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  • [[Category:MUD developers]] ...
    47 bytes (5 words) - 01:13, 5 January 2012
  • ...e and operated [[TinyMUD]], one of the first "social" [[Multi-user dungeon|MUD]]s that allowed players to build a shared virtual world. [[Category:MUD developers]] ...
    2 KB (286 words) - 22:23, 30 April 2024
  • [[Category:MUD developers]] {{MUD-stub}} ...
    2 KB (226 words) - 04:15, 26 October 2023
  • ...LambdaMOO]]'', an online community.<ref>{{cite web |title=Mind game in the MUD |date=1999-01-28 |website=[[The Guardian]] |archive-url=https://web.archive [[Category:MUD developers]] ...
    3 KB (367 words) - 21:31, 28 July 2023
  • ...he first open-source implementation of WebDAV. He was one of the founding developers of the [[Subversion (software)|Apache Subversion]] project,<ref>''Producing ...ima Mudlib]], a [[Multi-user dungeon|MUD]] server software framework. His MUD community pseudonym was "Deathblade". ...
    5 KB (653 words) - 21:15, 12 October 2024
  • | engine = [[Sequent (MUD)|Sequent]] | genre = [[Dungeons & Dragons]] [[Multi-user dungeon|MUD]] ...
    8 KB (1,229 words) - 16:59, 24 November 2023
  • ...rrency in online games, dating to the late 1990s. His [[Multi-user dungeon|MUD]] pseudonym is Sarapis.<ref name="davis">{{cite web|last=Davis |first=Steve ...MUD]]s, especially ''[[Avalon: The Legend Lives]]'', where he was a [[God (MUD)|god]], as well as ''[[BatMUD]]''.<ref name="neely">{{cite magazine ...
    7 KB (984 words) - 10:13, 23 November 2024
  • ...ed from these interviews has been cited extensively by game scholars, game developers, and popular media. Yee's research has appeared in ''[[The New York Times]] [[Category:MUD scholars]] ...
    3 KB (454 words) - 20:09, 6 May 2025
  • ...[Multi-user dungeon|MUD]] engines [[Derivative work|derived]] from [[Merc (MUD)|Merc]],{{R|mudcompanion-coder}}{{R|gillett}} created in 1995 by Richard Wo ...The Masquerade]] and won the October 1998 Mud of the Month award at [[The Mud Connector]].{{R|motm}} ...
    9 KB (1,376 words) - 13:59, 9 June 2024
  • '''''Wyvern''''' is a 2-dimensional [[Graphical MUD]]/[[MMORPG]] game <ref name="mod world">{{cite news | title= Mod World | wo ...g in areas that were created and modified by moderators known as [[Wizard (MUD)|Wizards]]. ...
    4 KB (643 words) - 23:07, 29 May 2024
  • |image = Daniel James - Game Developers Conference 2011 - Day 2 (1).jpg |caption = Daniel James at the [[Game Developers Conference]] in 2011 ...
    4 KB (658 words) - 09:31, 25 August 2022
  • ...vG both assume PvE.}}</ref> particularly [[MMORPG]]s, [[Multi-user dungeon|MUD]]s, and other [[role-playing video game]]s, to distinguish between game mod ...d the good stuff fast.}}</ref> Extremely popular, its ideas influenced the MUD world heavily.<ref name="shahromine">{{cite book | last1 = Shah | first1 = ...
    8 KB (1,174 words) - 07:33, 12 October 2025
  • | genre = [[Fantasy]] [[Multi-user dungeon|MUD]] ...nds''''' is a [[roleplay]]-focused, [[text-based]] [[multi-user dungeon]] (MUD) released on September 9, 1997. It was published by Achaea LLC, now known ...
    12 KB (1,695 words) - 01:42, 8 November 2024
  • | website = http://mud.co.uk/richard/ ...re Beat}}</ref> He co-created ''[[MUD1]]'' (the first [[Multi-user dungeon|MUD]]) in 1978, and is the author of the 2003 book ''[[Designing Virtual Worlds ...
    15 KB (2,239 words) - 02:56, 5 December 2025
  • ...USH''' (a [[backronym]]ed{{R|burka-nym}} variation on [[Multi-user dungeon|MUD]] most often expanded as Multi-User Shared Hallucination,{{R|beleriand|inte ...ode base that restricts a new MUSH from being a traditional hack-and-slash MUD-style game.{{R|smith}} However, the earliest uses of MUSH servers were for ...
    10 KB (1,423 words) - 22:07, 9 August 2025
  • [[Category:MUD developers]] [[Category:Women video game developers]] ...
    5 KB (597 words) - 13:12, 2 July 2024
  • ...th in the LPMUD driver and the [[CD gamedriver and mudlib|CD mudlib]]. His MUD community pseudonym is Marvin. [[Category:MUD developers]] ...
    7 KB (918 words) - 04:06, 13 June 2024
  • ...g language)|LPC]], which was a language developed for [[Multi-user dungeon|MUD]]s. Programmers at [[Lysator]] in [[Linköping]], Sweden, most notably Fredr }}</ref> separated the language and virtual machine from the rest of the MUD driver, and used it as a rapid prototyping language for various application ...
    5 KB (721 words) - 14:54, 14 December 2025
  • ...wn for the [[Dark Age of Camelot]] [[MMORPG]], was one of Gamestorms major developers. Mythic offered several licensed RPG and persistent non-RPG games to Gamest ...
    3 KB (458 words) - 08:19, 14 April 2024
  • ...Unchained]]'' (unreleased), he also created two early [[Multi-user dungeon|MUD]]s, ''Aradath'' and ''[[Dragon's Gate]]'', serving as both the designer and [[Category:MUD developers]] ...
    6 KB (774 words) - 06:23, 4 November 2024
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