File:Xcom2.png

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The isometric Battlescape view is seen at the ground level view (note the stairs leading to the first floor of the shop building). Part of the map that were not yet explored are still shown as black space on the screen.

The player is currently controlling Jack Dodge, a Rookie rank soldier who is wearing a Personal Armor and carrying a Plasma Rifle (with 13 shots left in the magazine) in one hand and an Alien Grenade in his other hand. Several more soldiers and civilians are also seen, as well as dead or unconscious aliens. Some of walls were partially knocked down during firefights, and a building next to it caught fire and is covered with smoke (impairing visibility and draining stamina).

The bars under the soldier's name show his remaining pool of time units (green), as well as the current levels of his stamina (yellow), health (red) and morale (violet). One of the icons allows the player to enter the equipment screen, where all the other carried items are shown.

Summary

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Non-free media information and use rationale true – WARNING: X-COM: UFO Defense does not appear to exist!
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Description

Screenshot from X-COM: UFO Defense (North American title) videogame. Copyright MicroProse Software

Source

http://www.mobygames.com/game/dos/x-com-ufo-defense/screenshots/gameShotId,358319/

Article

X-COM: UFO Defense

Portion used

Few images of the work in question are included in the article. Because this is a low-resolution screenshot, the probability of unlawful distribution is minimal

Low resolution?

Yes

Purpose of use

~MicroProse Software has not released such images into the public domain.
~This image is included in an informative way, and should not detract from the game.
~It is a small, web-resolution image.
~The only purpose for the inclusion of this image is to convey to the reader what the game looks like.
~This image shows the main player characters, as well as the game's distinctive heads-up display.
~This image does not limit MicroProse Software's ability to sell the game.

Replaceable?
Fair useFair use of copyrighted material in the context of X-COM: UFO Defensehttp://debianws.lexgopc.com/wiki143/index.php?title=File:Xcom2.pngtrue

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Non-free media information and use rationale true for Pixel art
Description

Screenshot from X-COM: UFO Defense (North American title) videogame. Copyright MicroProse Software

Source

http://www.mobygames.com/game/dos/x-com-ufo-defense/screenshots/gameShotId,358319/

Article

Pixel art

Portion used

A single screenshot of the game, a small portion of the commercial product.

Low resolution?

Yes

Purpose of use

X-COM: UFO Defense / UFO: Enemy Unknown is an important part of video game pixel art history. This screenshot is a valuable example of how pixel art was used in the 1990's, also illustrating isometric VGA pixel art graphics.

Replaceable?

Free or public domain images do not exist for this item.

Other information

The use of this image neither detracts from the game nor impedes its ability to be sold in any way.

Fair useFair use of copyrighted material in the context of Pixel arthttp://debianws.lexgopc.com/wiki143/index.php?title=File:Xcom2.pngtrue

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