Neal Stephenson: Difference between revisions

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Stephenson's work explores [[mathematics]], [[cryptography]], [[linguistics]], [[philosophy]], [[currency]], and the [[history of science]]. He also writes nonfiction articles about technology in publications such as ''[[Wired (magazine)|Wired]]''. He has written novels with his uncle, [[George Jewsbury]] ("J. Frederick George"), under the collective pseudonym Stephen Bury.
Stephenson's work explores [[mathematics]], [[cryptography]], [[linguistics]], [[philosophy]], [[currency]], and the [[history of science]]. He also writes nonfiction articles about technology in publications such as ''[[Wired (magazine)|Wired]]''. He has written novels with his uncle, [[George Jewsbury]] ("J. Frederick George"), under the collective pseudonym Stephen Bury.


Stephenson has worked part-time as an advisor for [[Blue Origin]], a company (founded by [[Jeff Bezos]]) developing a spacecraft and a space launch system,<ref>{{Cite web |last=Wenz |first=John |date=June 19, 2018 |title=How Neal Stephenson Got Book Ideas by Moonlighting at Blue Origin |url=https://www.popularmechanics.com/culture/a21238129/seveneves-neal-stephenson-blue-origin/ |work=[[Popular Mechanics]] |access-date=4 August 2022}}</ref> and also co-founded the Subutai Corporation, whose first offering is the [[interactive fiction]] project ''[[The Mongoliad]]''. He was [[Magic Leap]]'s Chief Futurist from 2014 to 2020.<ref name="WSJ2020">{{cite news |last1=Alcorn |first1=Ted |date=10 July 2020 |title=Writer Neal Stephenson Thinks We've Gotten Dystopia All Wrong |url=https://www.wsj.com/articles/writer-neal-stephenson-thinks-weve-gotten-dystopia-all-wrong-11594389600 |work=[[The Wall Street Journal]] |access-date=26 June 2021}}</ref>
Stephenson has worked part-time as an advisor for [[Blue Origin]], a company (founded by [[Jeff Bezos]]) developing a spacecraft and a space launch system,<ref>{{Cite web |last=Wenz |first=John |date=June 19, 2018 |title=How Neal Stephenson Got Book Ideas by Moonlighting at Blue Origin |url=https://www.popularmechanics.com/culture/a21238129/seveneves-neal-stephenson-blue-origin/ |work=[[Popular Mechanics]] |access-date=4 August 2022}}</ref> and also co-founded the Subutai Corporation, whose first offering is the [[interactive fiction]] project ''[[The Mongoliad]]''. He was [[Magic Leap]]'s chief futurist from 2014 to 2020.<ref name="WSJ2020">{{cite news |last1=Alcorn |first1=Ted |date=10 July 2020 |title=Writer Neal Stephenson Thinks We've Gotten Dystopia All Wrong |url=https://www.wsj.com/articles/writer-neal-stephenson-thinks-weve-gotten-dystopia-all-wrong-11594389600 |work=[[The Wall Street Journal]] |access-date=26 June 2021}}</ref>


==Early life==
==Early life==
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In 2013, Stephenson said he was working on a multi-volume work of historical novels that would "have a lot to do with scientific and technological themes and how those interact with the characters and civilisation during a particular span of history". He expected the first two volumes to be released in 2014.<ref name="BBC">Kelion, Leo. (2013-09-17) [https://www.bbc.co.uk/news/technology-24116925 BBC News - Neal Stephenson on tall towers and NSA cyber-spies] {{webarchive|url=https://web.archive.org/web/20140126184656/http://www.bbc.co.uk/news/technology-24116925 |date=January 26, 2014 }}. Bbc.co.uk. Retrieved on 2014-01-14.</ref> But at about the same time, he shifted his attention to a science fiction novel, ''[[Seveneves]]'', which was completed about a year later and published in May 2015.<ref name=NS_Seveneves>{{cite web |url=http://www.nealstephenson.com/seveneves.html |title=Seveneves |website=Nealstephenson.com |author=Neal Stephenson |access-date=April 5, 2015 |url-status=live |archive-url=https://web.archive.org/web/20150402134755/http://www.nealstephenson.com/seveneves.html |archive-date=April 2, 2015 |df=mdy-all }}</ref> On June 8, 2016, plans were announced to adapt ''Seveneves'' for the screen.<ref name="Seveneves film">{{cite web|last1=Fleming|first1=Mike|title=Skydance Reunites 'Apollo 13' Team For Neal Stephenson Sci-Fi Novel 'Seveneves'|url=https://deadline.com/2016/06/seveneves-movie-ron-howard-brian-grazer-bill-broyles-apollo-13-skydance-1201769130/|website=Deadline Hollywood|date=June 8, 2016|access-date=10 June 2016|url-status=live|archive-url=https://web.archive.org/web/20160610030721/http://deadline.com/2016/06/seveneves-movie-ron-howard-brian-grazer-bill-broyles-apollo-13-skydance-1201769130/|archive-date=June 10, 2016|df=mdy-all}}</ref>
In 2013, Stephenson said he was working on a multi-volume work of historical novels that would "have a lot to do with scientific and technological themes and how those interact with the characters and civilisation during a particular span of history". He expected the first two volumes to be released in 2014.<ref name="BBC">Kelion, Leo. (2013-09-17) [https://www.bbc.co.uk/news/technology-24116925 BBC News - Neal Stephenson on tall towers and NSA cyber-spies] {{webarchive|url=https://web.archive.org/web/20140126184656/http://www.bbc.co.uk/news/technology-24116925 |date=January 26, 2014 }}. Bbc.co.uk. Retrieved on 2014-01-14.</ref> But at about the same time, he shifted his attention to a science fiction novel, ''[[Seveneves]]'', which was completed about a year later and published in May 2015.<ref name=NS_Seveneves>{{cite web |url=http://www.nealstephenson.com/seveneves.html |title=Seveneves |website=Nealstephenson.com |author=Neal Stephenson |access-date=April 5, 2015 |url-status=live |archive-url=https://web.archive.org/web/20150402134755/http://www.nealstephenson.com/seveneves.html |archive-date=April 2, 2015 |df=mdy-all }}</ref> On June 8, 2016, plans were announced to adapt ''Seveneves'' for the screen.<ref name="Seveneves film">{{cite web|last1=Fleming|first1=Mike|title=Skydance Reunites 'Apollo 13' Team For Neal Stephenson Sci-Fi Novel 'Seveneves'|url=https://deadline.com/2016/06/seveneves-movie-ron-howard-brian-grazer-bill-broyles-apollo-13-skydance-1201769130/|website=Deadline Hollywood|date=June 8, 2016|access-date=10 June 2016|url-status=live|archive-url=https://web.archive.org/web/20160610030721/http://deadline.com/2016/06/seveneves-movie-ron-howard-brian-grazer-bill-broyles-apollo-13-skydance-1201769130/|archive-date=June 10, 2016|df=mdy-all}}</ref>
''Seveneves'' won the Prometheus Award for Best Novel in 2016.


In May 2016, during a video discussion with [[Bill Gates]], Stephenson said he had just submitted the manuscript for a new historical novel—"a time travel book"—co-written with [[Nicole Galland]], one of his ''Mongoliad'' coauthors.<ref>{{cite web|last1=Gates|first1=Bill| authorlink= Bill Gates |title=The Day the Moon Blew Up|url=https://www.gatesnotes.com/Books/Seveneves|publisher=gatesnotes|at=Starting at 1:19|access-date=10 June 2016|url-status=live|archive-url=https://web.archive.org/web/20160519120802/https://www.gatesnotes.com/Books/Seveneves|archive-date=May 19, 2016|df=mdy-all}}</ref> This book, ''[[The Rise and Fall of D.O.D.O.]]'', was released in 2017.<ref>{{Cite web |title=The Rise and Fall of D.O.D.O. - Neal Stephenson, Nicole Galland - Hardcover |url=https://www.harpercollins.com/9780062409164/the-rise-and-fall-of-d-o-d-o |archive-url=https://web.archive.org/web/20170624160917/https://www.harpercollins.com/9780062409164/the-rise-and-fall-of-d-o-d-o |archive-date=24 June 2017 |url-status=dead |publisher=HarperCollins Publishers |access-date=27 October 2020}}</ref>
In May 2016, during a video discussion with [[Bill Gates]], Stephenson said he had just submitted the manuscript for a new historical novel—"a time travel book"—co-written with [[Nicole Galland]], one of his ''Mongoliad'' coauthors.<ref>{{cite web|last1=Gates|first1=Bill| authorlink= Bill Gates |title=The Day the Moon Blew Up|url=https://www.gatesnotes.com/Books/Seveneves|publisher=gatesnotes|at=Starting at 1:19|access-date=10 June 2016|url-status=live|archive-url=https://web.archive.org/web/20160519120802/https://www.gatesnotes.com/Books/Seveneves|archive-date=May 19, 2016|df=mdy-all}}</ref> This book, ''[[The Rise and Fall of D.O.D.O.]]'', was released in 2017.<ref>{{Cite web |title=The Rise and Fall of D.O.D.O. - Neal Stephenson, Nicole Galland - Hardcover |url=https://www.harpercollins.com/9780062409164/the-rise-and-fall-of-d-o-d-o |archive-url=https://web.archive.org/web/20170624160917/https://www.harpercollins.com/9780062409164/the-rise-and-fall-of-d-o-d-o |archive-date=24 June 2017 |url-status=dead |publisher=HarperCollins Publishers |access-date=27 October 2020}}</ref>
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{{Anchor|Clang}}In 2012, Stephenson launched a [[Kickstarter]] campaign for ''Clang'', a realistic sword-fighting fantasy game. The concept was to use motion control to provide an immersive experience. The campaign's funding goal of $500,000 was reached by the target date of July 9, 2012, but funding options remained open and the project continued to accept contributions on its official site.<ref>[https://twitter.com/subutaicorp/status/222900255828611072 Twitter / subutaicorp: @LordBronco We're still taking] {{webarchive|url=https://web.archive.org/web/20130921061239/https://twitter.com/subutaicorp/status/222900255828611072 |date=September 21, 2013 }}. Twitter.com. Retrieved on 2014-01-14.</ref> The project ran out of money in September 2013.<ref>[http://kotaku.com/famous-kickstarter-campaign-turns-into-complete-disaste-1352054852@stephentotilo Famous Kickstarter Turns Into Complete Disaster] {{webarchive|url=https://web.archive.org/web/20130921102017/http://kotaku.com/famous-kickstarter-campaign-turns-into-complete-disaste-1352054852@stephentotilo |date=September 21, 2013 }}. Kotaku.com. Retrieved on 2014-01-14.</ref> This, and the circumstances around it, angered some backers,<ref>[http://www.rockpapershotgun.com/2013/09/20/thud-development-of-neal-stephensons-clang-halted/ THUD: Development Of Neal Stephenson’s CLANG Halted] {{webarchive|url=https://web.archive.org/web/20130925191633/http://www.rockpapershotgun.com/2013/09/20/thud-development-of-neal-stephensons-clang-halted/ |date=September 25, 2013 }}. Rock, Paper, Shotgun. Retrieved on 2014-01-14.</ref> and some threatened a [[class action]] lawsuit.<ref>{{cite web |url=http://www.kotaku.com.au/2013/09/neal-stephenson-says-his-dream-of-making-a-video-game-isnt-dead/ |title=Neal Stephenson Says His Dream Of Making A Video Game Isn't Dead |website=Kotaku |first=Evan |last=Narcisse |date=September 28, 2013 |quote=A vocal contingent of Clang backers have seethed with anger after the Pause Button update, with some demanding their money back and others making threats of legal action. When I spoke with him earlier this week, he told me he understands where they're coming from, but wants everyone to know that the journey to making Clang a reality isn't over. |url-status=dead |archive-url=https://web.archive.org/web/20130929211712/http://www.kotaku.com.au/2013/09/neal-stephenson-says-his-dream-of-making-a-video-game-isnt-dead/ |archive-date=September 29, 2013 |df=mdy-all }}</ref> The ''Clang'' project ended in September 2014 without being completed. Stephenson took some responsibility for the project's failure, saying, "I probably focused too much on historical accuracy and not enough on making it sufficiently fun to attract additional investment".<ref name="CLANG Final Update">{{cite web|last1=Stephenson|first1=Neal|title=Final Update|url=https://www.kickstarter.com/projects/260688528/clang/posts/989911|website=CLANG by Subutai Corporation|publisher=Kickstarter|access-date=18 October 2014|date=19 September 2014|url-status=live|archive-url=https://web.archive.org/web/20141018002443/https://www.kickstarter.com/projects/260688528/clang/posts/989911|archive-date=October 18, 2014|df=mdy-all}}</ref>
{{Anchor|Clang}}In 2012, Stephenson launched a [[Kickstarter]] campaign for ''Clang'', a realistic sword-fighting fantasy game. The concept was to use motion control to provide an immersive experience. The campaign's funding goal of $500,000 was reached by the target date of July 9, 2012, but funding options remained open and the project continued to accept contributions on its official site.<ref>[https://twitter.com/subutaicorp/status/222900255828611072 Twitter / subutaicorp: @LordBronco We're still taking] {{webarchive|url=https://web.archive.org/web/20130921061239/https://twitter.com/subutaicorp/status/222900255828611072 |date=September 21, 2013 }}. Twitter.com. Retrieved on 2014-01-14.</ref> The project ran out of money in September 2013.<ref>[http://kotaku.com/famous-kickstarter-campaign-turns-into-complete-disaste-1352054852@stephentotilo Famous Kickstarter Turns Into Complete Disaster] {{webarchive|url=https://web.archive.org/web/20130921102017/http://kotaku.com/famous-kickstarter-campaign-turns-into-complete-disaste-1352054852@stephentotilo |date=September 21, 2013 }}. Kotaku.com. Retrieved on 2014-01-14.</ref> This, and the circumstances around it, angered some backers,<ref>[http://www.rockpapershotgun.com/2013/09/20/thud-development-of-neal-stephensons-clang-halted/ THUD: Development Of Neal Stephenson’s CLANG Halted] {{webarchive|url=https://web.archive.org/web/20130925191633/http://www.rockpapershotgun.com/2013/09/20/thud-development-of-neal-stephensons-clang-halted/ |date=September 25, 2013 }}. Rock, Paper, Shotgun. Retrieved on 2014-01-14.</ref> and some threatened a [[class action]] lawsuit.<ref>{{cite web |url=http://www.kotaku.com.au/2013/09/neal-stephenson-says-his-dream-of-making-a-video-game-isnt-dead/ |title=Neal Stephenson Says His Dream Of Making A Video Game Isn't Dead |website=Kotaku |first=Evan |last=Narcisse |date=September 28, 2013 |quote=A vocal contingent of Clang backers have seethed with anger after the Pause Button update, with some demanding their money back and others making threats of legal action. When I spoke with him earlier this week, he told me he understands where they're coming from, but wants everyone to know that the journey to making Clang a reality isn't over. |url-status=dead |archive-url=https://web.archive.org/web/20130929211712/http://www.kotaku.com.au/2013/09/neal-stephenson-says-his-dream-of-making-a-video-game-isnt-dead/ |archive-date=September 29, 2013 |df=mdy-all }}</ref> The ''Clang'' project ended in September 2014 without being completed. Stephenson took some responsibility for the project's failure, saying, "I probably focused too much on historical accuracy and not enough on making it sufficiently fun to attract additional investment".<ref name="CLANG Final Update">{{cite web|last1=Stephenson|first1=Neal|title=Final Update|url=https://www.kickstarter.com/projects/260688528/clang/posts/989911|website=CLANG by Subutai Corporation|publisher=Kickstarter|access-date=18 October 2014|date=19 September 2014|url-status=live|archive-url=https://web.archive.org/web/20141018002443/https://www.kickstarter.com/projects/260688528/clang/posts/989911|archive-date=October 18, 2014|df=mdy-all}}</ref>


In 2014, the Florida-based [[augmented reality]] company [[Magic Leap]] hired Stephenson as Chief Futurist.<ref>{{cite magazine |url=https://www.wired.com/2014/12/neal-stephenson-magic-leap/ |title=Sci-Fi Author Neal Stephenson Joins Mystery Startup Magic Leap as 'Chief Futurist' |magazine=Wired |date=December 16, 2014 |author=Davey Alba |author-link=Davey Alba|access-date=May 20, 2015 |url-status=live |archive-url=https://web.archive.org/web/20150518083936/http://www.wired.com/2014/12/neal-stephenson-magic-leap |archive-date=May 18, 2015 |df=mdy-all }}</ref> He left the company in 2020 as part of a layoff.<ref name="WSJ2020" /> In 2021, Stephenson and colleagues [[Sean Stewart]] and [[Austin Grossman]] released ''New Found Land: The Long Haul'', an [[Audible (service)|Audible]] audio drama based on the intellectual property they developed at Magic Leap.<ref>{{Cite web|date=2021-06-10|title=Neal Stephenson & Co. turn failed Magic Leap AR project into an Audible drama|url=https://venturebeat.com/2021/06/10/neal-stephenson-co-turn-failed-magic-leap-ar-project-into-an-audible-drama/|access-date=2021-11-23|website=VentureBeat|language=en-US}}</ref>
In 2014, the Florida-based [[augmented reality]] company [[Magic Leap]] hired Stephenson as chief futurist.<ref>{{cite magazine |url=https://www.wired.com/2014/12/neal-stephenson-magic-leap/ |title=Sci-Fi Author Neal Stephenson Joins Mystery Startup Magic Leap as 'Chief Futurist' |magazine=Wired |date=December 16, 2014 |author=Davey Alba |author-link=Davey Alba|access-date=May 20, 2015 |url-status=live |archive-url=https://web.archive.org/web/20150518083936/http://www.wired.com/2014/12/neal-stephenson-magic-leap |archive-date=May 18, 2015 |df=mdy-all }}</ref> He left the company in 2020 as part of a layoff.<ref name="WSJ2020" /> In 2021, Stephenson and colleagues [[Sean Stewart]] and [[Austin Grossman]] released ''New Found Land: The Long Haul'', an [[Audible (service)|Audible]] audio drama based on the intellectual property they developed at Magic Leap.<ref>{{Cite web|date=2021-06-10|title=Neal Stephenson & Co. turn failed Magic Leap AR project into an Audible drama|url=https://venturebeat.com/2021/06/10/neal-stephenson-co-turn-failed-magic-leap-ar-project-into-an-audible-drama/|access-date=2021-11-23|website=VentureBeat|language=en-US}}</ref>


In 2022, Stephenson launched [[Lamina1]] to build an [[open source]] [[metaverse]] that will use [[smart contract]]s<ref>{{cite news|url=https://www.washingtonpost.com/history/2022/06/30/snow-crash-neal-stephenson-metaverse/|title=A novel predicted the metaverse (and hyperinflation) 30 years ago|author=Zenou, Theo|newspaper=The Washington Post|date=2022-06-30|accessdate=2022-12-02}}</ref> on a [[blockchain]].<ref>{{cite web|url=https://www.wired.com/story/plaintext-neal-stephenson-named-the-metaverse-now-hes-building-it/|title=Neal Stephenson Named the Metaverse. Now, He's Building It|date=2022-09-16|accessdate=2022-12-02|author=Levy, Stephen|publisher=Wired}}</ref>
In 2022, Stephenson launched [[Lamina1]] to build an [[open source]] [[metaverse]] that will use [[smart contract]]s<ref>{{cite news|url=https://www.washingtonpost.com/history/2022/06/30/snow-crash-neal-stephenson-metaverse/|title=A novel predicted the metaverse (and hyperinflation) 30 years ago|author=Zenou, Theo|newspaper=The Washington Post|date=2022-06-30|accessdate=2022-12-02}}</ref> on a [[blockchain]].<ref>{{cite web|url=https://www.wired.com/story/plaintext-neal-stephenson-named-the-metaverse-now-hes-building-it/|title=Neal Stephenson Named the Metaverse. Now, He's Building It|date=2022-09-16|accessdate=2022-12-02|author=Levy, Stephen|publisher=Wired}}</ref>
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[[Category:Writers from Seattle]]
[[Category:Writers from Seattle]]
[[Category:American electronic literature writers]]
[[Category:American electronic literature writers]]
[[Category:American satirists]]
[[Category:American satirical novelists]]

Latest revision as of 08:53, 27 October 2025

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Neal Town Stephenson (born October 31, 1959) is an American writer known for his works of speculative fiction. His novels have been categorized as science fiction, historical fiction, cyberpunk, and baroque.

Stephenson's work explores mathematics, cryptography, linguistics, philosophy, currency, and the history of science. He also writes nonfiction articles about technology in publications such as Wired. He has written novels with his uncle, George Jewsbury ("J. Frederick George"), under the collective pseudonym Stephen Bury.

Stephenson has worked part-time as an advisor for Blue Origin, a company (founded by Jeff Bezos) developing a spacecraft and a space launch system,[1] and also co-founded the Subutai Corporation, whose first offering is the interactive fiction project The Mongoliad. He was Magic Leap's chief futurist from 2014 to 2020.[2]

Early life

Born on October 31, 1959, in Fort Meade, Maryland,[3] Stephenson came from a family of engineers and scientists; his father is a professor of electrical engineering and his paternal grandfather was a physics professor. His mother worked in a biochemistry laboratory and her father was a biochemistry professor. Stephenson's family moved to Champaign-Urbana, Illinois, in 1960, and to Ames, Iowa, in 1966. He graduated from Ames High School in 1977.[4]

Stephenson studied at Boston University,[4] first specializing in physics, then switching to geography after he found that it would allow him to spend more time on the university mainframe.[5] He graduated in 1981 with a B.A. in geography and a minor in physics.[4]

Since 1984, Stephenson has lived mostly in the Pacific Northwest and as of 2012 lived in Seattle with his family.[4]

Writing

File:Neal Stephenson Anathem Discussion at MIT crop.jpg
Discussing Anathem at MIT in 2008

Stephenson's first novel, The Big U, published in 1984, is a satirical take on life at American Megaversity, a vast, bland, and alienating research university beset by chaotic riots.[6][7] His next novel, Zodiac (1988), is a thriller following a radical environmentalist in his struggle against corporate polluters.[6] Neither novel attracted much critical attention on first publication, but both showcased concerns that Stephenson developed in his later work.[6]

Stephenson's breakthrough came in 1992 with Snow Crash, a cyberpunk or postcyberpunk novel fusing memetics, computer viruses, and other high-tech themes with Sumerian mythology, along with a sociological extrapolation of extreme laissez-faire capitalism and collectivism.[7][8] Mike Godwin described Stephenson at this time as "a slight, unassuming grad-student type whose soft-spoken demeanor gave no obvious indication that he had written the manic apotheosis of cyberpunk science fiction."[9] In 1994, Stephenson and his uncle, J. Frederick George, published a political thriller, Interface, under the pen name "Stephen Bury";[10] they followed this in 1996 with The Cobweb.

Stephenson's next solo novel, published in 1995, was The Diamond Age: Or, A Young Lady's Illustrated Primer. The plot involves a weapon implanted in a character's skull, near-limitless replicators for everything from mattresses to foods, smartpaper, and air and blood-sanitizing nanobots. It is set in a world with a neo-Victorian social structure.

This was followed by Cryptonomicon in 1999, a novel including concepts ranging from Alan Turing's research into codebreaking and cryptography during World War II, to a modern attempt to set up a data haven. Cryptonomicon won the Prometheus Hall of Fame Award in 2013.

The Baroque Cycle is a series of historical novels set in the 17th and 18th centuries, and in some respects a prequel to Cryptonomicon. It was originally published in three volumes of two or three books each—Quicksilver (2003), The Confusion (2004), and The System of the World (2004)—but was subsequently republished as eight separate books: Quicksilver, King of the Vagabonds, Odalisque, Bonanza, Juncto, Solomon's Gold, Currency, and System of the World. (The titles and exact breakdown vary in different markets.) The System of the World won the Prometheus Award in 2005.

Next, Stephenson wrote Anathem (2008), a long, detailed work of speculative fiction. It is set in an Earthlike world, deals with metaphysics, and refers heavily to Ancient Greek philosophy. Anathem won the Locus Award for Best Science Fiction Novel in 2009.

In 2010, the Subutai Corporation, of which Stephenson was named chairman, announced the production of an experimental multimedia fiction project, The Mongoliad, which centered on a narrative by Stephenson and other speculative fiction authors.[11][12]

Stephenson's novel Reamde was released in 2011.[13] The title is a play on the common filename README. A thriller set in the present, it centers around a group of MMORPG developers caught in the middle of Chinese cyber-criminals, Islamic terrorists, and Russian mafia.[14]

In 2012, Stephenson released a collection of essays and other previously published fiction, Some Remarks: Essays and Other Writing.[15] It also includes a new essay and a short story written specifically for this volume.

In 2013, Stephenson said he was working on a multi-volume work of historical novels that would "have a lot to do with scientific and technological themes and how those interact with the characters and civilisation during a particular span of history". He expected the first two volumes to be released in 2014.[16] But at about the same time, he shifted his attention to a science fiction novel, Seveneves, which was completed about a year later and published in May 2015.[17] On June 8, 2016, plans were announced to adapt Seveneves for the screen.[18] Seveneves won the Prometheus Award for Best Novel in 2016.

In May 2016, during a video discussion with Bill Gates, Stephenson said he had just submitted the manuscript for a new historical novel—"a time travel book"—co-written with Nicole Galland, one of his Mongoliad coauthors.[19] This book, The Rise and Fall of D.O.D.O., was released in 2017.[20]

In 2019, his novel Fall; or, Dodge in Hell was published. It is a near-future novel that explores mind uploading into the cloud, and contains characters from Reamde, Cryptonomicon, and other books.[21]

Termination Shock, published in 2021, is a climate fiction novel about solar geoengineering.[22]

Writing style

Stephenson's books tend to have elaborate plots that draw on numerous technological and sociological ideas. The discursive nature of his writing together with significant plot and character complexity and an abundance of detail suggests a baroque writing style, which Stephenson brought fully to bear in his Baroque Cycle.[23]

Outside of writing

File:NealStephensonByPhilKonstantin.jpg
Stephenson at the Starship Century Symposium at UCSD in 2013

Stephenson worked at Blue Origin, Jeff Bezos's spaceflight company, for seven years in the early 2000s while its focus was on "novel alternate approaches to space, alternate propulsion systems, and business models." He left after Blue became a more standard aerospace company.[24]

Script error: No such module "anchor".In 2012, Stephenson launched a Kickstarter campaign for Clang, a realistic sword-fighting fantasy game. The concept was to use motion control to provide an immersive experience. The campaign's funding goal of $500,000 was reached by the target date of July 9, 2012, but funding options remained open and the project continued to accept contributions on its official site.[25] The project ran out of money in September 2013.[26] This, and the circumstances around it, angered some backers,[27] and some threatened a class action lawsuit.[28] The Clang project ended in September 2014 without being completed. Stephenson took some responsibility for the project's failure, saying, "I probably focused too much on historical accuracy and not enough on making it sufficiently fun to attract additional investment".[29]

In 2014, the Florida-based augmented reality company Magic Leap hired Stephenson as chief futurist.[30] He left the company in 2020 as part of a layoff.[2] In 2021, Stephenson and colleagues Sean Stewart and Austin Grossman released New Found Land: The Long Haul, an Audible audio drama based on the intellectual property they developed at Magic Leap.[31]

In 2022, Stephenson launched Lamina1 to build an open source metaverse that will use smart contracts[32] on a blockchain.[33]

Influence

Stephenson's writing is influential in technology circles. Bill Gates, Sergey Brin, John Carmack, and Peter Thiel are all fans of his work.[34] In Snow Crash, Stephenson coined the term Metaverse[35] and popularized the term avatar in a computing context.[36] The Metaverse inspired the inventors of Google Earth,[34] and Snow Crash was required reading on the Xbox development team under Microsoft executive J Allard.[16] According to academic Paul Youngquist, Snow Crash also dealt the cyberpunk genre a "killer blow".[37] According to Publishers Weekly, Cryptonomicon is "often credited with sketching the basis for cryptocurrency".[38]

Publications

File:Neal Stephenson 2008 crop.jpg
Stephenson in 2008

Novels

Short fiction

Other fiction projects

  • Project Hieroglyph, founded in 2011, administered by Arizona State University's Center for Science and the Imagination since 2012. Hieroglyph: Stories and Visions for a Better Future, ed. Ed Finn and Kathryn Cramer, which includes contributions by Stephenson (preface and chapter "Atmosphæra Incognita"), was published by William Morrow in September, 2014.

Non-fiction

Critical studies, reviews and biography

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In the beginning
Snow crash
Termination shock

References

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External links

Template:Sister project Template:Sister project

Template:NealStephensonBooksTemplate:Locus Award Best SF NovelTemplate:Authority control

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  16. a b Kelion, Leo. (2013-09-17) BBC News - Neal Stephenson on tall towers and NSA cyber-spies Template:Webarchive. Bbc.co.uk. Retrieved on 2014-01-14.
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  26. Famous Kickstarter Turns Into Complete Disaster Template:Webarchive. Kotaku.com. Retrieved on 2014-01-14.
  27. THUD: Development Of Neal Stephenson’s CLANG Halted Template:Webarchive. Rock, Paper, Shotgun. Retrieved on 2014-01-14.
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