Network delay
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Network delay is a design and performance characteristic of a telecommunications network. It specifies the latency for a bit of data to travel across the network from one communication endpoint to another.[1]Template:Ref RFC It is typically measured in multiples or fractions of a second. Delay may differ slightly, depending on the location of the specific pair of communicating endpoints. Engineers usually report both the maximum and average delay, and they divide the delay into several parts:
- Processing delayTemplate:Snd time it takes a router to process the packet header
- Queuing delayTemplate:Snd time the packet spends in routing queues
- Transmission delayTemplate:Snd time it takes to push the packet's bits onto the link
- Propagation delayTemplate:Snd time for a signal to propagate through the media
A certain minimum level of delay is experienced by signals due to the time it takes to transmit a packet serially through a link. This delay is extended by more variable levels of delay due to network congestion. IP network delays can range from a few milliseconds to several hundred milliseconds.
See also
- Age of Information
- End-to-end delay
- Lag (video games)
- Latency (engineering)
- Minimum-Pairs Protocol
- Round-trip delay
References
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External links
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