GodWars

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Script error: No such module "Distinguish". Template:Short descriptionScript error: No such module "infobox".Script error: No such module "Italic title".Script error: No such module "Check for unknown parameters". Template:VG Role-playing GodWars is a family of MUD engines derived from Merc,[1]Template:R/superscript[2]Template:R/superscript created in 1995 by Richard Woolcock, also known as "KaVir".[3]Template:R/superscript[4]Template:R/superscript[2]Template:R/superscript GodWars' setting is influenced by White Wolf's World of Darkness.[5]

In 1996 the code was illegally released and advertised on a website for free download.[6]Template:R/superscript After fighting extensively to stop the illegal use of his codebase, Woolcock later released the code publicly.[7]

The original GodWars was later renamed Dark City then Last City, with added wilderness code.[8]

Since 2000, between 28 and 84 derivatives of the God Wars code have been active,[9][2]Template:R/superscript[10]Template:R/superscript including Vampire Wars, which is based on White Wolf's Vampire: The Masquerade and won the October 1998 Mud of the Month award at The Mud Connector.[11]Template:R/superscript

God Wars II

File:God Wars II screenshot of dungeon with MUSHclient plugin.png
MUSHclient screenshot showing a typical dungeon in God Wars II.

In 2002, Woolcock wrote a new MUD named God Wars II, a conceptual sequel to GodWars,[2]Template:R/superscript with a more personal dark fantasy universe.

Combat System

The game relies heavily on player versus player combat, like the original GodWars, and features a deep and complex combat system where the player has to manipulate the limbs associated with the attacks, creating combos when the commands are stringed together.[12]Template:R/superscript[13] This combo system is inspired from the tabletop game Spellbinder, of which the complexity is comparable to chess and go.Script error: No such module "Unsubst".

The combat system was prototyped in his earlier Gladiator Pits MUD,[2]Template:R/superscript which won the maintainability award in a public coding competition, the 16K MUD competition,[14]Template:R/superscript[6]Template:R/superscript and has been called "stunning".[15]Template:R/superscript

Other Features

God Wars II is also noted for its war mini-game (a strategic poker variant) and its helpful graphical MUSHclient interface. This interface includes a map that the user can click to travel faster and mechanical shortcuts. The game has a large world, without rooms typical of MUDs but using coordinates, and a process for advanced character customization.[2]Template:R/superscript[13]

References

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External links

  • GodWars codebase download
  • Script error: No such module "Official website".Script error: No such module "Check for unknown parameters".

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