Arthur to Astaroth no Nazomakaimura: Incredible Toons
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Arthur to Astaroth no Nazomakaimura: Incredible ToonsTemplate:Efn is a 1996 puzzle video game for the Sega Saturn and PlayStation which was only released in Japan. Capcom licensed Dynamix's Sid & Al's Incredible Toons engine with a Ghosts 'n Goblins motif.[1]
Gameplay
Script error: No such module "Labelled list hatnote". The game plays the same as the game The Incredible Machine.[1] The player must solve puzzles in the form of constructing a Rube Goldberg-like machine to accomplish a given task.[1]
Development
The game was initially completed without the Ghosts 'n Goblins characters, which Capcom decided to add in at the last minute.[2]
Reception
Kurt Kalata of Hardcore Gaming 101 was critical of the game, referring to some of the puzzles as "a bit odd" or "cruel", conluding that "as a game, its pretty difficult and really only for the most diehard puzzle fanatics, but its an interesting curiosity for a Ghouls 'n Ghosts fan".[1]
References
Notes
External links
- Pages with script errors
- Articles using Wikidata infoboxes with locally defined images
- 1996 video games
- Crossover video games
- Dark fantasy video games
- Ghosts 'n Goblins
- Japan-exclusive video games
- PlayStation (console) games
- Puzzle video games
- Sega Saturn games
- Single-player video games
- Video games developed in Japan