Alphabet Synthesis Machine: Difference between revisions
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{{Short description|Interactive digital artwork by Golan Levin (et al.)}} | |||
[[File:Character produced by Golan Levin's Alphabet Synthesis Machine.gif|thumb|A character produced by the Alphabet Synthesis Machine]] | [[File:Character produced by Golan Levin's Alphabet Synthesis Machine.gif|thumb|A character produced by the Alphabet Synthesis Machine]] | ||
The '''Alphabet Synthesis Machine''' (2002) is a work of [[interactive art]] which makes use of [[genetic algorithm]]s to "evolve" a set of glyphs similar in appearance to a real-world alphabet. Users create initial glyphs and the program takes over. As the creators of the project put it, their goal was "to bring about the specific feeling of semi-sense one experiences when one recognizes—- but cannot read—- the unfamiliar writing of another culture."<ref>{{cite web | url=http://www.alphabetsynthesis.com/#background | title=Alphabet Synthesis | Explanation and blogging about various features to those who are curious about alphabetic synthesis }}</ref> The project was developed by [[Golan Levin]], a new-media artist, in collaboration with [[Cassidy Curtis]]<ref>{{Cite magazine|url=https://www.wired.com/culture/lifestyle/news/2003/12/61720?currentPage=2|title=Digging Down Deep for Graffiti|magazine=Wired|last1=Shachtman|first1=Noah}}</ref> and [[Jonathan Feinberg]]. | The '''Alphabet Synthesis Machine''' (2002) is a work of [[interactive art]] which makes use of [[genetic algorithm]]s to "evolve" a set of glyphs similar in appearance to a real-world alphabet. Users create initial glyphs and the program takes over. As the creators of the project put it, their goal was "to bring about the specific feeling of semi-sense one experiences when one recognizes—- but cannot read—- the unfamiliar writing of another culture."<ref>{{cite web | url=http://www.alphabetsynthesis.com/#background | title=Alphabet Synthesis | Explanation and blogging about various features to those who are curious about alphabetic synthesis }}</ref> The project was developed by [[Golan Levin]], a new-media artist, in collaboration with [[Cassidy Curtis]]<ref>{{Cite magazine|url=https://www.wired.com/culture/lifestyle/news/2003/12/61720?currentPage=2|title=Digging Down Deep for Graffiti|magazine=Wired|last1=Shachtman|first1=Noah}}</ref> and [[Jonathan Feinberg]]. | ||
Latest revision as of 08:09, 13 November 2025
The Alphabet Synthesis Machine (2002) is a work of interactive art which makes use of genetic algorithms to "evolve" a set of glyphs similar in appearance to a real-world alphabet. Users create initial glyphs and the program takes over. As the creators of the project put it, their goal was "to bring about the specific feeling of semi-sense one experiences when one recognizes—- but cannot read—- the unfamiliar writing of another culture."[1] The project was developed by Golan Levin, a new-media artist, in collaboration with Cassidy Curtis[2] and Jonathan Feinberg.
Notes
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References
- pbs.org (PBS and Art21 commissioned the work)
- http://www.flong.com/storage/pdf/reports/alphabet_report.pdf (White paper by artists that describes the work in detail)
- https://web.archive.org/web/20071027165630/http://www.ciac.ca/magazine/archives/no_19/en/entrevue.htm (Interview with Golan Levin by CIAC's Electronic Magazine)
External links
- http://www.alphabetsynthesis.com/ (and a project page archived composed by Golan Levin)(link does not work)
- https://web.archive.org/web/20080513044335/http://www.alphabetsynthesis.com/ (Archived version of previous link)
- http://www.users.globalnet.co.uk/~ngo/font0000.htm (examples of fonts produced by the Machine)
- http://www.tug.org/TUGboat/Articles/tb26-1/tb82beet.pdf (brief mention in TUGboat)