Pinocchio (video game)

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Template:Short description Template:Main otherScript error: No such module "infobox".Template:Main otherScript error: No such module "Check for unknown parameters".Template:Main other Disney's Pinocchio is a platform puzzle adventure game created as a collaboration between Disney Interactive and Virgin Interactive Entertainment. It was released in 1996 for the Game Boy, Super NES, and Sega Genesis and is based on Walt Disney's animated feature film Pinocchio, originally released in 1940. The game was published by Capcom in Japan on the same year. A Sega 32X version of the game was made and completed, but was not released due to the add-on's limited popularity.

Storyline

Script error: No such module "Labelled list hatnote". The game uses intertitles between levels to convey the story, in the form of a children's storybook. Pinocchio travels from home and must choose to go to School or Easy Street (though the choice does not affect the level order). He then travels from Stromboli's marionette show to Pleasure Island and then into the sea, where he saves Geppetto from inside Monstro and they escape.

Reception

Template:Video game review Coach Kyle of GamePro gave the Genesis version a negative review, commenting that both the gameplay design and controls are shallow and rudimentary, the character animations are stiff, and the graphics lack detail. He concluded: "What a shame that such a long-awaited game, with such a famous story as a foundation, should turn out to be so disappointing".[1]Template:Efn The Feature Creature, however, gave the Game Boy version a mixed review, saying it simply translates the simplistic and easy levels from the Genesis version into portable form.[2]Template:Efn

Notes

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References

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External links

Template:Disney's Pinocchio Template:Pinocchio