Burntime
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Burntime is a strategy/RPG video game for MS-DOS and Amiga produced by Max Design in 1993.
Plot
The game is set in a post-apocalyptic future, based on the three stages of every civilized society: ascent, heyday, and downfall. Burntime starts at the end of a flourishing civilization. The main goal of the game is to conquer the remaining habitable areas, as well as to survive.
Gameplay
To progress through the game the player must establish sources of food and water. The player must then clear out hostiles and hire mercenaries to guard the location. Armor can be found in the form of protective suits, and all elements of a suit must be collected for full protection.
There are three classes of mercenaries: doctors, technicians, and fighters. Fighters are good at defending areas and killing monsters. Technicians are needed to combine scrap items to produce working items (for example, wire, screws, and a woodpile will produce a rat trap, a great source of food and income). Finally, doctors will heal the player and their men if they keep them over a period of time.
References
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External links
- Pages with script errors
- Articles using Infobox video game using locally defined parameters
- Articles using Wikidata infoboxes with locally defined images
- 1993 video games
- Amiga 1200 games
- Amiga games
- DOS games
- Europe-exclusive video games
- Max Design games
- Multiplayer and single-player video games
- Post-apocalyptic video games
- Role-playing video games
- Strategy video games
- Survival video games
- Video games developed in Austria