Wiki143:WikiProject Video games/Essential articles

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search

{{Wikipedia:WikiProject Video games/Sidebar}} This page lists the most essential topics related to video games. It could be used to select candidates for Wikipedia 1.0, or perhaps even to create a Video games Wikipedia Book. It allows us to identify areas in need of work, so that we may become a more authoritative resource for video game history. Feel free to fill in the table by rating the quality and importance of articles. If you disagree with a grade, or believe that an important topic is missing, be bold and change it. If you change the rating of an article, please also change the rating on the Template:Tl template found on the article's discussion page. The status of the external links on these pages are updated by Checklinks weekly here.

<templatestyles src="Template:TOC_right/styles.css" />

General

General articles
Article Need Rationale Quality Comments
Amusement arcade class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Arcade game class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top Template:C-Class Short sections, needs refs.
Game controller class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top Template:C-Class Needs refs in one section, possible cleanup elsewhere.
Gaming computer class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class
Handheld electronic game class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class
Handheld game console class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top Template:C-Class Good summaries of all handhelds, but needs refs. Some images (WS, GP2X) need replaced by public domain/GNUFDL images.
Multiplayer video game class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class
Online game class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top A large part of the Internet culture as well. Template:C-Class
PC game class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top Template:C-Class delisted GA article.
Video game class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top Our top-level article. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Could use a few more refs. Also former GA.
Video game console class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Could use one or two more general references.
Video game genre class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top Template:C-Class A discussion of genres might be required, but is also perhaps the most problematic topic since there is no real consensus on genres.

Consoles

Consoles
Article Need Rationale Quality Comments
Atari 2600 class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Refs, obviously. A fairly good history, specs are fine, but little else.
ColecoVision class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Significantly smaller than surrounding articles. Refs.
Dreamcast class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Game & Watch class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Introduced cross-style D-Pad. Launched Gumpei Yokoi's career. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Game Boy class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Nintendo's most successful console Template:C-Class Needs to be expanded.
Game Boy Advance class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Part of the Game Boy line Template:C-Class Refs. Jumps directly into the hardware, not much else.
GameCube class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Intellivision class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class Could stand to be reorganized (History, features, peripherals, specs?). Image:Intellivision.jpg should be replaceable.
Magnavox Odyssey class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High The first video game console. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Master System class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High SMS and NES were the two most important consoles of their era; head-to-head combattants. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Nintendo 3DS class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Produces "3D effects without the need for any special glasses". class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Nintendo 64 class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Lacks inline citations.
Nintendo DS class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Cultural phenomenon. Template:C-Class Former GA.
Nintendo Entertainment System class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Former FA.
Nintendo Switch class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
PlayStation (console) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Most important console of its era, first popular console with CD media. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C Needs references. Lots of references.
PlayStation 2 class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class Jumps into "history" with little context. Convert links to references, but needs more refs anyway. Not bad but not excellent.
PlayStation 3 class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Former FA.
PlayStation 4 class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
PlayStation 5 class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Current-gen console. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
PlayStation Portable class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Former GA.
Sega Genesis class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Sega Saturn class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Super Nintendo Entertainment System class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Former FA.
Vectrex class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Wii class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Cutting-edge motion sensing technology. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Wii U class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High First 8th gen home console. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Xbox class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class Standardize refs. Seems like there's a tone issue, although it's only slightly more prominent here than in other articles here. Needs more pictures.
Xbox (console) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Xbox 360 class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Former GA.
Xbox One class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Xbox Series X and Series S class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Current-gen consoles. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C

History

History
Article Need Rationale Quality Comments
Early history of video games class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top All VG history articles are essential. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Golden age of arcade video games class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High All VG history articles are essential. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C FARC page
History of video games class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top All VG history articles are essential. Template:C-Class Bad lead, needs more refs, copyediting. The 1970s section is a mess. Perhaps fork off a timeline list as the article is quite large.
First generation of video game consoles class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top All VG history articles are essential. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Second generation of video game consoles class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top All VG history articles are essential. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Third generation of video game consoles class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top All VG history articles are essential. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Fourth generation of video game consoles class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top All VG history articles are essential. Template:C-Class
Fifth generation of video game consoles class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top All VG history articles are essential. Template:C-Class
Sixth generation of video game consoles class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top All VG history articles are essential. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Seventh generation of video game consoles class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top All VG history articles are essential. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Eighth generation of video game consoles class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top All VG history articles are essential. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Still happening.
Ninth generation of video game consoles class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top All VG history articles are essential. Template:C-Class Still happening.
North American video game crash of 1983 class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top All VG history articles are essential. Template:C-Class Former GA.
Universal City Studios, Inc. v. Nintendo Co., Ltd. class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Firmly established Nintendo as a video game company, having stood its ground against a media giant. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C

Industry and development

Industry and development
Article Need Rationale Quality Comments
Game artificial intelligence class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class Has references, but might just be better to include the top article on AI. Stub sections.
Game design class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class
Video game development class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top Template:C-Class
Game engine class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class Needs references.
Game programmer class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class Needs references. Consider merging into game programming.
Game programming class="import-mid " style="text-align:center; color:inherit; background:Template:Importance/colour; " | Mid Template:C-Class For a second I thought I was reading the above article again; needs different pics. Consider merging?
Game testing class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Needs better layout. Consider merging game tester here.
Video game developer class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class Needs references, particularly for generalizations.
Video game industry class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top Template:C-Class Needs refs (currently has none), significant cleanup and expansion. Factual accuracy disputed.
Video game publisher class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Needs references, particularly for generalizations.

People

Script error: No such module "Labelled list hatnote".

People
Article Need Rationale Quality Comments
Ralph H. Baer class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Creator of the first video game console. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Richard Bartle class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Co-creator of MUD1, first MUD and progenitor of MUD and MMORPG genres; author of Designing Virtual Worlds Template:C-Class
Nolan Bushnell class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Creator of Pong, kick-started the industry. Template:C-Class
John D. Carmack class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Main programmer of Doom, Wolfenstein 3D and Quake. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Richard Garriott class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Creator of Ultima series; in many ways the father, or the evolver, of CRPGs. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Trip Hawkins class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Founder of Electronic Arts Template:C-Class
Keiji Inafune class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Creator of all the Mega Man and Onimusha series. Template:C-Class
Satoru Iwata class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High President of Nintendo from 2002 to 2015. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Hideo Kojima class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Creator of the Metal Gear series. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Kōji Kondō class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Prolific video game music composer responsible for the music of Mario series and The Legend of Zelda series. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Raph Koster class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Lead designer of Ultima Online, creative director of Star Wars Galaxies, chief creative officer of EverQuest II, author of A Theory of Fun for Game Design Template:C-Class
Ken Kutaragi class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Father of the PlayStation. Template:C-Class
Jordan Mechner class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Creator of Karateka, Prince of Persia, The Last Express, the first game designer to use rotoscoping (a predecessor to motion capture). class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Sid Meier class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Creator of Civilization Template:C-Class
Shinji Mikami class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Creator of the Resident Evil series (and other Capcom franchises). Template:C-Class
Shigeru Miyamoto class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Most widely-known and successful video game developer, creator of Mario and Zelda franchises, etc. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Peter Molyneux class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Creator of Populous, one of the first graphical 'god games'. Template:C-Class
Michael Morhaime class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Co-founder of Blizzard Entertainment. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Yuji Naka class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Creator of the Sonic the Hedgehog series. Template:C-Class
Gabe Newell class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Creator of the Half-Life series and founder of Valve Corporation. Template:C-Class
Alexey Pajitnov class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Creator of Tetris, arguably the most popular/recognized puzzle game, crucial to the success of the Game Boy. Template:C-Class
John Romero class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Game designer for Doom, Wolfenstein 3D and Quake Template:C-Class
Hironobu Sakaguchi class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Creator of the Final Fantasy series. Template:C-Class
Tim Schafer class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Creator of Grim Fandango, Psychonauts, etc. Template:C-Class
Yu Suzuki class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Creator of Out Run, Virtua Fighter, and Shenmue. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Nobuo Uematsu class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Prolific video game music composer responsible for almost all the Final Fantasy soundtracks. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Roberta Williams class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Creator of Mystery House (the first first-person game), King's Quest series, Phantasmagoria, all best-selling games. Did for adventure games what Meier and Wright did for strategy games, one of the most famous female video game designers. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Will Wright class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Creator of SimCity, The Sims, and Spore. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Hiroshi Yamauchi class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High President of Nintendo from 1949 until 2002. Template:C-Class
Gunpei Yokoi class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Creator of Game Boy, Game & Watch, and other systems. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C

Defunct companies

Script error: No such module "Labelled list hatnote".

Defunct companies
Article Need Rationale Quality Comments
Atari, Inc. class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top Atari 2600, Atari 8-bit, Atari 5200, Pong, Breakout, Asteroids, Adventure, Centipede. Template:C-Class
Brøderbund class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Lode Runner, Prince of Persia, Carmen Sandiego, Myst. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Bullfrog Productions class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Populous, Syndicate, Magic Carpet, Theme Park, Dungeon Keeper. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Commodore International class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Commodore VIC-20, Commodore 64, Amiga. Template:C-Class
Enix class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Dragon Quest, Star Ocean. Template:C-Class
Looking Glass Studios class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Ultima Underworld, Ultima Underworld II, System Shock, Flight Unlimited, Thief. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
MicroProse class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Pirates!, Railroad Tycoon, Civilization, F1 Grand Prix, Master of Orion, UFO. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
New World Computing class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Might and Magic, Heroes of Might and Magic. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Origin Systems class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Ultima, Wing Commander. Template:C-Class
Square class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Final Fantasy, Secret of Mana, Chrono Trigger, Xenogears, Vagrant Story. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C

Active companies

Script error: No such module "Labelled list hatnote".

Active companies
Article Need Rationale Quality Comments
Activision class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top The first third-party developer; one of the biggest software publishers. Template:C-Class
BioWare class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Baldur's Gate, Neverwinter Nights, various engines. Template:C-Class Nothing beyond the lists of games and engines.
Blizzard Entertainment class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top Diablo, WarCraft, StarCraft, Overwatch Template:C-Class Too focused on Cease and Desists (POV).
Capcom class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top Mega Man, Street Fighter, Resident Evil, and more. Template:C-Class
Electronic Arts class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top The biggest third party publisher. Template:C-Class Good info but tagged for cleanup.
Epic Games class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Fortnite, Unreal Engine class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Id Software class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Wolfenstein 3D, Doom, Quake Template:C-Class
Konami class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top Castlevania, Dance Dance Revolution, Metal Gear. Template:C-Class
LucasArts class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Monkey Island and many Star Wars games. Template:C-Class
Microsoft Studios class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top Division of Microsoft; creators of the Xboxs. Template:C-Class
Midway Games class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Developer of Mortal Kombat, Spy Hunter and Tron. Licensing & distribution of Pac-Man and Space Invaders. Template:C-Class
Namco class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Pac-Man, Ridge Racer, Soul Calibur, Tekken class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Nintendo class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top Major console and game maker; created international gaming icons such as Mario and internationally recognized series such as The Legend of Zelda. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Former GA. References might be cited in the article itself, inappropriate formatting.
Rare class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Banjo-Kazooie, Donkey Kong Country, GoldenEye 007 and Jetpac class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C Prose needs improving for FA.
Sega class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top Former major console maker. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Sierra Entertainment class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High King's Quest, various published/developed games. Template:C-Class Gigantic amount of information (i.e. too much). Needs more references, of course.
Sony Computer Entertainment class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top A subsidiary of Sony; creators of the PlayStations. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Needs references.
Square Enix class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Final Fantasy, Dragon Quest, Kingdom Hearts and others. Template:C-Class
Taito Corporation class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Space Invaders, Bubble Bobble series, Darius series and Lufia series. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Ubisoft class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Tom Clancy's Splinter Cell, Prince of Persia, Assassin's Creed, Myst sequels, etc. Template:C-Class Mostly a list of games.
Valve class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Developers of Half-Life, Left 4 Dead, and Portal. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Underdeveloped.

Books

Script error: No such module "Labelled list hatnote".

Books
Article Need Rationale Quality Comments
The Art of Computer Game Design class="import-mid " style="text-align:center; color:inherit; background:Template:Importance/colour; " | Mid First book on video game theory. Template:C-Class
Designing Virtual Worlds class="import-mid " style="text-align:center; color:inherit; background:Template:Importance/colour; " | Mid Seminal work on MMO/virtual world development. Template:C-Class

Genres

Genres
Article Need Rationale Quality Comments
4X class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C Promoted to featured status in August 2008.
Action game class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top The largest and most important genre, tying together many video game concepts. Template:C-Class Might be hard to find research for a history / reception section. Will depend on adequate sources for subgenres.
Action-adventure game class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Many major franchises fit within this genre. Template:C-Class Most action-adventure subgenres are considered good articles, which could help this root article improve.
Adventure game class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top One of the oldest genres. A foundation to many other games. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Less popular now, and might require some digging to find appropriate references.
Battle royale game class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Each major title has tens of millions of players (July 2020). Template:C-Class
Beat 'em up class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C Promoted to good article status in April 2009.
Construction and management simulation class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Most of the major Sim games fall within this category. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Research doesn't always distinguish between these and vehicle simulations, let alone realistic games.
Fighting game class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High A major genre, especially in arcades. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C Promoted to good article status in June 2009.
First-person shooter class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C Promoted to good article status in March 2009.
Government simulation game class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class Former GA.
Grand Theft Auto clone class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C Promoted to good article status in May 2009.
Indie game class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class
Life simulation game class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Light gun shooter class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C Promoted to good article status in March 2009.
Massively multiplayer online game class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Not really a genre, but still an important game category. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Massively multiplayer online role-playing game class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Lost GA status due to unreferenced content.
Multi-user dungeon class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Pioneering genre in multiplayer persistent world gaming, predecessor to MMORPG genre. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Multiplayer online battle arena class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High A big part of the esports category during 2010s with sensational origins. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Platform game class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top Dominated gaming in the 8 and 16 bit era more than any genre has before or since. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Lost GA status due to excessive non-free image use and unsourced content.
Real-time strategy class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Important PC genre in the late 1990s and early 2000s. Template:C-Class
Role-playing video game class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top Far more important than the separate console versus computer RPG articles. Template:C-Class Produced through a merger of weaker articles. Ripe for improvement.
Rhythm game class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C Promoted to good article status in April 2009.
Shoot 'em up class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High A dominant genre until 3D gaming came along. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C Promoted to good article status in March 2009.
Shooter game class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Meta-genre. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C A decent disambig-style page. No history or references. Could become an good summary if only tactical and third-person subgenres weren't in rough shape.
Sports game class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class Types section needs expansion, a history section is missing. Extreme sports games lacks mention. Might need a split.
Stealth game class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C Promoted to good article status in June 2009.
Strategy video game class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Needs expansion. No history. Might need to focus on subgenres like real-time strategy and turn-based strategy first.
Survival horror class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C Promoted to good article status in April 2009.
Vehicle simulation game class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High The root article for flight sims, tank combat games, and racing games. Very important. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C

Gameplay and design

Gameplay and design
Article Need Rationale Quality Comments
1-up class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Boss (video games) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Gameplay class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Cooperative gameplay class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Critical hit class="import-mid " style="text-align:center; color:inherit; background:Template:Importance/colour; " | Mid class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Dialog tree class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Experience point class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Fog of war class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Game over class="import-mid " style="text-align:center; color:inherit; background:Template:Importance/colour; " | Mid class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Grinding (video gaming) class="import-mid " style="text-align:center; color:inherit; background:Template:Importance/colour; " | Mid class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Health (gaming) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Level (video gaming) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Life (gaming) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Looting (gaming) class="import-mid " style="text-align:center; color:inherit; background:Template:Importance/colour; " | Mid class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Magic (gaming) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class
Micromanagement (gameplay) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Mob (video gaming) class="import-mid " style="text-align:center; color:inherit; background:Template:Importance/colour; " | Mid Template:C-Class
Non-player character class="import-mid " style="text-align:center; color:inherit; background:Template:Importance/colour; " | Mid class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Player character class="import-mid " style="text-align:center; color:inherit; background:Template:Importance/colour; " | Mid class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Player versus environment class="import-mid " style="text-align:center; color:inherit; background:Template:Importance/colour; " | Mid class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Player versus player class="import-mid " style="text-align:center; color:inherit; background:Template:Importance/colour; " | Mid Template:C-Class
Powergaming class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Quest (video gaming) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Side-scrolling video game class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Spam (gaming) class="import-mid " style="text-align:center; color:inherit; background:Template:Importance/colour; " | Mid class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Spawning (video gaming) class="import-mid " style="text-align:center; color:inherit; background:Template:Importance/colour; " | Mid class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Syntax guessing class="import-mid " style="text-align:center; color:inherit; background:Template:Importance/colour; " | Mid class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Tank (gaming) class="import-mid " style="text-align:center; color:inherit; background:Template:Importance/colour; " | Mid class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Technology tree class="import-mid " style="text-align:center; color:inherit; background:Template:Importance/colour; " | Mid class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C

Characters

Characters
Article Need Rationale Quality Comments
Donkey Kong (character) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class
GLaDOS class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Considered one of the most noteworthy villains and female characters in video games. Was responsible for popularizing the video game Portal to the point where it was selected as required reading at Wabash College and for "the cake is a lie" meme. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Needs some copyediting.
Lara Croft class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High First game mascot to break the cutesy cartoon mold yet achieve mainstream recognition. Inspired glut of "sexy" heroines and pandering advertisements. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Link (The Legend of Zelda) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High One of the most recognized video game characters. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C See FA review
Luigi class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Iconic sidekick character, commonly noted as "neglected". Template:C-Class Needs some more sourcing, plus expansion in "Reception".
Mario class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Considered to be the international symbol of video games. Template:C-Class
Master Chief (Halo) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Protagonist of the Halo series. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Mega Man (character) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Capcom's mascot, and star of a huge franchise. Template:C-Class Needs references and organizing.
Pikachu class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High The face of the Pokémon franchise, absurdly popular character. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Pac-Man (character) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Mascot of Namco, considered one of the most recognizable video game characters of all time even outside of video games. Template:C-Class
Samus Aran class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High The first major female protagonist in gaming. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Sonic the Hedgehog (character) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Sega's response to Mario. Inspired a whole generation of mascots. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C See GAR for concerns.

Series

Series
Article Need Rationale Quality Comments
Assassin's Creed class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Call of Duty class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class
Castlevania class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class
Command & Conquer class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Popularized the real-time strategy genre. Template:C-Class
Dance Dance Revolution class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class Failed GAN.
Diablo class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class
Doom (series) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Helped start the First-person shooter craze. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Dragon Quest class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
The Elder Scrolls class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class
Fallout (franchise) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class
Final Fantasy class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Grand Theft Auto (series) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Best-selling series of its generation. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Former GA.
Half-Life class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Halo (series) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Broke several sales records for entertainment properties, iconic in 6th generation-onward gaming. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
King's Quest class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Has a minor case of "list-syndrome".
The Legend of Zelda (series) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Proper footnotes now. Still some work to be done. See GAR
LucasArts adventure games class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Highly successful range of adventure games from beginning, through peak and decline, spanning 14 years. Template:C-Class
Mario (franchise) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Best-selling video game series ever. Nintendo's flagship franchise, influenced 2D and 3D platforming. Template:C-Class
Mega Man class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Refs, long trivia section.
Metal Gear class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Metroid class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C Expansion and more references.
Need for Speed class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class
Pokémon class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Crucial for keeping Nintendo's fortunes afloat during lean N64 and GameCube years. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C Also: Pokémon (video game series)
Pro Evolution Soccer class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Resident Evil class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class Needs longer lead, more refs. See GA reassessment
Sonic the Hedgehog class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Flagship game series for the Sega consoles. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
StarCraft class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Street Fighter class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Template:C-Class
Ultima (series) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Needs expansion. Failed GAN.
Warcraft class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Series of real-time strategy games, World of Warcraft, and Hearthstone. Template:C-Class

Arcade games

Arcade games
Article Need Rationale Quality Comments
Asteroids (video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Battlezone (1980 video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High The first major 3D game. Template:C-Class
Breakout (video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Centipede (video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Regarded as the first arcade game created by a woman. Also the first arcade coin-operated game to have a significant female player base. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Computer Space class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High The first commercially sold video game. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Defender (video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High WMS Industries and Eugene Jarvis's first video game. Widely considered one of the most difficult video games ever. Furthered the shoot 'em up genre and the idea that challenging video games can be commercially successful. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C Prose needs polishing for FA
Donkey Kong (video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Made Nintendo a major player. Shigeru Miyamoto's first game. Mario and Donkey Kong's debut. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Double Dragon class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Considered the first successful game of its type. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C More information in "Reception" section
Dragon's Lair class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High The first successful game using an optical disc medium. The father of the twitch interactive-movie genre. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Frogger class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C More references.
Galaxian class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Add sources and footnotes.
Gauntlet (arcade game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Introduced four-player cooperative/competitive style. Pioneered novel pay-per-play system in which money bought character health. Template:C-Class
Gradius class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
I, Robot class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High The first commercial video game with filled 3D polygon graphics and featured flat shading, as well as being the first video game to feature camera control options. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C "Development" needs expansion.
Mario Bros. class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Missile Command class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Mortal Kombat class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Pushed the limits of violence in games. Critical flashpoint for national violence debate. Directly led to creation of ESRB ratings. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
NBA Jam class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Pac-Man class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High One of the most popular arcade games ever. First original gaming mascot. Established maze-chase genre. Gaming's first licensing success. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Comprehensive, but needs copyedit; other issues as well. 13+ items on to-do list. Failed a GA nomination in June 2006. There are many references, but still plenty of unreferenced assertions.
Pole Position (video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Pong class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High First successful computer-based arcade game. Popularized home gaming. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C Prose needs polishing for FA
Robotron: 2084 class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Introduced dual-joystick control method. Spawned many imitators. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C Prose needs polishing for FA
Space Invaders class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High First Japanese-developed hit game. Established traditional shooter genre. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Star Wars (1983 video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Made Star Wars a gaming mainstay. Inspired countless cockpit-perspective action shooters. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Needs more references.
Street Fighter II class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Launched the one-on-one fighting genre into the mainstream. Revitalized the American arcade. Landmark home version. Template:C-Class Doesn't adequately address the game's historical importance or the impact of the game on popular culture. More references would help.
Tempest (arcade game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Track & Field (video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Introduced the button tapping gameplay. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C

Computer games

Computer games
Article Need Rationale Quality Comments
3D Monster Maze class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High The 1st 3D game for a personal computer. Template:C-Class See FAR
Civilization class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Megahit game (and one that changed the way we think about turn-based strategy) started a series that continues to this day. Template:C-Class Need more references.
Colossal Cave Adventure class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High The very first story-based adventure game. Template:C-Class
Command & Conquer (video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Popularized RTS games. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Counter-Strike class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High One of the most popular multiplayer online games ever. Template:C-Class Detailed, but needs references and some rewriting
Deus Ex class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Consistently ranked as one of the most important games ever released, and a decade-long touchstone for the philosophy of player choice-powered game design. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon GA Development section needs expansion.
Diablo (video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Doom (video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Defined the FPS genre. Transformed the PC into a viable action platform. Successfully deployed the shareware model. Inspired the advent of user mod communities. Became a flashpoint for countless debates on media violence. Template:C-Class Former FA. Concerns stated at FAR.
Defense of the Ancients class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High A community-created mod for Warcraft III which is largely attributed as being the most significant inspiration for the MOBA genre. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Dune II class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High It's the precursor to the C&C franchise and established a few precedents for the RTS genre. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Dungeon Master (video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Elite (video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Fallout (video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Revitalized CRPG genre. Template:C-Class
Fortnite Battle Royale class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Half-Life (video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Introduced interactive and scripted events into gameplay. Served as the model for a massive fan mod community. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Half-Life 2 class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Defined the use of physics in gameplay. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Former FA. See FAR discussion for concerns.
King's Quest: Quest for the Crown class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High The first adventure game with animation. Defined the adventure genre for the next decade. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
League of Legends class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High One of the most watched video games of all time. Template:C-Class
Minecraft class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Highly influential game, sparking an unprecedented presence in media. Also the best selling video game of all-time. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Former GA.
MUD1 class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High First MUD, so origin point that MUDs and MMORPGs trace back to Template:C-Class
M.U.L.E. class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Precursor to god game and real-time strategy genres. One of the first titles to explore socio-economic networking. Template:C-Class
Myst class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Killer app for the CD-ROM. Spawned "Myst-clone" subgenre. Partially responsible for the decline of PC adventure genre. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Mystery House class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High The first graphical adventure game. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Populous class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Created god game genre. Popularized hands-off approach to strategy gaming. First notable game to create a living world. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Portal class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High One of the most influential video games. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Prince of Persia (1989 video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Established an effective template for dynamic cinematic events in games. Introduced rotoscope motion capture to games. Created the cinematic platformer sub-genre. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Quake class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Revolutionized FPS and deathmatch multiplayer gaming. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Too long and needs more references.
Rogue (computer game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High First screen-oriented video game take on the D&D concept. Introduced randomly-generated dungeons. Template for all roguelikes. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
SimCity class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Pioneered the city-building genre. The success of the game also paved the way for the development and release of other sim games, including The Sims series. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
The Sims class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High The best selling computer game ever. Helped propel Electronic Arts to its current state of enormity. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Needs to have a bit more depth to it.
Spacewar! class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High One of the first video games. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
StarCraft class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High First RTS with three significantly different factions; hugely popular and highly influential. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Tetris class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Established market for games with universal appeal. Instrumental in success of Game Boy. Subject of one of the industry's most convoluted legal battles. Gave puzzle gaming a new definition. Template:C-Class Legal history of the game is very lacking, could do with a proper copy edit.
Tomb Raider class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Effectively translated Prince of Persia-style gameplay to 3D. Template:C-Class
Ultima IV: Quest of the Avatar class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High First RPG to emphasize morality. Expanded the interactivity and importance of NPC characters via conversation trees. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Ultima Online class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Created the MMORPG genre. Template:C-Class
Ultima Underworld: The Stygian Abyss class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Wizardry: Proving Grounds of the Mad Overlord class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Laid out the foundation for both branches of the RPG genre. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Wolfenstein 3D class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Hugely influential first-person shooter. Template:C-Class
World of Warcraft class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High One of the greatest games of all time. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Poor prose, poor organization, insufficient breadth of coverage.
UFO: Enemy Unknown class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Established the turn-based tactics genre. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Zork class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Popularized the interactive fiction genre. Pioneered the use of puzzles and narrative in games. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C

Console games

Console games
Article Need Rationale Quality Comments
Adventure (Atari 2600) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High First console RPG/adventure. First major PC-to-console adaptation. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Brain Age class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Inspired a new demographic of gamers, one of the DS' most successful games. Template:C-Class
Call of Duty 4: Modern Warfare class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Popularized the Call of Duty franchise, one of the highest rated video games of all time and considered to be among the greatest ever made. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Call of Duty: Modern Warfare 2 class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Was one of the most popular multiplayer video games, and sparked heavy controversy over violence in video games due to the mission No Russian. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Castlevania (video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Voted "one of the best video games ever" on several lists. Started the Castlevania franchise. Template:C-Class Still needs some work (and refs).
Contra (video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High The NES version popularized the use of cheat codes. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Dragon Warrior class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Launched the most popular RPG series in Japan, set standards for console RPGs. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Duck Hunt class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High One of the first and most popular light gun games. Template:C-Class See GA reassessment
E.T. the Extra-Terrestrial (video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Considered the main cause of the North American video game crash of 1983. First of countless genuinely wretched licensed games. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Final Fantasy (video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Saved Square from ruin, launched a major RPG series. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Final Fantasy VII class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Popularized console role-playing games in the west (especially in the PAL regions). First game to effectively integrate FMV video throughout the presentation. Set new records for production budget on a single game, contributing to today's rising costs of development. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
GoldenEye 007 (1997 video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High The first pioneering console FPS. Introduced a number of new gameplay elements to the genre. Helped popularize the stealth genre. Still is benchmark for movie-film conversion, still regarded as best. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Gran Turismo (video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Popularized simulation based racing games. Raised the bar for licensed content in racing games. Popularized tuning and customization in the racing genre. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Needs expansion.
Grand Theft Auto III class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Resuscitated debate over violence in gaming. Popularized sandbox gameplay and Grand Theft Auto series. Cemented "thug" themes as the new trend in gaming. Made Rockstar a publishing giant. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Grand Theft Auto IV class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Most expensive game ever produced of $100 million. Broke several sales records. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Grand Theft Auto V class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Broke several Guinness World Records, was "fastest selling entertainment product in history" upon release. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Guitar Hero (video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Popularized rhythm games in the West. Spawned two highly successful franchises (see also Rock Band) with considerable cultural impact. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Halo: Combat Evolved class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High The most influential console FPS of all time. Crucial component of Xbox's uneven start. Bellwether of revitalized western dominance in game design. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Halo 2 class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High The most popular online console game of its time. Popularized FPS multiplayer with a mainstream audience. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Halo 3 class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Broke entertainment records for highest first-day entertainment release; ended the Halo trilogy; blamed for low box office sales during the launch; massive marketing campaign and media coverage. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
The Legend of Zelda class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Started the Zelda franchise, pioneer of the adventure genre. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
The Legend of Zelda: Ocarina of Time class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Set the standard for 3D action-adventure games, often cited as the best video game of all time. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Mega Man (video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Start of a long-running and influential game series. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Metal Gear Solid (1998 video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Popularized the stealth genre. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C See featured article review for concerns.
Metal Gear Solid 2: Sons of Liberty class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Gained notoriety for its political themes and served as an example of video games as an art form. Considered as a killer app for the PlayStation 2 and one of the greatest games of all time. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Metroid class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Notable for its non-linear gameplay, moody atmosphere and introducing a female protagonist. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Metroid Prime class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Successfully transitioned Metroid gameplay to 3D, much critical acclaim. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Nintendogs class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Introduced millions of non-gamers to video games, million seller, increased the % of female DS owners, considered to be the DS' first mega-hit. Template:C-Class
Pac-Man (Atari 2600) class="import-mid " style="text-align:center; color:inherit; background:Template:Importance/colour; " | Mid First high profile port of one of the most popular games at the time that fell far short of expectations. Partially responsible for the North American video game crash of 1983.. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
PaRappa the Rapper class="import-mid " style="text-align:center; color:inherit; background:Template:Importance/colour; " | Mid Created the rhythm game genre. Used CD format in a way vital to gameplay. Important in establishing PlayStation brand identity. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Pokémon Red and Blue class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Started a multibillion-dollar franchise. Introduced link-enabled trading for handheld games. Invented multi-cart sales gimmick. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Pitfall! class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Ultimate demonstration of third-party developers' potential. First major run-and-jump adventure. Blueprint for modern action/adventure genre. class="assess-start " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Punch-Out!! class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Milestone in sports games. Template:C-Class Doesn't really cover the game's massive popularity in North America.
Resident Evil (video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Popularized survival horror genre. Template:C-Class Some sections need cleanup (specially concerning the ports); references
Shenmue class="import-mid " style="text-align:center; color:inherit; background:Template:Importance/colour; " | Mid The most expensive video game of its time. Introduced quick time events to modern gaming. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C
Sonic the Hedgehog (1991 video game) class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Demonstrated the power of strong marketing. Established true speed in games. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Super Mario 64 class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Pioneer in 3D platformers, drove N64 sales. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Super Mario Bros. class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Established the basic rules of platform games. Became cornerstone of Nintendo's software empire and heralded the industry's shift in focus from arcade to home. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Super Mario Bros. 3 class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Highest selling stand-alone game, often cited as the best 2D platformer of all time. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Super Mario Kart class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Created the kart racing genre. Popularized concept of mascot spin-off games. Helped maintain Mario's position as most popular gaming mascot ever. class="assess-ga " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Super Smash Bros. Melee class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High The best-selling GameCube game, a social phenomenon. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C
Tony Hawk's Pro Skater class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Popularized the extreme sports genre. Jumped the gap between games and mainstream popular culture. class="assess-b " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:C Needs a lot of expansion and references.
Wii Sports class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Best-selling video game of all time. class="assess-fa " style="color:inherit; background: Template:Class/colour; text-align: center; " | Template:Class/icon Template:C

Legend

Need: A measure of a subject's importance, regardless of its quality
class="import-top " style="text-align:center; color:inherit; background:Template:Importance/colour; " |Top Subject is a must-have for a print encyclopedia.
class="import-high " style="text-align:center; color:inherit; background:Template:Importance/colour; " |High Subject is exceptionally important.
class="import-mid " style="text-align:center; color:inherit; background:Template:Importance/colour; " | Mid Subject contributes a depth of knowledge.
class="import-low " style="text-align:center; color:inherit; background:Template:Importance/colour; " | Low Subject fills in important details.
Template:NA-importance Subject importance is not applicable.

{{Wikipedia:Version 1.0 Editorial Team/Video game articles by quality statistics}}

<templatestyles src="Navbar-header/styles.css"/>

User:Dispenser/Checklinks/config

See also