Kimitoshi Yamane
Template:Short description Script error: No such module "Nihongo". is a Japanese mecha designer.Template:Sfn He was born in Kawamoto, Shimane Prefecture, and lives in Hamada, Shimane Prefecture.[1][2] His representative works include Cowboy Bebop, Infinite Ryvius, The Vision of Escaflowne and the Gundam series.[2]Template:Sfn
Yamane's designs are characterised by a sense of industrial product, designed with motifs from real vehicles and weapons, or from war and science fiction films.[1]Template:Sfn While Yamane has a deep knowledge of tanks and ships, he has little interest in robot in human form.Template:SfnTemplate:Sfn In the Gundam series, he sometimes designs the main robot Gundam, but his work is basically focused on naval vessels, aircraft and vehicles.Template:SfnTemplate:Sfn
His hobbies include fishing, working on cars, and riding motorcycles.Template:SfnTemplate:Sfn He owns several old cars and would like to try his hand at designing real cars if he gets the chance.Template:Sfn
Biography
After graduating from high school, Yamane moved to Tokyo and attended the Animation Department of Chiyoda Technical Art College in Tokyo for two years while working as a newspaper scholarship student.Template:Sfn[3]
Yamane belonged to ArtmicTemplate:Efn, whose main business is planning anime works, where he worked on mecha designs for animation, mainly OVAs, while receiving guidance from Shinji Aramaki, Hideki Kakinuma, and Kenichi Sonoda.Template:Sfn[4] He participated in co-productions with foreign countries such as the United States and France, and spent some time in Paris.Template:Sfn He was also involved in the remake of Tatsunoko Production's Casshan and Science Ninja Team Gatchaman.[4]
Around the time Artmik went into financial difficulties, Yamane decided to become a freelance designer in 1994, as he began to work for Sunrise on Mobile Fighter G Gundam and made contacts.Template:Sfn[3][4]
Yamane designed the main robot for the first time in The Vision of Escaflowne.Template:Sfn[4] However, although his title was main designer, it is more correct to say that he co-designed the robot based on director Shōji Kawamori's first draft.Template:Sfn
Yamane participated in Cowboy Bebop from the planning stage.Template:Sfn After passing the audition, Yamane was entrusted with the mecha design by director Shinichirō Watanabe, making it his first work as a designer to create a mecha from concept.[3]Template:SfnTemplate:Sfn In episode 19, Wild Horses, he went beyond the position of mecha designer and proposed the plot of the episode.Template:Sfn This work was a huge hit, and he also gained recognition as a mecha designer.[3]
Yamane also participated in the next work, Infinite Ryvius, from the early stages, and was involved in creating the concept for the work.Template:Sfn
Yamane subsequently worked on Argento Soma, designing a human-shaped mecha to symbolize the work, as well as most of the aircraft and facilities.Template:Sfn
However, after those ambitious works, mecha design became increasingly fixed in the Japanese animation industry, and Yamane's free-thinking designs found it difficult to gain approval.[1][3] Feeling stuck in a rut at work and a sense of entrapment in the industry, he began to think about leaving Tokyo and returning to his hometown to reconsider himself.[1][3] He then returned to his home town of Shimane in 2000 at the age of 34, got married and found a large plot of land in Hamada City where he built a house.[1][3] He thought it would be a good place to build a garage for tinkering with his car, so he could use his hobbies in his work, and it would also be a turning point for his career.[1] At first, he was prepared to lose his job in anime, but the internet infrastructure made it easier to exchange image data, and he continued to receive offers of work from Tokyo.[1][3]
Main works
TV series
- The Three-Eyed One (1990–1991)
- Mobile Fighter G Gundam (1994–1995)
- The Vision of Escaflowne (1996)
- Cowboy Bebop (1998–1999)
- Infinite Ryvius (1999–2000)
- Argento Soma (2000–2001)
- Overman King Gainer (2002–2003)
- Mobile Suit Gundam SEED (2002–2003)
- Mobile Suit Gundam SEED Destiny (2004–2005)
- Cluster Edge (2005–2006)
- Starship Operators (2005)
- Tide-Line Blue (2005)
- Galaxy Angel II (2006)
- Ergo Proxy (2006)
- Kishin Taisen Gigantic Formula (2007)
- Eureka Seven: AO (2012)
- Space Battleship Yamato 2199 (2013)
- Gundam Reconguista in G (2014)
Anime films
- Spriggan (1998)
- Escaflowne (2000)
- Cowboy Bebop: The Movie (2001)
- Zeta Gundam: A New Translation II (2005)
- King of Thorn (2010)
- Short Peace (2013)
- Genocidal Organ (2017)
- Gundam Reconguista in G the Movie I〜V (2019-2022)
- Mobile Suit Gundam: Hathaway's Flash (2021)
- Mobile Suit Gundam: Cucuruz Doan's Island (2022)
- Mobile Suit Gundam SEED Freedom (2024)
OVA
- Genocyber (1994)
- Bubblegum Crisis (1987–1991)
- Metal Skin Panic MADOX-01 (1988)
- Hades Project Zeorymer (1988–1990)
- Rhea Gall Force (1989)
- A.D. Police: Dead End City (1990)
- Bubblegum Crash (1991)
- Detonator Orgun (1991-1993)
- Gall Force: New Era (1991)
- Casshan: Robot Hunter (1993–1994)
- Gatchaman (1994–1995)
- Mobile Suit Gundam: The 08th MS Team (1996–1999)
- Voogie's Angel (1997-1998)
- Mobile Suit Gundam MS IGLOO (2004–2006)
- Mobile Suit Gundam MS IGLOO 2 (2008–2009)
- Five Numbers! (2011)
- Mobile Suit Gundam: The Origin (2015)
Video game
- Shadow Squadron (1995)[5]
Web animation
- Mobile Suit Gundam SEED C.E. 73: Stargazer (2006)
- Xam'd: Lost Memories (2008–2009)
- Gundam: Requiem for Vengeance (2024)
Art books
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Notes and References
Notes
References
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