Physics of computation: Difference between revisions
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The study of the '''physics of [[computation]]''' relates to understanding the fundamental [[Limits of computation|physical limits of computer]]s. This field has led to the investigation of how [[thermodynamics]] limits information processing, the understanding of [[Chaos theory|chaos]] and [[dynamical systems]], and a rapidly growing effort to invent new [[quantum computer]]s. | The study of the '''physics of [[computation]]''' relates to understanding the fundamental [[Limits of computation|physical limits of computer]]s. This field has led to the investigation of how [[thermodynamics]] limits information processing, the understanding of [[Chaos theory|chaos]] and [[dynamical systems]], and a rapidly growing effort to invent new [[quantum computer]]s. | ||
Latest revision as of 13:43, 4 September 2025
Template:Short description The study of the physics of computation relates to understanding the fundamental physical limits of computers. This field has led to the investigation of how thermodynamics limits information processing, the understanding of chaos and dynamical systems, and a rapidly growing effort to invent new quantum computers.
See also
- Digital physics
- Computation
- Theory of computation
- Reversible computation
- Hypercomputation
- Limits to computation
- Bremermann's limit
- Bekenstein bound
References
- Lloyd, S., 2000, "Ultimate physical limits of computation", Nature, 406:1047-1054.
- Template:Cite thesis