Champion Boxing

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Template:Short description Template:Short descriptionScript error: No such module "infobox".Script error: No such module "Italic title".Script error: No such module "Check for unknown parameters". Script error: No such module "Nihongo". is a 1984 boxing sports video game developed and published by Sega for the SG-1000,[1] and later ported to the arcades,[2] only in Japan and Europe. It was Sega-AM2 founder and leader Yu Suzuki's debut creation, as well as that of Rieko Kodama.[3] In 1985, a successor of Champion Boxing titled Champion Pro Wrestling was released in the arcades, and ported to the SG-1000 and the MSX home computer the same year. However, this is a professional wrestling game instead of a boxing game.

Development

Yu Suzuki described Champion Boxing as a minor project with very little staff, and said that because of this it allowed him to learn the process of games development with very little pressure.[4] Because the game was understaffed for designers, Suzuki actually contributed some of the drawings for the various punching animations.[4]

According to Suzuki, the game was developed for the SG-1000 first, and then the arcade version was created by simply installing an SG-1000 in an arcade cabinet.[4]

Pengo makes a cameo after a KO.

References

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External links

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