2K Marin
Template:Short description Template:Use American English Template:Use mdy dates Script error: No such module "Infobox".Template:Template otherScript error: No such module "Check for conflicting parameters".Script error: No such module "Check for unknown parameters".
2K Marin, Inc. was an American video game developer based in Novato, California. Founded in December 2007 as a spin-off from their parent, 2K, the company developed BioShock 2 (2010) and The Bureau: XCOM Declassified (2013) before laying off or relocating all staff in October 2013 and silently being closed.
History
The formation of 2K Marin was announced on December 17, 2007.[1][2] The studio was spun out of 2K, a publishing subsidiary of Take-Two Interactive, to develop a second installment in the BioShock series, following disputes with Ken Levine, the director of the first game.[3]
In April 2010, for the development of XCOM (later The Bureau: XCOM Declassified), sister studio 2K Australia adopted the 2K Marin name.[4] The studio dropped the 2K Marin label in November 2011 and returned to the previous 2K Australia name, this time for BioShock Infinite.[5][6]
On October 17, 2013, 2K announced that 2K Marin had been hit with massive staff reductions, laying off the majority of employees.[7] All remaining developers were to be shifted to an unnamed 2K studio founded with Rod Fergusson.[8] That studio, like 2K Marin based in Novato, was announced by Fergusson in September that year.[9][10] Some former employees agreed that 2K Marin was "essentially closed" due to these layoffs, as the employee count had sunk to zero.[11] 2K Marin was shut down silently, which has not been publicly acknowledged by 2K.[12]
Despite this, Take-Two Interactive's chairman and chief executive officer, Strauss Zelnick, stated in May 2014 that 2K Marin was still active, and that future BioShock games would be developed at the studio.[13][14] 2K later announced in December 2019 that the new BioShock game was being developed by a new internal studio, Cloud Chamber, which had taken over the old 2K Marin spaces.[15]
Games developed
| Year | Title | Platform(s) | Notes |
|---|---|---|---|
| 2008 | BioShock | PlayStation 3[16] | Ported only; game developed by 2K Boston and 2K Australia |
| 2010 | BioShock 2 | Microsoft Windows, PlayStation 3, Xbox 360 | — |
| 2013 | The Bureau: XCOM Declassified | Microsoft Windows, PlayStation 3, Xbox 360 |
References
<templatestyles src="Reflist/styles.css" />
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "Citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
Script error: No such module "Check for unknown parameters".
Template:Take-Two Interactive Template:BioShock Template:Authority control
- Pages with script errors
- 2007 establishments in California
- 2013 disestablishments in California
- 2K (company)
- BioShock (series)
- Companies based in Marin County, California
- Defunct companies based in the San Francisco Bay Area
- Defunct computer companies based in California
- Defunct video game companies of the United States
- Novato, California
- Take-Two Interactive divisions and subsidiaries
- Video game companies based in California
- Video game companies disestablished in 2013
- Video game companies established in 2007
- Video game development companies