Golden Axe: The Duel
Template:Short description Template:Short descriptionScript error: No such module "infobox".Template:Italic titleScript error: No such module "Check for unknown parameters". Template:Nihongo foot is a 1995 fighting game developed and published by Sega for arcades. A spin-off of the Golden Axe series, it is the third and final arcade installment in the franchise. The game was later ported to the Sega Saturn.
Plot
Eighty years after the evil Death Adder was slain by Gillius Thunderhead,Template:Efn the magical Golden Axe is rediscovered, its powers having grown over time. Numerous warriors now fight to obtain the powerful axe. These include Kain Blade, a wandering swordsman; Milan Flare, a princess and descendant of Tyris Flare; Gillius Rockhead, great grandson of Gillius Thunderhead; Zoma, a power-hungry sorcerer; Doc, a healer; Keel, a bloodthirsty elf; Jamm, a girl raised by beasts; Panchos, a bomb-maker and inventor; Green, a giant human-plant hybrid; and Death Adder, revealed to have survived his supposed demise.
Development
The game was unveiled at the 1995 Amusement Operators' Union (AOU) show in Tokyo.[1]
Reception
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Golden Axe: The Duel received middling reviews from critics. Reviewing the Saturn version, Maximum judged the game to be decent in both playability and graphics, but highly criticized the lack of originality, and complained that the potion-dropping imp mechanic makes executing super moves overly convoluted. They summarized the game as "a clear example of competent programmers coding up a lacking concept".[2] Tom Guise of Sega Saturn Magazine praised the "arcade exact" conversion, the potion-dropping imp mechanic, the impressive graphics, and the music, but felt that the game was "outclassed" by the imminent ports of Virtua Fighter 2 and X-Men: Children of the Atom.[3] The four reviewers of Electronic Gaming Monthly also praised the potion-dropping imp mechanic, but felt that the game simply did not stand out from previous 2D fighters, and in particular its visuals were overly similar to Samurai Shodown.[4] GamePro said it was "a lame fighting game at its best", citing the dull moves, absence of combos, and the difficulty in getting the moves to work.[5] A reviewer for Next Generation called it "solid, if uninspired". He elaborated the animation, graphics, control interface, and special moves hold up to the best fighting games released during the 16-bit era, which simultaneously places it as both a generation out-of-date and a recommended title for fans of old 2D fighting games.[6]
Notes
References
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External links
- Template:Trim Template:PAGENAMEBASE at the Killer List of VideogamesTemplate:EditAtWikidataTemplate:WikidataCheck
- Golden Axe: The Duel at Gaming History
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- Pages with script errors
- Articles using Infobox video game using locally defined parameters
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- 1995 video games
- Arcade video games
- Fantasy video games
- Sega arcade games
- Sega video games
- Sega Saturn games
- Fighting games
- Golden Axe
- Video games developed in Japan