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- | developer = [[Gray Matter (company)|Chris Gray Enterprises]]<br>Paragon Programming (CPC, Spectrum) ...t computers]] by [[Gray Matter (company)|Chris Gray Enterprises]]. Paragon Programming ported it to the [[Amstrad CPC]] and [[ZX Spectrum]]. ...7 KB (982 words) - 21:17, 10 November 2024
- ...m, part three), Ray Owen (graphics Spectrum, part three) and John Gibbons (programming C64, part three). The IBM PC version was developed for the Electronic Penci ...ence (United Kingdom)|MoD]] by sending them the documents anonymously. The Paragon Committee decides that John Preston's most important task is to find out wh ...6 KB (931 words) - 08:39, 24 June 2024
- ...ega systems.}} {{small|(Console versions)}}<br>[[Virgin Interactive|Virgin Games]] {{small|(Home computer versions)}} ...hittaker]] {{small|(sound programming}}<br>Dave Lowe {{small|(MS-DOS sound programming)}} ...10 KB (1,379 words) - 10:50, 17 June 2025
- ...= {{collapsible list|title=[[Artech Digital Entertainment|Artech]]|Paragon Programming (CPC, Spectrum, MSX)<br>[[Distinctive Software]] (Atari 8-bit)<br>Nova Game ...lease">{{cite web|url=http://www.ign.com/companies/us-gold|title=U.S. Gold Games|publisher=[[IGN]]|access-date=16 June 2016|url-status=dead|archive-url=http ...13 KB (1,889 words) - 12:14, 7 April 2025
- ...ke its predecessor, it did not broadcast 24 hours a day at first, offering programming from 2:00 p.m. to 1:00 a.m. on weekdays and from 10:00 a.m. ...[[San Gabriel Valley]], including [[Pasadena, California|Pasadena]]) and [[Paragon Cable]] (covering the suburbs of [[Torrance, California|Torrance]] and [[Ga ...8 KB (1,156 words) - 11:36, 15 August 2024
- |platforms={{cslist|[[Master System]]|[[MSX2]]|[[Java (programming language)|Java]] [[Midlet]]<ref>{{cite web|url=http://www.glu.com/corp/page ...=[[Console XS]] |date=23 April 1992 |issue=1 (June/July 1992) |publisher=[[Paragon Publishing]] |location=United Kingdom |pages=137–47 |url=https://archive.or ...7 KB (946 words) - 08:02, 25 February 2025
- ...talker'', published by [[Codemasters]]. In the same year he joined Cascade Games, where he worked on ''[[19 Part One: Boot Camp]]'', ''Arcade Trivia Quiz'', ...ow of the Templars - The Director’s Cut'']] at the [[British Academy Video Games Awards]] in 2010. ...27 KB (3,795 words) - 08:26, 20 November 2024
- | developer = [[Midway Games]]<br /> [[Eurocom]] (home versions) | publisher = [[Midway Games|Midway]] (Arcade, N64, PS)<br />[[GT Interactive]] (Windows) ...20 KB (2,964 words) - 16:25, 28 January 2025
- '''''Games World''''' is a British entertainment programme that aired on [[Sky One]] o ...t various cartoonish characters known as "Videators". Winners received a ''Games World'' bomber jacket, whilst the overall series winner would receive an ar ...10 KB (1,486 words) - 20:55, 17 August 2024
- ...bit [[Central processing unit|CPU]] and [[C (programming language)|C-based programming]]. The new GBA hardware presented a unique challenge for the project team a ...uired the distribution rights to the ''Pinobee'' series and displayed both games at its [[E3]] booth in May 2002.<ref>{{cite web |author=IGN staff |date=May ...19 KB (2,496 words) - 23:20, 28 April 2025
- ...' fights. The combat in this game operates similarly to role-playing video games of the era such as ''[[Dragon Quest]]'' (or, more specifically, ''[[Wizardr ...he sense of excitement you'd get from moving through the dungeons in older games such as ''[[Wizardry (video game series)|Wizardry]]''. By 'reality' I'm not ...12 KB (1,708 words) - 00:44, 29 June 2025
- ...empt to fight King Krond who bans all music, traverses nine [[Level (video games)|floors]] of the Mega Hero Academy. Floors consist of diversely-designed ro ...a result of the failure of an arcade [[List of association football video games|football game]] to be completed for the company, Ritman and Drummond did no ...31 KB (4,555 words) - 18:40, 14 April 2025
- ....nintendo.com:80/consumer/gameslist/manuals/snes_games.pdf|title=Super NES Games|publisher=[[Nintendo]]|access-date=2020-06-25|archive-url=https://web.archi ...It is supposed it requires [[LCD]] [[shutter glasses]], or perhaps future programming to enable [[Anaglyph 3D|anaglyph]].<ref>{{Cite web|url=https://www.nintendo ...12 KB (1,664 words) - 09:32, 6 June 2025
- ...021}}</ref>|NA|June 1990<ref>{{cite magazine |title=Machine Catalog: Video Games |magazine=RePlay |date=October 1990 |volume=16 |issue=1 |pages=78–85 |url=h ...ett-Packard (HP)]], as a personal project to learn [[X Window System|X11]] programming on the [[HP-UX]] operating system. After completing the game, Geertsen shar ...20 KB (2,703 words) - 15:21, 27 June 2025
- ...though more commonly it is a combination of both. An exception is [[Java (programming language)|Java]], which uses an OS-independent [[virtual machine]] (VM) to * [[Java (programming language)|Java]] ...35 KB (4,988 words) - 12:52, 12 November 2025
- ...ftware's capabilities and to make development easier by using [[High-level programming language|higher-level languages]]. By contrast, [[system requirements]] for ...is development of [[GNU]] and Emacs, based on his experiences with [[Lisp (programming language)|Lisp]] and system specifications of low-end [[minicomputer]]s at ...15 KB (2,198 words) - 14:28, 15 March 2025
- ...SNES consoles. Brothers [[Ste and John Pickford]] were responsible for the programming, design, and visuals, and ''Solstice'' composer [[Tim Follin]] returned to ...red herring keys.<ref name = "SuperAction"/> Apples provide [[life (video games)#Extra lives|extra lives]], and progress can be [[Saved game|saved]] by sim ...33 KB (4,733 words) - 20:25, 27 June 2025
- ...nt and became director of Artic. The following year he established Paragon Programming, a game development company working with British publisher [[U.S. Gold]]. I ...nd-click game, but by the end of the nineties Cecil took the company to 3D games with direct control, including [[Broken Sword: The Sleeping Dragon]] (2003) ...46 KB (6,329 words) - 09:29, 17 May 2025
- ...ichael Jackson games|Jackson collaborated with Sega on several other video games]]. ...wōkā|lead=yes|group=lower-alpha}} is an [[arcade video game]] by [[Sega]] (programming) and Triumph International (audiovisuals), with the help of Jackson which w ...21 KB (2,957 words) - 22:57, 24 June 2025
- ...ia attempt to reason with her by introducing the concept of a heart to her programming. Slowly, Rachel begins to understand and eventually chooses to side with th ...in Japan on December 22, 2004, which includes the musical scores from both games.<ref>{{Cite web | title=Chudah's Corner - Viewtiful Joe + Viewtiful Joe 2 O ...24 KB (3,559 words) - 20:43, 27 June 2025