Mario Teaches Typing 2

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Template:Short description Template:Use mdy dates Template:Infobox CVG Mario Teaches Typing 2 is a 1997 video game developed by Brainstorm and published by Interplay Productions. The game was a sequel to Mario Teaches Typing, with updated and overhauled sections from the CD-ROM edition of that game, as well as fully new cut-scenes to help the game have more of a story. The game is for ages 6 and up.[1]

Gameplay

In Mario Teaches Typing 2, players progress through four difficulty levels:

  • Mario's Smash and Dash: Teaches one letter at a time to beginners.
  • Mario's Wet World Challenge: Focuses on complete words.
  • Mario's Tunnel of Doom: Introduces complete sentences and provides educational messages.
  • Mario's Expert Express: Encourages advanced students to refine their typing speed and accuracy.

As players advance, they receive certificates of achievement, progress reports, and encouragement from Mario. Special animations and rewards appear upon reaching certain word-per-minute milestones.[2]

Release

The game was released on March 31, 1997, for Windows and Macintosh computers.[2]

This was the last Mario-themed educational game released, as Shigeru Miyamoto was unhappy with the public perception of low-quality that some of the educational games had, and ended the agreement Nintendo had with other companies, including Interplay Entertainment, to create and sell educational Mario games.[3]

Reception

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All Game Guide gave the game a score of 3 out of 5, stating: "This program makes typing into a computer game, but it is definitely more suited for kids than adults. To kids, Mario is friendly and funny, to adults, he is sugary and overdone. Good for kids, but adults should probably find a more mature typing program".[4] MacWorld heavily criticized the game's gameplay and graphics, and recommended that players play Mavis Beacon Teaches Typing instead.[5]

References

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External links

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