Star Trek: The Kobayashi Alternative
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Star Trek: The Kobayashi Alternative was a Star Trek themed computer software game by American studio Micromosaics, designed for the Apple II Plus, Apple IIe, and Apple IIc. The game was also available for the Commodore 64, Macintosh and IBM PC. This text adventure was first published in 1985 by Simon & Schuster. The player assumes the role of Admiral James T. Kirk. As Kirk, the player commands the actions of the Enterprise crew, as well as the Enterprise itself.
The plot is based on the idea that Starfleet is replacing the Kobayashi Maru scenario with a new test based on a mission from the Enterprise logs. The player is supposedly testing this "Kobayashi Alternative Command Performance Evaluation" for a Starfleet admiral.
Reception
Computer Gaming WorldTemplate:'s Scorpia criticized Kobayashi for many bugs and poor documentation, while approving of the game's design and its portrayal of the crew.Template:R She reported that version 1.1 for the Apple with improved documentation still had bugs, including a serious one when visiting Orna, and concluded "I cannot recommend it".Template:R Joyce Worley in Ahoy! called the Commodore 64 version's user interface "a landmark advance for the text adventure genre". She said that the story "would probably work well as the basis for a Star Trek script", but was less interesting than the opportunity to explore the Enterprise and interact with its crew.[1]
References
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External links
Template:Star Trek: The Original Series Template:Star Trek video games
- Pages with script errors
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- Articles using Infobox video game using locally defined parameters
- Articles using Wikidata infoboxes with locally defined images
- 1980s interactive fiction
- 1985 video games
- Apple II games
- Classic Mac OS games
- Commodore 64 games
- DOS games
- Interactive fiction based on works
- Micromosaics games
- Single-player video games
- Video games based on Star Trek: The Original Series
- Video games developed in the United States