category. Demon Attack (1982) won the main award.Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters".

From retrospective reviews, Skyler Miller of AllGame and Brett Alan Weiss in his book Classic Home Video Games 1972-1984 said that the game was superior to the Atari 2600 port of Star Raiders (1982).Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters". Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters". and that despite simple graphics and only one type of enemy, it was "easily the best space combat simulation for the Atari 2600."Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters". Weiss echoed these statements saying that the game was a "a must-have for fans of the genre" specifically highlighting its gameplay.Script error: No such module "Footnotes".Script error: No such module "Check for unknown parameters".

See also

Script error: No such module "Portal".

References

<templatestyles src="Reflist/styles.css" />

Script error: No such module "Check for unknown parameters".

Sources

  • Script error: No such module "citation/CS1".
  • Script error: No such module "citation/CS1".
  • Script error: No such module "Citation/CS1".
  • Script error: No such module "Citation/CS1".
  • Script error: No such module "Citation/CS1".
  • Script error: No such module "Citation/CS1".
  • Script error: No such module "citation/CS1".
  • Script error: No such module "citation/CS1".
  • Script error: No such module "citation/CS1".
  • Script error: No such module "citation/CS1".
  • Script error: No such module "Citation/CS1".
  • Script error: No such module "citation/CS1".
  • Script error: No such module "citation/CS1".
  • Script error: No such module "citation/CS1".
  • Script error: No such module "Citation/CS1".
  • Script error: No such module "Citation/CS1".
  • Script error: No such module "Citation/CS1".
  • Script error: No such module "citation/CS1".
  • Script error: No such module "citation/CS1".
  • Script error: No such module "citation/CS1".
  • Script error: No such module "citation/CS1".
  • Script error: No such module "citation/CS1".
  • Script error: No such module "citation/CS1".

External links