Concurrency pattern
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A concurrency pattern is a software design pattern that supports concurrent processing.
Examples
Examples include:
- Active object[1][2]
- Balking pattern
- Barrier
- Double-checked locking
- Guarded suspension
- Monitor object
- Nuclear reaction
- Reactor pattern
- Readers–writer lock
- Scheduler pattern
- Thread pool pattern
- Thread-local storage
See also
References
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- ↑ Douglas C. Schmidt, Michael Stal, Hans Rohnert, Frank Buschmann "Pattern-Oriented Software Architecture, Volume 2, Patterns for Concurrent and Networked Objects", Wiley, 2000
- ↑ Script error: No such module "citation/CS1".
Script error: No such module "Check for unknown parameters".
External links
- ScaleConf Presentation about concurrency patterns
- GopherCon Rethinking Classical Concurrency Patterns slides
- GoWiki: Learn Concurrency
Recordings about concurrency patterns from Software Engineering Radio: