Ian Bogost
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Ian Bogost is an American academic and video game designer, most known for the game Cow Clicker. He holds a joint professorship at Washington University as director and professor of the Film and Media Studies program in Arts & Sciences and the McKelvey School of Engineering. He previously held a joint professorship in the School of Literature, Media, and Communication and in Interactive Computing in the College of Computing at the Georgia Institute of Technology, where he was the Ivan Allen College of Liberal Arts Distinguished Chair in Media Studies.
He is the author of Alien Phenomenology or What It's Like to be a Thing and Unit Operations: An Approach to Videogame Criticism and Persuasive Games: The Expressive Power of Videogames and the co-author of Racing the Beam: The Atari Video Computer System and Newsgames: Journalism at Play. His Atari 2600 game, A Slow Year, won two awards, Vanguard and Virtuoso, at IndieCade 2010.[1] Bogost has released many other games, including Cow Clicker, a satire and critique of the influx of social network games. He is a frequent contributor to The Atlantic.[2]
Education
Bogost received his bachelor's in Philosophy and Comparative Literature from the University of Southern California in 1998. He then went on to get his masters in Comparative Literature from the University of California, Los Angeles (UCLA) in 2001, and received his doctorate in Comparative Literature from UCLA in 2004.[3]
Professional career
In 2008, Bogost became an associate professor in the School of Literature, Communication, and Culture at the Georgia Institute of Technology. In 2010, he was appointed Director of the Graduate Program in Digital Media, a position he held until 2012. In 2011, Bogost became a professor of Digital Media and an adjunct professor of Interactive Computing. In 2012, he was named the Ivan Allen College Distinguished Chair in Media Studies and a professor of Interactive Computing, both positions he still holds. With Christopher Schaberg, he is co-editor of the series Object Lessons from Bloomsbury Publishing.
His book Alien Phenomenology or What It's Like to be a Thing (University of Minnesota Press, 2012) critiques aspects of Bruno Latour's actor-network theory.[4]
In 2021, Bogost quit his job at the Georgia Institute of Technology partly because of the university's lack of COVID-19 protection requirements. He took a joint professorship at Washington University where he serves as director and professor of the Film and Media Studies program in Arts & Sciences[5] and the McKelvey School of Engineering.
Bogost was a co-founder of the game studio Persuasive Games, for which he is currently the chief designer.
Honors and awards
- Winner, Vanguard & Virtuoso Awards, Indiecade Festival 2010 (for A Slow Year).[6]
- Finalist, Indiecade Festival 2010 (for A Slow Year).[6]
Games
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| Game | Release | Notes |
|---|---|---|
| Simony | 2012 | Released as both an iOS game and an installation at the Museum of Contemporary Art Jacksonville[7] |
| A Slow Year: Game Poems | 2010 | |
| Cow Clicker[8] | 2010 | |
| Guru Meditation | 2009 | Also released for Atari VCS as a limited edition[9] |
| Fatworld | 2007 | |
| Cruel 2 B Kind[10] | 2006 | Concept and Design w/ Jane McGonigal[11] |
| Jetset: A Game for Airports[12] | 2006 | |
| Sweaty Palms | 2004 | |
| Horde of Directors | 2004 | Concept and Design w/ Michael Keesey[13] |
| The Howard Dean for Iowa Game[14] | 2003 | Concept and Design w/ Gonzalo Frasca[15] |
Bibliography
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- Script error: No such module "citation/CS1". (anthology, edited by Daniel Goldberg and Linus Larsson) (Bogost contributed the article "The Squalid Grace of Flappy Bird")[16]
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References
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- ↑ All articles by Ian Bogost on The Atlantic
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External links
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- Ian Bogost talks about Serious Games at XML
- Bio at The Art History of Games Conference
- Pages with script errors
- Georgia Tech faculty
- Place of birth missing (living people)
- American video game designers
- American philosophers of technology
- Living people
- Video game researchers
- 21st-century American philosophers
- American mass media scholars
- Browser game developers
- Washington University in St. Louis faculty
- University of Southern California alumni
- University of California, Los Angeles alumni
- American male non-fiction writers