Talk:Doom (film)
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Producer John Wells interview
Below information was tagged for needing sources in 2010. Feel free to reinsert with appropriate references. DonIago (talk) 18:01, 17 April 2017 (UTC)
- John Wells interview with Slasherama.biz -- 109.76.153.229 (talk) 08:12, 23 June 2020 (UTC)
- This could potentially be used to add more details to the production section. (I only now noticed that it was already (badly mis)used in the Reboot section, where it really is not relevant.) -- 109.76.153.229 (talk) 21:42, 23 June 2020 (UTC)
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The film's producer, John Wells, admitted in an interview that "many" video game movie adaptations had "sucked". He revealed that the crew was able to get "a lot of financial support from Universal" and that it was not "done on the cheap." Wells also revealed that the Doom movie would have a sequence shot in a first-person perspective because "Doom without that would be a miscarriage of justice!"
Wells also revealed, "we were all very concerned that we make sure that it was exactly the kind of experience that we [the crew] remembered so fondly from the game: turning the lights off at midnight, cranking it up, and scaring the hell out of yourself!" Wells further stated that a balance exists between computer-generated imagery and prosthetics in the Doom movie, and he, for the first time as a producer, admitted, "we didn't wanna rely on the CGI. Those effects still haven't quite got[ten] to the level where you fully believe it — certainly not for long periods of time," and that the crew used Stan Winston's Creature Shop and that his work is only "enhanced with CGI." He also stated, "if you rely too much on CGI, it can look cheesy: it doesn't quite work. It'll get there, but it's not there yet." Wells has stated that the crew insisted that the Doom movie be made into an R-rated movie and that he did not "think it was possible to do a PG-13 version—and that's been the mistake made by a couple of other computer game movies," and that "a lot of studios didn't want to do it. But we made a conscious decision that we'd prefer not to make it any other way." Wells also revealed that if this first Doom film is successful, a second one could be made, and, "we certainly have some ideas for the next one, if there is gonna be one. We'll have to wait and see: the audience will have to tell us ..." |
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External links modified
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Ark vs. Arc
Approximately 17 minutes into the movie, a map of the Olduvai facility is shown in which the circular room leading to the Atrium is labeled "Arc Chamber". Unless anyone has any information which contradicts this spelling, it's the one that the article should use. — Preceding unsigned comment added by 73.70.13.107 (talk) 02:51, 10 October 2020 (UTC)
NVM. On-screen text displays "UAC Ark Facility" at 1 hour 18 minutes into the movie. 73.70.13.107 (talk) 03:13, 10 October 2020 (UTC)
"BFGv3.14" listed at Redirects for discussion
File:Information.svg The redirect BFGv3.14 has been listed at redirects for discussion to determine whether its use and function meets the redirect guidelines. Readers of this page are welcome to comment on this redirect at Template:Slink until a consensus is reached. Jay 💬 13:29, 20 August 2024 (UTC)