Tose (company)

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Template:Nihongo foot (also called Tose Software) is a Japanese video game developer based in Kyoto. It is mostly known for developing Nintendo's Game & Watch Gallery series, various Dragon Ball games, as well as contract work or assistance to other developers. Tose has developed or co-developed over 1,000 games since the company's inception in 1979, but is virtually never credited in the games themselves (an exception to this is Scarlet Nexus with Bandai Namco, Game & Watch Gallery 4 and The Legendary Starfy series, as Tose shares the copyright with Nintendo).[1] Tose maintains a policy of having no creative input into the work they do, going so far as to refuse to put their names in the credits for most of the games they work on. As such, Tose has gained a reputation for being a "ghost developer".[2]

History

Tose was established in November 1979 in Higashiyama-ku, Kyoto, as an independent entity from Toa Seiko Co. Ltd. It moved its head office to Otokuni-gun, Kyoto Prefecture in May 1986. In July 1988, Tose moved its head office to Yamazaki, Kyoto. In May 1990, Tose began developing software for the Game Boy and the Super Famicom.

In August 1999, Tose was listed on the Osaka Securities Exchange 2nd Section and the Kyoto Stock Exchange. In October of that year, Tose's Kyoto Head office was opened at Shijo-Karasuma, which integrated its head office functions with the Karasuma CG Center. On 27 September 2000, Tose was listed on the Tokyo Stock Exchange 2nd Section.[3] In August 2001, it was listed on the Tokyo Stock Exchange 1st Section and Osaka Securities Exchange 1st Section.

On December 18, 2007, Tose announced the leakage of its business information onto the Internet, which was discovered the day before. The leak included 10 pieces of information relating to customer names, development cases, development contents, development fees, and reception time.[4]

On September 1, 2011, Tose announced the separation of its amusement machine development business from its second game development department (ゲーム事業部開発2部) into a separate amusement machine developer (AM開発部).[5]

In July 2024, it was reported that Tose was experiencing financial hardship due to a number of cancelled games from partners including Square Enix and Bandai Namco. For the period covering September 2023 to May 2024 the studio's net sales fell nearly 28%, leading to an operating loss of 599 million yen ($3.7 million).[6]

List of games developed by Tose

NOTE: Titles released before the official website was created must be verified with information compiled by various amateur and professional journalists. Some are merely believed or assumed to be developed by Tose. Some have not been officially confirmed as Tose-developed products by any of the games' publishers, co-developers, nor Tose itself until Tose created their website to document their work.

See also Category:Tose (company) games

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Android, iOS

Arcade

Family Computer/Nintendo Entertainment System

Family Computer Disk System

Super Famicom/Super NES

Game Boy

Game Boy Color

Game Boy Advance

Virtual Boy

Sega Mega Drive/Genesis

Sega Mega CD/Sega CD

Sega Saturn

PlayStation

Dreamcast

PlayStation 2

GameCube

PlayStation 3

PlayStation 4

PlayStation 5

PlayStation Portable

PlayStation Vita

Nintendo DS

Wii

Nintendo 3DS

Wii U

Nintendo Switch

PC

WonderSwan

  • Super Robot Wars Compact (1999)
  • Super Robot Wars Compact 2 (2000-2001)

Xbox 360

Xbox One

Xbox Series X/S

3DO Interactive Multiplayer

Games ported by Tose

Tose has ported a few games, including Square and Enix games for the Nintendo Entertainment System and Super NES.

Notes

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References

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  9. https://gamefaqs.gamespot.com/snes/564285-yuu-yuu-hakusho-2-kakutou-no-sho
  10. https://gamefaqs.gamespot.com/snes/564851-yuu-yuu-hakusho-final
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