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  • [[Category:Panasonic consoles|Q]] [[Category:Sixth-generation video game consoles]] ...
    459 bytes (51 words) - 15:39, 11 December 2024
  • ...w emulator |url=https://www.gamesradar.com/the-forgotten-super-monkey-ball-game-that-launched-the-iphone-app-store-has-been-preserved-with-a-new-emulator/ * blueMSX: Emulates Z80 based computers and consoles ...
    7 KB (966 words) - 01:44, 9 September 2025
  • {{Short description|Video game console platform}} ...MII]], the videocassette format or the Japanese video game developer [[M2 (game developer)]]}} ...
    25 KB (3,523 words) - 17:15, 26 May 2025
  • ....archive.org/web/20100525092725/http://embedded-computing.com/appliedmicro-video-enabled-consumer-devices|archive-date=2010-05-25|url-status=dead}}</ref> ...0{{snd}} a 476FP-core-based processor with integrated DSP and GPU for game consoles ...
    21 KB (2,955 words) - 22:07, 4 April 2025
  • ...://www.theregister.co.uk/2012/08/08/mars_probe_cpu/}}</ref> and video game consoles. The 7xx family had its shortcomings, namely lack of [[Symmetric multiproce Gekko is the IBM's custom central processor for the [[Nintendo]] [[GameCube]] game console. Based on the PowerPC 750CXe, it adds about 50 new instructions and ...
    22 KB (3,401 words) - 22:09, 5 July 2025
  • {{short description|Stationary video game console}} ...e:Suomen Pelimuseo 2.jpg|300px|right|thumb|A collection of home video game consoles, arranged in chronological order from bottom to top, at [[Finnish Museum of ...
    41 KB (5,569 words) - 10:02, 7 June 2025
  • ...language]]. The third initiative was the creation of an open standard for PowerPC-based hardware, first as the [[PowerPC Reference Platform]] (PReP) and later as t ...uch as [[embedded system]]s, [[supercomputer|supercomputing]], and [[video game console]]s, and gained a lasting legacy. ...
    23 KB (3,222 words) - 20:39, 24 October 2025
  • ...e IEEE with IBM continuing to use and evolve the PowerPC processor on game consoles and Freescale Semiconductor focusing solely on embedded devices. ...ill see a warped view of the world when it accesses external chips such as video and network hardware. Fixing this warped view requires that the motherboard ...
    48 KB (6,734 words) - 07:44, 8 November 2025
  • ...ss-platform|the railway station interchange|cross-platform interchange|the game term|cross-platform play}} ===Video games=== ...
    35 KB (4,988 words) - 12:52, 12 November 2025
  • ...y short supply. In particular, second through fourth generation video game consoles connect the [[ROM cartridge]]'s address and data bus to that of the console ...
    8 KB (1,211 words) - 01:46, 8 December 2024
  • ...ntroduced the [[Accelerated Graphics Port|AGP]] bus in 1997 as a dedicated video acceleration solution. AGP devices are logically attached to the PCI bus ov ...rds that contain their own [[BIOS]] or other ROM are problematic, although video cards conforming to VESA Standards may be used for secondary monitors. DEC ...
    22 KB (3,265 words) - 13:44, 21 October 2025
  • ...discussing the value of supporting older software. The cultural impact of video games is a large part of their continued success, and some believe ignoring ...in console makers' strategies.<ref name=":3" /> The current generation of consoles such as the [[PlayStation 5]] (PS5)<ref>{{cite web | url = https://www.euro ...
    16 KB (2,189 words) - 23:22, 13 July 2025
  • * [[Fifth generation of video game consoles|History of video games (32-bit era)]] ...
    11 KB (1,654 words) - 14:03, 8 October 2025
  • {{Short description|2005 video game}} {{Infobox video game ...
    40 KB (5,443 words) - 20:32, 27 June 2025
  • ...y of video game consoles (seventh generation)|seventh generation]] [[video game console]]. It was [[Microsoft]]'s second foray in console development succe ...tion of OurColony closed, visitors were instead greeted with a promotional video hosted by [[J. Allard]]. OurColony participants were allowed special access ...
    37 KB (5,060 words) - 01:14, 2 May 2025
  • ...inner workings of the emulated machines; the ability to actually play the video games is considered "a nice side effect".<ref name=":1">{{cite web|url=http ...not all of the games are playable. [[MESS]], an emulator for many [[video game console]]s and computer systems, based on the MAME core, was integrated int ...
    32 KB (4,697 words) - 15:28, 31 October 2025
  • {{Short description|Video gaming format}} | type = [[Home video game console]] ...
    51 KB (7,427 words) - 12:04, 20 November 2025
  • ...chipset was to be used in a video game machine, but following the [[video game crash of 1983]], the Lorraine was reconceived as a [[Computer multitasking| ...f> The computers' sophisticated graphics strengthened their perception as "game machines".<ref name="webster198512">{{cite news | url=https://archive.org/s ...
    45 KB (6,623 words) - 00:17, 16 June 2025
  • ...PEG decoding.<ref>{{cite book |first=R.B. |last=Lee |chapter=Realtime MPEG video via software decompression on a PA-RISC processor |title=digest of papers C ...[[Advanced Micro Devices|AMD]]'s [[3DNow!]], [[ARC (processor)|ARC's]] ARC Video subsystem, [[SPARC]]'s [[Visual Instruction Set|VIS]] and VIS2, [[Sun Micro ...
    30 KB (4,212 words) - 02:47, 7 November 2025
  • In [[home computer]]s, game consoles, and arcade hardware of the 1980s and 1990s, the term ''chipset'' was used ...uch as memory controller, expansion bus (PCIe) interface and even on-board video controller, are integrated into the CPU die itself (the chipset often conta ...
    12 KB (1,724 words) - 11:19, 10 June 2025
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