Johan Andersson (game developer)
Template:Short description Template:Use dmy dates Script error: No such module "infobox".Script error: No such module "Check for unknown parameters".Template:Main otherScript error: No such module "Check for clobbered parameters".Template:Wikidata image Johan Andersson is a Swedish video game designer and studio manager for Paradox Tinto, a division of Paradox Interactive based in Sitges, Spain near Barcelona.
Career
Before working for Paradox Interactive, he was an employee of Funcom where he worked as a programmer for Sega Genesis games, such as Nightmare Circus and NBA Hangtime.[1] He began working at what would later become Paradox Interactive in 1998, joining the original team that had been developing Europa Universalis.[2][3]
Although he began his career as a programmer, Andersson later became a designer and producer at Paradox Development Studio, working on grand strategy games such as Hearts of Iron III, Crusader Kings II, Victoria II, Europa Universalis IV, Stellaris, Imperator: Rome, and Europa Universalis V.[4]
Andersson's design philosophy is "to create believable worlds."[5]
In June 2020, he became the lead of Paradox Tinto, a newly established Paradox studio planned to be based in Barcelona, Spain.[6] However, Tinto was eventually established in nearby Sitges as many Tinto developers lived there.[7]
References
External links
- Johan Andersson - Director of Development (archived 2009) from the website of Paradox Interactive
Template:Paradox Interactive games
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