The Voyage of Bran
Template:Short description Template:EngvarB Template:Use dmy dates The Voyage of Bran (Template:Langx [Script error: No such module "Lang".], meaning "The Voyage of Bran [son of Febail]") is a medieval seventh- or eighth-century Irish language narrative.
Source
The date of composition has been assigned to the late 7th or early 8th century,Template:SfnpTemplate:Sfnp and the text is known to have been included in the lost 8th century codex Cín Dromma Snechtai.Template:Sfnp
Although the conventional title Immram Brain identifies the tale-type as an immram (‘voyage’ tale), some scholars argue the work does not count among the genuine immrama,[1] but should rather be considered an echtra (‘adventure’ tale) and the title Echtrae Brain should be adopted, for indeed Echtra Bran maic Febail is the title (and categorisation) that occurs in the 11th century tale-list.[2]Template:Refn The constructed title Echtrae Brain ocus Tomaidm Locha Febuil has also been suggested.[3]Template:Sfnp
The tale may derive from the "otherworldly journey" material from Irish mythology, possibly of pan-Celtic originTemplate:EfnTemplate:Sfnp However there is a dissenting camp of scholars who hold that "these tales [echtrai] are literary compositions written within the Christian period".Template:Sfnp
The concept of "voyage" has been widely used across the world in that time. While this specific set comes from Ireland, it can be compared with Classical sources such as the Odyssey and the Aeneid, some Scandinavian tales as well as some Brittonic tales told on what is now the United Kingdom, particularly those preserved from Wales (Y Mabinogion) and Brittany including Tristan and Yseult. The most recent translation is by Séamus Mac Mathúna (1985).Template:Sfnp
Synopsis
Structurally, The Voyage of Bran is a combination of poetry and prose, with many short stanzas punctuated by longer, prose narration. These prose narrations are known as Narrative Envelopes.
The tale can be summarised as follows:[4]
Script error: No such module "Lang". (modern spelling: Script error: No such module "Lang".) embarks upon a quest to the Otherworld. One day while Bran is walking, he hears beautiful music, so beautiful, in fact, that it lulls him to sleep. Upon awakening, he sees a beautiful silver branch in white bloom in front of him. He returns to his royal house, and among his retinue he spots a strangely dressed Otherworld woman,[5] who identifies the branch to be from an apple tree[6] (or tree of some fruit)[7] growing in land of Emain (or Emne),Template:Refn and proceeds to sing a poem describing this Otherworld.[8]
Emain is a place of "lasting weather" (perpetually like spring or summer), without want of food or water, free from sickness or despair; it is otherwise called (or has a place called) Aircthech (‘Bountiful Land’) where dragonstones and crystals fall.[8]Template:Refn She instructs Bran to embark on a sea voyage to Emain, which she reveals to be a Land of Women, and disappears with the branch.[8] Bran gathers three companies of nine men apiece for the voyage, and his foster brothers were put in charge of each company.[9]
After traveling by boat for two days and nights, the group encounters the ocean deity Manannán mac Lir riding a chariot over the sea towards them. Manannán explains that while this may seem like a body of water to Bran and his crew rowing the coracle, it appears as an otherworldly flowery plain to the god. Manannán also foretells the birth of his son as Mongán mac Fiachnai in Ireland. Manannán then informs Bran that he will reach his goal by sundown.[10]
After parting ways with Manannán mac Lir, Bran's voyagers make a stop at the Isle of Joy, where the inhabitants just laugh and stare, and will not answer to calls. When Bran sends a scout ashore, he starts to laugh and gape just like the others. Bran abandons this crewman and sails on.[11]
He now approaches the Land of Women but is hesitant to go ashore. The leader of the land casts a magical clew (ball of yarn) at him, which sticks to his hand. She then tugs the boat ashore, and each man pairs off with a woman, Bran with the leader. There are three times nine "couches" available for all of them.[12]
During what seems to be one year's span, many more years have elapsed, while the men feast happily in the Land of Women,[12] until Nechtán mac Collbrain feels homesickness stir within him. The leader of the women is reluctant to let them go, and cautions them not to step upon the shores of Ireland, and counsels them to retrieve the man left abandoned on the Island of Joy. The group nears the shores of Ireland, and Bran shouts his own name to the people gathered on shore, but they do not recognize the name except as ancient legend. Nechtán cannot restrain himself and jumps off the boat, but the moment he sets foot ashore he turns into ashes.[13]
Bran and his company relate the rest of their story to the gathered people, and also hands over a written record of their voyage inscribed in ogam letters, and then sail across the sea, never to be seen again.[14]
Parallels
The poem shares similar themes and elements with other Irish immrama, such as The Voyage of Brendan and The Voyage of Máel Dúin, both written in early to mid-900.
For example, both Bran's and Máel Dúin's voyagers reach an island of laughter or laughing people,Template:Sfnp and in each case a crew member is left abandoned. And the material may possibly have been borrowed by the Navigatio sancti Brendani abbatis, the Latin work on St. Brendan's voyage. Heinrich Zimmer contended that it led to the episode of the third latecomer being abducted by the demons (Navigatio 24), though Template:Illm did not see this as an obvious parallel.Template:Sfnp A different episode open to comparison is Brendan's abandonment of one of the monks to the psalm-singing choirs (Navigatio 17), although the situation in Brendan's case is a happy one and contrastive to Bran.Template:Sfnp
Elsewhere, Bran is told of a tree with holy birds that all sing at the same time,[15] similar to what Brendan encounters in his voyage,[16] and Mael Duin encounters trees full of birds as well.[17]
However, some scholars emphasise that commonality of the voyage is only a superficial similarity, since the true immrama are "exclusively ecclesiastical in inspiration" in contrast to the echtrae (including Bran's Voyage) whose central theme is the voyage to the Celtic Otherworld.Template:Sfnp However, there are also specific points of close similarity, because the immrama do "draw to a limited extent on the motifs of the native secular literate" (including the echtrae).Template:Sfnp
Saint Brendan
The Voyage of Bran may have influenced the later story of Saint Brendan's voyage, owing perhaps to the similarity of the names of the leading figures.Template:Sfnp The Navigatio Sancti Brendani Abbatis stands out among other immrama since it mentions the terra repromissionis, which translates into Irish as Tír Tairngire ("Land of Promise"), which is the term for the Otherworld in the secular tales.Template:Sfnp
The stories are also similar in that at one point, one of the travellers is exorcised or left behind on an island, either by free will or as punishment for a sin.
Voyage of Máel Dúin
The Voyage of Bran has many parallels to The Voyage of Máel Dúin.[18]Template:Sfnp
- The island of laughter is a common theme.Template:SfnpTemplate:Sfnp Bran and company visit the "Island of Joy." After being sent by Bran to investigate the island, one of Bran's men will not speak to the crew, only gaping at them, just like the inhabitants of the island. The man is then abandoned and left on the island.[19] Similarly in The Voyage of Máel Dúin, one of Máel Dúin's men is sent to investigate, cannot stop laughing, loses the ability to recognize his crew and is eventually left behind.[20]
- The motif of the magical pulling yarn is another motif found in both works.Template:Sfnp Bran and company reach the "Island of Women", where they are welcomed by many women, fed well, and one of the women uses a ball of yarn in order to magically ensnare Bran.[21] In The Voyage of Máel Dúin, the crew reaches an island that is home to seventeen women, who are hospitable to them. When they try to leave, one of the women throws a ball of yarn that magically clings to Diurán's hand.[22] But this motif occurs additionally in other works, e.g. the Irish account of the Argonauts prefixed to Togail Troí.Template:Sfnp
- At the end of the tale, one of Bran's men jumps from the coracle after having been magically at sea for hundreds of years. Upon touching dry soil, he is turned into ash.[23] In The Voyage of Máel Dúin, one of the foster brothers tries to steal a necklet and is burnt to ash by a magical cat.[24]Template:Primary source inline
Mabinogion
The Voyage of Bran may also be compared to the Welsh text Branwen Daughter of Llŷr from the Mabinogi. The parallels are not along the lines of plot, as with The Voyage of Brendan and The Voyage of Máel Dúin, but rather in similarity in the names of characters (Brân son of Febal vs. Bran son of Llŷr).Template:Refn[25]
But the parallel between the two figures is another point on which Celticists are of divided opinion.Template:Efn[26] It is pointed out that if Manawydan fab Llŷr has an exact counterpart in Manannan mac Lir, then Brân has an Irish counterpart named Brón, though the latter is quite obscure.[26]
Classical sources
It has been pointed out that certain episodes in the Irish immrama bear striking resemblance to passages in classical works, such as the Odyssey or the Aeneid.Template:Sfnp Zimmer argued that The Voyage of Máel Dúin derived from the Aeneid, but this hypothesis was dismantled by William Flint Thrall.[1]Template:Sfnp
The mention of the sea god Manannán producing a human scion (Mongan) is analogous to Poseidon having ten sons begotten on human mothers residing on Atlantis as described by Plato, according to Thomas Johnson Westropp.Template:Sfnp There is also a close resemblance between Atlantis being surrounded by concentric ringed walls made of metal (including orichalcum) and brazen ramparts around islands described in the immrama (Máel Dúin; Uí Corra),Template:Sfnp and some resemblance to the findruine or white bronze "feet" or pillars underpinning the land of Emain, which the mysterious woman sings of in the Voyage of Bran.[27]
Alfred Nutt expressed scepticism over the notion that the Celtic Otherworld was founded on the Classical Greek Elysium, and contrasts the free-love milieu of the Land of Women in Bran's Voyage with Virgil's Elysium of chastity.Template:Sfnp
Manuscript sources
- Dublin, RIA, Lebor na hUidre, pp. 121a-24 (originally, f. 78). Diplomatic edition: 10088-10112.
- Oxford, Bodleian Library, MS Rawlinson B 512, f. 119al-120b2 (originally, f. 71–72).
- Dublin, RIA MS 23 N 10, pp. 56–61.
- London, British Library, Egerton MS 88, f. 11b (col. 2) – 12a and f. 13a (cols. 1–2).
- London, British Library, Harley MS 5280, f. 43a-44b.
- Stockholm, Royal Library, MS Vitterhet Engelsk II, f. 1b-4.
- London, British Library, Add MS 35090.
- Dublin, TCD, MS H 4.22, f. 48b17-50a6 and f. 40–53. Incomplete.
- Dublin, TCD, Yellow Book of Lecan (=H 2.16, MS 1318). Cols. 395–398.
Editions and translations
- Script error: No such module "citation/CS1". Irish Text @CELT.
- Murphy, Gerard, ed. (1956). "Manannán, God of the Sea, Describes his Kingdom to Bran and Predicts the Birth of Mongán." In Early Irish lyrics, eighth to twelfth century, ed. Gerard Murphy. Oxford: Clarendon Press, pp. 92–100.
- The poem "Caíni amra laisin m-Bran" as preserved in MS 23 N 10. Irish Text @CELT.
- Script error: No such module "citation/CS1".
- Script error: No such module "citation/CS1".; Nutt (1897), vol. 2.
See also
Explanatory notes
References
- Citations
- Bibliography
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- Further reading
- Hull, Vernam E. (1960–61). "A passage in Imram Brain". ZCP 28: 256–7.
- —— (1930). "An incomplete version of the Imram Brain and four stories concerning Mongan". ZCP 18: 409–19.
- Mac Cana, Proinsias (1975). "On the 'prehistory' of Immram Brain." Ériu 26: 33–52.
- —— (1976). "The sinless otherworld of Immram Brain". Ériu 27: 115–195. [= Template:Harvp (reprint)]
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- —— (1972). "Mongán Mac Fiachna and Immram Brain." Ériu 23: 104–42.
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- ↑ a b c Immram Brain ¶3–30 (poem strophes). Template:Harvp
- ↑ Immram Brain¶31–32.Template:Harvp
- ↑ Immram Brain (poem strophes). Template:Harvp
- ↑ Immram Brain ¶61. Template:Harvp
- ↑ a b Immram Brain ¶62. Template:Harvp
- ↑ Immram Brain ¶63–65. Template:Harvp
- ↑ Immram Brain ¶66. Template:Harvp
- ↑ Template:Harvp ¶7, pp. 6–7; Template:Harvp apud Template:Harvp
- ↑ Selmer, ed. (1959) Navigatio pp. 22–25 apud Template:Harvp
- ↑ Template:Harvp Ch. XIX, p. 495; Template:Harvp apud Template:Harvp
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- ↑ Template:Harvp ¶61 pp. 28–31
- ↑ Template:Harvp Ch. 31, pp. 78–79
- ↑ Template:Harvp ¶62 pp. 30–31
- ↑ Template:Harvp Ch. 28, pp. 62–63
- ↑ Template:Harvp ¶65 pp. 32–35
- ↑ Template:Harvp Ch. 11, pp. 476–479
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