Richard Rouse III

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search

Template:Short description Script error: No such module "Other people". Script error: No such module "Unsubst". Script error: No such module "infobox".Script error: No such module "Check for unknown parameters".Script error: No such module "Check for clobbered parameters".Template:Wikidata image

Richard Rouse III is an American video game designer best known as the designer of The Suffering (2004)[1] and the author of Game Design: Theory & Practice.

Career

Rouse produced two Macintosh games, fantasy RPG Odyssey: The Legend of Nemesis (1996) and the military first-person shooter Damage Incorporated (1997). They used the technology of Bungie's Minotaur and Marathon 2.

Rouse went on to work at Leaping Lizard Software where he was lead designer on the 1998 3D remake of Centipede. From there he moved to Surreal Software where he was lead designer and writer on the action horror game The Suffering and creative director and writer on its sequel, The Suffering: Ties That Bind.

Rouse wrote the book Game Design: Theory & Practice, first released in 2001 and revised in 2004.[2]

Rouse was one of four creative leads working on Tom Clancy's Rainbow 6: Patriots for Ubisoft Montreal that were removed from the project in March 2012.[3][4]

Rouse now works at FarBridge as Studio Creative Director where's been since 2021[5]

Video games

Books

  • Game Design: Theory and Practice (2001, 2004)

References

<templatestyles src="Reflist/styles.css" />

  1. Script error: No such module "citation/CS1".
  2. Script error: No such module "citation/CS1".
  3. Script error: No such module "citation/CS1".
  4. Script error: No such module "Citation/CS1".
  5. Script error: No such module "citation/CS1".
  6. Script error: No such module "citation/CS1".

Script error: No such module "Check for unknown parameters".

External links

Template:Sister project

Template:Authority control