Junction Point Studios

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Template:Short description Script error: No such module "Infobox".Template:Template otherScript error: No such module "Check for conflicting parameters".Script error: No such module "Check for unknown parameters". Junction Point Studios (JPS) was an American video game developer based in Austin, Texas founded by Deus Ex creator, Warren Spector, in 2004.[1] Disney Interactive Studios acquired Junction Point Studios in July 2007[2] to develop a property based on Oswald the Lucky Rabbit, a character created by Walt Disney but owned by Universal Studios until the character was acquired by The Walt Disney Company from Universal in 2006.[3] The studio was closed in 2013.[4]

History

The studio was established in November 2004 by Warren Spector[5][2] and Art Min.[6] The new studio is based around several former employees of Ion Storm, where Spector[7] and Min previously worked.[8]

From inception up until their acquisition by Disney Interactive Studios, Junction Point was working on a Source Engine based game that was to be distributed on Valve's Steam distribution network.[6] This was later revealed to be a new game in Valve's Half-Life series which was cancelled when Junction Point was acquired.[9]

Junction Point developed Epic Mickey, a Wii game which was released on November 25, 2010 in Europe and on November 30 in North America. The game is about Mickey Mouse's adventure in Wasteland, a world where forgotten characters like Oswald the Lucky Rabbit live. Junction Point has indicated that its game will be a "combination of action and roleplaying, traditional narrative and player choice", and will use Emergent Game Technologies' Gamebryo engine. The game has been developed for the Wii console.Script error: No such module "Unsubst".

On March 21, 2012, Warren Spector announced that a sequel, Epic Mickey 2: The Power of Two, was in development for Wii and Wii U.[10]

On January 29, 2013, Disney Interactive Studios confirmed the closure of the studio.[11]

Before its closure, Junction Point was working on a video game called Project Goliath.[12]

Name

In March 2007, Spector explained the name in an interview:

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Games developed

Year Game Platform(s)
Cancelled Untitled Half-Life 2 episode Windows
Sleeping Giants[13] Windows, PlayStation 3, Xbox 360
2010 Epic Mickey Wii
2012 Epic Mickey 2: The Power of Two Windows, PlayStation 3, Vita, Xbox 360, Wii, Wii U

See also

References

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External links

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