Pinobee: Wings of Adventure
Template:Short description Template:Main otherScript error: No such module "infobox".Template:Main otherScript error: No such module "Check for unknown parameters".Template:Main other
Pinobee: Wings of Adventure, known in Japan as Script error: No such module "Nihongo". or Pinobee: Quest of Heart, is a platformer for the Game Boy Advance, developed by Artoon and published by Hudson Soft.[1] The game was released as a launch title for the system, on March 21, 2001 in Japan and June 11, 2001 in North America.[2] A version was developed for PlayStation in 2002, simply titled Pinobee outside Japan.
A sequel, Pinobee & Phoebee, was released only in Japan in 2002.
Gameplay
Script error: No such module "Unsubst".
Development
Pinobee: Wings of Adventure was developed by Artoon, which was founded by former Sega senior director Yoji Ishii in August 1999 with other ex-Sega staffers such as Yutaka Sugano, Naoto Ohshima, Manabu Kusunoki, and Hidetoshi Takeshita.[3] Sugano, who co-directed and co-designed the game, stated that Ohshima conceived the game as a story that expressed the growth of the human heart.[3] The story about a robotic bee brought to life by a grandfatherly scientist was inspired by the fantasy novel The Adventures of Pinocchio.[4][5] The game's original main theme was that of the love between a parent and child, but this was eventually toned down.[6] Ishii claimed that the transition from Sega platforms to the GBA and the game's development were smooth due to the handheld's 32-bit CPU and C-based programming. The new GBA hardware presented a unique challenge for the project team and was chosen as the best fit to represent the game's art style.[3] The characters were created using pre-rendered CG models while the backgrounds were hand-drawn.[3] The CG models differed little from their initial concepts, although the antagonists changed from living insects to robots.[6] The game's world map was modeled after the Vincent van Gogh oil painting series Langlois Bridge at Arles.[7]
Leading up to the release of Pinobee, it was shown at Nintendo Space World, the European Computer Trade Show, Jump Festa, and the Tokyo Game Show.[4][5][8][9][10]
Release
The game was published by Hudson Soft as a launch title for the GBA in Japan on March 21, 2001. A software bug that softlocks the game in two instances was found by consumers shortly thereafter. A workaround for the bug and an apology was posted by Hudson on its official Japanese website on April 11, 2001.[11] Activision struck an overseas distribution deal with Hudson to release Pinobee alongside the GBA in North America and Europe on June 11 and June 22, 2001 respectively.[12][13] Artoon and Hudson collaborated on a sequel titled Pinobee & Phoebee, released in Japan for the GBA on July 18, 2002. The game gives players the ability to switch between the titular brother-sister duo, each with unique abilities, in search of 20 heart pieces in every stage.[14] Ohshima said Hudson suggested Pinobee could be enjoyable as a PlayStation game and a port of the original game was developed for it.[15] Hudson began advertising both the port of Pinobee and the GBA release of Pinobee & Phoebee (including English language promotional artwork for the sequel) on its North American website in 2002.[16][17] Konami acquired the distribution rights to the Pinobee series and displayed both games at its E3 booth in May 2002.[18] Hudson released the PlayStation port of Pinobee in Japan in September 2002 while Konami handled distribution for North America and Europe in 2003.[19][20][21] Pinobee & Phoebee remained exclusive to Japan.
Reception
Template:Video game reviews The Game Boy Advance version received "mixed" reviews according to the review aggregation website Metacritic.[22] NextGen called it "A cute but ultimately underachieving entry in an already crowded market."[23] In Japan, Famitsu gave it a score of 25 out of 40 for the GBA original,[24] and 27 out of 40 for the PlayStation version.[25]
References
External links
- PINOBEE(ARTOON) - Internet Archive
- Template:Moby game
Template:ArtoonTemplate:Pinocchio
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ a b c d Script error: No such module "citation/CS1".
- ↑ a b Script error: No such module "citation/CS1".
- ↑ a b Script error: No such module "citation/CS1".
- ↑ a b Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Template:Cite magazine
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Template:Cite magazine
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Template:Cite magazine
- ↑ Script error: No such module "citation/CS1".
- ↑ Cite error: Invalid
<ref>tag; no text was provided for refs namedmc - ↑ Cite error: Invalid
<ref>tag; no text was provided for refs namedngen - ↑ Cite error: Invalid
<ref>tag; no text was provided for refs namedfamgba - ↑ Cite error: Invalid
<ref>tag; no text was provided for refs namedfamps
- Pages with script errors
- Articles using Wikidata infoboxes with locally defined images
- 2001 video games
- Activision games
- Artoon games
- Game Boy Advance games
- Hudson Soft games
- Konami games
- Platformers
- PlayStation (console) games
- Single-player video games
- Video games about bees
- Video games about insects
- Video games developed in Japan
- Video games with pre-rendered 3D graphics
- Works based on The Adventures of Pinocchio
- Pages with reference errors