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- {{short description|Spatial anti-aliasing technique}} ...ks.eu/en/news/general-news/update-99-graphic-changes/</ref> is a [[spatial anti-aliasing]] technique for computer-generated video that combines information from pas ...5 KB (701 words) - 23:08, 29 May 2025
- ...to [[computer graphics]], including some of the first practical [[spatial anti-aliasing]] techniques.<ref>{{Cite book | url=https://books.google.com/books?id=jlho9 ...e worked for [[NVIDIA]] as a [[GPU]] architect designing [[rasterization]] algorithms. ...4 KB (451 words) - 10:44, 9 June 2025
- ...r mixing effects producing high-frequency components, or missing or poor [[anti-aliasing filter]]ing prior to sampling. ...e of fractionally-filled pixels when viewed at a distance. The downside of anti-aliasing is that it reduces [[contrast (vision)|contrast]] – rather than sharp black ...6 KB (853 words) - 08:35, 11 October 2025
- ...es. One example is the artifacts seen in [[JPEG]] and [[MPEG]] compression algorithms that produce [[compression artifact|compression artifacts]]. ...es of the [[Nyquist frequency]]. This is typically mitigated by using an [[anti-aliasing filter]]. ...3 KB (428 words) - 14:18, 20 April 2025
- {{short description|Type of spatial anti-aliasing}} '''Multisample anti-aliasing''' ('''MSAA''') is a type of [[spatial anti-aliasing]], a technique used in [[computer graphics]] to remove [[jaggies]]. ...10 KB (1,551 words) - 11:14, 7 January 2025
- ...shift-invariant and linear. In practice, techniques such as [[multisample anti-aliasing]] estimate this cone-based model by oversampling the signal and then perfor ..., increases in computer speed have made [[Monte Carlo method|Monte Carlo]] algorithms like [[distributed ray tracing]] - i.e. stochastic explicit integration of ...5 KB (797 words) - 02:05, 2 June 2024
- {{short description|Spatial anti-aliasing method}} ...|Comparison of a rendered scene without (left side) and with supersampling anti-aliasing applied (right) (Not applying AA is analogous to a [[nearest-neighbor inter ...9 KB (1,337 words) - 10:58, 5 January 2024
- '''Xiaolin Wu's line algorithm''' is an [[algorithm]] for line [[spatial anti-aliasing|antialiasing]]. ...o not lie exactly on integer points of the pixel grid. A naive approach to anti-aliasing the line would take an extremely long time. Wu's algorithm is comparatively ...7 KB (953 words) - 17:26, 25 June 2025
- ...ical for producing clear, legible text. It can be accompanied by [[Spatial anti-aliasing|antialiasing]] and (on [[liquid crystal display]]s) [[subpixel rendering]] ...in the font. A font can be hinted either automatically (through processed algorithms based on the character outlines) or set manually. Most font editors are abl ...7 KB (950 words) - 16:46, 11 May 2024
- ...ls are shown as circles. Above: monochrome screening; below: Gupta-Sproull anti-aliasing; the ideal line is considered here as a surface.]] ...Gradation (art)|color gradations]] requires an advanced process, [[spatial anti-aliasing]]. ...11 KB (1,660 words) - 20:01, 20 June 2025
- * [[Anti-aliasing]] * [[Fast approximate anti-aliasing]] ...9 KB (831 words) - 20:40, 8 February 2025
- [[Category:Networking algorithms]] ...958 bytes (126 words) - 16:09, 9 January 2024
- Algorithms such as the [[midpoint circle algorithm]] are used to render circles onto a ...triangle. Properties that are usually required from triangle rasterization algorithms are that rasterizing two adjacent triangles (i.e. those that share an edge) ...8 KB (1,073 words) - 01:20, 26 September 2025
- ...ss.com/what-is-texture-mapping/anti-aliasing-problem-and-mipmapping/|title=Anti-Aliasing Problem and Mipmapping|date=2011-12-13|website=textureingraphics|language=e ...acts are reduced since the mipmap images are effectively already [[spatial anti-aliasing|anti-aliased]]. Scaling down and up is made more efficient with mipmaps as ...11 KB (1,613 words) - 11:18, 5 June 2025
- ...r a more comprehensive treatment of distance-based [[Spatial anti-aliasing|anti-aliasing]], see "A New Framework for Representing, Rendering, Editing, and Animating ...glyphs, allowing applications to override Saffron's automatic grid fitting algorithms by using their own hints (e.g., TrueType hints) to perform grid fitting. ...9 KB (1,281 words) - 15:07, 18 October 2023
- == Comparison to isotropic algorithms == ...ing the blur introduced by [[mipmapping]], a common [[Anti-aliasing filter|anti-aliasing]] technique. Anisotropic filtering can therefore be said to maintain crisp ...12 KB (1,601 words) - 11:16, 10 February 2025
- ...sing]]) when representing a high-resolution image at a lower resolution. [[Anti-aliasing]] is used in [[digital photography]], [[computer graphics]], [[digital audi Anti-aliasing means removing signal components that have a higher [[frequency]] than is a ...24 KB (3,554 words) - 19:54, 18 November 2025
- ...he]]ing and [[Cache prefetching|pre-fetch]], and implements a selection of algorithms available to the user and developer. ...polated to fill gaps (magnification), or a type of [[Spatial anti-aliasing|anti-aliasing]] (AA) where texture samples exist at a higher frequency than required for ...17 KB (2,620 words) - 00:50, 14 November 2024
- ...ing to an acceptable level. In this application, the filter is called an [[anti-aliasing filter]], and its design is discussed below. Also see [[undersampling]] for When the anti-aliasing filter is an [[Infinite impulse response|IIR]] design, it relies on feedbac ...14 KB (2,043 words) - 14:33, 28 November 2024
- *[[Anti-aliasing]] [[Category:Global illumination algorithms]] ...4 KB (510 words) - 08:57, 16 April 2020