BotFighters
Template:Short description Template:Use American English Template:Use dmy dates Template:Short descriptionScript error: No such module "infobox".Template:Italic titleScript error: No such module "Check for unknown parameters".BotFighters is a location-based mobile game and a pervasive game,[1] developed by It's Alive Mobile Games AB![2][3] (acquired by Digiment[4] in 2007) designed to be a MMORPG[5] played in an urban environment.[2] It was possibly the world's first commercial location-based game.[2][6] It was first released in Sweden on 14 March 2001, and later in Russia, Finland, Ireland and China.[2][7][8] In 2002, it was awarded with an Award of Distinction, Net Vision category in the Prix Ars Electronica.[9]
The mission of the game was to locate and destroy other players. Each player was represented in the game as a robot warrior.[1] Successful battles were rewarded with money which could be traded in, via a website, for armor upgrades and other features for the player's robot. The game was temporally expansive, because there were no safe zones or timeouts; players were always playing. The likeness of the game has been compared to that of Paintball.[2] The game is no longer playable.
Gameplay
BotFighters was a location-based mobile game and a pervasive game, that made use of the positioning technology of a mobile phone in playing the game.[10]
See also
- Location-based mobile game
- Alternate reality game
- Location-based service
- Sentient computing
- Ubiquitous computing
References
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- ↑ Ars Electronica Archive Template:Webarchive
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External links
- BotFighters on GameSpot
- Have Cell Phone, Will Shoot – article on BotFighters and other location-based games from Wired
- Ready, aim, text – article on BotFighters from The Guardian