CP System II: Difference between revisions
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{{Short description| | {{Short description|Arcade system board developed by Capcom}} | ||
{{About|the arcade system board|the enzyme|carbamoyl phosphate synthetase II }} | |||
{{Use mdy dates|date=August 2025}} | |||
{{Infobox information appliance | {{Infobox information appliance | ||
| name = CP System II | | name = CP System II | ||
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}} | }} | ||
The {{nihongo|'''CP System II'''|CPシステムII|CP shisutemu 2}}, also known as '''Capcom Play System 2'''<ref>{{cite book |title=Piracy of Intellectual Property on Peer-to-peer Networks |date=September 26, 2002 |publisher=[[U.S. Government Printing Office]] |isbn=978-0-16-069280-2 |page=141 |url=https://books.google.com/books?id=PglmV7hxSbEC&pg=PA141}}</ref> or '''CPS-2''', is an [[arcade system board]] that was the successor to [[Capcom]]'s [[CP System]], [[CP System Dash]] and [[Capcom Power System Changer]] arcade hardware. It was first used in 1993 for ''[[Super Street Fighter II]]'' and was succeeded by the [[CP System III]] hardware in [[1996 in video gaming|1996]], of which the CPS-2 would outlive by over four years. New releases for the system were produced until the end of 2003, ending with ''[[Hyper Street Fighter II]]''. Technical support for the CPS-2 ended on February 28, 2019.<ref name="csend2" /> | The {{nihongo|'''CP System II'''|CPシステムII|CP shisutemu 2}}, also known as '''Capcom Play System 2'''<ref>{{cite book |title=Piracy of Intellectual Property on Peer-to-peer Networks |date=September 26, 2002 |publisher=[[U.S. Government Printing Office]] |isbn=978-0-16-069280-2 |page=141 |url=https://books.google.com/books?id=PglmV7hxSbEC&pg=PA141}}</ref> or '''CPS-2''' for short, is an [[arcade system board]] that was the successor to [[Capcom]]'s [[CP System]], [[CP System Dash]] and [[Capcom Power System Changer]] arcade hardware. It was first used in 1993 for ''[[Super Street Fighter II]]'' and was succeeded by the [[CP System III]] hardware in [[1996 in video gaming|1996]], of which the CPS-2 would outlive by over four years. New releases for the system were produced until the end of 2003, ending with ''[[Hyper Street Fighter II]]''. Technical support for the CPS-2 ended on February 28, 2019.<ref name="csend2" /> | ||
Like its predecessor, games can be exchanged without altering the core hardware. The CP System II uses separate [[daughterboard]]s enclosed in plastic cases to store both the games and the main board on, which are then put together so that the games can be played. Unlike its predecessor, however, games are [[Encryption|encrypted]], and must be decrypted via a decryption key stored on the main board's battery-backed memory to run them. | Like its predecessor, games can be exchanged without altering the core hardware. The CP System II uses separate [[daughterboard]]s enclosed in plastic cases to store both the games and the main board on, which are then put together so that the games can be played. Unlike its predecessor, however, games are [[Encryption|encrypted]], and must be decrypted via a decryption key stored on the main board's battery-backed memory to run them. | ||
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*Dimensions (A+B board pair): 40 x 27 x 8 cm | *Dimensions (A+B board pair): 40 x 27 x 8 cm | ||
==List of games ( | ==List of games (41 games) == | ||
<!-- To edit the text of this article, skip past the table. --><!-- Dates given are the earliest possible dates shown in the game's bootup screen, any region. --><!-- There are rumors of a CPS-2 version of Pnickies ぷにっきいず and a prototype called Galum Pa! ぐるんぱ but they are not listed due to the lack of concrete information --> | <!-- To edit the text of this article, skip past the table. --><!-- Dates given are the earliest possible dates shown in the game's bootup screen, any region. --> | ||
<!-- There are rumors of a CPS-2 version of Pnickies ぷにっきいず and a prototype called Galum Pa! ぐるんぱ but they are not listed due to the lack of concrete information --> | |||
{| class="wikitable sortable" style="width:auto" | {| class="wikitable sortable" style="width:auto" | ||
|- | |- | ||
| Line 103: | Line 106: | ||
|- | |- | ||
| ''[[Super Street Fighter II|Super Street Fighter II: The New Challengers]]''<br />''[[Super Street Fighter II|Super Street Fighter II: Tournament Battle]]'' | | ''[[Super Street Fighter II|Super Street Fighter II: The New Challengers]]''<br />''[[Super Street Fighter II|Super Street Fighter II: Tournament Battle]]'' | ||
| 1993 | | September 9, 1993 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Super Street Fighter II''<br/>{{nihongo||スーパーストリートファイターII}} | | ''Super Street Fighter II''<br/>{{nihongo||スーパーストリートファイターII}} | ||
| Line 109: | Line 112: | ||
|- | |- | ||
| ''[[Eco Fighters]]'' | | ''[[Eco Fighters]]'' | ||
| 1993 | | December 12, 1993 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Ultimate Ecology''<br/>{{nihongo||アルティミットエコロジー}} | | ''Ultimate Ecology''<br/>{{nihongo||アルティミットエコロジー}} | ||
| Line 115: | Line 118: | ||
|- | |- | ||
| ''[[Dungeons & Dragons: Tower of Doom]]'' | | ''[[Dungeons & Dragons: Tower of Doom]]'' | ||
| 1994 | | January 13, 1994 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Dungeons & Dragons: Tower of Doom''<br/>{{nihongo||ダンジョンズ&ドラゴンズ タワーオブドゥーム}} | | ''Dungeons & Dragons: Tower of Doom''<br/>{{nihongo||ダンジョンズ&ドラゴンズ タワーオブドゥーム}} | ||
| Line 121: | Line 124: | ||
|- | |- | ||
| ''[[Super Street Fighter II Turbo]]'' | | ''[[Super Street Fighter II Turbo]]'' | ||
| 1994 | | February 23, 1994 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Super Street Fighter II X: Grand Master Challenge''<br/>{{nihongo||スーパーストリートファイターIIX}} | | ''Super Street Fighter II X: Grand Master Challenge''<br/>{{nihongo||スーパーストリートファイターIIX}} | ||
| Line 127: | Line 130: | ||
|- | |- | ||
| ''[[Alien vs. Predator (arcade game)|Alien vs. Predator]]'' | | ''[[Alien vs. Predator (arcade game)|Alien vs. Predator]]'' | ||
| 1994 | | May 20, 1994 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Alien VS Predator''<br/>{{nihongo||エイリアンVSプレデター}} | | ''Alien VS Predator''<br/>{{nihongo||エイリアンVSプレデター}} | ||
| Line 133: | Line 136: | ||
|- | |- | ||
| ''[[Darkstalkers: The Night Warriors]]'' | | ''[[Darkstalkers: The Night Warriors]]'' | ||
| 1994 | | July 5, 1994 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Vampire: The Night Warriors''<br/>{{nihongo||ヴァンパイア -The Night Warriors-}} | | ''Vampire: The Night Warriors''<br/>{{nihongo||ヴァンパイア -The Night Warriors-}} | ||
| Line 139: | Line 142: | ||
|- | |- | ||
| ''[[Saturday Night Slam Masters|Ring of Destruction: Slammasters II]]'' | | ''[[Saturday Night Slam Masters|Ring of Destruction: Slammasters II]]'' | ||
| 1994 | | August 8, 1994 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Super Muscle Bomber: The International Blowout''<br/>{{nihongo||スーパーマッスルボマー -THE INTERNATIONAL BLOWOUT-}} | | ''Super Muscle Bomber: The International Blowout''<br/>{{nihongo||スーパーマッスルボマー -THE INTERNATIONAL BLOWOUT-}} | ||
| Line 145: | Line 148: | ||
|- | |- | ||
| ''[[Armored Warriors]]'' | | ''[[Armored Warriors]]'' | ||
| 1994 | | September 16, 1994 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Powered Gear: Strategic Variant Armor Equipment''<br/>{{nihongo||パワードギア -STRATEGIC VARIANT ARMOR EQUIPMENT-}} | | ''Powered Gear: Strategic Variant Armor Equipment''<br/>{{nihongo||パワードギア -STRATEGIC VARIANT ARMOR EQUIPMENT-}} | ||
| Line 151: | Line 154: | ||
|- | |- | ||
| ''[[X-Men: Children of the Atom (video game)|X-Men: Children of the Atom]]'' | | ''[[X-Men: Children of the Atom (video game)|X-Men: Children of the Atom]]'' | ||
| 1994 | | December 8, 1994 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''X-Men: Children of the Atom''<br/>{{nihongo||(X-MEN Children of The Atom)}} | | ''X-Men: Children of the Atom''<br/>{{nihongo||(X-MEN Children of The Atom)}} | ||
| Line 157: | Line 160: | ||
|- | |- | ||
| ''[[Night Warriors: Darkstalkers' Revenge]]'' | | ''[[Night Warriors: Darkstalkers' Revenge]]'' | ||
| 1995 | | March 2, 1995 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Vampire Hunter: Darkstalkers' Revenge''<br/>{{nihongo||ヴァンパイアハンター -Darkstalkers' Revenge-}} | | ''Vampire Hunter: Darkstalkers' Revenge''<br/>{{nihongo||ヴァンパイアハンター -Darkstalkers' Revenge-}} | ||
| [[fighting game|Head-to-Head Fighting Game]] | | [[fighting game|Head-to-Head Fighting Game]] | ||
|- | |- | ||
| ''[[Cyberbots: | | ''[[Cyberbots: Fullmetal Madness]]'' | ||
| 1995 | | April 20, 1995 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Cyberbots: Full Metal Madness''<br/>{{nihongo||サイバーボッツ -FULL METAL MADNESS-}} | | ''Cyberbots: Full Metal Madness''<br/>{{nihongo||サイバーボッツ -FULL METAL MADNESS-}} | ||
| Line 169: | Line 172: | ||
|- | |- | ||
| ''[[Street Fighter Alpha]]'' | | ''[[Street Fighter Alpha]]'' | ||
| 1995 | | June 5, 1995 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Street Fighter Zero''<br/>{{nihongo||ストリートファイターZERO}} | | ''Street Fighter Zero''<br/>{{nihongo||ストリートファイターZERO}} | ||
| Line 175: | Line 178: | ||
|- | |- | ||
| ''[[Mega Man: The Power Battle]]'' | | ''[[Mega Man: The Power Battle]]'' | ||
| 1995 | | September 22, 1995 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Rockman: The Power Battle''<br/>{{nihongo||ロックマン ザ・パワーバトル}} | | ''Rockman: The Power Battle''<br/>{{nihongo||ロックマン ザ・パワーバトル}} | ||
| Line 181: | Line 184: | ||
|- | |- | ||
| ''[[Marvel Super Heroes (video game)|Marvel Super Heroes]]'' | | ''[[Marvel Super Heroes (video game)|Marvel Super Heroes]]'' | ||
| 1995 | | October 24, 1995 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Marvel Super Heroes'' | | ''Marvel Super Heroes'' | ||
| Line 187: | Line 190: | ||
|- | |- | ||
| ''[[19XX: The War Against Destiny]]'' | | ''[[19XX: The War Against Destiny]]'' | ||
| 1995 | | December 7, 1995 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''19XX The War Against Destiny'' | | ''19XX The War Against Destiny'' | ||
| Line 193: | Line 196: | ||
|- | |- | ||
| ''[[Dungeons & Dragons: Shadow over Mystara]]'' | | ''[[Dungeons & Dragons: Shadow over Mystara]]'' | ||
| 1996 | | February 6, 1996 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Dungeons & Dragons: Shadow over Mystara''<br/>{{nihongo||ダンジョンズ&ドラゴンズ シャドーオーバーミスタラ}} | | ''Dungeons & Dragons: Shadow over Mystara''<br/>{{nihongo||ダンジョンズ&ドラゴンズ シャドーオーバーミスタラ}} | ||
| Line 199: | Line 202: | ||
|- | |- | ||
| ''[[Street Fighter Alpha 2]]'' | | ''[[Street Fighter Alpha 2]]'' | ||
| 1996 | | February 27, 1996 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Street Fighter Zero 2''<br/>{{nihongo||ストリートファイターZERO2}} | | ''Street Fighter Zero 2''<br/>{{nihongo||ストリートファイターZERO2}} | ||
| Line 205: | Line 208: | ||
|- | |- | ||
| ''[[Super Puzzle Fighter II Turbo]]'' | | ''[[Super Puzzle Fighter II Turbo]]'' | ||
| 1996 | | May 29, 1996 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Super Puzzle Fighter II X''<br/>{{nihongo||スーパーパズルファイターIIX}} | | ''Super Puzzle Fighter II X''<br/>{{nihongo||スーパーパズルファイターIIX}} | ||
| Line 211: | Line 214: | ||
|- | |- | ||
| ''[[Mega Man 2: The Power Fighters]]'' | | ''[[Mega Man 2: The Power Fighters]]'' | ||
| 1996 | | July 8, 1996 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Rockman 2: The Power Fighters''<br/>{{nihongo||ロックマン2 ザ・パワーファイターズ}} | | ''Rockman 2: The Power Fighters''<br/>{{nihongo||ロックマン2 ザ・パワーファイターズ}} | ||
| Line 217: | Line 220: | ||
|- | |- | ||
| ''[[Street Fighter Alpha 2#Arcade|Street Fighter Alpha 2 Gold]]'' | | ''[[Street Fighter Alpha 2#Arcade|Street Fighter Alpha 2 Gold]]'' | ||
| 1996 | | August 5, 1996 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Street Fighter Zero 2 Alpha''<br/>{{nihongo||ストリートファイターZERO2 ALPHA}} | | ''Street Fighter Zero 2 Alpha''<br/>{{nihongo||ストリートファイターZERO2 ALPHA}} | ||
| Line 223: | Line 226: | ||
|- | |- | ||
| ''[[Quiz Nanairo Dreams|Quiz Nanairo Dreams: Nijiirochō no Kiseki]]'' | | ''[[Quiz Nanairo Dreams|Quiz Nanairo Dreams: Nijiirochō no Kiseki]]'' | ||
| 1996 | | August 26, 1996 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Quiz Nanairo Dreams: Nijiirochō no Kiseki''<br/>{{nihongo||クイズなないろDREAMS 虹色町の奇跡}} | | ''Quiz Nanairo Dreams: Nijiirochō no Kiseki''<br/>{{nihongo||クイズなないろDREAMS 虹色町の奇跡}} | ||
| Line 229: | Line 232: | ||
|- | |- | ||
| ''[[X-Men vs. Street Fighter]]'' | | ''[[X-Men vs. Street Fighter]]'' | ||
| 1996 | | September 9, 1996 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''X-Men vs. Street Fighter'' | | ''X-Men vs. Street Fighter'' | ||
| Line 235: | Line 238: | ||
|- | |- | ||
| ''[[Battle Circuit]]'' | | ''[[Battle Circuit]]'' | ||
| 1997 | | March 19, 1997 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Battle Circuit''<br/>{{nihongo||バトルサーキット}} | | ''Battle Circuit''<br/>{{nihongo||バトルサーキット}} | ||
| [[Beat 'em up]] | | [[Beat 'em up]] | ||
|- | |- | ||
| ''[[ | | ''[[Vampire Savior]]'' | ||
| 1997 | | May 19, 1997 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Vampire Savior: The Lord of Vampire''<br/>{{nihongo||ヴァンパイアセイヴァー -The Lord of Vampire-}} | | ''Vampire Savior: The Lord of Vampire''<br/>{{nihongo||ヴァンパイアセイヴァー -The Lord of Vampire-}} | ||
| Line 247: | Line 250: | ||
|- | |- | ||
| ''[[Marvel Super Heroes vs. Street Fighter]]'' | | ''[[Marvel Super Heroes vs. Street Fighter]]'' | ||
| 1997 | | June 20, 1997 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Marvel Super Heroes vs. Street Fighter'' | | ''Marvel Super Heroes vs. Street Fighter'' | ||
| Line 253: | Line 256: | ||
|- | |- | ||
| ''[[Capcom Sports Club]]'' | | ''[[Capcom Sports Club]]'' | ||
| 1997 | | July 22, 1997 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Capcom Sports Club''<br/>{{nihongo||カプコンスポーツクラブ}} | | ''Capcom Sports Club''<br/>{{nihongo||カプコンスポーツクラブ}} | ||
| Line 259: | Line 262: | ||
|- | |- | ||
| ''[[Super Gem Fighter Mini Mix]]'' | | ''[[Super Gem Fighter Mini Mix]]'' | ||
| 1997 | | September 4, 1997 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Pocket Fighter''<br/>{{nihongo||ポケットファイター}} | | ''Pocket Fighter''<br/>{{nihongo||ポケットファイター}} | ||
| [[fighting game|Head-to-Head Fighting Game]] | | [[fighting game|Head-to-Head Fighting Game]] | ||
|- | |- | ||
| ''[[ | | ''[[Vampire Hunter 2: Darkstalkers' Revenge]]'' | ||
| 1997 | | September 13, 1997 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Vampire Hunter 2: Darkstalkers' Revenge''<br/>{{nihongo||ヴァンパイアハンター2 -Darkstalkers' Revenge-}} | | ''Vampire Hunter 2: Darkstalkers' Revenge''<br/>{{nihongo||ヴァンパイアハンター2 -Darkstalkers' Revenge-}} | ||
| [[fighting game|Head-to-Head Fighting Game]] | | [[fighting game|Head-to-Head Fighting Game]] | ||
|- | |- | ||
| ''[[ | | ''[[Vampire Savior 2: The Lord of Vampire]]'' | ||
| 1997 | | September 13, 1997 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Vampire Savior 2: The Lord of Vampire''<br/>{{nihongo||ヴァンパイアセイヴァー2 -The Lord of Vampire-}} | | ''Vampire Savior 2: The Lord of Vampire''<br/>{{nihongo||ヴァンパイアセイヴァー2 -The Lord of Vampire-}} | ||
| Line 277: | Line 280: | ||
|- | |- | ||
| ''[[Marvel vs. Capcom: Clash of Super Heroes]]'' | | ''[[Marvel vs. Capcom: Clash of Super Heroes]]'' | ||
| 1998 | | January 12, 1998 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Marvel vs. Capcom: Clash of Super Heroes'' | | ''Marvel vs. Capcom: Clash of Super Heroes'' | ||
| Line 283: | Line 286: | ||
|- | |- | ||
| ''[[Street Fighter Alpha 3]]'' | | ''[[Street Fighter Alpha 3]]'' | ||
| 1998 | | June 29, 1998 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Street Fighter Zero 3''<br/>{{nihongo||ストリートファイターZERO3}} | | ''Street Fighter Zero 3''<br/>{{nihongo||ストリートファイターZERO3}} | ||
| Line 289: | Line 292: | ||
|- | |- | ||
| ''[[Giga Wing]]'' | | ''[[Giga Wing]]'' | ||
| 1999 | | February 22, 1999 | ||
| [[Takumi Corporation|Takumi]] | | [[Takumi Corporation|Takumi]] | ||
| ''Giga Wing''<br/>{{nihongo||ギガウイング}} | | ''Giga Wing''<br/>{{nihongo||ギガウイング}} | ||
| Line 295: | Line 298: | ||
|- | |- | ||
| ''[[Jyangokushi: Haō no Saihai]]'' | | ''[[Jyangokushi: Haō no Saihai]]'' | ||
| 1999 | | May 27, 1999 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Jyangokushi: Haō no Saihai''<br/>{{nihongo||雀國志 覇王の采牌}} | | ''Jyangokushi: Haō no Saihai''<br/>{{nihongo||雀國志 覇王の采牌}} | ||
| Line 301: | Line 304: | ||
|- | |- | ||
| ''[[Dimahoo]]'' | | ''[[Dimahoo]]'' | ||
| 2000 | | January 21, 2000 | ||
| [[Eighting|Eighting/Raizing]] | | [[Eighting|Eighting/Raizing]] | ||
| ''Great Mahō Daisakusen''<br/>{{nihongo||グレート魔法大作戦}} | | ''Great Mahō Daisakusen''<br/>{{nihongo||グレート魔法大作戦}} | ||
| Line 307: | Line 310: | ||
|- | |- | ||
| ''[[Mars Matrix: Hyper Solid Shooting]]'' | | ''[[Mars Matrix: Hyper Solid Shooting]]'' | ||
| 2000 | | April 12, 2000 | ||
| [[Takumi Corporation|Takumi]] | | [[Takumi Corporation|Takumi]] | ||
| ''Mars Matrix''<br/>{{nihongo||マーズマトリックス}} | | ''Mars Matrix''<br/>{{nihongo||マーズマトリックス}} | ||
| Line 313: | Line 316: | ||
|- | |- | ||
| ''[[1944: The Loop Master]]'' | | ''[[1944: The Loop Master]]'' | ||
| 2000 | | June 20, 2000 | ||
| [[Eighting/Raizing]] | | [[Eighting/Raizing]] | ||
| ''1944 The Loop Master'' | | ''1944 The Loop Master'' | ||
| Line 319: | Line 322: | ||
|- | |- | ||
| ''[[Mighty! Pang]]'' | | ''[[Mighty! Pang]]'' | ||
| 2000 | | October 10, 2000 | ||
| [[Mitchell Corporation|Mitchell]] | | [[Mitchell Corporation|Mitchell]] | ||
| ''Mighty Pang''<br/>{{nihongo||マイティ・パン}} | | ''Mighty Pang''<br/>{{nihongo||マイティ・パン}} | ||
| Line 325: | Line 328: | ||
|- | |- | ||
| ''[[Progear]]'' | | ''[[Progear]]'' | ||
| 2001 | | January 17, 2001 | ||
| [[Cave (company)|Cave]] | | [[Cave (company)|Cave]] | ||
| ''Progear no Arashi''<br/>{{nihongo||プロギアの嵐}} | | ''Progear no Arashi''<br/>{{nihongo||プロギアの嵐}} | ||
| Line 331: | Line 334: | ||
|- | |- | ||
| ''[[Puzz Loop 2]]'' | | ''[[Puzz Loop 2]]'' | ||
| 2001 | | February 5, 2001 | ||
| [[Mitchell Corporation|Mitchell]] | | [[Mitchell Corporation|Mitchell]] | ||
| ''Puzz Loop 2''<br/>{{nihongo||パズループ2}} | | ''Puzz Loop 2''<br/>{{nihongo||パズループ2}} | ||
| Line 337: | Line 340: | ||
|- | |- | ||
| ''[[Janpai Puzzle Chōkō]]'' | | ''[[Janpai Puzzle Chōkō]]'' | ||
| 2001 | | August 20, 2001 | ||
| [[Mitchell Corporation|Mitchell]] | | [[Mitchell Corporation|Mitchell]] | ||
| ''Janpai Puzzle Chōkō''<br/>{{nihongo||雀牌パズル 長江}} | | ''Janpai Puzzle Chōkō''<br/>{{nihongo||雀牌パズル 長江}} | ||
| Line 343: | Line 346: | ||
|- | |- | ||
| ''[[Hyper Street Fighter II|Hyper Street Fighter II: The Anniversary Edition]]'' | | ''[[Hyper Street Fighter II|Hyper Street Fighter II: The Anniversary Edition]]'' | ||
| 2003 | | December 22, 2003 | ||
| [[Capcom]] | | [[Capcom]] | ||
| ''Hyper Street Fighter II''<br/>{{nihongo||ハイパーストリートファイターII}} | | ''Hyper Street Fighter II''<br/>{{nihongo||ハイパーストリートファイターII}} | ||
| Line 362: | Line 365: | ||
* [http://www.system16.com/hardware.php?id=795 CPS-2 at System 16 - The Arcade Museum] | * [http://www.system16.com/hardware.php?id=795 CPS-2 at System 16 - The Arcade Museum] | ||
* [http://www.jammaparts.com/keystonemod.htm CPS-2 Keystone Suicide Battery Retainer Mod - JAMMAPARTS.COM] {{Webarchive|url=https://web.archive.org/web/20110719102524/http://www.jammaparts.com/keystonemod.htm |date=2011-07-19 }} | * [http://www.jammaparts.com/keystonemod.htm CPS-2 Keystone Suicide Battery Retainer Mod - JAMMAPARTS.COM] {{Webarchive|url=https://web.archive.org/web/20110719102524/http://www.jammaparts.com/keystonemod.htm |date=2011-07-19 }} | ||
* [http://www.uvlist.net/groups/compare/cps1-hw,cps2-hw,cps3-hw ''CPS-1, CPS-2 and CPS-3 releases comparison''] | * [http://www.uvlist.net/groups/compare/cps1-hw,cps2-hw,cps3-hw ''CPS-1, CPS-2 and CPS-3 releases comparison at UVL''] | ||
* [https://www.retrostic.com/roms/cps-2 Full list of CP System II ROMs] | |||
[[Category:Capcom arcade system boards]] | [[Category:Capcom arcade system boards]] | ||
Latest revision as of 19:58, 9 December 2025
Template:Short description Script error: No such module "about". Template:Use mdy dates Template:Infobox information appliance
The Script error: No such module "Nihongo"., also known as Capcom Play System 2[1] or CPS-2 for short, is an arcade system board that was the successor to Capcom's CP System, CP System Dash and Capcom Power System Changer arcade hardware. It was first used in 1993 for Super Street Fighter II and was succeeded by the CP System III hardware in 1996, of which the CPS-2 would outlive by over four years. New releases for the system were produced until the end of 2003, ending with Hyper Street Fighter II. Technical support for the CPS-2 ended on February 28, 2019.[2]
Like its predecessor, games can be exchanged without altering the core hardware. The CP System II uses separate daughterboards enclosed in plastic cases to store both the games and the main board on, which are then put together so that the games can be played. Unlike its predecessor, however, games are encrypted, and must be decrypted via a decryption key stored on the main board's battery-backed memory to run them.
History
Capcom announced the development of the CP System II (or CPS-2) in 1990. They had planned to complete and release the CP System II hardware in 18 months. They also originally had plans for the system to be capable of 3D graphics.[3]
The earlier Capcom system board, the original CP System (or CPS-1), while successful, was very vulnerable to bootleggers making unauthorized copies of games. In order to rectify the situation, Capcom took the CP System hardware (with QSound) with minimal changes and employed encryption on the program ROMs to prevent software piracy. Due to the encryption, the system was never bootlegged until unencrypted program data became available.Script error: No such module "Unsubst".
The CP System II consists of two separate parts; the A board, which connects to the JAMMA harness and contains components common between all CP System II games, and the B board, which contains the game itself. The relationship between the A and B board is very similar to that between a home video game console and cartridge. CP System II A and B boards are color-coded by region, and each board can only be used with its same-colored mate. The exception to this is that the blue and green boards can be used together.Script error: No such module "Unsubst".
The B boards hold battery-backed memory containing decryption keys needed for the games to run. As time passes, these batteries lose their charge and the games stop functioning, because the CPU cannot execute any code without the decryption keys. This is generally referred to as a "suicide battery". It is possible to bypass the original battery and swap it out with a new one[4] in-circuit, but this must be done before the original falls below 2V or the keys will be lost. Consequently, the board would just simply die, even if used legally it would not play after a finite amount of time unless a fee was paid to Capcom to replace it.
Due to the heavy encryption, it was believed for a long time that CP System II emulation was next to impossible. However, in January 2001, the CPS-2 Shock group[5] was able to obtain unencrypted program data by hacking into the hardware, which they distributed as XOR difference tables to produce the unencrypted data from the original ROM images, making emulation possible, as well as restoring cartridges that had been erased because of the suicide system.
In January 2007, the encryption method was fully reverse-engineered by Andreas Naive (Template:Webarchive[6]) and Nicola Salmoria. It has been determined that the encryption employs two four-round Feistel ciphers with a 64-bit key.[7][8] The algorithm was thereafter implemented in this state for all known CPS-2 games in MAME.
In April 2016, Eduardo Cruz, Artemio Urbina and Ian Court announced the successful reverse engineering of Capcom's CP System II security programming, enabling the clean "de-suicide" and restoration of any dead games without hardware modifications.[9][10]
Capcom ceased manufacturing the CP System II hardware on December 22, 2003, with Hyper Street Fighter II being the final game released for the hardware. Capcom ended most of the technical support for the hardware and its games on March 31, 2015.[11] Battery replacements ended on February 28, 2019,[2] ending all official support of the CP System II hardware and software.
Region colors
| Region | Case | Version screen |
|---|---|---|
| Japan | Green plastic | White text |
| U.S.A. | Blue plastic | Red text |
| Euro/Etc./World | Blue plastic | Blue text |
| Asia | Grey plastic | Yellow text |
| Hispanic | Orange plastic | Green text |
| Brazil | Orange plastic | Magenta text |
| Oceania | Blue plastic | Orange text |
| Rental (any of above) | Yellow plastic | (Any of above) |
| (Any of above) | Black metal "all-in-one" | (Any of above) |
Technical specifications
Script error: No such module "Labelled list hatnote".
- CPU:[12]
- Capcom custom chipset:[12]
- GPU: CPS-A & CPS-B Graphics Processors @ 16 MHz (same as CPS-1)
- Sound chip: Lucent DL-1425 Q1 QSound DSP16A Processor @ 4 MHz
- DRAM Refresh Controller: DL-2227
- I/O Controller: DL-1123
- Display:
- Colors:
- RAM: 1328 KB (1 MB FPM DRAM, 304 KB SRAM)
- Maximum ROM capacity: 322 Mbit[13] (40.25 MB)
- Dimensions (A+B board pair): 40 x 27 x 8 cm
List of games (41 games)
| English title | Release date | Developer | Japanese title | Genre |
|---|---|---|---|---|
| Super Street Fighter II: The New Challengers Super Street Fighter II: Tournament Battle |
September 9, 1993 | Capcom | Super Street Fighter II Script error: No such module "Nihongo". |
Head-to-Head Fighting Game |
| Eco Fighters | December 12, 1993 | Capcom | Ultimate Ecology Script error: No such module "Nihongo". |
Shoot 'em up |
| Dungeons & Dragons: Tower of Doom | January 13, 1994 | Capcom | Dungeons & Dragons: Tower of Doom Script error: No such module "Nihongo". |
Beat 'em up |
| Super Street Fighter II Turbo | February 23, 1994 | Capcom | Super Street Fighter II X: Grand Master Challenge Script error: No such module "Nihongo". |
Head-to-Head Fighting Game |
| Alien vs. Predator | May 20, 1994 | Capcom | Alien VS Predator Script error: No such module "Nihongo". |
Beat 'em up |
| Darkstalkers: The Night Warriors | July 5, 1994 | Capcom | Vampire: The Night Warriors Script error: No such module "Nihongo". |
Head-to-Head Fighting Game |
| Ring of Destruction: Slammasters II | August 8, 1994 | Capcom | Super Muscle Bomber: The International Blowout Script error: No such module "Nihongo". |
Head-to-Head Fighting Game |
| Armored Warriors | September 16, 1994 | Capcom | Powered Gear: Strategic Variant Armor Equipment Script error: No such module "Nihongo". |
Beat 'em up |
| X-Men: Children of the Atom | December 8, 1994 | Capcom | X-Men: Children of the Atom Script error: No such module "Nihongo". |
Head-to-Head Fighting Game |
| Night Warriors: Darkstalkers' Revenge | March 2, 1995 | Capcom | Vampire Hunter: Darkstalkers' Revenge Script error: No such module "Nihongo". |
Head-to-Head Fighting Game |
| Cyberbots: Fullmetal Madness | April 20, 1995 | Capcom | Cyberbots: Full Metal Madness Script error: No such module "Nihongo". |
Head-to-Head Fighting Game |
| Street Fighter Alpha | June 5, 1995 | Capcom | Street Fighter Zero Script error: No such module "Nihongo". |
Head-to-Head Fighting Game |
| Mega Man: The Power Battle | September 22, 1995 | Capcom | Rockman: The Power Battle Script error: No such module "Nihongo". |
Fighting game |
| Marvel Super Heroes | October 24, 1995 | Capcom | Marvel Super Heroes | Head-to-Head Fighting Game |
| 19XX: The War Against Destiny | December 7, 1995 | Capcom | 19XX The War Against Destiny | Shoot 'em up |
| Dungeons & Dragons: Shadow over Mystara | February 6, 1996 | Capcom | Dungeons & Dragons: Shadow over Mystara Script error: No such module "Nihongo". |
Beat 'em up |
| Street Fighter Alpha 2 | February 27, 1996 | Capcom | Street Fighter Zero 2 Script error: No such module "Nihongo". |
Head-to-Head Fighting Game |
| Super Puzzle Fighter II Turbo | May 29, 1996 | Capcom | Super Puzzle Fighter II X Script error: No such module "Nihongo". |
Puzzle game |
| Mega Man 2: The Power Fighters | July 8, 1996 | Capcom | Rockman 2: The Power Fighters Script error: No such module "Nihongo". |
Fighting game |
| Street Fighter Alpha 2 Gold | August 5, 1996 | Capcom | Street Fighter Zero 2 Alpha Script error: No such module "Nihongo". |
Head-to-Head Fighting Game |
| Quiz Nanairo Dreams: Nijiirochō no Kiseki | August 26, 1996 | Capcom | Quiz Nanairo Dreams: Nijiirochō no Kiseki Script error: No such module "Nihongo". |
Quiz game |
| X-Men vs. Street Fighter | September 9, 1996 | Capcom | X-Men vs. Street Fighter | Head-to-Head Fighting Game |
| Battle Circuit | March 19, 1997 | Capcom | Battle Circuit Script error: No such module "Nihongo". |
Beat 'em up |
| Vampire Savior | May 19, 1997 | Capcom | Vampire Savior: The Lord of Vampire Script error: No such module "Nihongo". |
Head-to-Head Fighting Game |
| Marvel Super Heroes vs. Street Fighter | June 20, 1997 | Capcom | Marvel Super Heroes vs. Street Fighter | Head-to-Head Fighting Game |
| Capcom Sports Club | July 22, 1997 | Capcom | Capcom Sports Club Script error: No such module "Nihongo". |
Sports game |
| Super Gem Fighter Mini Mix | September 4, 1997 | Capcom | Pocket Fighter Script error: No such module "Nihongo". |
Head-to-Head Fighting Game |
| Vampire Hunter 2: Darkstalkers' Revenge | September 13, 1997 | Capcom | Vampire Hunter 2: Darkstalkers' Revenge Script error: No such module "Nihongo". |
Head-to-Head Fighting Game |
| Vampire Savior 2: The Lord of Vampire | September 13, 1997 | Capcom | Vampire Savior 2: The Lord of Vampire Script error: No such module "Nihongo". |
Head-to-Head Fighting Game |
| Marvel vs. Capcom: Clash of Super Heroes | January 12, 1998 | Capcom | Marvel vs. Capcom: Clash of Super Heroes | Head-to-Head Fighting Game |
| Street Fighter Alpha 3 | June 29, 1998 | Capcom | Street Fighter Zero 3 Script error: No such module "Nihongo". |
Head-to-Head Fighting Game |
| Giga Wing | February 22, 1999 | Takumi | Giga Wing Script error: No such module "Nihongo". |
Shoot 'em up |
| Jyangokushi: Haō no Saihai | May 27, 1999 | Capcom | Jyangokushi: Haō no Saihai Script error: No such module "Nihongo". |
Puzzle game |
| Dimahoo | January 21, 2000 | Eighting/Raizing | Great Mahō Daisakusen Script error: No such module "Nihongo". |
Shoot 'em up |
| Mars Matrix: Hyper Solid Shooting | April 12, 2000 | Takumi | Mars Matrix Script error: No such module "Nihongo". |
Shoot 'em up |
| 1944: The Loop Master | June 20, 2000 | Eighting/Raizing | 1944 The Loop Master | Shoot 'em up |
| Mighty! Pang | October 10, 2000 | Mitchell | Mighty Pang Script error: No such module "Nihongo". |
Platformer |
| Progear | January 17, 2001 | Cave | Progear no Arashi Script error: No such module "Nihongo". |
Shoot 'em up |
| Puzz Loop 2 | February 5, 2001 | Mitchell | Puzz Loop 2 Script error: No such module "Nihongo". |
Puzzle game |
| Janpai Puzzle Chōkō | August 20, 2001 | Mitchell | Janpai Puzzle Chōkō Script error: No such module "Nihongo". |
Puzzle game |
| Hyper Street Fighter II: The Anniversary Edition | December 22, 2003 | Capcom | Hyper Street Fighter II Script error: No such module "Nihongo". |
Head-to-Head Fighting Game |
See also
References
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- ↑ Script error: No such module "citation/CS1".
- ↑ a b Script error: No such module "citation/CS1".
- ↑ Script error: No such module "Citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ MAME source - cps2crypt.cpp
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ a b c d e f Script error: No such module "citation/CS1".
- ↑ a b c d e f Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
- ↑ Script error: No such module "citation/CS1".
Script error: No such module "Check for unknown parameters".