MX Superfly
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MX Superfly featuring Ricky Carmichael, released as MX Super Fly in PAL regions, is a motocross racing game developed by Pacific Coast Power & Light and published by THQ for the Xbox, PlayStation 2, and GameCube. It is the second installment of THQ's MX trilogy and a sequel to MX 2002 featuring Ricky Carmichael,[1] garnering professional motocross racer Ricky Carmichael's endorsement like its predecessor.
THQ released a third MX game in 2004, titled MX Unleashed and developed by its newly acquired subsidiary Rainbow Studios, the eventual creator of the MX vs. ATV series that serves as a crossover with Sony's ATV Offroad Fury series.
Gameplay
Players are able to create a male or female MX rider of their own and play in either two modes: racing or freestyle.[1][2] The former consists of races against opposing racers controlled by artificial intelligence, while the latter consists of levels taking place in various environments where the player must independently accomplish certain challenges.[1] It is also possible to play with a friend in split screen multiplayer, and the Xbox version exclusively featured downloadable content consisting of extra soundtracks, riders and bikes that could be downloaded from the Xbox Live service.[1]
Development
The game had a marketing budget of $4 million.[3]
Reception
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The GameCube and PlayStation 2 versions received "generally favorable reviews", while the Xbox version received above-average reviews, according to the review aggregation website Metacritic.[4][5][6]
References
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External links
- Pages with script errors
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- Articles using Infobox video game using locally defined parameters
- Articles using Wikidata infoboxes with locally defined images
- 2002 video games
- GameCube games
- Locomotive Games games
- Multiplayer and single-player video games
- MX vs. ATV
- PlayStation 2 games
- Racing video games
- RenderWare games
- THQ games
- Video games developed in the United States
- Video games with gender-selectable protagonists
- Xbox games