1-Up Studio: Difference between revisions

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{{Short description|Japanese video game developer}}{{Infobox company
{{Short description|Japanese video game developer}}
{{Use mdy dates|date=July 2025}}
{{Infobox company
| name = 1-Up Studio Inc.
| name = 1-Up Studio Inc.
| logo = 1-UP Studio Logo.svg
| logo = 1-UP Studio Logo.svg
| logo_caption = Logo since 2013
| logo_caption = Logo used since 2013
| image = KANDA SQUARE 2023-05-18.jpg
| image = KANDA SQUARE 2023-05-18.jpg
| image_caption = Headquarters in [[Chiyoda, Tokyo]]
| image_caption = Headquarters in [[Chiyoda, Tokyo]]
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| predecessor =  
| predecessor =  
| successor =  
| successor =  
| founded = {{Start date and age|df=yes|2000|06|30}} in [[Tokyo]], Japan
| founded = {{Start date and age|2000|06|30}} in [[Tokyo]], Japan
| founder = {{Unbulleted list
| founder = {{Unbulleted list
   | Shinichi Kameoka
   | Shinichi Kameoka
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}}
}}


{{Nihongo foot|'''1-Up Studio Inc.'''|1-UPスタジオ株式会社|Wan-Appu Sutajio [[Kabushiki gaisha]]|lead=yes|group=lower-alpha}} (stylized as "'''1-UP STUDIO'''"), formerly {{Nihongo foot|'''Brownie Brown Inc.''',|株式会社ブラウニー・ブラウン|Kabushiki gaisha Buraunī Buraun|lead=yes|group=lower-alpha}} is a Japanese [[video game developer]] founded on June 30, 2000, in [[Tokyo]], Japan by Shinichi Kameoka and Kouji Tsuda, who worked on the [[Mana (series)|''Mana'' series]]. The studio developed games for both [[Nintendo]] and [[Square Enix]], including ''[[Magical Vacation]]'' and ''[[Sword of Mana]]''.
{{Nihongo foot|'''1-Up Studio Inc.'''|1-UPスタジオ株式会社|Wan-Appu Sutajio [[Kabushiki gaisha]]|lead=yes|group=lower-alpha}} (stylized as "'''1-UP STUDIO'''"), formerly {{Nihongo foot|'''Brownie Brown Inc.''',|株式会社ブラウニー・ブラウン|Kabushiki gaisha Buraunī Buraun|lead=yes|group=lower-alpha}} is a Japanese [[video game developer]] based in [[Tokyo]]. It was founded on June 30, 2000 by [[Square (video game company)|Square]] alumni Shinichi Kameoka and Kouji Tsuda, who worked on the [[Mana (series)|''Mana'' series]]. The studio developed games for both [[Nintendo]] and [[Square Enix]], including ''[[Magical Vacation]]'' and ''[[Sword of Mana]]''.


On February 1, 2013, the company announced that due to their recent co-development efforts with Nintendo, they were undergoing a change in internal structure. As a result, the company took on its current name. At the same time, Kameoka left to form a new studio, [[Brownies (company)|Brownies]].
On February 1, 2013, the company announced that due to their recent co-development efforts with Nintendo, they were undergoing a change in internal structure. As a result, the company took on its current name. At the same time, Kameoka left to form a new studio, [[Brownies (company)|Brownies]].
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== History ==
== History ==
[[File:Brownie Brown logo.jpg|alt=Brownie Brown logo, in brown, containing a gnome between the words|left|thumb|Logo as Brownie Brown]]
[[File:Brownie Brown logo.jpg|alt=Brownie Brown logo, in brown, containing a gnome between the words|left|thumb|Logo as Brownie Brown]]
1-Up was founded on 30 June 2000 as '''Brownie Brown''', and consisted of many 2D artists formerly of [[Square (video game company)|Square]]. Founders Shinichi Kameoka and Kouji Tsuda had previously worked on the ''[[Mana (series)|Mana]]'' series on the [[Game Boy]] and [[Super Nintendo Entertainment System|Super NES]] platforms.<ref>{{cite web | author=IGN Staff | date=September 29, 2000 | title=Beware of Hitchhiking Brownies | url=http://gameboy.ign.com/articles/085/085751p1.html | publisher=[[IGN]] | access-date=2011-09-03 | archive-date=2005-02-13 | archive-url=https://web.archive.org/web/20050213110223/http://gameboy.ign.com/articles/085/085751p1.html | url-status=live }}</ref> They left Square due to "differing ideals." The studio's name came from the [[Brownie (folklore)|Brownies]], fairies of Scottish folklore said to be hardworking and friendly, which Kameoka believed fit the team's style (a Brownie is featured in the studio's logo).<ref>{{cite web | author=Long, Andrew | date=November 3, 2000 | title=Brownie Brown President Talks About Name, Game | url=http://www.rpgamer.com/news/Q4-2000/110300a.html | work=RPGamer.com | access-date=2008-07-29 | archive-url=https://web.archive.org/web/20120320074233/http://www.rpgamer.com/news/Q4-2000/110300a.html | archive-date=2012-03-20 | url-status=dead }}</ref> He elaborated that he wanted to make [[Game Boy Advance]] games, leading to the creation of Brownie Brown.<ref name="player2">{{cite web |url=https://www.player2.net.au/2022/02/interview-shinichi-kameoka-mana-franchise-egglia-rebirth/ |title=Interview: Shinichi Kameoka (Mana Franchise, Egglia: Rebirth) |work=Player2 |last=James |first=Paul |date=February 10, 2022 |accessdate=May 22, 2023}}</ref>
1-Up was founded on June 30, 2000 as '''Brownie Brown''', and consisted of many 2D artists formerly of [[Square (video game company)|Square]]. Founders Shinichi Kameoka and Kouji Tsuda had previously worked on the ''[[Mana (series)|Mana]]'' series on the [[Game Boy]] and [[Super Nintendo Entertainment System|Super NES]] platforms.<ref>{{cite web | author=IGN Staff | date=September 29, 2000 | title=Beware of Hitchhiking Brownies | url=http://gameboy.ign.com/articles/085/085751p1.html | publisher=[[IGN]] | access-date=2011-09-03 | archive-date=2005-02-13 | archive-url=https://web.archive.org/web/20050213110223/http://gameboy.ign.com/articles/085/085751p1.html | url-status=live }}</ref> They left Square due to "differing ideals." The studio's name came from the [[Brownie (folklore)|Brownies]], fairies of Scottish folklore said to be hardworking and friendly, which Kameoka believed fit the team's style (a Brownie is featured in the studio's logo).<ref>{{cite web | author=Long, Andrew | date=November 3, 2000 | title=Brownie Brown President Talks About Name, Game | url=http://www.rpgamer.com/news/Q4-2000/110300a.html | work=RPGamer.com | access-date=2008-07-29 | archive-url=https://web.archive.org/web/20120320074233/http://www.rpgamer.com/news/Q4-2000/110300a.html | archive-date=2012-03-20 | url-status=dead }}</ref> He elaborated that he wanted to make [[Game Boy Advance]] games, leading to the creation of Brownie Brown.<ref name="player2">{{cite web |url=https://www.player2.net.au/2022/02/interview-shinichi-kameoka-mana-franchise-egglia-rebirth/ |title=Interview: Shinichi Kameoka (Mana Franchise, Egglia: Rebirth) |work=Player2 |last=James |first=Paul |date=February 10, 2022 |accessdate=May 22, 2023}}</ref>


The company's first original creation was the Japan-only ''[[Magical Vacation]]'' for the [[Game Boy Advance]], which was released in 2001. Another popular title developed by Brownie Brown was ''[[Sword of Mana]]'', which was created for and published by [[Square Enix]]. Thought to be a new title in the ''Seiken Densetsu'' series, it was actually an [[enhanced remake]] of the first game in the series, ''Seiken Densetsu: Final Fantasy Gaiden'' (known as ''Mystic Quest'' in [[Europe]] and ''[[Final Fantasy Adventure]]'' in [[North America]]).
The company's first original creation was the Japan-only ''[[Magical Vacation]]'' for the [[Game Boy Advance]], which was released in 2001. Another popular title developed by Brownie Brown was ''[[Sword of Mana]]'', which was created for and published by [[Square Enix]]. Thought to be a new title in the ''Seiken Densetsu'' series, it was actually an [[enhanced remake]] of the first game in the series, ''Seiken Densetsu: Final Fantasy Gaiden'' (known as ''Mystic Quest'' in [[Europe]] and ''[[Final Fantasy Adventure]]'' in [[North America]]).
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While the company only developed games for Nintendo's handheld consoles up to this point, the company had previously announced a title for the [[GameCube]], named ''Gofuku'', which was scheduled for release in 2005 and announced alongside ''Magical Starsign''.<ref>{{Cite web |url=http://www.gamesarefun.com/news.php?newsid=4065 |title=GAF - News - Brownie Brown reveals new DS RPG & GC game |access-date=2006-06-19 |archive-url=https://web.archive.org/web/20060321163714/http://www.gamesarefun.com/news.php?newsid=4065 |archive-date=2006-03-21 |url-status=dead }}</ref><ref>{{Cite web |url=http://www.rpgamer.com/news/Q1-2005/021605g.html |title=RPGamer - News Bulletin - Brownie Brown Names Latest Project |access-date=2006-06-19 |archive-url=https://web.archive.org/web/20061106172949/http://www.rpgamer.com/news/Q1-2005/021605g.html |archive-date=2006-11-06 |url-status=dead }}</ref>
While the company only developed games for Nintendo's handheld consoles up to this point, the company had previously announced a title for the [[GameCube]], named ''Gofuku'', which was scheduled for release in 2005 and announced alongside ''Magical Starsign''.<ref>{{Cite web |url=http://www.gamesarefun.com/news.php?newsid=4065 |title=GAF - News - Brownie Brown reveals new DS RPG & GC game |access-date=2006-06-19 |archive-url=https://web.archive.org/web/20060321163714/http://www.gamesarefun.com/news.php?newsid=4065 |archive-date=2006-03-21 |url-status=dead }}</ref><ref>{{Cite web |url=http://www.rpgamer.com/news/Q1-2005/021605g.html |title=RPGamer - News Bulletin - Brownie Brown Names Latest Project |access-date=2006-06-19 |archive-url=https://web.archive.org/web/20061106172949/http://www.rpgamer.com/news/Q1-2005/021605g.html |archive-date=2006-11-06 |url-status=dead }}</ref>


The company later released ''[[Blue Dragon Plus]]'' for the [[Nintendo DS]], developed alongside [[Mistwalker]],<ref>{{Cite web|url=https://gonintendo.com/?p=32157|title=Brownie Brown developing Blue Dragon Plus|website=GoNintendo|access-date=May 24, 2020|archive-date=September 1, 2020|archive-url=https://web.archive.org/web/20200901103812/https://gonintendo.com/?p=32157|url-status=live}}</ref> and entered into the downloadable games market in 2009 with ''[[A Kappa's Trail]]'', a [[DSiWare]] game.<ref>{{cite web | author=Gantayat, Anoop | date=December 7, 2009 | title=Nintendo Teams with Brownie Brown for DSiWare | url=http://www.andriasang.com/j/blog/2009/12/07/kappa_michi/ | work=andriasang.com | access-date=2010-03-03 | archive-url=https://web.archive.org/web/20120807193929/http://andriasang.com/comem1/kappa_michi/ | archive-date=2012-08-07 | url-status=dead }}</ref> Brownie Brown also worked on the DS title ''Livly Garden'', based on a browser game from So-net Entertainment, released in Japan on January 28, 2010,<ref>{{cite web | author=Gantayat, Anoop | date=August 21, 2009 | title=Brownie Brown Returns on the DS | url=http://ds.ign.com/articles/101/1016710p1.html | work=IGN.com | access-date=2009-08-21 | archive-date=2009-08-26 | archive-url=https://web.archive.org/web/20090826175322/http://ds.ign.com/articles/101/1016710p1.html | url-status=live }}</ref> and aided in the development of two [[Level-5 (video game company)|Level-5]] titles, ''Professor Layton's London Life'', a bonus game included with ''[[Professor Layton and the Last Specter]]'', and ''[[Fantasy Life]]'', for the DS and 3DS respectively.<ref>{{cite web | author=Gantayat, Anoop | date=August 25, 2009 | title=Level-5 Shares Future Vision | url=http://ds.ign.com/articles/101/1017970p1.html | work=IGN.com | access-date=2009-08-25 | archive-date=2012-08-19 | archive-url=https://web.archive.org/web/20120819035254/http://ds.ign.com/articles/101/1017970p1.html | url-status=live }}</ref>
The company later released ''[[Blue Dragon Plus]]'' for the [[Nintendo DS]], developed alongside [[Mistwalker]],<ref>{{Cite web|url=https://gonintendo.com/?p=32157|title=Brownie Brown developing Blue Dragon Plus|website=GoNintendo|access-date=May 24, 2020|archive-date=September 1, 2020|archive-url=https://web.archive.org/web/20200901103812/https://gonintendo.com/?p=32157|url-status=live}}</ref> and entered into the downloadable games market in 2009 with ''[[A Kappa's Trail]]'', a [[DSiWare]] game.<ref>{{cite web | author=Gantayat, Anoop | date=December 7, 2009 | title=Nintendo Teams with Brownie Brown for DSiWare | url=http://www.andriasang.com/j/blog/2009/12/07/kappa_michi/ | work=andriasang.com | access-date=2010-03-03 | archive-url=https://web.archive.org/web/20120807193929/http://andriasang.com/comem1/kappa_michi/ | archive-date=2012-08-07 | url-status=dead }}</ref> Brownie Brown also worked on the DS title ''Livly Garden'', based on a browser game from So-net Entertainment, released in Japan on January 28, 2010,<ref>{{cite web | author=Gantayat, Anoop | date=August 21, 2009 | title=Brownie Brown Returns on the DS | url=http://ds.ign.com/articles/101/1016710p1.html | work=IGN.com | access-date=2009-08-21 | archive-date=2009-08-26 | archive-url=https://web.archive.org/web/20090826175322/http://ds.ign.com/articles/101/1016710p1.html | url-status=live}}</ref> and aided in the development of two [[Level-5 (video game company)|Level-5]] titles, ''Professor Layton's London Life'', a bonus game included with ''[[Professor Layton and the Last Specter]]'', and ''[[Fantasy Life]]'', for the DS and 3DS respectively.<ref>{{cite web | author=Gantayat, Anoop | date=August 25, 2009 | title=Level-5 Shares Future Vision | url=http://ds.ign.com/articles/101/1017970p1.html | work=IGN.com | access-date=2009-08-25 | archive-date=2012-08-19 | archive-url=https://web.archive.org/web/20120819035254/http://ds.ign.com/articles/101/1017970p1.html | url-status=live }}</ref>


On February 1, 2013, the company announced on their original official website that, as a result of their recent development cooperation efforts with Nintendo, Brownie Brown had undergone changes in internal structure, which included officially changing its name to '''1-Up Studio''' and becoming a support studio for Nintendo.<ref name="NameChange">{{cite web | author=Ishaan | date=2013-02-01 | title=Nintendo Subsidiary, Brownie Brown, Changes Name To 1-Up Studio | url=https://www.siliconera.com/nintendo-subsidiary-brownie-brown-changes-name-to-1-up-studio/ | publisher=Siliconera | archive-url=https://web.archive.org/web/20200827211145/https://www.siliconera.com/nintendo-subsidiary-brownie-brown-changes-name-to-1-up-studio/ | access-date=2013-02-01| archive-date=2020-08-27 }}</ref><ref name="player2"/> Upon the changes, Kameoka left 1-Up Studio to found [[Brownies (company)|Brownies]], seeking to make original games.<ref>{{cite web |url=https://www.gematsu.com/2013/02/brownie-brown-founder-forms-new-studio |title=Brownie Brown founder forms new studio |work=Gematsu |last=Romano |first=Sal |date=February 13, 2013 |accessdate=May 22, 2023}}</ref><ref name="player2"/> In the same year, [[Yoshiaki Koizumi]] became part of the board of directors of the company as one of its directors.<ref>{{Cite web |title=会社概要 {{!}} 1-UP Studio Inc. |url=https://1-up-studio.jp/company/outline.html |access-date=2023-05-23 |website=1-up-studio.jp}}</ref>
On February 1, 2013, the company announced on their original official website that, as a result of their recent development cooperation efforts with Nintendo, Brownie Brown had undergone changes in internal structure, which included officially changing its name to '''1-Up Studio''' and becoming a support studio for Nintendo.<ref name="player2"/><ref name="NameChange">{{cite web | author=Ishaan | date=2013-02-01 | title=Nintendo Subsidiary, Brownie Brown, Changes Name To 1-Up Studio | url=https://www.siliconera.com/nintendo-subsidiary-brownie-brown-changes-name-to-1-up-studio/ | publisher=Siliconera | archive-url=https://web.archive.org/web/20200827211145/https://www.siliconera.com/nintendo-subsidiary-brownie-brown-changes-name-to-1-up-studio/ | access-date=2013-02-01| archive-date=2020-08-27 }}</ref> Upon the changes, Kameoka left 1-Up Studio to found [[Brownies (company)|Brownies]], seeking to make original games.<ref name="player2"/><ref>{{cite web |url=https://www.gematsu.com/2013/02/brownie-brown-founder-forms-new-studio |title=Brownie Brown founder forms new studio |work=Gematsu |last=Romano |first=Sal |date=February 13, 2013 |accessdate=May 22, 2023}}</ref> In the same year, [[Yoshiaki Koizumi]] became part of the board of directors of the company as one of its directors.<ref>{{Cite web |title=会社概要 {{!}} 1-UP Studio Inc. |url=https://1-up-studio.jp/company/outline.html |access-date=2023-05-23 |website=1-up-studio.jp}}</ref>


In 2020, the company moved its headquarters to the new Nintendo Tokyo Office building at Kanda Square, Tokyo with [[Nintendo EPD]] Tokyo, [[Nintendo PTD]] Tokyo, [[HAL Laboratory]] Head Office and Tokyo R&D Center, and [[Game Freak]].<ref>{{Cite web |date=2020-07-20 |title=HAL Laboratory Relocates to Nintendo Building |url=https://gamerant.com/hal-laboratory-nintendo-building/ |access-date=2023-05-23 |website=Game Rant |language=en}}</ref>
In 2020, the company moved its headquarters to the new Nintendo Tokyo Office building at Kanda Square, Tokyo with [[Nintendo EPD]] Tokyo, [[Nintendo PTD]] Tokyo, [[HAL Laboratory]] Head Office and Tokyo R&D Center, and [[Game Freak]].<ref>{{Cite web |date=2020-07-20 |title=HAL Laboratory Relocates to Nintendo Building |url=https://gamerant.com/hal-laboratory-nintendo-building/ |access-date=2023-05-23 |website=Game Rant |language=en}}</ref>
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! scope="col" | Role<ref name="works">{{cite web |url=https://1-up-studio.jp/works/index.html |title=開発協力 {{!}} 1-UP Studio Inc. |accessdate=February 20, 2024 |website=1-up-studio.jp}}</ref>
! scope="col" | Role<ref name="works">{{cite web |url=https://1-up-studio.jp/works/index.html |title=開発協力 {{!}} 1-UP Studio Inc. |accessdate=February 20, 2024 |website=1-up-studio.jp}}</ref>
|-
|-
| [[2001 in video gaming|2001]]
| 2001
! scope="row" | ''[[Magical Vacation]]''
! scope="row" | ''[[Magical Vacation]]''
| rowspan="3" | [[Game Boy Advance]]
| rowspan="3" | [[Game Boy Advance]]
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| rowspan="7" | Lead developer
| rowspan="7" | Lead developer
|-
|-
| [[2003 in video gaming|2003]]
| 2003
! scope="row" | ''[[Sword of Mana]]''{{Efn|name=SquareEnix}}
! scope="row" | ''[[Sword of Mana]]''{{Efn|name=SquareEnix}}
| [[Square Enix]]
| [[Square Enix]]
|-
|-
| rowspan="2" | [[2006 in video gaming|2006]]
| rowspan="2" | 2006
! scope="row" | ''[[Mother 3]]''{{Efn|name=HalLaboratory}}
! scope="row" | ''[[Mother 3]]''{{Efn|name=HalLaboratory}}
| rowspan="2" | [[Nintendo]]
| rowspan="2" | [[Nintendo]]
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| rowspan="3" | [[Nintendo DS]]
| rowspan="3" | [[Nintendo DS]]
|-
|-
| [[2007 in video gaming|2007]]
| 2007
! scope="row" | ''[[Heroes of Mana]]''{{Efn|name=SquareEnix}}
! scope="row" | ''[[Heroes of Mana]]''{{Efn|name=SquareEnix}}
| [[Square Enix]]
| [[Square Enix]]
|-
|-
| [[2008 in video gaming|2008]]
| 2008
! scope="row" | ''[[Blue Dragon Plus]]''<ref name="Siliconera">{{cite web |url=https://www.siliconera.com/brownie-brown-from-the-beginning-to-blue-dragon-plus-and-beyond/ |title=Brownie Brown: From The Beginning To Blue Dragon Plus And Beyond |work=Siliconera |date=January 22, 2009 |accessdate=May 18, 2023}}</ref>
! scope="row" | ''[[Blue Dragon Plus]]''<ref name="Siliconera">{{cite web |url=https://www.siliconera.com/brownie-brown-from-the-beginning-to-blue-dragon-plus-and-beyond/ |title=Brownie Brown: From The Beginning To Blue Dragon Plus And Beyond |work=Siliconera |date=January 22, 2009 |accessdate=May 18, 2023}}</ref>
| [[AQ Interactive]]
| [[AQ Interactive]]
|-
|-
| rowspan="2" | [[2009 in video gaming|2009]]
| rowspan="2" | 2009
! scope="row" | ''A Kappa's Trail''
! scope="row" | ''A Kappa's Trail''
| [[Nintendo DSi]]
| [[Nintendo DSi]]
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| Co-developer
| Co-developer
|-
|-
| [[2010 in video gaming|2010]]
| 2010
! scope="row" | ''Livly Garden''
! scope="row" | ''Livly Garden''
| [[Marvelous Entertainment]]
| [[Marvelous Entertainment]]
| Lead developer
| Lead developer
|-
|-
| [[2011 in video gaming|2011]]
| 2011
! scope="row" | ''[[Super Mario 3D Land]]''<ref>{{cite web |url=https://www.engadget.com/2013-02-02-brownie-brown-changes-its-name-to-1-up-studio.html |title=Brownie Brown changes its name to 1-Up Studio |work=[[Engadget]] |last=Suszek |first=Mike |date=February 2, 2013 |accessdate=May 18, 2023}}</ref>{{Efn|name=NintendoEAD}}
! scope="row" | ''[[Super Mario 3D Land]]''<ref>{{cite web |url=https://www.engadget.com/2013-02-02-brownie-brown-changes-its-name-to-1-up-studio.html |title=Brownie Brown changes its name to 1-Up Studio |work=[[Engadget]] |last=Suszek |first=Mike |date=February 2, 2013 |accessdate=May 18, 2023}}</ref>{{Efn|name=NintendoEAD}}
| rowspan="2" | [[Nintendo 3DS]]
| rowspan="2" | [[Nintendo 3DS]]
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| Design, level design
| Design, level design
|-
|-
| [[2012 in video gaming|2012]]
| 2012
! scope="row" | ''[[Fantasy Life]]''{{Efn|name=Level5}}
! scope="row" | ''[[Fantasy Life]]''{{Efn|name=Level5}}
| [[Level-5 (company)|Level-5]]
| [[Level-5 (company)|Level-5]]
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! scope="col" | Role<ref name="works"/>
! scope="col" | Role<ref name="works"/>
|-
|-
| rowspan="2" | [[2013 in video games|2013]]
| rowspan="2" | 2013
! scope="row" | ''[[Flipnote Studio 3D]]''{{Efn|name=NintendoEAD}}
! scope="row" | ''[[Flipnote Studio 3D]]''{{Efn|name=NintendoEAD}}
| [[Nintendo 3DS]]
| [[Nintendo 3DS]]
| rowspan="11" | [[Nintendo]]
| rowspan="12" | [[Nintendo]]
| Design, programming
| Design, programming
|-
|-
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| Design, level design, sound
| Design, level design, sound
|-
|-
| [[2014 in video games|2014]]
| 2014
! scope="row" | ''[[Captain Toad: Treasure Tracker]]''{{Efn|name=NintendoEAD}}
! scope="row" | ''[[Captain Toad: Treasure Tracker]]''{{Efn|name=NintendoEAD}}
| Design, level design, sound
| Design, level design, sound
|-
|-
| [[2015 in video games|2015]]
| 2015
! scope="row" | ''[[The Legend of Zelda: Tri Force Heroes]]''{{Efn|name=NintendoEPD}}
! scope="row" | ''[[The Legend of Zelda: Tri Force Heroes]]''{{Efn|name=NintendoEPD}}
| [[Nintendo 3DS]]
| [[Nintendo 3DS]]
| Design, programming
| Design, programming
|-
|-
| [[2017 in video games|2017]]
| 2017
! scope="row" | ''[[Super Mario Odyssey]]''{{Efn|name=NintendoEPD}}
! scope="row" | ''[[Super Mario Odyssey]]''{{Efn|name=NintendoEPD}}
| [[Nintendo Switch]]
| [[Nintendo Switch]]
| Design, level design, CG tool programming, sound
| Design, level design, CG tool programming, sound
|-
|-
| [[2018 in video games|2018]]
| 2018
! scope="row" | ''[[Captain Toad: Treasure Tracker]]''{{Efn|name=NintendoEAD}}
! scope="row" | ''[[Captain Toad: Treasure Tracker]]''{{Efn|name=NintendoEPD}}
| [[Nintendo 3DS]], [[Nintendo Switch]]
| [[Nintendo 3DS]], [[Nintendo Switch]]
| Design, level design, sound
| Design, level design, sound
|-
|-
| [[2019 in video games|2019]]
| 2019
! scope="row" | ''[[Ring Fit Adventure]]''{{Efn|name=NintendoEPD}}
! scope="row" | ''[[Ring Fit Adventure]]''{{Efn|name=NintendoEPD}}
| rowspan="4" | [[Nintendo Switch]]
| rowspan="4" | [[Nintendo Switch]]
| Design, planning, programming
| Design, planning, programming
|-
|-
| rowspan="2" | [[2020 in video games|2020]]
| rowspan="2" | 2020
! scope="row" | ''[[Animal Crossing: New Horizons]]''
! scope="row" | ''[[Animal Crossing: New Horizons]]''{{Efn|name=NintendoEPD}}
| Design
| Design
|-
|-
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| Design
| Design
|-
|-
| [[2021 in video games|2021]]
| 2021
! scope="row" |''[[Super Mario 3D World|Super Mario 3D World + Bowser's Fury]]''{{Efn|name=NintendoEPD}}
! scope="row" |''[[Super Mario 3D World|Super Mario 3D World + Bowser's Fury]]''{{Efn|name=NintendoEPD}}
| Design, level design, CG tool programming, sound
| Design, level design, CG tool programming, sound
|-
|-
| [[2025 in video games|2025]]
| rowspan="2" | 2025
! scope="row" |''[[Mario Kart World]]''<ref>{{Cite web|title=開発協力|url=https://1-up-studio.jp/works/index.html|access-date=June 4, 2025|website=1-Up Studio|language=ja}}</ref>{{Efn|name=NintendoEPD}}
! scope="row" |''[[Mario Kart World]]''{{Efn|name=NintendoEPD}}<ref>{{Cite web|title=開発協力|url=https://1-up-studio.jp/works/index.html|access-date=June 4, 2025|website=1-Up Studio|language=ja}}</ref>
| [[Nintendo Switch 2]]
| rowspan="2" | [[Nintendo Switch 2]]
| Design
| Design
|-
! scope="row" |''[[Donkey Kong Bananza]]''{{Efn|name=NintendoEPD}}
|Design, level design, programming, sound
|}
|}



Latest revision as of 20:56, 19 November 2025

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Template:Nihongo foot (stylized as "1-UP STUDIO"), formerly Template:Nihongo foot is a Japanese video game developer based in Tokyo. It was founded on June 30, 2000 by Square alumni Shinichi Kameoka and Kouji Tsuda, who worked on the Mana series. The studio developed games for both Nintendo and Square Enix, including Magical Vacation and Sword of Mana.

On February 1, 2013, the company announced that due to their recent co-development efforts with Nintendo, they were undergoing a change in internal structure. As a result, the company took on its current name. At the same time, Kameoka left to form a new studio, Brownies.

Since the 2010s, the company has mainly worked as a support studio to Nintendo EPD, with its staff mainly consisting of artists, game designers, and programmers.[1]

History

Brownie Brown logo, in brown, containing a gnome between the words
Logo as Brownie Brown

1-Up was founded on June 30, 2000 as Brownie Brown, and consisted of many 2D artists formerly of Square. Founders Shinichi Kameoka and Kouji Tsuda had previously worked on the Mana series on the Game Boy and Super NES platforms.[2] They left Square due to "differing ideals." The studio's name came from the Brownies, fairies of Scottish folklore said to be hardworking and friendly, which Kameoka believed fit the team's style (a Brownie is featured in the studio's logo).[3] He elaborated that he wanted to make Game Boy Advance games, leading to the creation of Brownie Brown.[4]

The company's first original creation was the Japan-only Magical Vacation for the Game Boy Advance, which was released in 2001. Another popular title developed by Brownie Brown was Sword of Mana, which was created for and published by Square Enix. Thought to be a new title in the Seiken Densetsu series, it was actually an enhanced remake of the first game in the series, Seiken Densetsu: Final Fantasy Gaiden (known as Mystic Quest in Europe and Final Fantasy Adventure in North America).

The company has also been credited with the development of Mother 3 in a collaborative effort with Shigesato Itoi and HAL Laboratory for the Game Boy Advance, and Magical Starsign (Magical Vacation: When the Five Stars Align in Japan) for the Nintendo DS. Brownie Brown expressed interest in a Nintendo DS port of Mother 3 if Nintendo asked them to make it, and that they would like it to be enjoyed by fans abroad.[5]

While the company only developed games for Nintendo's handheld consoles up to this point, the company had previously announced a title for the GameCube, named Gofuku, which was scheduled for release in 2005 and announced alongside Magical Starsign.[6][7]

The company later released Blue Dragon Plus for the Nintendo DS, developed alongside Mistwalker,[8] and entered into the downloadable games market in 2009 with A Kappa's Trail, a DSiWare game.[9] Brownie Brown also worked on the DS title Livly Garden, based on a browser game from So-net Entertainment, released in Japan on January 28, 2010,[10] and aided in the development of two Level-5 titles, Professor Layton's London Life, a bonus game included with Professor Layton and the Last Specter, and Fantasy Life, for the DS and 3DS respectively.[11]

On February 1, 2013, the company announced on their original official website that, as a result of their recent development cooperation efforts with Nintendo, Brownie Brown had undergone changes in internal structure, which included officially changing its name to 1-Up Studio and becoming a support studio for Nintendo.[4][12] Upon the changes, Kameoka left 1-Up Studio to found Brownies, seeking to make original games.[4][13] In the same year, Yoshiaki Koizumi became part of the board of directors of the company as one of its directors.[14]

In 2020, the company moved its headquarters to the new Nintendo Tokyo Office building at Kanda Square, Tokyo with Nintendo EPD Tokyo, Nintendo PTD Tokyo, HAL Laboratory Head Office and Tokyo R&D Center, and Game Freak.[15]

Games developed or co-developed

As Brownie Brown

Year Title Platform(s) Publisher Role[16]
2001 Magical Vacation Game Boy Advance Nintendo Lead developer
2003 Sword of ManaTemplate:Efn Square Enix
2006 Mother 3Template:Efn Nintendo
Magical Starsign[17] Nintendo DS
2007 Heroes of ManaTemplate:Efn Square Enix
2008 Blue Dragon Plus[18] AQ Interactive
2009 A Kappa's Trail Nintendo DSi Nintendo
Professor Layton's London Life[19]Template:Efn Nintendo DS Level-5 Co-developer
2010 Livly Garden Marvelous Entertainment Lead developer
2011 Super Mario 3D Land[20]Template:Efn Nintendo 3DS Nintendo Design, level design
2012 Fantasy LifeTemplate:Efn Level-5 Co-developer

As 1-Up Studio

Year Title Platform(s) Publisher Role[16]
2013 Flipnote Studio 3DTemplate:Efn Nintendo 3DS Nintendo Design, programming
Super Mario 3D WorldTemplate:Efn Wii U Design, level design, sound
2014 Captain Toad: Treasure TrackerTemplate:Efn Design, level design, sound
2015 The Legend of Zelda: Tri Force HeroesTemplate:Efn Nintendo 3DS Design, programming
2017 Super Mario OdysseyTemplate:Efn Nintendo Switch Design, level design, CG tool programming, sound
2018 Captain Toad: Treasure TrackerTemplate:Efn Nintendo 3DS, Nintendo Switch Design, level design, sound
2019 Ring Fit AdventureTemplate:Efn Nintendo Switch Design, planning, programming
2020 Animal Crossing: New HorizonsTemplate:Efn Design
Super Mario 3D All-StarsTemplate:EfnTemplate:Efn Design
2021 Super Mario 3D World + Bowser's FuryTemplate:Efn Design, level design, CG tool programming, sound
2025 Mario Kart WorldTemplate:Efn[21] Nintendo Switch 2 Design
Donkey Kong BananzaTemplate:Efn Design, level design, programming, sound

Notes

Template:Notelist

References

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External links

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