Hexagonal tiling

From Wikipedia, the free encyclopedia
(Redirected from Hexagonal grid)
Jump to navigation Jump to search

Template:Short description Template:More footnotes Template:Infobox face-uniform tiling

In geometry, the hexagonal tiling or hexagonal tessellation is a regular tiling of the Euclidean plane, in which exactly three hexagons meet at each vertex. It has Schläfli symbol of Template:Math or Template:Math (as a truncated triangular tiling).

English mathematician John Conway called it a hextille.

The internal angle of the hexagon is 120 degrees, so three hexagons at a point make a full 360 degrees. It is one of three regular tilings of the plane. The other two are the triangular tiling and the square tiling.

Structure and properties

The hexagonal tiling has a structure consisting of a regular hexagon only as its prototile, sharing two vertices with other identical ones, an example of monohedral tiling.[1] Each vertex at the tiling is surrounded by three regular hexagons, denoted as 6.6.6 by vertex configuration.[2] The dual of a hexagonal tiling is triangular tiling, because the center of each hexagonal tiling connects to another center of one, forming equilateral triangles.[3]

Every mutually incident vertex, edge, and tile of a hexagonal tiling can be act transitively to another of those three by mapping the first ones to the second through the symmetry operation. In other words, they are vertex-transitive (mapping the vertex of a tile to another), edge-transitive (mapping the edge to another), and face-transitive (mapping regular hexagonal tile to another). From these, the hexagonal tiling is categorized as one of three regular tilings; the remaining being its dual and square tiling..Template:Sfnp The symmetry group of a hexagonal tiling is p6m.Template:Sfnp

Applications

File:Kissing-2d.svg
The densest circle packing is arranged like the hexagons in this tiling

If a circle is inscribed in each hexagon, the resulting figure is the densest way to arrange circles in two dimensions; its packing density is π230.907.[4] The honeycomb theorem states that hexagonal tiling is the best way to divide a surface into regions of equal area with the least total perimeter.[5] The optimal three-dimensional structure for making honeycomb (or rather, soap bubbles) was investigated by Lord Kelvin, who believed that the Kelvin structure (or body-centered cubic lattice) is optimal. However, the less regular Weaire–Phelan structure is slightly better.

Template:Multiple image The hexagonal tiling is commonly found in nature, such as the sheet of graphene with strong covalent carbon bonds. Tubular graphene sheets have been synthesised, known as carbon nanotubes.[6] They have many potential applications, due to their high tensile strength and electrical properties. Silicene has a similar structure as graphene.

Chicken wire consists of a hexagonal lattice of wires, although the shape is not regular.[7]

The hexagonal tiling appears in many crystals. In three dimensions, the face-centered cubic and hexagonal close packing are common crystal structures. They are the densest sphere packings in three dimensions. Structurally, they comprise parallel layers of hexagonal tilings, similar to the structure of graphite. They differ in the way that the layers are staggered from each other, with the face-centered cubic being the more regular of the two. Pure copper, amongst other materials, forms a face-centered cubic lattice.

Uniform colorings

There are three distinct uniform colorings of a hexagonal tiling, all generated from reflective symmetry of Wythoff constructions. The (h,k) represent the periodic repeat of one colored tile, counting hexagonal distances as h first, and k second. The same counting is used in the Goldberg polyhedra, with a notation {p+,3}h,k, and can be applied to hyperbolic tilings for p > 6.

k-uniform 1-uniform 2-uniform 3-uniform
Symmetry p6m, (*632) p3m1, (*333) p6m, (*632) p6, (632)
Picture File:Uniform tiling 63-t0.svg File:Uniform tiling 63-t12.svg File:Uniform tiling 333-t012.svg File:Truncated rhombille tiling.svg File:Hexagonal tiling 4-colors.svg File:Hexagonal tiling 2-1.svg File:Hexagonal tiling 7-colors.svg
Colors 1 2 3 2 4 2 7
(h,k) (1,0) (1,1) (2,0) (2,1)
Schläfli {6,3} t{3,6} t{3[3]}
Wythoff 6 2 3
Coxeter Template:CDD Template:CDD Template:CDD
Conway H cH=t6daH wH=t6dsH

The 3-color tiling is a tessellation generated by the order-3 permutohedrons.

Chamfered hexagonal tiling

A chamfered hexagonal tiling replaces edges with new hexagons and transforms into another hexagonal tiling. In the limit, the original faces disappear, and the new hexagons degenerate into rhombi, and it becomes a rhombic tiling.

File:ChamferedHexTilingAnimation.gif
The chamfered hexagonal tiling degenerates into a rhombille tiling at the limit
Hexagons (H) Chamfered hexagons (cH) Rhombi (daH)
File:Uniform tiling 63-t0.svg File:Chamfered hexagonal tiling.svg File:Truncated rhombille tiling.svg File:Chamfered hexagonal tiling2.svg File:Rhombic star tiling.svg

Related tilings

The hexagons can be dissected into sets of 6 triangles. This process leads to two 2-uniform tilings, and the triangular tiling:

Regular tiling Dissection 2-uniform tilings Regular tiling Inset Dual Tilings
File:1-uniform n1.svg
Original
File:Regular hexagon.svgFile:Vertex type 3-3-3-3-3-3.svg File:2-uniform n10.svg
1/3 dissected
File:2-uniform n19.svg
2/3 dissected
File:1-uniform n11.svg
fully dissected
File:Inset Variations of Dual Uniform Tiling.svg File:E to IH to FH to H Insets.gif
E to IH to FH to H

The hexagonal tiling can be considered an elongated rhombic tiling, where each vertex of the rhombic tiling is stretched into a new edge. This is similar to the relation of the rhombic dodecahedron and the rhombo-hexagonal dodecahedron tessellations in 3 dimensions.

File:Kah 3 6 romb.svg
Rhombic tiling
File:Uniform tiling 63-t0.svg
Hexagonal tiling
File:Chicken Wire close-up.jpg
Fencing uses this relation

It is also possible to subdivide the prototiles of certain hexagonal tilings by two, three, four or nine equal pentagons:

File:Pent-Hex-Type1-2.svg
Pentagonal tiling type 1 with overlays of regular hexagons (each comprising 2 pentagons).
File:Pent-Hex-Type3-3.svg
pentagonal tiling type 3 with overlays of regular hexagons (each comprising 3 pentagons).
File:Pent-Hex-Type4-4.svg
Pentagonal tiling type 4 with overlays of semiregular hexagons (each comprising 4 pentagons).
File:Pent-Hex-Type3-9.svg
Pentagonal tiling type 3 with overlays of two sizes of regular hexagons (comprising 3 and 9 pentagons respectively).

Symmetry mutations

This tiling is topologically related as a part of a sequence of regular tilings with hexagonal faces, starting with the hexagonal tiling, with Schläfli symbol {6,n}, and Coxeter diagram Template:CDD, progressing to infinity. Template:Hexagonal regular tilings

This tiling is topologically related to regular polyhedra with vertex figure n3, as a part of a sequence that continues into the hyperbolic plane. Template:Order-3 tiling table

It is similarly related to the uniform truncated polyhedra with vertex figure n.6.6. Template:Truncated figure2 table

This tiling is also part of a sequence of truncated rhombic polyhedra and tilings with [n,3] Coxeter group symmetry. The cube can be seen as a rhombic hexahedron where the rhombi are squares. The truncated forms have regular n-gons at the truncated vertices, and nonregular hexagonal faces. Template:Dual quasiregular3 table

Monohedral convex hexagonal tilings

There are 3 types of monohedral convex hexagonal tilings.[8] They are all isohedral. Each has parametric variations within a fixed symmetry. Type 2 contains glide reflections, and is 2-isohedral keeping chiral pairs distinct.

3 types of monohedral convex hexagonal tilings
1 2 3
p2, 2222 pgg, 22× p2, 2222 p3, 333
File:P6-type1.svg File:P6-type2.svg File:P6-type2-chiral coloring.png File:P6-type3.svg
File:Prototile p6-type1.png
b = e
B + C + D = 360°
File:Prototile p6-type2.png
b = e, d = f
B + C + E = 360°
File:Prototile p6-type3.png
a = f, b = c, d = e
B = D = F = 120°
File:Lattice p6-type1.png
2-tile lattice
File:Lattice p6-type2.png
4-tile lattice
File:Lattice p6-type3.png
3-tile lattice

There are also 15 monohedral convex pentagonal tilings, as well as all quadrilaterals and triangles.

Topologically equivalent tilings

Hexagonal tilings can be made with the identical {6,3} topology as the regular tiling (3 hexagons around every vertex). With isohedral faces, there are 13 variations. Symmetry given assumes all faces are the same color. Colors here represent the lattice positions.[9] Single-color (1-tile) lattices are parallelogon hexagons.

13 isohedrally-tiled hexagons
pg (××) p2 (2222) p3 (333) pmg (22*)
File:Isohedral tiling p6-1.png File:Isohedral tiling p6-2.png File:Isohedral tiling p6-3.png File:Isohedral tiling p6-6.svg File:Isohedral tiling p6-9.svg File:Isohedral tiling p6-10.png
pgg (22×) p31m (3*3) p2 (2222) cmm (2*22) p6m (*632)
File:Isohedral tiling p6-4.png File:Isohedral tiling p6-5.png File:Isohedral tiling p6-8.svg File:Isohedral tiling p6-11.png File:Isohedral tiling p6-7.svg File:Isohedral tiling p6-12.png File:Isohedral tiling p6-13.svg

Other isohedrally-tiled topological hexagonal tilings are seen as quadrilaterals and pentagons that are not edge-to-edge, but interpreted as colinear adjacent edges:

Isohedrally-tiled quadrilaterals
pmg (22*) pgg (22×) cmm (2*22) p2 (2222)
File:Isohedral tiling p4-18.png
Parallelogram
File:Isohedral tiling p4-20.png
Trapezoid
File:Isohedral tiling p4-19.png
Parallelogram
File:Isohedral tiling p4-19b.png
Rectangle
File:Isohedral tiling p4-17.svg
Parallelogram
File:Isohedral tiling p4-21.png
Rectangle
File:Isohedral tiling p4-22.png
Rectangle
Isohedrally-tiled pentagons
p2 (2222) pgg (22×) p3 (333)
File:P5-type1.png File:P5-type2.png File:P5-type3.png

The 2-uniform and 3-uniform tessellations have a rotational degree of freedom which distorts 2/3 of the hexagons, including a colinear case that can also be seen as a non-edge-to-edge tiling of hexagons and larger triangles.[10]

It can also be distorted into a chiral 4-colored tri-directional weaved pattern, distorting some hexagons into parallelograms. The weaved pattern with 2 colored faces has rotational 632 (p6) symmetry. A chevron pattern has pmg (22*) symmetry, which is lowered to p1 (°) with 3 or 4 colored tiles.

Regular Gyrated Regular Weaved Chevron
p6m, (*632) p6, (632) p6m (*632) p6 (632) p1 (°)
File:Uniform tiling 63-t12.svg File:Gyrated hexagonal tiling2.svg File:Truncated rhombille tiling.svg File:Weaved hexagonal tiling2.png File:Chevron hexagonal tiling-3-color.png
p3m1, (*333) p3, (333) p6m (*632) p2 (2222) p1 (°)
File:Uniform tiling 333-t012.svg File:Gyrated hexagonal tiling1.svg File:Hexagonal tiling 4-colors.svg File:Weaved hexagonal tiling.svg File:Chevron hexagonal tiling-4-color.png

Circle packing

The hexagonal tiling can be used as a circle packing, placing equal-diameter circles at the center of every point. Every circle is in contact with 3 other circles in the packing (kissing number).[11] The gap inside each hexagon allows for one circle, creating the densest packing from the triangular tiling, with each circle in contact with a maximum of 6 circles.

File:1-uniform-1-circlepack.svg

Related regular complex apeirogons

There are 2 regular complex apeirogons, sharing the vertices of the hexagonal tiling. Regular complex apeirogons have vertices and edges, where edges can contain 2 or more vertices. Regular apeirogons p{q}r are constrained by: 1/p + 2/q + 1/r = 1. Edges have p vertices, and vertex figures are r-gonal.[12]

The first is made of 2-edges, three around every vertex, the second has hexagonal edges, three around every vertex. A third complex apeirogon, sharing the same vertices, is quasiregular, which alternates 2-edges and 6-edges.

File:Complex apeirogon 2-12-3.png File:Complex apeirogon 6-4-3.png File:Truncated complex polygon 6-6-2.png
2{12}3 or Template:CDD 6{4}3 or Template:CDD Template:CDD

See also

Template:Sister project

References

Template:Reflist

External links

  • Script error: No such module "Template wrapper".
    • Script error: No such module "Template wrapper".
    • Script error: No such module "Template wrapper".
  • Template:KlitzingPolytopes

Template:Honeycombs Template:Tessellation

  1. Script error: No such module "citation/CS1".
  2. Script error: No such module "citation/CS1".
  3. Script error: No such module "Citation/CS1".
  4. Script error: No such module "citation/CS1".
  5. Script error: No such module "Citation/CS1".
  6. Script error: No such module "citation/CS1".
  7. Script error: No such module "citation/CS1".
  8. Tilings and patterns, Sec. 9.3 Other Monohedral tilings by convex polygons
  9. Tilings and patterns, from list of 107 isohedral tilings, pp. 473–481
  10. Tilings and patterns, uniform tilings that are not edge-to-edge
  11. Order in Space: A design source book, Keith Critchlow, pp. 74–75, pattern 2
  12. Coxeter, Regular Complex Polytopes, pp. 111–112, p. 136.