File:Shadowcomplex earlymapdesign logo.jpg
No file by this name exists.
Summary
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| Description |
Pencil-drawn sketch of the overall game map, representing one development cycle iteration of the level design used in Shadow Complexs development |
|---|---|
| Source |
Image from [1], presumably copyright of pencil sketch is from Chair Development though image watermarked with MTV multiplayer blog bug |
| Article | |
| Portion used |
Single image |
| Low resolution? |
Reduced from full size presented in source to approach 0.1MP |
| Purpose of use |
To associate the use of paper versions of the world level approach that the developers used for the game which includes tracking the player's progress, doors that limit the progress, locations of special areas, and other facets described in depth in the article. |
| Replaceable? |
Likely non-replaceable unless Chair development releases it for free |
| Fair useFair use of copyrighted material in the context of Shadow Complexhttp://debianws.lexgopc.com/wiki143/index.php?title=File:Shadowcomplex_earlymapdesign_logo.jpgtrue | |
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<templatestyles src="Non-free use rationale/styles.css"/>
| Description |
Pencil-drawn sketch of the overall game map, representing one development cycle iteration of the level design used in Shadow Complexs development |
|---|---|
| Source |
Image from [2], presumably copyright of pencil sketch is from Chair Development though image watermarked with MTV multiplayer blog bug |
| Article | |
| Portion used |
Single image |
| Low resolution? |
Reduced from full size presented in source to approach 0.1MP |
| Purpose of use |
To demonstrate a world map typically associated with the Metroidvania game genre, showing a sprawling, interconnected side-view of a large complex. |
| Replaceable? |
Likely non-replaceable unless Chair development releases it for free |
| Fair useFair use of copyrighted material in the context of Metroidvaniahttp://debianws.lexgopc.com/wiki143/index.php?title=File:Shadowcomplex_earlymapdesign_logo.jpgtrue | |
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Licensing
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File usage
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