C (programming language): Difference between revisions

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imported>Elrondil
+non sequitur
imported>Stepho-wrs
|url-status=live is meaningless because the link might die 10 seconds after you check it. |language=en is not required in English WP and only serves to complicate the wiki markup.
 
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{{Short description|General-purpose programming language}}
{{Short description|General-purpose programming language}}
{{Redirect|C programming language|the book|The C Programming Language}}
{{Redirect|C programming language|the book|The C Programming Language{{!}}''The C Programming Language''}}{{Redirect|C lang|the compiler front end|Clang}}{{Distinguish|C++|C Sharp (programming language){{!}}C#}}
{{Distinguish|C++|C Sharp (programming language){{!}}C#}}
{{pp-pc}}
{{pp-pc}}
{{Use mdy dates|date=October 2024}}
{{Use mdy dates|date=October 2024}}
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| name = C
| name = C
| logo = The C Programming Language logo.svg
| logo = The C Programming Language logo.svg
| logo caption = Logotype used on the cover of the first edition of ''[[The C Programming Language]]''<ref name="C in a Nutshell">{{Cite book|url={{GBurl|id=4Mfe4sAMFUYC}}|title=C in a Nutshell|last1=Prinz|first1=Peter|last2=Crawford|first2=Tony|date=December 16, 2005|publisher=O'Reilly Media, Inc.|isbn=9780596550714|page=3|language=en}}</ref>
| logo caption = Logotype used on the cover of the first edition of ''[[The C Programming Language]]''<ref name="C in a Nutshell">{{Cite book|url={{GBurl|id=4Mfe4sAMFUYC}}|title=C in a Nutshell|last1=Prinz|first1=Peter|last2=Crawford|first2=Tony|date=December 16, 2005|publisher=O'Reilly Media, Inc.|isbn=978-0-596-55071-4|page=3}}</ref>
| paradigm = [[Multi-paradigm]]: [[Imperative programming|imperative]] ([[Procedural programming|procedural]]), [[structured programming|structured]]
| paradigm = [[Multi-paradigm]]: [[Imperative programming|imperative]] ([[Procedural programming|procedural]]), [[structured programming|structured]]
| designer = [[Dennis Ritchie]]
| designer = [[Dennis Ritchie]]
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| latest release version = [[C23 (C standard revision)|C23]]
| latest release version = [[C23 (C standard revision)|C23]]
| latest release date = {{start date and age|2024|10|31}}
| latest release date = {{start date and age|2024|10|31}}
| latest preview version = C2y (N3220)
| latest preview version = [[C2Y (C standard revision)|C2Y]] (N3220)
| latest preview date = {{start date and age|2024|2|21}}<ref>{{cite web|url=https://www.open-std.org/jtc1/sc22/wg14/www/docs/n3221.htm|title=N3221 – Editor's Report, Post January 2024 Strasbourg France Meeting|work=ISO/IEC JTC1/SC22/WG14|publisher=Open Standards|date=February 21, 2024|access-date=May 24, 2024}}</ref>
| latest preview date = {{start date and age|2024|2|21}}<ref>{{cite web|url=https://www.open-std.org/jtc1/sc22/wg14/www/docs/n3221.htm|title=N3221 – Editor's Report, Post January 2024 Strasbourg France Meeting|work=ISO/IEC JTC1/SC22/WG14|publisher=Open Standards|date=February 21, 2024|access-date=May 24, 2024}}</ref>
| typing = [[Type system|Static]], [[Strong and weak typing|weak]], [[Manifest typing|manifest]], [[Nominal type system|nominal]]
| typing = [[Type system|Static]], [[Strong and weak typing|weak]], [[Manifest typing|manifest]], [[Nominal type system|nominal]]
| implementations = [[Portable C Compiler|pcc]], [[GNU Compiler Collection|GCC]], [[Clang]], {{nowrap|[[Intel C++ Compiler|Intel C]]}}, [[C++Builder]], {{nowrap|[[Microsoft Visual C++]]}}, {{nowrap|[[Watcom C/C++|Watcom C]]}}
| implementations = [[Portable C Compiler|pcc]], [[GNU Compiler Collection|GCC]], [[Clang]], {{nowrap|[[Intel C++ Compiler|Intel C]]}}, [[C++Builder]], {{nowrap|[[Microsoft Visual C++]]}}, {{nowrap|[[Watcom C/C++|Watcom C]]}}
| dialects = [[Cyclone (programming language)|Cyclone]], [[Unified Parallel C]], [[Split-C]], [[Cilk]], [[C*]]
| dialects = [[Cyclone (programming language)|Cyclone]], [[Unified Parallel C]], [[Split-C]], [[Cilk]], [[C*]]
| influenced = [[:Category:C programming language family|Numerous]]: [[AMPL]], [[AWK]], [[C shell|csh]], [[C++]], [[C--]], [[C Sharp (programming language)|C#]], [[Objective-C]], [[D (programming language)|D]], [[Go (programming language)|Go]], [[Java (programming language)|Java]], [[JavaScript]], [[JS++]], [[Julia (programming language)|Julia]], [[Limbo (programming language)|Limbo]], [[LPC (programming language)|LPC]], [[Perl]], [[PHP]], [[Pike (programming language)|Pike]], [[Processing (programming language)|Processing]], [[Python (programming language)|Python]], [[Rust (programming language)|Rust]], [[Seed7]], [[V (programming language)|V (Vlang)]], [[Vala (programming language)|Vala]], [[Verilog]] (HDL),<ref name="vinsp">{{cite web|title=Verilog HDL (and C)|url=http://cs.anu.edu.au/courses/ENGN3213/lectures/lecture6_VERILOG_2010.pdf|date=June 3, 2010|access-date=August 19, 2013|publisher=The Research School of Computer Science at the Australian National University|quote=1980s: Verilog first introduced; Verilog inspired by the C programming language|url-status=dead|archive-url=https://web.archive.org/web/20131106064022/http://cs.anu.edu.au/courses/ENGN3213/lectures/lecture6_VERILOG_2010.pdf|archive-date=November 6, 2013}}</ref> [[Nim (programming language)|Nim]], [[Zig (programming language)|Zig]]
| influenced = [[:Category:C programming language family|Numerous]]: [[AMPL]], [[AWK]], [[C shell|csh]], [[C++]], [[C--]], [[C Sharp (programming language)|C#]], [[Objective-C]], [[D (programming language)|D]], [[Go (programming language)|Go]], [[Java (programming language)|Java]], [[JavaScript]], [[JS++]], [[Julia (programming language)|Julia]], [[Limbo (programming language)|Limbo]], [[LPC (programming language)|LPC]], [[Perl]], [[PHP]], [[Pike (programming language)|Pike]], [[Processing (programming language)|Processing]], [[Python (programming language)|Python]], [[Rust (programming language)|Rust]], [[V (programming language)|V (Vlang)]], [[Vala (programming language)|Vala]], [[Verilog]] (HDL),<ref name="vinsp">{{cite web|title=Verilog HDL (and C)|url=http://cs.anu.edu.au/courses/ENGN3213/lectures/lecture6_VERILOG_2010.pdf|date=June 3, 2010|access-date=August 19, 2013|publisher=The Research School of Computer Science at the Australian National University|quote=1980s: Verilog first introduced; Verilog inspired by the C programming language|url-status=dead|archive-url=https://web.archive.org/web/20131106064022/http://cs.anu.edu.au/courses/ENGN3213/lectures/lecture6_VERILOG_2010.pdf|archive-date=November 6, 2013}}</ref> [[Nim (programming language)|Nim]], [[Zig (programming language)|Zig]]
| operating system = [[Cross-platform]]
| operating system = [[Cross-platform]]
| year = {{start date and age|1972}}{{efn |"Thompson had made a brief attempt to produce a system coded in an early version of C—before structures—in 1972, but gave up the effort."{{sfnp|Ritchie|1993a|p=9}}{{sfnp|Ritchie|1993b|p=9}}{{sfnp|Ritchie|2003}}}}
| year = {{start date and age|1972}}{{efn |"Thompson had made a brief attempt to produce a system coded in an early version of C—before structures—in 1972, but gave up the effort."{{sfnp|Ritchie|1993a|p=9}}{{sfnp|Ritchie|1993b|p=9}}{{sfnp|Ritchie|2003}}}}
| influenced by = [[B (programming language)|B]] ([[BCPL]], [[CPL (programming language)|CPL]]), [[ALGOL 68]],{{efn |"The scheme of type composition adopted by C owes considerable debt to Algol 68, although it did not, perhaps, emerge in a form that Algol's adherents would approve of."{{sfnp|Ritchie|1993a|p=8}}{{sfnp|Ritchie|1993b|p=8}}{{sfnp|Ritchie|2003}} }} [[PL/I]], [[FORTRAN]]
| influenced by = [[B (programming language)|B]] ([[BCPL]], [[CPL (programming language)|CPL]]), [[ALGOL 68]],{{efn |"The scheme of type composition adopted by C owes considerable debt to Algol 68, although it did not, perhaps, emerge in a form that Algol's adherents would approve of."{{sfnp|Ritchie|1993a|p=8}}{{sfnp|Ritchie|1993b|p=8}}{{sfnp|Ritchie|2003}} }} [[PL/I]], [[Fortran]]
| file ext = .c, .h
| file ext = .c, .h
| website = {{URL|https://www.c-language.org/}}<br /> {{URL|https://www.iso.org/standard/82075.html}}<br /> {{URL|www.open-std.org/jtc1/sc22/wg14/}}
| website = {{ubl|{{URL|https://www.c-language.org/|c-language.org}}|{{URL|https://www.iso.org/standard/82075.html|iso.org}}|{{URL|www.open-std.org/jtc1/sc22/wg14/|open-std.org}}}}
| wikibooks = C Programming
| wikibooks = C Programming
}}
}}
{{Template:C sidebar}}


'''C''' (''pronounced'' {{IPAc-en|'|s|iː}}'' – like the letter [[c]]'')<ref>{{cite web |title=The name is based on, and pronounced like the letter C in the English alphabet |url=https://eng.ichacha.net/pronounce/the%20c%20programming%20language.html |url-status=live |archive-url=https://web.archive.org/web/20221117151137/https://eng.ichacha.net/pronounce/the%20c%20programming%20language.html |archive-date=November 17, 2022 |access-date=November 17, 2022 |website=the c programming language sound |publisher=English Chinese Dictionary |language=en-US}}</ref> is a [[general-purpose programming language]]. It was created in the 1970s by [[Dennis Ritchie]] and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted [[Central processing unit|CPUs]]. It has found lasting use in [[operating system]]s code (especially in [[Kernel (operating system)|kernels]]<ref>{{Cite web |last=Munoz |first=Daniel |title=After All These Years, the World is Still Powered by C Programming {{!}} Toptal |url=https://www.toptal.com/c/after-all-these-years-the-world-is-still-powered-by-c-programming |access-date=June 15, 2024 |website=Toptal Engineering Blog}}</ref>), [[device driver]]s, and [[protocol stack]]s, but its use in [[application software]] has been decreasing.<ref>{{cite web |date=August 9, 2016 |title=C Language Drops to Lowest Popularity Rating |url=https://www.developer.com/news/c-language-drops-to-lowest-popularity-rating/ |url-status=dead |archive-url=https://web.archive.org/web/20220822225609/https://www.developer.com/news/c-language-drops-to-lowest-popularity-rating/ |archive-date=August 22, 2022 |access-date=August 1, 2022 |website=Developer.com |language=en-US}}</ref> C is commonly used on computer architectures that range from the largest [[supercomputer]]s to the smallest [[microcontroller]]s and [[embedded system]]s.
'''C'''{{efn|Pronounced {{IPAc-en|'|s|iː}}, like the letter {{gloss |[[c]]}}.<ref>{{cite web |title=The name is based on, and pronounced like the letter C in the English alphabet |url=https://eng.ichacha.net/pronounce/the%20c%20programming%20language.html |archive-url=https://web.archive.org/web/20221117151137/https://eng.ichacha.net/pronounce/the%20c%20programming%20language.html |archive-date=November 17, 2022 |access-date=November 17, 2022 |website=the c programming language sound |publisher=English Chinese Dictionary}}</ref>}} is a [[general-purpose programming language]]. It was created in the 1970s by [[Dennis Ritchie]] and remains widely used and influential. By design, C gives the [[programmer]] relatively direct access to the features of the typical [[Central processing unit|CPU]] architecture, customized for the target [[Instruction set architecture|instruction set]]. It has been and continues to be used to implement [[operating system]]s (especially [[Kernel (operating system)|kernels]]<ref>{{Cite web |last=Munoz |first=Daniel |title=After All These Years, the World is Still Powered by C Programming {{!}} Toptal |url=https://www.toptal.com/c/after-all-these-years-the-world-is-still-powered-by-c-programming |access-date=June 15, 2024 |website=Toptal Engineering Blog}}</ref>), [[device driver]]s, and [[protocol stack]]s, but its use in [[application software]] has been decreasing.<ref>{{cite web |date=August 9, 2016 |title=C Language Drops to Lowest Popularity Rating |url=https://www.developer.com/news/c-language-drops-to-lowest-popularity-rating/ |url-status=dead |archive-url=https://web.archive.org/web/20220822225609/https://www.developer.com/news/c-language-drops-to-lowest-popularity-rating/ |archive-date=August 22, 2022 |access-date=August 1, 2022 |website=Developer.com}}</ref> C is used on computers that range from the largest [[supercomputer]]s to the smallest [[microcontroller]]s and [[embedded system]]s.


A successor to the programming language [[B (programming language)|B]], C was originally developed at [[Bell Labs]] by Ritchie between 1972 and 1973 to construct utilities running on [[Unix]]. It was applied to re-implementing the kernel of the Unix operating system.{{sfnp|Ritchie|1993a}} During the 1980s, C gradually gained popularity. It has become one of the most widely used [[programming language]]s,<ref name="langpop">{{cite web |url=http://www.langpop.com/ |title=Programming Language Popularity |year=2009 |access-date=January 16, 2009 |url-status=dead |archive-url= https://web.archive.org/web/20090116080326/http://www.langpop.com/ |archive-date=January 16, 2009}}</ref><ref name="TIOBE-2009">{{cite web |url=http://www.tiobe.com/index.php/content/paperinfo/tpci/index.html | title=TIOBE Programming Community Index |year=2009 |access-date=May 6, 2009 |url-status=dead |archive-url= https://web.archive.org/web/20090504181627/http://www.tiobe.com/index.php/content/paperinfo/tpci/index.html |archive-date=May 4, 2009}}</ref> with C [[compiler]]s available for practically all modern [[computer architecture]]s and [[operating system]]s. The book ''[[The C Programming Language]]'', co-authored by the original language designer, served for many years as the ''de facto'' standard for the language.<ref name="ward198308">{{cite news |last=Ward |first=Terry A.  |url=https://archive.org/stream/byte-magazine-1983-08/1983_08_BYTE_08-08_The_C_Language#page/n267/mode/2up |title=Annotated C / A Bibliography of the C Language |work=Byte |date=August 1983 |access-date=January 31, 2015 |pages=268}}</ref><ref name="C in a Nutshell"/> C has been standardized since 1989 by the [[American National Standards Institute]] (ANSI) and, subsequently, jointly by the [[International Organization for Standardization]] (ISO) and the [[International Electrotechnical Commission]] (IEC).
A successor to the programming language [[B (programming language)|B]], C was originally developed at [[Bell Labs]] by Ritchie between 1972 and 1973 to construct utilities running on [[Unix]]. It was applied to re-implementing the kernel of the Unix operating system.{{sfnp|Ritchie|1993a}} During the 1980s, C gradually gained popularity. It has become one of the most widely used [[programming language]]s,<ref name="langpop">{{cite web |url=http://www.langpop.com/ |title=Programming Language Popularity |year=2009 |access-date=January 16, 2009 |url-status=dead |archive-url= https://web.archive.org/web/20090116080326/http://www.langpop.com/ |archive-date=January 16, 2009}}</ref><ref name="TIOBE-2009">{{cite web |url=http://www.tiobe.com/index.php/content/paperinfo/tpci/index.html | title=TIOBE Programming Community Index |year=2009 |access-date=May 6, 2009 |url-status=dead |archive-url= https://web.archive.org/web/20090504181627/http://www.tiobe.com/index.php/content/paperinfo/tpci/index.html |archive-date=May 4, 2009}}</ref> with C [[compiler]]s available for practically all modern [[computer architecture]]s and [[operating system]]s. The book ''[[The C Programming Language]]'', co-authored by the original language designer, served for many years as the ''de facto'' standard for the language.<ref name="ward198308">{{cite news |last=Ward |first=Terry A.  |url=https://archive.org/stream/byte-magazine-1983-08/1983_08_BYTE_08-08_The_C_Language#page/n267/mode/2up |title=Annotated C / A Bibliography of the C Language |work=Byte |date=August 1983 |access-date=January 31, 2015 |pages=268}}</ref><ref name="C in a Nutshell"/> C has been standardized since 1989 by the [[American National Standards Institute]] (ANSI) and, subsequently, jointly by the [[International Organization for Standardization]] (ISO) and the [[International Electrotechnical Commission]] (IEC).
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C is an [[Imperative programming|imperative]] [[Procedural programming|procedural]] language, supporting [[structured programming]], [[lexical variable scope]], and [[Recursion (computer science)|recursion]], with a [[static type system]]. It was designed to be [[compiled]] to provide [[Low-level programming language|low-level]] access to [[Computer memory|memory]] and language constructs that map efficiently to [[machine instructions]], all with minimal [[Runtime system|runtime support]]. Despite its low-level capabilities, the language was designed to encourage cross-platform programming. A [[Specification (technical standard)|standards]]-compliant C program written with [[Software portability|portability]] in mind can be compiled for a wide variety of computer platforms and operating systems with few changes to its source code.
C is an [[Imperative programming|imperative]] [[Procedural programming|procedural]] language, supporting [[structured programming]], [[lexical variable scope]], and [[Recursion (computer science)|recursion]], with a [[static type system]]. It was designed to be [[compiled]] to provide [[Low-level programming language|low-level]] access to [[Computer memory|memory]] and language constructs that map efficiently to [[machine instructions]], all with minimal [[Runtime system|runtime support]]. Despite its low-level capabilities, the language was designed to encourage cross-platform programming. A [[Specification (technical standard)|standards]]-compliant C program written with [[Software portability|portability]] in mind can be compiled for a wide variety of computer platforms and operating systems with few changes to its source code.


Since 2000, C has consistently ranked among the top four languages in the [[TIOBE index]], a measure of the popularity of programming languages.<ref>{{cite web|title=TIOBE Index for September 2024|url=https://www.tiobe.com/tiobe-index/|access-date=September 20, 2024|archive-date=September 18, 2024|archive-url=https://web.archive.org/web/20240918165843/https://www.tiobe.com/tiobe-index/|url-status=live}}</ref>
Although neither C nor its standard library provide some popular features found in other languages, it is flexible enough to support them. For example, [[Object-oriented programming|object orientation]] and [[garbage collection (computer science)|garbage collection]] are provided by external libraries [[GLib Object System]] and [[Boehm garbage collector]], respectively.


== Overview ==
Since 2000, C has consistently ranked among the top four languages in the [[TIOBE index]], a measure of the popularity of programming languages.<ref>{{cite web|title=TIOBE Index for September 2024|url=https://www.tiobe.com/tiobe-index/|access-date=September 20, 2024|archive-date=September 18, 2024|archive-url=https://web.archive.org/web/20240918165843/https://www.tiobe.com/tiobe-index/}}</ref>
 
== Characteristics ==
[[File:Ken n dennis.jpg|thumb|[[Dennis Ritchie]] (right), the inventor of the C programming language, with [[Ken Thompson]]]]
[[File:Ken n dennis.jpg|thumb|[[Dennis Ritchie]] (right), the inventor of the C programming language, with [[Ken Thompson]]]]


C is an [[Imperative programming|imperative]], procedural language in the [[ALGOL]] tradition.  It has a static [[type system]]. In C, all [[executable code]] is contained within [[subroutine]]s (also called "functions", though not in the sense of [[functional programming]]). [[Function parameter]]s are passed by value, although [[Array (data type)|arrays]] are passed as [[Pointer (computer programming)|pointers]], i.e. the address of the first item in the array. ''Pass-by-reference'' is simulated in C by explicitly passing pointers to the thing being referenced.
The C language exhibits the following characteristics:
{{Div col |colwidth=30em}}
* [[Free-form language|Free-form]] source code
* [[Semicolon]]s terminate [[Statement (programming)|statements]]
* [[Curly braces]] group statements into [[Block (programming)|blocks]]
* [[Executable code]] is contained in [[Function (computer programming)|function]]s; no script-like syntax
* [[Function parameter|Parameters]] are passed by value; pass by-reference is achieved by passing a pointer to a value
* Relatively small number of keywords
* [[Control flow]] constructs, including <code>[[Conditional (computer programming)|if]]</code>, <code>[[For loop|for]]</code>, <code>[[Do while loop|do]]</code>, <code>[[While loop|while]]</code>, and <code>[[Switch statement|switch]]</code>
* [[Arithmetic]], [[bitwise]], and logic operators, including {{codes|+|+{{=}}|++|&amp;|{{!!}}|d=,}}
* Multiple [[Assignment (computer science)|assignments]] may be performed in a single statement
* User-defined identifiers are not distinguished from keywords; i.e. by a [[Sigil (computer programming)|sigil]]
* A variable declared inside a block is accessible only in that block and only below the declaration
* A function return value can be ignored
* A function cannot be nested inside a function, but some translators support this
* [[Run-time polymorphism]] may be achieved using function pointers
* Supports [[Recursion (computer science)|recursion]]
* Data typing is [[Static typing|static]], but [[Strong and weak typing|weakly enforced]]; all variables have a type, but [[implicit conversion]] between primitive types weakens the separation of the different types
* [[typedef|User-defined]] data types allow for aliasing a data type specifier
* Syntax for [[Array (data type)|array]] definition and access is via square bracket notation, for example <code>month[11]</code>. Indexing is defined in terms of pointer arithmetic. Whole arrays cannot be copied or compared without custom or library code
* User-defined [[struct (C programming language)|structure]] types allow related data elements to be passed and copied as a unit although two structures cannot be compared without custom code to compare each field
* User-defined [[Union type|union]] types support overlapping members; allowing multiple data types to share the same [[memory location]]
* User-defined [[enumerated type|enumeration]] types support aliasing integer values
* Lacks a [[String (computer science)|string type]] but has syntax for [[null-terminated string|null-terminated strings]] with associated [[C string handling|handling]] in its standard library
* Supports low-level access to [[computer memory]] via [[Pointer (computer programming)|pointers]]
* Supports [[Procedure (computer science)|procedure-like]] construct as a function returning <code>void</code>
* Supports [[Dynamic allocation|dynamic memory]] via standard library functions
* Includes the [[C preprocessor]] to perform [[Macro (computer science)|macro]] definition, [[source code]] file inclusion, and [[conditional compilation]]
* Supports [[Modular programming|modularity]] in that files are processed separately, with visibility control via <code>static</code> and <code>extern</code> attributes
* Minimized functionality in the core language while relatively complex functionality such as [[Input/output|I/O]], string manipulation, and mathematical functions supported via standard library functions
* Resulting compiled code has relatively straightforward needs on the underlying platform, making it desirable for operating and [[embedded system|embedded]] systems
 
{{Div col end}}
 
== <span class="anchor" id="HELLOWORLD"></span>"Hello, world" example ==
[[File:Hello World Brian Kernighan 1974.jpg|thumb|"Hello, World!" program by [[Brian Kernighan]] (1978)]]
The [["Hello, World!" program]] example that appeared in the first edition of ''[[The C Programming Language|K&R]]'' has become the model for an introductory program in most programming textbooks. The program prints "hello, world" to the [[standard output]].
 
The original version was:{{sfnp|Kernighan|Ritchie|1978|p=6}}
 
<syntaxhighlight lang="c">
main()
{
    printf("hello, world\n");
}
</syntaxhighlight>
 
A more modern version is:{{efn|The original example code will compile on most modern compilers that are not in strict standard compliance mode, but it does not fully conform to the requirements of either C89 or C99. In fact, C99 requires that a diagnostic message be produced.}}
 
<!-- READ THIS BEFORE YOU EDIT! If you think there is a better way, first see talk page archive No. 8 for why. If you still want to change it, discuss it first.
-->
<syntaxhighlight lang="c">
#include <stdio.h>
 
int main(void)
{
    printf("hello, world\n");
}
</syntaxhighlight>
 
The first line is a [[C preprocessor|preprocessor]] [[Directive (programming)|directive]], indicated by <code>#include</code>, which causes the preprocessor to replace that line of code with the text of the <code>[[stdio.h]]</code> header file, which contains declarations for input and output functions including <code>printf</code>. The angle brackets around <code>stdio.h</code> indicate that the header file can be located using a search strategy that selects header files provided with the compiler over files with the same name that may be found in project-specific directories.


C program source text is [[Free-form language|free-form]] code. [[Semicolon]]s terminate [[Statement (programming)|statements]], while [[curly braces]] are used to group statements into [[Block (programming)|blocks]].
The next code line declares the [[entry point]] function <code>main</code>. The [[run-time environment]] calls this function to begin program execution. The type specifier <code>int</code> indicates that the function returns an integer value. The <code>void</code> parameter list indicates that the function consumes no arguments. The run-time environment actually passes two arguments (typed <code>int</code> and <code>char *[]</code>), but this implementation ignores them. The ISO C standard (section 5.1.2.2.1) requires syntax that either is void or these two arguments{{snd}}a special treatment not afforded to other functions.


The C language also exhibits the following characteristics:
The opening curly brace indicates the beginning of the code that defines the function.
* The language has a small, fixed number of keywords, including a full set of [[control flow]] primitives: <code>[[Conditional (computer programming)|if/else]]</code>, <code>[[For loop|for]]</code>, <code>[[Do while loop|do/while]]</code>, <code>[[While loop|while]]</code>, and <code>[[Switch statement|switch]]</code>. User-defined names are not distinguished from keywords by any kind of [[Sigil (computer programming)|sigil]].
* It has a large number of arithmetic, [[bitwise]], and logic operators: {{codes|+|+{{=}}|++|&amp;|{{!!}}|d=,}}, etc.
* More than one [[Assignment (computer science)|assignment]] may be performed in a single statement.
* Functions:
** Function return values can be ignored, when not needed.
** Function and data pointers permit ''ad hoc'' [[run-time polymorphism]].
** Functions may not be defined within the lexical scope of other functions.
** Variables may be defined within a function, with [[lexical variable scope|scope]].
** A function may call itself, so [[Recursion (computer science)|recursion]] is supported.
* Data typing is [[Static typing|static]], but [[Strong and weak typing|weakly enforced]]; all data has a type, but [[implicit conversion]]s are possible.
* User-defined ([[typedef]]) and compound types are possible.
** Heterogeneous aggregate data types (<code>[[Struct (C programming language)|struct]]</code>) allow related data elements to be accessed and assigned as a unit. The contents of whole structs cannot be compared using a single built-in operator (the elements must be compared individually).
** [[Union type|Union]]s are structures with overlapping members; they allow multiple data types to share the same [[memory location]].
** [[Array (data type)|Array]] indexing is a secondary notation, defined in terms of pointer arithmetic. Whole arrays cannot be assigned or compared using a single built-in operator. There is no "array" keyword in use or definition; instead, square brackets indicate arrays syntactically, for example <code>month[11]</code>.
** [[Enumerated type]]s are possible with the <code>enum</code> keyword. They are freely interconvertible with integers.
** [[String (computer science)|Strings]] are not a distinct data type, but are conventionally [[C string handling|implemented]] as [[Null-terminated string|null-terminated]] character arrays.
* Low-level access to [[computer memory]] is possible by converting machine addresses to [[Pointer (computer programming)|pointers]].
* [[Procedure (computer science)|Procedures]] (subroutines not returning values) are a special case of function, with an empty return type <code>void</code>.
* Memory can be [[Dynamic allocation|allocated]] to a program with calls to [[library routine]]s.
* A [[C preprocessor|preprocessor]] performs [[Macro (computer science)|macro]] definition, [[source code]] file inclusion, and [[conditional compilation]].
* There is a basic form of [[Modular programming|modularity]]: files can be compiled separately and [[Linker (computing)|linked]] together, with control over which functions and data objects are visible to other files via [[Static (keyword)|<code>static</code>]] and <code>extern</code> attributes.
* Complex functionality such as [[Input/output|I/O]], [[String (computer science)|string]] manipulation, and mathematical functions are consistently delegated to [[library routine]]s.
* The generated code after compilation has relatively straightforward needs on the underlying platform, which makes it suitable for creating operating systems and for use in [[embedded system]]s.


While C does not include certain features found in other languages (such as [[Object-oriented programming|object orientation]] and [[garbage collection (computer science)|garbage collection]]), these can be implemented or emulated, often through the use of external libraries (e.g., the [[GLib Object System]] or the [[Boehm garbage collector]]).
The next line of code calls (diverts execution to) the C standard library function <code>[[printf]]</code> with the [[Memory address|address]] of the first character of a null-terminated string specified as a [[string literal]]. The text <code>\n</code> is an [[escape sequence]] that denotes the [[newline]] character which when output in a terminal results in moving the cursor to the beginning of the next line. Even though <code>printf</code> returns an <code>int</code> value, it is silently discarded. The semicolon <code>;</code> terminates the call statement.


=== Relations to other languages ===
The closing curly brace indicates the end of the <code>main</code> function. Prior to C99, an explicit <code>return 0;</code> statement was required at the end of <code>main</code> function, but since C99, the <code>main</code> function (as being the initial function call) implicitly returns <code>0</code> upon reaching its final closing curly brace.{{efn|Return value <code>0</code> is typically used in this context to indicate success.<ref name="bk21st">{{cite book |last1=Klemens |first1=Ben |author-link=Ben Klemens |title=21st Century C |publisher=[[O'Reilly Media]] |year=2013 |isbn=978-1-4493-2714-9}}</ref>}}
{{main|List of C-family programming languages}}
Many later languages have borrowed directly or indirectly from C, including [[C++]], [[C Sharp (programming language)|C#]], Unix's [[C shell]], [[D (programming language)|D]], [[Go (programming language)|Go]], [[Java (programming language)|Java]], [[JavaScript]] (including [[JavaScript#transpilers|transpilers]]), [[Julia (programming language)|Julia]], [[Limbo (programming language)|Limbo]], [[LPC (programming language)|LPC]], [[Objective-C]], [[Perl]], [[PHP]], [[Python (programming language)|Python]], [[Ruby (programming language)|Ruby]], [[Rust (programming language)|Rust]], [[Swift (programming language)|Swift]], [[Verilog]] and [[SystemVerilog]] (hardware description languages).<ref name="vinsp" /> These languages have drawn many of their [[control structures]] and other basic features from C. Most of them also express highly similar [[Syntax (programming languages)|syntax]] to C, and they tend to combine the recognizable expression and statement [[C syntax|syntax of C]] with underlying type systems, [[data model]]s, and semantics that can be radically different.


== History ==
== History ==
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| {{TBA}}
| {{TBA}}
| [[#C2Y|C2Y]]
| [[C2Y (C standard revision)|C2Y]]
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|}
|}


The origin of C is closely tied to the development of the [[Unix]] operating system, originally implemented in [[assembly language]] on a [[PDP-7]] by [[Dennis Ritchie]] and [[Ken Thompson]], incorporating several ideas from colleagues. Eventually, they decided to port the operating system to a [[PDP-11]]. The original PDP-11 version of Unix was also developed in assembly language.{{sfnp|Ritchie|1993a}}
The origin of C is closely tied to the development of the [[Unix]] operating system, originally implemented in [[assembly language]] on a [[PDP-7]] by [[Dennis Ritchie]] and [[Ken Thompson]], incorporating several ideas from colleagues. Eventually, they decided to port the operating system to a [[PDP-11]]. The original PDP-11 version of Unix was also developed in assembly language.{{sfnp|Ritchie|1993a}}


==== B ====
==== B ====
{{main|B (programming language)}}
{{main|B (programming language)}}
Thompson wanted a programming language for developing utilities for the new platform. He first tried writing a [[Fortran]] compiler, but he soon gave up the idea and instead created a cut-down version of the recently developed [[systems programming language]] called [[BCPL]]. The official description of BCPL was not available at the time,<ref name="NFDsZ">{{cite web |url=https://www.lysator.liu.se/c/dmr-on-histories.html |first=Dennis |last=Ritchie |title=BCPL to B to C |website=lysator.liu.se |access-date=September 10, 2019 |archive-date=December 12, 2019 |archive-url=https://web.archive.org/web/20191212221532/http://www.lysator.liu.se/c/dmr-on-histories.html |url-status=live }}</ref> and Thompson modified the syntax to be less 'wordy' and similar to a simplified [[ALGOL]] known as SMALGOL.<ref name="Ars">{{Cite web |last=Jensen |first=Richard |date=December 9, 2020 |title="A damn stupid thing to do"—the origins of C |url=https://arstechnica.com/features/2020/12/a-damn-stupid-thing-to-do-the-origins-of-c/ |access-date=March 28, 2022 |website=Ars Technica |language=en-us |archive-date=March 28, 2022 |archive-url=https://web.archive.org/web/20220328143845/https://arstechnica.com/features/2020/12/a-damn-stupid-thing-to-do-the-origins-of-c/ |url-status=live }}</ref> He called the result [[B (programming language)|''B'']],{{sfnp|Ritchie|1993a}} describing it as "BCPL semantics with a lot of SMALGOL syntax".<ref name=Ars /> Like BCPL, B had a [[bootstrapping]] compiler to facilitate porting to new machines.<ref name=Ars /> Ultimately, few utilities were written in B because it was too slow and could not take advantage of PDP-11 features such as [[byte]] addressability.
Thompson wanted a programming language for developing utilities for the new platform. He first tried writing a [[Fortran]] compiler, but he soon gave up the idea and instead created a cut-down version of the recently developed [[systems programming language]] called [[BCPL]]. The official description of BCPL was not available at the time,<ref name="NFDsZ">{{cite web |url=https://www.lysator.liu.se/c/dmr-on-histories.html |first=Dennis |last=Ritchie |title=BCPL to B to C |website=lysator.liu.se |access-date=September 10, 2019 |archive-date=December 12, 2019 |archive-url=https://web.archive.org/web/20191212221532/http://www.lysator.liu.se/c/dmr-on-histories.html }}</ref> and Thompson modified the syntax to be less 'wordy' and similar to a simplified [[ALGOL]] known as SMALGOL.<ref name="Ars">{{Cite web |last=Jensen |first=Richard |date=December 9, 2020 |title="A damn stupid thing to do"—the origins of C |url=https://arstechnica.com/features/2020/12/a-damn-stupid-thing-to-do-the-origins-of-c/ |access-date=March 28, 2022 |website=Ars Technica |archive-date=March 28, 2022 |archive-url=https://web.archive.org/web/20220328143845/https://arstechnica.com/features/2020/12/a-damn-stupid-thing-to-do-the-origins-of-c/}}</ref> He called the result [[B (programming language)|''B'']],{{sfnp|Ritchie|1993a}} describing it as "BCPL semantics with a lot of SMALGOL syntax".<ref name=Ars /> Like BCPL, B had a [[bootstrapping]] compiler to facilitate porting to new machines.<ref name=Ars /> Ultimately, few utilities were written in B because it was too slow and could not take advantage of PDP-11 features such as [[byte]] addressability.


Unlike BCPL's <code>// comment</code> marking comments up to the end of the line, B adopted <code>/* comment */</code> as the comment delimiter, more akin to PL/1, and allowing comments to appear in the middle of lines. (BCPL's comment style would be reintroduced in C++.){{sfnp|Ritchie|1993a}}
Unlike BCPL's <code>// comment</code> marking comments up to the end of the line, B adopted <code>/* comment */</code> as the comment delimiter, more akin to PL/1, and allowing comments to appear in the middle of lines. (BCPL's comment style would be reintroduced in C++.){{sfnp|Ritchie|1993a}}


==== New B and first C release ====
==== New B and first C release ====
In 1971 Ritchie started to improve B, to use the features of the more-powerful PDP-11. A significant addition was a character data type. He called this ''New B'' (NB).<ref name=Ars /> Thompson started to use NB to write the [[Research Unix|Unix]] kernel, and his requirements shaped the direction of the language development.<ref name="Ars" /><ref name="unixport" />   
In 1971 Ritchie started to improve B, to use the features of the more-powerful PDP-11. A significant addition was a character data type. He called this ''New B'' (NB).<ref name=Ars /> Thompson started to use NB to write the [[Research Unix|Unix]] kernel, and his requirements shaped the direction of the language development.<ref name="Ars" /><ref name="unixport" />   


Through to 1972, richer types were added to the NB language. NB had arrays of <code>int</code> and <code>char</code>, and to these types were added pointers, the ability to generate pointers to other types, arrays of all types, and types to be returned from functions. Arrays within expressions were effectively treated as pointers. A new compiler was written, and the language was renamed C.{{sfnp|Ritchie|1993a}}
Through to 1972, richer types were added to the NB language. NB had arrays of <code>int</code> and <code>char</code>, and to these types were added pointers, the ability to generate pointers to other types, arrays of all types, and types to be returned from functions. Arrays within expressions were effectively treated as pointers. A new compiler was written, and the language was renamed C.{{sfnp|Ritchie|1993a}}


The C compiler and some utilities made with it were included in [[Version 2 Unix]], which is also known as [[Research Unix]].<ref name="QtqTh">{{cite tech report |first=M. D. |last=McIlroy |author-link=Doug McIlroy |year=1987 |url=http://www.cs.dartmouth.edu/~doug/reader.pdf |title=A Research Unix reader: annotated excerpts from the Programmer's Manual, 1971–1986 |series=CSTR |number=139 |institution=Bell Labs |format=PDF |page=10 |access-date=February 1, 2015 |archive-date=November 11, 2017 |archive-url=https://web.archive.org/web/20171111151817/http://www.cs.dartmouth.edu/~doug/reader.pdf |url-status=live }}</ref>
The C compiler and some utilities made with it were included in [[Version 2 Unix]], which is also known as [[Research Unix]].<ref name="QtqTh">{{cite tech report |first=M. D. |last=McIlroy |author-link=Doug McIlroy |year=1987 |url=http://www.cs.dartmouth.edu/~doug/reader.pdf |title=A Research Unix reader: annotated excerpts from the Programmer's Manual, 1971–1986 |series=CSTR |number=139 |institution=Bell Labs |format=PDF |page=10 |access-date=February 1, 2015 |archive-date=November 11, 2017 |archive-url=https://web.archive.org/web/20171111151817/http://www.cs.dartmouth.edu/~doug/reader.pdf}}</ref>


==== Structures and Unix kernel re-write ====
==== Structures and Unix kernel re-write ====
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The [[C preprocessor|preprocessor]] was introduced around 1973 at the urging of [[Alan Snyder (computer scientist)|Alan Snyder]] and also in recognition of the usefulness of the file-inclusion mechanisms available in BCPL and [[PL/I]]. Its original version provided only included files and simple string replacements: <code>#include</code> and <code>#define</code> of parameterless macros. Soon after that, it was extended, mostly by [[Mike Lesk]] and then by John Reiser, to incorporate macros with arguments and [[conditional compilation]].{{sfnp|Ritchie|1993a}}
The [[C preprocessor|preprocessor]] was introduced around 1973 at the urging of [[Alan Snyder (computer scientist)|Alan Snyder]] and also in recognition of the usefulness of the file-inclusion mechanisms available in BCPL and [[PL/I]]. Its original version provided only included files and simple string replacements: <code>#include</code> and <code>#define</code> of parameterless macros. Soon after that, it was extended, mostly by [[Mike Lesk]] and then by John Reiser, to incorporate macros with arguments and [[conditional compilation]].{{sfnp|Ritchie|1993a}}


Unix was one of the first operating system kernels implemented in a language other than [[assembly language|assembly]]. Earlier instances include the [[Multics]] system (which was written in [[PL/I]]) and [[Master Control Program]] (MCP) for the [[Burroughs large systems|Burroughs B5000]] (which was written in [[ALGOL]]) in 1961. In around <!--Better?: {{Circa|1977}}--> 1977, Ritchie and [[Stephen C. Johnson]] made further changes to the language to facilitate [[Software portability|portability]] of the Unix operating system. Johnson's [[Portable C Compiler]] served as the basis for several implementations of C on new platforms.<ref name="unixport">{{cite journal |last1=Johnson |first1=S. C. |author-link1=Stephen C. Johnson |last2=Ritchie |first2=D. M. |author-link2=Dennis Ritchie |title=Portability of C Programs and the UNIX System |journal=Bell System Tech. J. |year=1978 |volume=57 |issue=6 |pages=2021–2048 |doi=10.1002/j.1538-7305.1978.tb02141.x |citeseerx=10.1.1.138.35 |s2cid=17510065 |issn = 0005-8580 }} (Note: The PDF is an OCR scan of the original, and contains a rendering of "IBM 370" as "IBM 310".)</ref>
Unix was one of the first operating system kernels implemented in a language other than [[assembly language|assembly]]. Earlier instances include the [[Multics]] system (which was written in [[PL/I]]) and [[Master Control Program]] (MCP) for the [[Burroughs large systems|Burroughs B5000]] (which was written in [[ALGOL]]) in 1961. In and around 1977, Ritchie and [[Stephen C. Johnson]] made further changes to the language to facilitate [[Software portability|portability]] of the Unix operating system. Johnson's [[Portable C Compiler]] served as the basis for several implementations of C on new platforms.<ref name="unixport">{{cite journal |last1=Johnson |first1=S. C. |author-link1=Stephen C. Johnson |last2=Ritchie |first2=D. M. |author-link2=Dennis Ritchie |title=Portability of C Programs and the UNIX System |journal=Bell System Tech. J. |year=1978 |volume=57 |issue=6 |pages=2021–2048 |doi=10.1002/j.1538-7305.1978.tb02141.x |citeseerx=10.1.1.138.35 |s2cid=17510065 |issn = 0005-8580 }} (Note: The PDF is an OCR scan of the original, and contains a rendering of "IBM 370" as "IBM 310".)</ref>


=== K&R C ===<!--[[K&R C]] redirects here-->
=== K&R C ===<!--[[K&R C]] redirects here-->
[[File:The C Programming Language, First Edition Cover (2).svg|thumb|240x240px|The cover of the book ''The C Programming Language'', first edition, by [[Brian Kernighan]] and [[Dennis Ritchie]]]]
[[File:The C Programming Language, First Edition Cover (2).svg|thumb|240x240px|The cover of the book ''The C Programming Language'', first edition, by [[Brian Kernighan]] and [[Dennis Ritchie]]]]
In 1978 [[Brian Kernighan]] and [[Dennis Ritchie]] published the first edition of ''[[The C Programming Language]]''.{{sfnp|Kernighan|Ritchie|1978}} Known as ''K&R'' from the initials of its authors, the book served for many years as an informal [[Specification (technical standard)|specification]] of the language. The version of C that it describes is commonly referred to as "'''K&R C'''<!--boldface per WP:R#PLA-->". As this was released in 1978, it is now also referred to as ''C78''.<ref name="qOvzA">{{cite book |url=https://nxmnpg.lemoda.net/7/c78 |title=FreeBSD Miscellaneous Information Manual |date=May 30, 2011 |edition=FreeBSD 13.0 |chapter=C manual pages |access-date=January 15, 2021 |archive-url=https://web.archive.org/web/20210121024455/https://nxmnpg.lemoda.net/7/c78 |archive-date=January 21, 2021 |url-status=live}} [https://www.freebsd.org/cgi/man.cgi?query=c78&apropos=0&sektion=0&manpath=FreeBSD+9-current&arch=default&format=html] {{Webarchive|url=https://web.archive.org/web/20210121033654/https://www.freebsd.org/cgi/man.cgi?query=c78&apropos=0&sektion=0&manpath=FreeBSD+9-current&arch=default&format=html|date=January 21, 2021}}</ref> The second edition of the book{{sfnp|Kernighan|Ritchie|1988}} covers the later [[ANSI C]] standard, described below.
In 1978 [[Brian Kernighan]] and [[Dennis Ritchie]] published the first edition of ''[[The C Programming Language]]''.{{sfnp|Kernighan|Ritchie|1978}} Known as ''K&R'' from the initials of its authors, the book served for many years as an informal [[Specification (technical standard)|specification]] of the language. The version of C that it describes is commonly referred to as "'''K&R C'''<!--boldface per WP:R#PLA-->". As this was released in 1978, it is now also referred to as ''C78''.<ref name="qOvzA">{{cite book |url=https://nxmnpg.lemoda.net/7/c78 |title=FreeBSD Miscellaneous Information Manual |date=May 30, 2011 |edition=FreeBSD 13.0 |chapter=C manual pages |access-date=January 15, 2021 |archive-url=https://web.archive.org/web/20210121024455/https://nxmnpg.lemoda.net/7/c78 |archive-date=January 21, 2021}} [https://www.freebsd.org/cgi/man.cgi?query=c78&apropos=0&sektion=0&manpath=FreeBSD+9-current&arch=default&format=html] {{Webarchive|url=https://web.archive.org/web/20210121033654/https://www.freebsd.org/cgi/man.cgi?query=c78&apropos=0&sektion=0&manpath=FreeBSD+9-current&arch=default&format=html|date=January 21, 2021}}</ref> The second edition of the book{{sfnp|Kernighan|Ritchie|1988}} covers the later [[ANSI C]] standard, described below.


''K&R'' introduced several language features:
''K&R'' introduced several language features:
Line 151: Line 188:
Even after the publication of the 1989 ANSI standard, for many years K&R C was still considered the "[[Lowest common denominator (computers)|lowest common denominator]]" to which C programmers restricted themselves when maximum portability was desired, since many older compilers were still in use, and because carefully written K&R C code can be legal Standard C as well.
Even after the publication of the 1989 ANSI standard, for many years K&R C was still considered the "[[Lowest common denominator (computers)|lowest common denominator]]" to which C programmers restricted themselves when maximum portability was desired, since many older compilers were still in use, and because carefully written K&R C code can be legal Standard C as well.


In early versions of C, only functions that return types other than <code>int</code> must be declared if used before the function definition; functions used without prior declaration were presumed to return type <code>int</code>.
Although later versions of C require functions to have an explicit type declaration, K&R C only requires functions that return a type other than <code>int</code> to be declared before use. Functions used without prior declaration were presumed to return <code>int</code>.


For example:
For example:


<syntaxhighlight lang="c">
<syntaxhighlight lang="c" line>
long some_function(); /* This is a function declaration, so the compiler can know the name and return type of this function. */
long long_function();
/* int */ other_function(); /* Another function declaration.  Because this is an early version of C, there is an implicit 'int' type here.  A comment shows where the explicit 'int' type specifier would be required in later versions. */


/* int */ calling_function() /* This is a function definition, including the body of the code following in the { curly brackets }. Because no return type is specified, the function implicitly returns an 'int' in this early version of C. */
calling_function()
{
{
     long test1;
     long longvar;
     register /* int */ test2; /* Again, note that 'int' is not required here. The 'int' type specifier */
     register intvar;
                              /* in the comment would be required in later versions of C. */
     longvar = long_function();
                              /* The 'register' keyword indicates to the compiler that this variable should */
     if (longvar > 1)
                              /* ideally be stored in a register as opposed to within the stack frame. */
           intvar = 0;
     test1 = some_function();
     if (test1 > 1)
           test2 = 0;
     else
     else
           test2 = other_function();
           intvar = int_function();
     return test2;
     return intvar;
}
}
</syntaxhighlight>
</syntaxhighlight>


The <code>int</code> type specifiers which are commented out could be omitted in K&R C, but are required in later standards.
The declaration of {{code|long_function()}} (on line 1) is required since it returns {{code|long}}; not {{code|int}}. Function {{code|int_function}} can be called (line 11) even though it is not declared since it returns {{code|int}}. Also, variable {{code|intvar}} does not need to be declared as type {{code|int}} since that is the default type for {{code|register}} keyword.


Since K&R function declarations did not include any information about function arguments, function parameter [[Type checking|type checks]] were not performed, although some compilers would issue a warning message if a local function was called with the wrong number of arguments, or if different calls to an external function used different numbers or types of arguments. Separate tools such as Unix's [[Lint programming tool|lint]] utility were developed that (among other things) could check for consistency of function use across multiple source files.
Since function declarations did not include information about arguments, [[Type checking|type checks]] were not performed, although some compilers would issue a warning if different calls to a function used different numbers or types of arguments. Tools such as Unix's [[Lint programming tool|lint]] utility were developed that (among other things) checked for consistency of function use across multiple source files.


In the years following the publication of K&R C, several features were added to the language, supported by compilers from AT&T (in particular [[Portable C Compiler|PCC]]<ref name="SkKfZ">{{cite report |first1=Bjarne |last1=Stroustrup |author-link=Bjarne Stroustrup |title=Sibling rivalry: C and C++ |publisher=AT&T Labs |number=TD-54MQZY |year=2002 |url=http://stroustrup.com/sibling_rivalry.pdf |access-date=April 14, 2014 |archive-date=August 24, 2014 |archive-url=https://web.archive.org/web/20140824072719/http://www.stroustrup.com/sibling_rivalry.pdf |url-status=live }}</ref>) and some other vendors. These included:
In the years following the publication of K&R C, several features were added to the language, supported by compilers from AT&T (in particular [[Portable C Compiler|PCC]]<ref name="SkKfZ">{{cite report |first1=Bjarne |last1=Stroustrup |author-link=Bjarne Stroustrup |title=Sibling rivalry: C and C++ |publisher=AT&T Labs |number=TD-54MQZY |year=2002 |url=http://stroustrup.com/sibling_rivalry.pdf |access-date=April 14, 2014 |archive-date=August 24, 2014 |archive-url=https://web.archive.org/web/20140824072719/http://www.stroustrup.com/sibling_rivalry.pdf}}</ref>) and other vendors. These included:
* <code>[[void type|void]]</code> functions (i.e., functions with no return value)
* <code>[[void type|void]]</code> functions; functions returning no value
* functions returning <code>[[Struct (C programming language)|struct]]</code> or <code>[[Union (computer science)|union]]</code> types (previously only a single pointer, integer or float could be returned)
* Functions returning <code>[[Struct (C programming language)|struct]]</code> or <code>[[Union (computer science)|union]]</code> types
* [[Assignment (computer science)|assignment]] for <code>struct</code> data types
* [[Assignment (computer science)|Assignment]] for <code>struct</code> variables
* [[enumerated type]]s (previously, preprocessor definitions for integer fixed values were used, e.g. <code>#define GREEN 3</code>)
* [[Enumerated type]]s


The large number of extensions and lack of agreement on a [[C standard library|standard library]], together with the language popularity and the fact that not even the Unix compilers precisely implemented the K&R specification, led to the necessity of standardization.<ref>{{Cite web |url=https://www.cs.man.ac.uk/~pjj/cs211/c_rationale/node2.html |title=Rationale for American National Standard for Information Systems – Programming Language – C |access-date=July 17, 2024 |archive-url=https://web.archive.org/web/20240717164722/https://www.cs.man.ac.uk/~pjj/cs211/c_rationale/node2.html |archive-date=July 17, 2024}}</ref>
The popularity of the language, lack of agreement on [[C standard library|standard library]] interfaces, and lack of compliance to the K&R specification, led to standardization efforts.<ref>{{Cite web |url=https://www.cs.man.ac.uk/~pjj/cs211/c_rationale/node2.html |title=Rationale for American National Standard for Information Systems – Programming Language – C |access-date=July 17, 2024 |archive-url=https://web.archive.org/web/20240717164722/https://www.cs.man.ac.uk/~pjj/cs211/c_rationale/node2.html |archive-date=July 17, 2024}}</ref>


=== ANSI C and ISO C ===
=== ANSI C and ISO C ===
{{Main|ANSI C}}
{{Main|ANSI C}}


<!-- [[WP:NFCC]] violation: [[File:The C Programming Language cover.svg|thumb|240x240px|The cover of the book, ''[[The C Programming Language]]'', second edition by [[Brian Kernighan]] and [[Dennis Ritchie]] covering ANSI C]] -->
<!-- [[WP:NFCC]] violation: [[File:The C Programming Language cover.svg|thumb|240x240px|The cover of the book ''[[The C Programming Language]]'', second edition by [[Brian Kernighan]] and [[Dennis Ritchie]] covering ANSI C]] -->
During the late 1970s and 1980s, versions of C were implemented for a wide variety of [[mainframe computer]]s, [[minicomputer]]s, and [[microcomputer]]s, including the [[IBM PC]], as its popularity began to increase significantly.
During the late 1970s and 1980s, versions of C were implemented for a wide variety of [[mainframe computer]]s, [[minicomputer]]s, and [[microcomputer]]s, including the [[IBM PC]], as its popularity increased significantly.


In 1983 the [[American National Standards Institute]] (ANSI) formed a committee, X3J11, to establish a standard specification of C. X3J11 based the C standard on the Unix implementation; however, the non-portable portion of the Unix C library was handed off to the [[IEEE]] [[working group]] 1003 to become the basis for the 1988 [[POSIX]] standard. In 1989, the C standard was ratified as ANSI X3.159-1989 "Programming Language C". This version of the language is often referred to as [[ANSI C]], Standard C, or sometimes '''C89'''.
In 1983 the [[American National Standards Institute]] (ANSI) formed a committee, X3J11, to establish a standard specification of C. X3J11 based the C standard on the Unix implementation; however, the non-portable portion of the Unix C library was handed off to the [[IEEE]] [[working group]] 1003 to become the basis for the 1988 [[POSIX]] standard. In 1989, the C standard was ratified as ANSI X3.159-1989 "Programming Language C". This version of the language is often referred to as [[ANSI C]], Standard C, or sometimes '''C89'''.


In 1990 the ANSI C standard (with formatting changes) was adopted by the [[International Organization for Standardization]] (ISO) as ISO/IEC 9899:1990, which is sometimes called '''C90'''. Therefore, the terms "C89" and "C90" refer to the same programming language.
In 1990 the ANSI C standard (with formatting changes) was adopted by the [[International Organization for Standardization]] (ISO) as ISO/IEC 9899:1990, which is sometimes called '''C90'''. Therefore, the terms "C89" and "C90" refer to the same programming language.


ANSI, like other national standards bodies, no longer develops the C standard independently, but defers to the international C standard, maintained by the working group [[ISO/IEC JTC1/SC22]]/WG14. National adoption of an update to the international standard typically occurs within a year of ISO publication.
ANSI, like other national standards bodies, no longer develops the C standard independently, but defers to the international C standard, maintained by the working group [[ISO/IEC JTC1/SC22]]/WG14. National adoption of an update to the international standard typically occurs within a year of ISO publication.


One of the aims of the C standardization process was to produce a [[superset]] of K&R C, incorporating many of the subsequently introduced unofficial features. The standards committee also included several additional features such as [[function prototype]]s (borrowed from C++), <code>void</code> pointers, support for international [[character sets]] and [[Locale (computer software)|locales]], and preprocessor enhancements. Although the [[C syntax|syntax]] for parameter declarations was augmented to include the style used in C++, the K&R interface continued to be permitted, for compatibility with existing source code.
One of the aims of the C standardization process was to produce a [[superset]] of K&R C, incorporating many of the subsequently introduced unofficial features. The standards committee also included several additional features such as [[function prototype]]s (borrowed from C++), <code>void</code> pointers, support for international [[character sets]] and [[Locale (computer software)|locales]], and preprocessor enhancements. Although the [[C syntax|syntax]] for parameter declarations was augmented to include the style used in C++, the K&R interface continued to be permitted, for compatibility with existing source code.


C89 is supported by current C compilers, and most modern C code is based on it. Any program written only in Standard C and without any hardware-dependent assumptions will run correctly on any [[Computing platform|platform]] with a conforming C implementation, within its resource limits. Without such precautions, programs may compile only on a certain platform or with a particular compiler, due, for example, to the use of non-standard libraries, such as [[GUI]] libraries, or to a reliance on compiler- or platform-specific attributes such as the exact size of data types and byte [[endianness]].
C89 is supported by current C compilers, and most modern C code is based on it. Any program written only in Standard C and without any hardware-dependent assumptions will run correctly on any [[Computing platform|platform]] with a conforming C implementation, within its resource limits. Without such precautions, programs may compile only on a certain platform or with a particular compiler, due, for example, to the use of non-standard libraries, such as [[GUI]] libraries, or to a reliance on compiler- or platform-specific attributes such as the exact size of data types and byte [[endianness]].


In cases where code must be compilable by either standard-conforming or K&R C-based compilers, the <code>__STDC__</code> macro can be used to split the code into Standard and K&R sections to prevent the use on a K&R C-based compiler of features available only in Standard C.
In cases where code must be compilable by either standard-conforming or K&R C-based compilers, the <code>__STDC__</code> macro can be used to split the code into Standard and K&R sections to prevent the use on a K&R C-based compiler of features available only in Standard C.


After the ANSI/ISO standardization process, the C language specification remained relatively static for several years. In 1995, Normative Amendment 1 to the 1990 C standard (ISO/IEC 9899/AMD1:1995, known informally as C95) was published, to correct some details and to add more extensive support for international character sets.<ref name="NWUon">{{cite book |author=<!--Staff writer(s); no by-line.--> |title=C Integrity |url=https://www.iso.org/standard/23909.html |publisher=International Organization for Standardization |date=March 30, 1995 |access-date=July 24, 2018 |archive-date=July 25, 2018 |archive-url=https://web.archive.org/web/20180725033429/https://www.iso.org/standard/23909.html |url-status=live }}</ref>
After the ANSI/ISO standardization process, the C language specification remained relatively static for several years. In 1995, Normative Amendment 1 to the 1990 C standard (ISO/IEC 9899/AMD1:1995, known informally as C95) was published, to correct some details and to add more extensive support for international character sets.<ref name="NWUon">{{cite book |author=<!--Staff writer(s); no by-line.--> |title=C Integrity |url=https://www.iso.org/standard/23909.html |publisher=International Organization for Standardization |date=March 30, 1995 |access-date=July 24, 2018 |archive-date=July 25, 2018 |archive-url=https://web.archive.org/web/20180725033429/https://www.iso.org/standard/23909.html}}</ref>


=== C99 ===
=== C99 ===
{{Main|C99}}
{{Main|C99}}


The C standard was further revised in the late 1990s, leading to the publication of ISO/IEC 9899:1999 in 1999, which is commonly referred to as "[[C99]]". It has since been amended three times by Technical Corrigenda.<ref name="WG14">{{cite web |title=JTC1/SC22/WG14&nbsp;– C |url=http://www.open-std.org/jtc1/sc22/wg14/ |work=Home page |publisher=ISO/IEC |access-date=June 2, 2011 |archive-date=February 12, 2018 |archive-url=https://web.archive.org/web/20180212100115/http://www.open-std.org/JTC1/SC22/WG14/ |url-status=live }}</ref>
The C standard was further revised in the late 1990s, leading to the publication of ISO/IEC 9899:1999 in 1999, which is commonly referred to as "[[C99]]". It has since been amended three times by Technical Corrigenda.<ref name="WG14">{{cite web |title=JTC1/SC22/WG14&nbsp;– C |url=http://www.open-std.org/jtc1/sc22/wg14/ |work=Home page |publisher=ISO/IEC |access-date=June 2, 2011 |archive-date=February 12, 2018 |archive-url=https://web.archive.org/web/20180212100115/http://www.open-std.org/JTC1/SC22/WG14/}}</ref>


C99 introduced several new features, including [[inline function]]s, several new [[data type]]s (including <code>long long int</code> and a <code>complex</code> type to represent [[complex number]]s), [[variable-length array]]s and [[flexible array member]]s, improved support for [[IEEE 754]] floating point, support for [[variadic macro]]s (macros of variable [[arity]]), and support for one-line comments beginning with <code>//</code>, as in BCPL or C++. Many of these had already been implemented as extensions in several C compilers.
C99 introduced several new features, including [[inline function]]s, several new [[data type]]s (including <code>long long int</code> and a <code>complex</code> type to represent [[complex number]]s), [[variable-length array]]s and [[flexible array member]]s, improved support for [[IEEE 754]] floating point, support for [[variadic macro]]s (macros of variable [[arity]]), and support for one-line comments beginning with <code>//</code>, as in BCPL or C++. Many of these had already been implemented as extensions in several C compilers.


C99 is for the most part backward compatible with C90, but is stricter in some ways; in particular, a declaration that lacks a type specifier no longer has <code>int</code> implicitly assumed. A standard macro <code>__STDC_VERSION__</code> is defined with value <code>199901L</code> to indicate that C99 support is available. [[GNU Compiler Collection|GCC]], [[Solaris Studio]], and other C compilers now{{when|date=August 2022}} support many or all of the new features of C99. The C compiler in [[Microsoft Visual C++]], however, implements the C89 standard and those parts of C99 that are required for compatibility with [[C++11]].<ref name="YTKIv">{{cite web |url=http://www.drdobbs.com/cpp/interview-with-herb-sutter/231900562 |title=Interview with Herb Sutter |website=[[Dr. Dobbs]] |author=Andrew Binstock |date=October 12, 2011 |access-date=September 7, 2013 |archive-date=August 2, 2013 |archive-url=https://web.archive.org/web/20130802070446/http://www.drdobbs.com/cpp/interview-with-herb-sutter/231900562 |url-status=live }}</ref>{{update inline|date=February 2021}}
C99 is for the most part backward compatible with C90, but is stricter in some ways; in particular, a declaration that lacks a type specifier no longer has <code>int</code> implicitly assumed. A standard macro <code>__STDC_VERSION__</code> is defined with value <code>199901L</code> to indicate that C99 support is available. [[GNU Compiler Collection|GCC]], [[Solaris Studio]], and other C compilers now{{when|date=August 2022}} support many or all of the new features of C99. The C compiler in [[Microsoft Visual C++]], however, implements the C89 standard and those parts of C99 that are required for compatibility with [[C++11]].<ref name="YTKIv">{{cite web |url=http://www.drdobbs.com/cpp/interview-with-herb-sutter/231900562 |title=Interview with Herb Sutter |website=[[Dr. Dobbs]] |author=Andrew Binstock |date=October 12, 2011 |access-date=September 7, 2013 |archive-date=August 2, 2013 |archive-url=https://web.archive.org/web/20130802070446/http://www.drdobbs.com/cpp/interview-with-herb-sutter/231900562}}</ref>{{update inline|date=February 2021}}


In addition, the C99 standard requires support for [[Identifier (computer languages)|identifiers]] using [[Unicode]] in the form of escaped characters (e.g. {{code|\u0040}} or {{code|\U0001f431}}) and suggests support for raw Unicode names.
In addition, the C99 standard requires support for [[Identifier (computer languages)|identifiers]] using [[Unicode]] in the form of escaped characters (e.g. {{code|\u0040}} or {{code|\U0001f431}}) and suggests support for raw Unicode names.


=== C11 ===
=== C11 ===
{{Main|C11 (C standard revision)}}
{{Main|C11 (C standard revision)|l1=C11}}


Work began in 2007 on another revision of the C standard, informally called "C1X" until its official publication of ISO/IEC 9899:2011 on December 8, 2011. The C standards committee adopted guidelines to limit the adoption of new features that had not been tested by existing implementations.
Work began in 2007 on another revision of the C standard, informally called "C1X" until its official publication of ISO/IEC 9899:2011 on December 8, 2011. The C standards committee adopted guidelines to limit the adoption of new features that had not been tested by existing implementations.


The C11 standard adds numerous new features to C and the library, including type generic macros, anonymous structures, improved Unicode support, atomic operations, multi-threading, and bounds-checked functions. It also makes some portions of the existing C99 library optional, and improves compatibility with C++. The standard macro <code>__STDC_VERSION__</code> is defined as <code>201112L</code> to indicate that C11 support is available.
The C11 standard adds numerous new features to C and the library, including type generic macros, anonymous structures, improved Unicode support, atomic operations, multi-threading, and bounds-checked functions. It also makes some portions of the existing C99 library optional, and improves compatibility with C++. The standard macro <code>__STDC_VERSION__</code> is defined as <code>201112L</code> to indicate that C11 support is available.


=== C17 ===
=== C17 ===
{{Main|C17 (C standard revision)}}
{{Main|C17 (C standard revision)|l1=C17}}


C17 is an informal name for ISO/IEC 9899:2018, a standard for the C programming language published in June 2018. It introduces no new language features, only technical corrections, and clarifications to defects in C11. The standard macro <code>__STDC_VERSION__</code> is defined as <code>201710L</code> to indicate that C17 support is available.
C17 is an informal name for ISO/IEC 9899:2018, a standard for the C programming language published in June 2018. It introduces no new language features, only technical corrections, and clarifications to defects in C11. The standard macro <code>__STDC_VERSION__</code> is defined as <code>201710L</code> to indicate that C17 support is available.


=== C23 ===
=== C23 ===
{{Main|C23 (C standard revision)}}
{{Main|C23 (C standard revision)|l1=C23}}


C23 is an informal name for the current major C language standard revision. It was informally known as "C2X" through most of its development. C23 was published in October 2024 as ISO/IEC 9899:2024.<ref name="N3132">{{cite web |title=WG14-N3132 : Revised C23 Schedule |url=https://www.open-std.org/jtc1/sc22/wg14/www/docs/n3132.pdf |website=open-std.org |archive-url=https://web.archive.org/web/20230609204739/https://www.open-std.org/jtc1/sc22/wg14/www/docs/n3132.pdf |archive-date=June 9, 2023 |date=June 4, 2023 |url-status=live}}</ref> The standard macro <code>__STDC_VERSION__</code> is defined as <code>202311L</code> to indicate that C23 support is available.
C23 is an informal name for the current major C language standard revision and was known as "C2X" through most of its development. It builds on past releases, introducing features like new keywords, types including <code>nullptr_t</code> and <code>_BitInt(N)</code>, and expansions to the standard library.<ref>{{cite web |title=ISO/IEC 9899:2024 (en) — N3220 working draft |url=https://www.open-std.org/jtc1/sc22/wg14/www/docs/n3220.pdf |access-date=11 July 2025}}</ref>
 
C23 was published in October 2024 as ISO/IEC 9899:2024.<ref name="N3132">{{cite web |title=WG14-N3132 : Revised C23 Schedule |url=https://www.open-std.org/jtc1/sc22/wg14/www/docs/n3132.pdf |website=open-std.org |archive-url=https://web.archive.org/web/20230609204739/https://www.open-std.org/jtc1/sc22/wg14/www/docs/n3132.pdf |archive-date=June 9, 2023 |date=June 4, 2023}}</ref> The standard macro <code>__STDC_VERSION__</code> is defined as <code>202311L</code> to indicate that C23 support is available.


=== C2Y ===
=== C2Y ===
C2Y is an informal name for the next major C language standard revision, after C23 (C2X), that is hoped to be released later in the 2020s, hence the '2' in "C2Y". An early working draft of C2Y was released in February 2024 as N3220 by the working group [[ISO/IEC JTC1/SC22]]/WG14.<ref name="N3220">{{cite web |title=WG14-N3220 : Working Draft, C2y |url=https://www.open-std.org/jtc1/sc22/wg14/www/docs/n3220.pdf |website=open-std.org |archive-url=https://web.archive.org/web/20240226053735/https://www.open-std.org/jtc1/sc22/wg14/www/docs/n3220.pdf |archive-date=February 26, 2024 |date=February 21, 2024 |url-status=live}}</ref>
{{Main|C2Y (C standard revision)|l1=C2Y}}
C2Y is an informal name for the next major C language standard revision, after C23 (C2X), that is hoped to be released later in the 2020s, hence the '2' in "C2Y". An early working draft of C2Y was released in February 2024 as N3220 by the working group [[ISO/IEC JTC1/SC22]]/WG14.<ref name="N3220">{{cite web |title=WG14-N3220 : Working Draft, C2y |url=https://www.open-std.org/jtc1/sc22/wg14/www/docs/n3220.pdf |website=open-std.org |archive-url=https://web.archive.org/web/20240226053735/https://www.open-std.org/jtc1/sc22/wg14/www/docs/n3220.pdf |archive-date=February 26, 2024 |date=February 21, 2024}}</ref>


=== Embedded C ===
=== Embedded C ===
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Historically, embedded C programming requires non-standard extensions to the C language to support exotic features such as [[fixed-point arithmetic]], multiple distinct [[memory bank]]s, and basic I/O operations.
Historically, embedded C programming requires non-standard extensions to the C language to support exotic features such as [[fixed-point arithmetic]], multiple distinct [[memory bank]]s, and basic I/O operations.


In 2008, the C Standards Committee published a [[technical report]] extending the C language<ref name="TR18037">{{cite web |title=TR 18037: Embedded C |url=https://www.open-std.org/jtc1/sc22/wg14/www/docs/n1169.pdf |website=open-std.org |id=ISO/IEC JTC1 SC22 WG14 N1169 |date=April 4, 2006 |access-date=July 26, 2011 |archive-date=February 25, 2021 |archive-url=https://web.archive.org/web/20210225224616/https://www.open-std.org/jtc1/sc22/wg14/www/docs/n1169.pdf |url-status=live }}</ref> to address these issues by providing a common standard for all implementations to adhere to. It includes a number of features not available in normal C, such as fixed-point arithmetic, named address spaces, and basic I/O hardware addressing.
In 2008, the C Standards Committee published a [[technical report]] extending the C language<ref name="TR18037">{{cite web |title=TR 18037: Embedded C |url=https://www.open-std.org/jtc1/sc22/wg14/www/docs/n1169.pdf |website=open-std.org |id=ISO/IEC JTC1 SC22 WG14 N1169 |date=April 4, 2006 |access-date=July 26, 2011 |archive-date=February 25, 2021 |archive-url=https://web.archive.org/web/20210225224616/https://www.open-std.org/jtc1/sc22/wg14/www/docs/n1169.pdf}}</ref> to address these issues by providing a common standard for all implementations to adhere to. It includes a number of features not available in normal C, such as fixed-point arithmetic, named address spaces, and basic I/O hardware addressing.


== Syntax ==
== Definition ==
{{Main|C syntax}}
{{Main|C syntax}}


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C source files contain declarations and function definitions. Function definitions, in turn, contain declarations and [[Statement (computer science)|statements]]. Declarations either define new types using keywords such as <code>struct</code>, <code>union</code>, and <code>enum</code>, or assign types to and perhaps reserve storage for new variables, usually by writing the type followed by the variable name. Keywords such as <code>char</code> and <code>int</code> specify built-in types. Sections of code are enclosed in braces (<code>{</code> and <code>}</code>, sometimes called "curly brackets") to limit the scope of declarations and to act as a single statement for control structures.
C source files contain declarations and function definitions. Function definitions, in turn, contain declarations and [[Statement (computer science)|statements]]. Declarations either define new types using keywords such as <code>struct</code>, <code>union</code>, and <code>enum</code>, or assign types to and perhaps reserve storage for new variables, usually by writing the type followed by the variable name. Keywords such as <code>char</code> and <code>int</code> specify built-in types. Sections of code are enclosed in braces (<code>{</code> and <code>}</code>, sometimes called "curly brackets") to limit the scope of declarations and to act as a single statement for control structures.


As an imperative language, C uses ''statements'' to specify actions. The most common statement is an ''expression statement'', consisting of an expression to be evaluated, followed by a semicolon; as a [[Side effect (computer science)|side effect]] of the evaluation, [[Function (computer programming)|functions may be called]] and [[Assignment (computer science)|variables assigned]] new values. To modify the normal sequential execution of statements, C provides several control-flow statements identified by reserved keywords. [[Structured programming]] is supported by <code>if</code> ... [<code>else</code>] conditional execution and by <code>do</code> ... <code>while</code>, <code>while</code>, and <code>for</code> iterative execution (looping). The <code>for</code> statement has separate initialization, testing, and reinitialization expressions, any or all of which can be omitted. <code>break</code> and <code>continue</code> can be used within the loop. Break is used to leave the innermost enclosing loop statement and continue is used to skip to its reinitialisation. There is also a non-structured <code>[[goto]]</code> statement which branches directly to the designated [[Label (computer science)|label]] within the function. <code>[[Switch statement|switch]]</code> selects a <code>case</code> to be executed based on the value of an integer expression. Different from many other languages, control-flow will [[Switch statement#Fallthrough|fall through]] to the next <code>case</code> unless terminated by a <code>break</code>.
As an imperative language, C uses ''statements'' to specify actions. The most common statement is an ''expression statement'', consisting of an expression to be evaluated, followed by a semicolon; as a [[Side effect (computer science)|side effect]] of the evaluation, [[Function (computer programming)|functions may be called]] and [[Assignment (computer science)|variables assigned]] new values. To modify the normal sequential execution of statements, C provides several control-flow statements identified by reserved keywords. [[Structured programming]] is supported by <code>if</code> ... [<code>else</code>] conditional execution and by <code>do</code> ... <code>while</code>, <code>while</code>, and <code>for</code> iterative execution (looping). The <code>for</code> statement has separate initialization, testing, and reinitialization expressions, any or all of which can be omitted. <code>break</code> and <code>continue</code> can be used within the loop. Break is used to leave the innermost enclosing loop statement and continue is used to skip to its reinitialisation. There is also a non-structured <code>[[goto]]</code> statement, which branches directly to the designated [[Label (computer science)|label]] within the function. <code>[[Switch statement|switch]]</code> selects a <code>case</code> to be executed based on the value of an integer expression. Different from many other languages, control-flow will [[Switch statement#Fallthrough|fall through]] to the next <code>case</code> unless terminated by a <code>break</code>.


Expressions can use a variety of built-in operators and may contain function calls. The order in which arguments to functions and operands to most operators are evaluated is unspecified. The evaluations may even be interleaved. However, all side effects (including storage to variables) will occur before the next "[[sequence point]]"; sequence points include the end of each expression statement, and the entry to and return from each function call. Sequence points also occur during evaluation of expressions containing certain operators (<code>&&</code>, <code>||</code>, <code>[[?:]]</code> and the [[comma operator]]). This permits a high degree of object code optimization by the compiler, but requires C programmers to take more care to obtain reliable results than is needed for other programming languages.
Expressions can use a variety of built-in operators and may contain function calls. The order in which arguments to functions and operands to most operators are evaluated is unspecified. The evaluations may even be interleaved. However, all side effects (including storage to variables) will occur before the next "[[sequence point]]"; sequence points include the end of each expression statement, and the entry to and return from each function call. Sequence points also occur during evaluation of expressions containing certain operators (<code>&&</code>, <code>||</code>, <code>[[?:]]</code> and the [[comma operator]]). This permits a high degree of object code optimization by the compiler, but requires C programmers to take more care to obtain reliable results than is needed for other programming languages.


Kernighan and Ritchie say in the Introduction of ''The C Programming Language'': "C, like any other language, has its blemishes. Some of the operators have the wrong precedence; some parts of the syntax could be better."{{sfnp|Kernighan|Ritchie|1978|p=3}} The C standard did not attempt to correct many of these blemishes, because of the impact of such changes on already existing software.
Kernighan and Ritchie say in the Introduction of ''The C Programming Language'': "C, like any other language, has its blemishes. Some of the operators have the wrong precedence; some parts of the syntax could be better."{{sfnp|Kernighan|Ritchie|1978|p=3}} The C standard did not attempt to correct many of these blemishes, because of the impact of such changes on already existing software.


=== Character set ===
=== Character set ===
The basic C source character set includes the following characters:
The basic C source character set includes the following characters:<ref name="draft2007">
[https://www.open-std.org/JTC1/SC22/WG14/www/docs/n1256.pdf "Committee Draft ISO/IEC 9899:TC3: 5.2.1 Character sets"].
2007.
</ref>
* Lowercase and uppercase letters of the [[ISO basic Latin alphabet]]: <code>a</code>–<code>z</code>, <code>A</code>–<code>Z</code>
* Lowercase and uppercase letters of the [[ISO basic Latin alphabet]]: <code>a</code>–<code>z</code>, <code>A</code>–<code>Z</code>
* Decimal digits: <code>0</code>–<code>9</code>
* Decimal digits: <code>0</code>–<code>9</code>
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The ''newline'' character indicates the end of a text line; it need not correspond to an actual single character, although for convenience C treats it as such.
The ''newline'' character indicates the end of a text line; it need not correspond to an actual single character, although for convenience C treats it as such.
The POSIX standard mandates a [[portable character set]] which adds a few characters (notably "@") to the basic C source character set. Both standards do not prescribe any particular value encoding -- ASCII and [[EBCDIC]] both comply with these standards, since they include at least those basic characters, even though they use different encoded values for those characters.


Additional multi-byte encoded characters may be used in [[string literal]]s, but they are not entirely [[Software portability|portable]]. Since [[C99]] multi-national Unicode characters can be embedded portably within C source text by using <code>\uXXXX</code> or <code>\UXXXXXXXX</code> encoding (where <code>X</code> denotes a hexadecimal character).
Additional multi-byte encoded characters may be used in [[string literal]]s, but they are not entirely [[Software portability|portable]]. Since [[C99]] multi-national Unicode characters can be embedded portably within C source text by using <code>\uXXXX</code> or <code>\UXXXXXXXX</code> encoding (where <code>X</code> denotes a hexadecimal character).


The basic C execution character set contains the same characters, along with representations for [[Bell character|alert]], [[backspace]], and [[carriage return]]. [[Run time (program lifecycle phase)|Run-time]] support for extended character sets has increased with each revision of the C standard.
The basic C execution character set contains the same characters, along with representations for the [[null character]], [[Bell character|alert]], [[backspace]], and [[carriage return]].<ref name="draft2007" />
 
[[Run time (program lifecycle phase)|Run-time]] support for extended character sets has increased with each revision of the C standard.


=== Reserved words ===
=== Reserved words ===
The following reserved words are [[case sensitive]].
All versions of C have [[reserved words]] that are [[case sensitive]]. As reserved words, they cannot be used for variable names.


C89 has 32 reserved words, also known as 'keywords', which cannot be used for any purposes other than those for which they are predefined:
C89 has 32 reserved words:


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C11 added seven more reserved words:<ref name="ISOIEC 9899">{{Cite web|url=http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1548.pdf|title=ISO/IEC 9899:201x (ISO C11) Committee Draft|website=open-std.org|date=December 2, 2010|access-date=September 16, 2011|archive-date=December 22, 2017|archive-url=https://web.archive.org/web/20171222215122/http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1548.pdf|url-status=live}}</ref> (‡ indicates an alternative spelling alias for a C23 keyword)
C11 added seven more reserved words:<ref name="ISOIEC 9899">{{Cite web|url=http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1548.pdf|title=ISO/IEC 9899:201x (ISO C11) Committee Draft|website=open-std.org|date=December 2, 2010|access-date=September 16, 2011|archive-date=December 22, 2017|archive-url=https://web.archive.org/web/20171222215122/http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1548.pdf}}</ref> (‡ indicates an alternative spelling alias for a C23 keyword)


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Most of the recently reserved words begin with an underscore followed by a capital letter, because identifiers of that form were previously reserved by the C standard for use only by implementations. Since existing program source code should not have been using these identifiers, it would not be affected when C implementations started supporting these extensions to the programming language. Some standard headers do define more convenient synonyms for underscored identifiers. Some of those words were added as keywords with their conventional spelling in C23 and the corresponding macros were removed.
Most of the recently reserved words begin with an underscore followed by a capital letter, because identifiers of that form were previously reserved by the C standard for use only by implementations. Since existing program source code should not have been using these identifiers, it would not be affected when C implementations started supporting these extensions to the programming language. Some standard headers do define more convenient synonyms for underscored identifiers. Some of those words were added as keywords with their conventional spelling in C23 and the corresponding macros were removed.


Prior to C89, <code>entry</code> was reserved as a keyword. In the second edition of their book ''[[The C Programming Language]]'', which describes what became known as C89, Kernighan and Ritchie wrote, "The ... [keyword] <code>entry</code>, formerly reserved but never used, is no longer reserved." and "The stillborn <code>entry</code> keyword is withdrawn."{{sfnp|Kernighan|Ritchie|1988|pp=192, 259}}
Prior to C89, <code>entry</code> was reserved as a keyword. In the second edition of their book ''[[The C Programming Language]]'', which describes what became known as C89, Kernighan and Ritchie wrote, "The ... [keyword] <code>entry</code>, formerly reserved but never used, is no longer reserved." and "The stillborn <code>entry</code> keyword is withdrawn."{{sfnp|Kernighan|Ritchie|1988|pp=192, 259}}
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* [[type conversion]]: <code>(''typename'')</code>
* [[type conversion]]: <code>(''typename'')</code>


C uses the operator <code>=</code> (used in mathematics to express equality) to indicate assignment, following the precedent of [[Fortran]] and [[PL/I]], but unlike [[ALGOL]] and its derivatives. C uses the operator <code>==</code> to test for equality. The similarity between the operators for assignment and equality may result in the accidental use of one in place of the other, and in many cases the mistake does not produce an error message (although some compilers produce warnings). For example, the conditional expression <code>if (a == b + 1)</code> might mistakenly be written as <code>if (a = b + 1)</code>, which will be evaluated as <code>true</code> unless the value of <code>a</code> is <code>0</code> after the assignment.<ref name="AutoTX-8">{{cite web |url=http://www.cs.ucr.edu/~nxiao/cs10/errors.htm |title=10 Common Programming Mistakes in C++ |website=Cs.ucr.edu |access-date=June 26, 2009 |archive-date=October 21, 2008 |archive-url=https://web.archive.org/web/20081021080953/http://www.cs.ucr.edu/~nxiao/cs10/errors.htm |url-status=live }}</ref>
C uses the operator <code>=</code> (used in mathematics to express equality) to indicate assignment, following the precedent of [[Fortran]] and [[PL/I]], but unlike [[ALGOL]] and its derivatives. C uses the operator <code>==</code> to test for equality. The similarity between the operators for assignment and equality may result in the accidental use of one in place of the other, and in many cases the mistake does not produce an error message (although some compilers produce warnings). For example, the conditional expression <code>if (a == b + 1)</code> might mistakenly be written as <code>if (a = b + 1)</code>, which will be evaluated as <code>true</code> unless the value of <code>a</code> is <code>0</code> after the assignment.<ref name="AutoTX-8">{{cite web |url=http://www.cs.ucr.edu/~nxiao/cs10/errors.htm |title=10 Common Programming Mistakes in C++ |website=Cs.ucr.edu |access-date=June 26, 2009 |archive-date=October 21, 2008 |archive-url=https://web.archive.org/web/20081021080953/http://www.cs.ucr.edu/~nxiao/cs10/errors.htm}}</ref>


The C [[operator precedence]] is not always intuitive. For example, the operator <code>==</code> binds more tightly than (is executed prior to) the operators <code>&</code> (bitwise AND) and <code>|</code> (bitwise OR) in expressions such as <code>x & 1 == 0</code>, which must be written as <code>(x & 1) == 0</code> if that is the coder's intent.<ref name="AutoTX-9">{{cite book |title=C and the 8051 |edition=3rd |last1=Schultz |first1=Thomas |year=2004 |publisher=PageFree Publishing Inc. |location=Otsego, MI |isbn=978-1-58961-237-2 |page=20 |url={{GBurl|id=rI0c8kWbxooC|pg=PT47}} |access-date=February 10, 2012 }}</ref>
The C [[operator precedence]] is not always intuitive. For example, the operator <code>==</code> binds more tightly than (is executed prior to) the operators <code>&</code> (bitwise AND) and <code>|</code> (bitwise OR) in expressions such as <code>x & 1 == 0</code>, which must be written as <code>(x & 1) == 0</code> if that is the coder's intent.<ref name="AutoTX-9">{{cite book |title=C and the 8051 |edition=3rd |last1=Schultz |first1=Thomas |year=2004 |publisher=PageFree Publishing Inc. |location=Otsego, MI |isbn=978-1-58961-237-2 |page=20 |url={{GBurl|id=rI0c8kWbxooC|pg=PT47}} |access-date=February 10, 2012 }}</ref>


== <span class="anchor" id="HELLOWORLD"></span>"Hello, world" example ==
=== Data types ===
{{See also|"Hello, World!" program}}
[[File:Hello World Brian Kernighan 1974.jpg|thumb|"Hello, World!" program by [[Brian Kernighan]] (1978)]]
The "hello, world" example that appeared in the first edition of ''[[The C Programming Language|K&R]]'' has become the model for an introductory program in most programming textbooks. The program prints "hello, world" to the [[standard output]], which is usually a terminal or screen display.
 
The original version was:{{sfnp|Kernighan|Ritchie|1978|p=6}}
 
<syntaxhighlight lang="c">
main()
{
    printf("hello, world\n");
}
</syntaxhighlight>
 
A standard-conforming "hello, world" program is:{{efn|The original example code will compile on most modern compilers that are not in strict standard compliance mode, but it does not fully conform to the requirements of either C89 or C99. In fact, C99 requires that a diagnostic message be produced.}}
 
<!-- READ THIS BEFORE YOU EDIT! If you think there is a better way, first see talk page archive No. 8 for why. If you still want to change it, discuss it first.
-->
<syntaxhighlight lang="c">
#include <stdio.h>
 
int main(void)
{
    printf("hello, world\n");
}
</syntaxhighlight>
 
The first line of the program contains a [[preprocessing directive]], indicated by <code>#include</code>. This causes the compiler to replace that line of code with the entire text of the <code>[[stdio.h]]</code> header file, which contains declarations for standard input and output functions such as <code>printf</code> and <code>scanf</code>. The angle brackets surrounding <code>stdio.h</code> indicate that the header file can be located using a search strategy that prefers headers provided with the compiler to other headers having the same name (as opposed to double quotes which typically include local or project-specific header files).
 
The second line indicates that a function named <code>main</code> is being defined. The <code>[[Entry point|main]]</code> function serves a special purpose in C programs; the [[run-time environment]] calls the <code>main</code> function to begin program execution. The type specifier <code>int</code> indicates that the value returned to the invoker (in this case the run-time environment) as a result of evaluating the <code>main</code> function, is an integer. The keyword <code>void</code> as a parameter list indicates that the <code>main</code> function takes no arguments.{{efn|The <code>main</code> function actually has two arguments, <code>int argc</code> and <code>char *argv[]</code>, respectively, which can be used to handle [[command-line argument]]s.  The ISO C standard (section 5.1.2.2.1) requires both forms of <code>main</code> to be supported, which is special treatment not afforded to any other function.}}
 
The opening curly brace indicates the beginning of the code that defines the <code>main</code> function.
 
The next line of the program is a statement that ''calls'' (i.e. diverts execution to) a function named <code>[[printf]]</code>, which in this case is supplied from a system [[Library (computing)|library]]. In this call, the <code>printf</code> function is ''passed'' (i.e. provided with) a single argument, which is the [[Memory address|address]] of the first character in the [[string literal]] <code>"hello, world\n"</code>. The string literal is an unnamed [[Array (data type)|array]] set up automatically by the compiler, with elements of type <code>char</code> and a final [[Null character|NULL character]] (ASCII value 0) marking the end of the array (to allow <code>printf</code> to determine the length of the string). The NULL character can also be written as the [[Escape sequences in C|escape sequence]] <code>\0</code>. The <code>\n</code> is a standard escape sequence that C translates to a ''[[newline]]'' character, which, on output, signifies the end of the current line. The return value of the <code>printf</code> function is of type <code>int</code>, but it is silently discarded since it is not used. (A more careful program might test the return value to check that the <code>printf</code> function succeeded.) The semicolon <code>;</code> terminates the statement.
 
The closing curly brace indicates the end of the code for the <code>main</code> function. According to the C99 specification and newer, the <code>main</code> function (unlike any other function) will implicitly return a value of <code>0</code> upon reaching the <code>}</code> that terminates the function.{{efn|Prior to C99, an explicit <code>return 0;</code> statement was required at the end of the <code>main</code> function.}} The return value of <code>0</code> is interpreted by the run-time system as an exit code indicating successful execution of the function.<ref name="bk21st">{{cite book |last1=Klemens |first1=Ben |author-link=Ben Klemens |title=21st Century C |publisher=[[O'Reilly Media]] |year=2013 |isbn=978-1-4493-2714-9}}</ref>
 
== Data types ==
{{Main|C data types}}
{{Main|C data types}}
{{More citations needed section|date=October 2012}}
{{More citations needed section|date=October 2012}}


[[File:1999 ISO C Concepts.png|thumb]]
[[File:1999 ISO C Concepts.png|thumb]]
The [[type system]] in C is [[static typing|static]] and [[Strong and weak typing|weakly typed]], which makes it similar to the type system of [[ALGOL]] descendants such as [[Pascal (programming language)|Pascal]].<ref name="Nmlwr">{{cite journal |last1=Feuer |first1=Alan R. |last2=Gehani |first2=Narain H. |date=March 1982 |title=Comparison of the Programming Languages C and Pascal |journal=ACM Computing Surveys |volume=14 |issue=1 |pages=73–92 |doi=10.1145/356869.356872 |s2cid=3136859}}</ref> There are built-in types for integers of various sizes, both signed and unsigned, [[floating-point number]]s, and enumerated types (<code>enum</code>). Integer type <code>char</code> is often used for single-byte characters. C99 added a [[Boolean data type]]. There are also derived types including [[Array (data type)|arrays]], [[Pointer (computer programming)|pointers]], [[record (computer science)|records]] (<code>[[Struct (C programming language)|struct]]</code>), and [[union (computer science)|unions]] (<code>union</code>).
The [[type system]] in C is [[static typing|static]] and [[Strong and weak typing|weakly typed]], which makes it similar to the type system of [[ALGOL]] descendants such as [[Pascal (programming language)|Pascal]].<ref name="Nmlwr">{{cite journal |last1=Feuer |first1=Alan R. |last2=Gehani |first2=Narain H. |date=March 1982 |title=Comparison of the Programming Languages C and Pascal |journal=ACM Computing Surveys |volume=14 |issue=1 |pages=73–92 |doi=10.1145/356869.356872 |s2cid=3136859}}</ref> There are built-in types for integers of various sizes, both signed and unsigned, [[floating-point number]]s, and enumerated types (<code>enum</code>). Integer type <code>char</code> is often used for single-byte characters. C99 added a [[Boolean data type]]. There are also derived types including [[Array (data type)|arrays]], [[Pointer (computer programming)|pointers]], [[record (computer science)|records]] (<code>[[Struct (C programming language)|struct]]</code>), and [[union (computer science)|unions]] (<code>union</code>).


C is often used in low-level systems programming where escapes from the type system may be necessary. The compiler attempts to ensure type correctness of most expressions, but the programmer can override the checks in various ways, either by using a ''[[Type conversion|type cast]]'' to explicitly convert a value from one type to another, or by using pointers or unions to reinterpret the underlying bits of a data object in some other way.
C is often used in low-level systems programming where escapes from the type system may be necessary. The compiler attempts to ensure type correctness of most expressions, but the programmer can override the checks in various ways, either by using a ''[[Type conversion|type cast]]'' to explicitly convert a value from one type to another, or by using pointers or unions to reinterpret the underlying bits of a data object in some other way.


Some find C's declaration syntax unintuitive, particularly for [[function pointer]]s. (Ritchie's idea was to declare identifiers in contexts resembling their use: "[[declaration reflects use]]".){{sfnp|Kernighan|Ritchie|1988|p=122}}
Some find C's declaration syntax unintuitive, particularly for [[function pointer]]s. (Ritchie's idea was to declare identifiers in contexts resembling their use: "[[declaration reflects use]]".){{sfnp|Kernighan|Ritchie|1988|p=122}}


C's ''usual arithmetic conversions'' allow for efficient code to be generated, but can sometimes produce unexpected results. For example, a comparison of signed and unsigned integers of equal width requires a conversion of the signed value to unsigned. This can generate unexpected results if the signed value is negative.
C's ''usual arithmetic conversions'' allow for efficient code to be generated, but can sometimes produce unexpected results. For example, a comparison of signed and unsigned integers of equal width requires a conversion of the signed value to unsigned. This can generate unexpected results if the signed value is negative.


=== Pointers ===
==== Pointers ====
C supports the use of [[Pointer (computer programming)|pointers]], a type of [[Reference (computer science)|reference]] that records the address or location of an object or function in memory. Pointers can be ''dereferenced'' to access data stored at the address pointed to, or to invoke a pointed-to function. Pointers can be manipulated using assignment or [[pointer arithmetic]]. The run-time representation of a pointer value is typically a raw memory address (perhaps augmented by an offset-within-word field), but since a pointer's type includes the type of the thing pointed to, expressions including pointers can be type-checked at compile time. Pointer arithmetic is automatically scaled by the size of the pointed-to data type.
C supports the use of [[Pointer (computer programming)|pointers]], a type of [[Reference (computer science)|reference]] that records the address or location of an object or function in memory. Pointers can be ''dereferenced'' to access data stored at the address pointed to, or to invoke a pointed-to function. Pointers can be manipulated using assignment or [[pointer arithmetic]]. The run-time representation of a pointer value is typically a raw memory address (perhaps augmented by an offset-within-word field), but since a pointer's type includes the type of the thing pointed to, expressions including pointers can be type-checked at compile time. Pointer arithmetic is automatically scaled by the size of the pointed-to data type.


Pointers are used for many purposes in C. [[Text string]]s are commonly manipulated using pointers into arrays of characters. [[Dynamic memory allocation]] is performed using pointers; the result of a <code>malloc</code> is usually [[Type conversion|cast]] to the data type of the data to be stored. Many data types, such as [[Tree (data structure)|trees]], are commonly implemented as dynamically allocated <code>struct</code> objects linked together using pointers. Pointers to other pointers are often used in multi-dimensional arrays and arrays of <code>struct</code> objects. Pointers to functions (''[[function pointer]]s'') are useful for passing functions as arguments to [[higher-order function]]s (such as [[qsort]] or [[bsearch]]), in [[dispatch table]]s, or as [[callbacks]] to [[event handler]]s.<ref name="bk21st" />
Pointers are used for many purposes in C. [[Text string]]s are commonly manipulated using pointers into arrays of characters. [[Dynamic memory allocation]] is performed using pointers; the result of a <code>malloc</code> is usually [[Type conversion|cast]] to the data type of the data to be stored. Many data types, such as [[Tree (data structure)|trees]], are commonly implemented as dynamically allocated <code>struct</code> objects linked together using pointers. Pointers to other pointers are often used in multi-dimensional arrays and arrays of <code>struct</code> objects. Pointers to functions (''[[function pointer]]s'') are useful for passing functions as arguments to [[higher-order function]]s (such as [[qsort]] or [[bsearch]]), in [[dispatch table]]s, or as [[callbacks]] to [[event handler]]s.<ref name="bk21st" />


A ''[[null pointer]] value'' explicitly points to no valid location. Dereferencing a null pointer value is undefined, often resulting in a [[segmentation fault]]. Null pointer values are useful for indicating special cases such as no "next" pointer in the final node of a [[linked list]], or as an error indication from functions returning pointers. In appropriate contexts in source code, such as for assigning to a pointer variable, a ''null pointer constant'' can be written as <code>0</code>, with or without explicit casting to a pointer type, as the <code>NULL</code> macro defined by several standard headers or, since C23 with the constant <code>nullptr</code>. In conditional contexts, null pointer values evaluate to <code>false</code>, while all other pointer values evaluate to <code>true</code>.
A ''[[null pointer]] value'' explicitly points to no valid location. Dereferencing a null pointer value is undefined, often resulting in a [[segmentation fault]]. Null pointer values are useful for indicating special cases such as no "next" pointer in the final node of a [[linked list]], or as an error indication from functions returning pointers. In appropriate contexts in source code, such as for assigning to a pointer variable, a ''null pointer constant'' can be written as <code>0</code>, with or without explicit casting to a pointer type, as the <code>NULL</code> macro defined by several standard headers or, since C23 with the constant <code>nullptr</code>. In conditional contexts, null pointer values evaluate to <code>false</code>, while all other pointer values evaluate to <code>true</code>.


Void pointers (<code>void *</code>) point to objects of unspecified type, and can therefore be used as "generic" data pointers. Since the size and type of the pointed-to object is not known, void pointers cannot be dereferenced, nor is pointer arithmetic on them allowed, although they can easily be (and in many contexts implicitly are) converted to and from any other object pointer type.<ref name="bk21st" />
Void pointers (<code>void *</code>) point to objects of unspecified type, and can therefore be used as "generic" data pointers. Since the size and type of the pointed-to object is not known, void pointers cannot be dereferenced, nor is pointer arithmetic on them allowed, although they can easily be (and in many contexts implicitly are) converted to and from any other object pointer type.<ref name="bk21st" />


Careless use of pointers is potentially dangerous. Because they are typically unchecked, a pointer variable can be made to point to any arbitrary location, which can cause undesirable effects. Although properly used pointers point to safe places, they can be made to point to unsafe places by using invalid [[pointer arithmetic]]; the objects they point to may continue to be used after deallocation ([[dangling pointer]]s); they may be used without having been initialized ([[wild pointer]]s); or they may be directly assigned an unsafe value using a cast, union, or through another corrupt pointer. In general, C is permissive in allowing manipulation of and conversion between pointer types, although compilers typically provide options for various levels of checking. Some other programming languages address these problems by using more restrictive [[Reference (computer science)|reference]] types.
Careless use of pointers is potentially dangerous. Because they are typically unchecked, a pointer variable can be made to point to any arbitrary location, which can cause undesirable effects. Although properly used pointers point to safe places, they can be made to point to unsafe places by using invalid [[pointer arithmetic]]; the objects they point to may continue to be used after deallocation ([[dangling pointer]]s); they may be used without having been initialized ([[wild pointer]]s); or they may be directly assigned an unsafe value using a cast, union, or through another corrupt pointer. In general, C is permissive in allowing manipulation of and conversion between pointer types, although compilers typically provide options for various levels of checking. Some other programming languages address these problems by using more restrictive [[Reference (computer science)|reference]] types.


=== Arrays ===
==== Arrays ====
{{See also|C string handling}}
{{See also|C string handling}}
<!-- Please be careful when editing this.  C does *not* forbid bounds checking, nor does it require that pointers are memory addresses.  Of course it does not require bounds checks, either, and all common implementations map those language constructs to the machine in an "obvious way", but there are ANSI-conforming implementations that handle these things in other ways. -->
<!-- Please be careful when editing this.  C does *not* forbid bounds checking, nor does it require that pointers are memory addresses.  Of course it does not require bounds checks, either, and all common implementations map those language constructs to the machine in an "obvious way", but there are ANSI-conforming implementations that handle these things in other ways. -->


[[Array (data type)|Array]] types in C are traditionally of a fixed, static size specified at compile time. The more recent C99 standard also allows a form of variable-length arrays. However, it is also possible to allocate a block of memory (of arbitrary size) at run-time, using the standard library's <code>malloc</code> function, and treat it as an array.
[[Array (data type)|Array]] types in C are traditionally of a fixed, static size specified at compile time. The more recent C99 standard also allows a form of variable-length arrays. However, it is also possible to allocate a block of memory (of arbitrary size) at run time, using the standard library's <code>malloc</code> function, and treat it as an array.


Since arrays are always accessed (in effect) via pointers, array accesses are typically ''not'' checked against the underlying array size, although some compilers may provide [[bounds checking]] as an option.<ref name="fedoraproject">For example, gcc provides _FORTIFY_SOURCE. {{cite web |url=http://fedoraproject.org/wiki/Security/Features |title=Security Features: Compile Time Buffer Checks (FORTIFY_SOURCE) |publisher=fedoraproject.org |access-date=August 5, 2012 |archive-date=January 7, 2007 |archive-url=https://web.archive.org/web/20070107153447/http://fedoraproject.org/wiki/Security/Features |url-status=live }}</ref><ref name="Programming with C">{{Cite book|title=Programming with C|last1=เอี่ยมสิริวงศ์|first1=โอภาศ|publisher=SE-EDUCATION PUBLIC COMPANY LIMITED|year=2016|isbn=978-616-08-2740-4|location=Bangkok, Thailand|pages=225–230}}</ref> Array bounds violations are therefore possible and can lead to various repercussions, including illegal memory accesses, corruption of data, [[buffer overruns]], and run-time exceptions.
Since arrays are always accessed (in effect) via pointers, array accesses are typically not checked against the underlying array size, although some compilers may provide [[bounds checking]] as an option.<ref name="fedoraproject">For example, gcc provides _FORTIFY_SOURCE. {{cite web |url=http://fedoraproject.org/wiki/Security/Features |title=Security Features: Compile Time Buffer Checks (FORTIFY_SOURCE) |publisher=fedoraproject.org |access-date=August 5, 2012 |archive-date=January 7, 2007 |archive-url=https://web.archive.org/web/20070107153447/http://fedoraproject.org/wiki/Security/Features}}</ref><ref name="Programming with C">{{Cite book|title=Programming with C|last1=เอี่ยมสิริวงศ์|first1=โอภาศ|publisher=SE-EDUCATION PUBLIC COMPANY LIMITED|year=2016|isbn=978-616-08-2740-4|location=Bangkok, Thailand|pages=225–230}}</ref> Array bounds violations are therefore possible and can lead to various repercussions, including illegal memory accesses, corruption of data, [[buffer overruns]], and run-time exceptions.


C does not have a special provision for declaring [[multi-dimensional array]]s, but rather relies on [[Recursion (computer science)|recursion]] within the type system to declare arrays of arrays, which effectively accomplishes the same thing. The index values of the resulting "multi-dimensional array" can be thought of as increasing in [[row-major order]]. Multi-dimensional arrays are commonly used in numerical algorithms (mainly from applied [[linear algebra]]) to store matrices. The structure of the C array is well suited to this particular task. However, in early versions of C the bounds of the array must be known fixed values or else explicitly passed to any subroutine that requires them, and dynamically sized arrays of arrays cannot be accessed using double indexing. (A workaround for this was to allocate the array with an additional "row vector" of pointers to the columns.) C99 introduced "variable-length arrays" which address this issue.
C does not have a special provision for declaring [[multi-dimensional array]]s, but rather relies on [[Recursion (computer science)|recursion]] within the type system to declare arrays of arrays, which effectively accomplishes the same thing. The index values of the resulting "multi-dimensional array" can be thought of as increasing in [[row-major order]]. Multi-dimensional arrays are commonly used in numerical algorithms (mainly from applied [[linear algebra]]) to store matrices. The structure of the C array is well suited to this particular task. However, in early versions of C the bounds of the array must be known fixed values or else explicitly passed to any subroutine that requires them, and dynamically sized arrays of arrays cannot be accessed using double indexing. (A workaround for this was to allocate the array with an additional "row vector" of pointers to the columns.) C99 introduced "variable-length arrays" which address this issue.


The following example using modern C (C99 or later) shows allocation of a two-dimensional array on the heap and the use of multi-dimensional array indexing for accesses (which can use bounds-checking on many C compilers):
The following example using modern C (C99 or later) shows allocation of a two-dimensional array on the heap and the use of multi-dimensional array indexing for accesses (which can use bounds-checking on many C compilers):
<syntaxhighlight lang="c">
<syntaxhighlight lang="c" line>
int func(int N, int M)
int func(int n, int m) {
{
    float (*p)[n][m] = malloc(sizeof *p);
  float (*p)[N] [M] = malloc(sizeof *p);
    if (p == NULL) {
  if (p == 0)
        return -1;
    return -1;
    }
  for (int i = 0; i < N; i++)
    for (int i = 0; i < n; i++) {
    for (int j = 0; j < M; j++)
        for (int j = 0; j < m; j++) {
      (*p)[i] [j] = i + j;
            (*p)[i][j] = i + j;
  print_array(N, M, p);
        }
  free(p);
    }
  return 1;
    print_array(n, m, p);
    free(p);
    return 1;
}
}
</syntaxhighlight>
</syntaxhighlight>


And here is a similar implementation using C99's ''Auto [[Variable length array|VLA]]'' feature:{{efn|Code of <code>print_array</code> (not shown) slightly differs,{{why|date=November 2023}} too.}}
And here is a similar implementation using C99's ''Auto [[Variable length array|VLA]]'' feature:{{efn|Code of <code>print_array</code> (not shown) slightly differs also, because of the type of ''p'', being a pointer to the 2D array in the malloc'd version, and just a 2D array in the auto VNA version.}}
<syntaxhighlight lang="c">
<syntaxhighlight lang="c" line>
int func(int N, int M)
int func(int n, int m) {
{
    // Caution: checks should be made to ensure n * m * sizeof(float) does NOT exceed limitations for auto VLAs and is within available size of stack.
  // Caution: checks should be made to ensure N*M*sizeof(float) does NOT exceed limitations for auto VLAs and is within available size of stack.
    float p[n][m]; // auto VLA is held on the stack, and sized when the function is invoked
  float p[N] [M]; // auto VLA is held on the stack, and sized when the function is invoked
    for (int i = 0; i < n; i++) {
  for (int i = 0; i < N; i++)
        for (int j = 0; j < m; j++) {
    for (int j = 0; j < M; j++)
            p[i][j] = i + j;
      p[i] [j] = i + j;
    }
  print_array(N, M, p);
    print_array(n, m, p);
  // no need to free(p) since it will disappear when the function exits, along with the rest of the stack frame
    // no need to free(p) since it will disappear when the function exits, along with the rest of the stack frame
  return 1;
    return 1;
}
}
</syntaxhighlight>
</syntaxhighlight>


=== Array–pointer interchangeability ===
==== Array–pointer interchangeability ====
The subscript notation <code>x[i]</code> (where <code>x</code> designates a pointer) is [[syntactic sugar]] for <code>*(x+i)</code>.<ref name="Raymond1996">{{cite book |last1=Raymond |first1=Eric S. |author-link=Eric S. Raymond |title=The New Hacker's Dictionary |edition=3rd |url={{GBurl|id=g80P_4v4QbIC|p=432}} |access-date=August 5, 2012 |date=October 11, 1996 |publisher=MIT Press |isbn=978-0-262-68092-9 |page=432 }}</ref> Taking advantage of the compiler's knowledge of the pointer type, the address that <code>x + i</code> points to is not the base address (pointed to by <code>x</code>) incremented by <code>i</code> bytes, but rather is defined to be the base address incremented by <code>i</code> multiplied by the size of an element that <code>x</code> points to. Thus, <code>x[i]</code> designates the <code>i+1</code>th element of the array.
The subscript notation <code>x[i]</code> (where <code>x</code> designates a pointer) is [[syntactic sugar]] for <code>*(x+i)</code>.<ref name="Raymond1996">{{cite book |last1=Raymond |first1=Eric S. |author-link=Eric S. Raymond |title=The New Hacker's Dictionary |edition=3rd |url={{GBurl|id=g80P_4v4QbIC|p=432}} |access-date=August 5, 2012 |date=October 11, 1996 |publisher=MIT Press |isbn=978-0-262-68092-9 |page=432 }}</ref> Taking advantage of the compiler's knowledge of the pointer type, the address that <code>x + i</code> points to is not the base address (pointed to by <code>x</code>) incremented by <code>i</code> bytes, but rather is defined to be the base address incremented by <code>i</code> multiplied by the size of an element that <code>x</code> points to. Thus, <code>x[i]</code> designates the <code>i+1</code>th element of the array.


Furthermore, in most expression contexts (a notable exception is as operand of <code>[[sizeof]]</code>), an expression of array type is automatically converted to a pointer to the array's first element. This implies that an array is never copied as a whole when named as an argument to a function, but rather only the address of its first element is passed. Therefore, although function calls in C use [[pass-by-value]] semantics, arrays are in effect passed by [[reference (computer science)|reference]].
Furthermore, in most expression contexts (a notable exception is as operand of <code>[[sizeof]]</code>), an expression of array type is automatically converted to a pointer to the array's first element. This implies that an array is never copied as a whole when named as an argument to a function, but rather only the address of its first element is passed. Therefore, although function calls in C use [[pass-by-value]] semantics, arrays are in effect passed by [[reference (computer science)|reference]].
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The total size of an array <code>x</code> can be determined by applying <code>sizeof</code> to an expression of array type. The size of an element can be determined by applying the operator <code>sizeof</code> to any dereferenced element of an array <code>A</code>, as in <code>n = sizeof A[0]</code>. Thus, the number of elements in a declared array <code>A</code> can be determined as <code>sizeof A / sizeof A[0]</code>. Note, that if only a pointer to the first element is available as it is often the case in C code because of the automatic conversion described above, the information about the full type of the array and its length are lost.
The total size of an array <code>x</code> can be determined by applying <code>sizeof</code> to an expression of array type. The size of an element can be determined by applying the operator <code>sizeof</code> to any dereferenced element of an array <code>A</code>, as in <code>n = sizeof A[0]</code>. Thus, the number of elements in a declared array <code>A</code> can be determined as <code>sizeof A / sizeof A[0]</code>. Note, that if only a pointer to the first element is available as it is often the case in C code because of the automatic conversion described above, the information about the full type of the array and its length are lost.


== Memory management ==
=== Memory management ===
One of the most important functions of a programming language is to provide facilities for managing [[Computer memory|memory]] and the objects that are stored in memory. C provides three principal ways to allocate memory for objects:<ref name="bk21st" />
One of the most important functions of a programming language is to provide facilities for managing [[Computer memory|memory]] and the objects that are stored in memory. C provides three principal ways to allocate memory for objects:<ref name="bk21st" />
* [[Static memory allocation]]: space for the object is provided in the binary at compile-time; these objects have an [[Variable (programming)#Scope and extent|extent]] (or lifetime) as long as the binary which contains them is loaded into memory.
* [[Static memory allocation]]: space for the object is provided in the binary at compile time; these objects have an [[Variable (programming)#Scope and extent|extent]] (or lifetime) as long as the binary which contains them is loaded into memory.
* [[Automatic memory allocation]]: temporary objects can be stored on the [[Call stack|stack]], and this space is automatically freed and reusable after the block in which they are declared is exited.
* [[Automatic memory allocation]]: temporary objects can be stored on the [[Call stack|stack]], and this space is automatically freed and reusable after the block in which they are declared is exited.
* [[C dynamic memory allocation|Dynamic memory allocation]]: blocks of memory of arbitrary size can be requested at run-time using library functions such as <code>malloc</code> from a region of memory called the [[Memory management|heap]]; these blocks persist until subsequently freed for reuse by calling the library function <code>realloc</code> or <code>free</code>.
* [[C dynamic memory allocation|Dynamic memory allocation]]: blocks of memory of arbitrary size can be requested at run time using library functions such as <code>malloc</code> from a region of memory called the [[Memory management|heap]]; these blocks persist until subsequently freed for reuse by calling the library function <code>realloc</code> or <code>free</code>.


These three approaches are appropriate in different situations and have various trade-offs. For example, static memory allocation has little allocation overhead, automatic allocation may involve slightly more overhead, and dynamic memory allocation can potentially have a great deal of overhead for both allocation and deallocation. The persistent nature of static objects is useful for maintaining state information across function calls, automatic allocation is easy to use but stack space is typically much more limited and transient than either static memory or heap space, and dynamic memory allocation allows convenient allocation of objects whose size is known only at run-time. Most C programs make extensive use of all three.
These three approaches are appropriate in different situations and have various trade-offs. For example, static memory allocation has little allocation overhead, automatic allocation may involve slightly more overhead, and dynamic memory allocation can potentially have a great deal of overhead for both allocation and deallocation. The persistent nature of static objects is useful for maintaining state information across function calls, automatic allocation is easy to use but stack space is typically much more limited and transient than either static memory or heap space, and dynamic memory allocation allows convenient allocation of objects whose size is known only at run time. Most C programs make extensive use of all three.


Where possible, automatic or static allocation is usually simplest because the storage is managed by the compiler, freeing the programmer of the potentially error-prone chore of manually allocating and releasing storage. However, many data structures can change in size at runtime, and since static allocations (and automatic allocations before C99) must have a fixed size at compile-time, there are many situations in which dynamic allocation is necessary.<ref name="bk21st" /> Prior to the C99 standard, variable-sized arrays were a common example of this. (See the article on [[C dynamic memory allocation]] for an example of dynamically allocated arrays.) Unlike automatic allocation, which can fail at run time with uncontrolled consequences, the dynamic allocation functions return an indication (in the form of a null pointer value) when the required storage cannot be allocated. (Static allocation that is too large is usually detected by the [[Linker (computing)|linker]] or [[Loader (computing)|loader]], before the program can even begin execution.)
Where possible, automatic or static allocation is usually simplest because the storage is managed by the compiler, freeing the programmer of the potentially error-prone chore of manually allocating and releasing storage. However, many data structures can change in size at run time, and since static allocations (and automatic allocations before C99) must have a fixed size at compile time, there are many situations in which dynamic allocation is necessary.<ref name="bk21st" /> Prior to the C99 standard, variable-sized arrays were a common example of this. (See the article on [[C dynamic memory allocation]] for an example of dynamically allocated arrays.) Unlike automatic allocation, which can fail at run time with uncontrolled consequences, the dynamic allocation functions return an indication (in the form of a null pointer value) when the required storage cannot be allocated. (Static allocation that is too large is usually detected by the [[Linker (computing)|linker]] or [[Loader (computing)|loader]], before the program can even begin execution.)


Unless otherwise specified, static objects contain zero or null pointer values upon program startup. Automatically and dynamically allocated objects are initialized only if an initial value is explicitly specified; otherwise they initially have indeterminate values (typically, whatever [[bit pattern]] happens to be present in the [[Computer storage|storage]], which might not even represent a valid value for that type). If the program attempts to access an uninitialized value, the results are undefined. Many modern compilers try to detect and warn about this problem, but both [[Type I and type II errors|false positives and false negatives]] can occur.
Unless otherwise specified, static objects contain zero or null pointer values upon program startup. Automatically and dynamically allocated objects are initialized only if an initial value is explicitly specified; otherwise they initially have indeterminate values (typically, whatever [[bit pattern]] happens to be present in the [[Computer storage|storage]], which might not even represent a valid value for that type). If the program attempts to access an uninitialized value, the results are undefined. Many modern compilers try to detect and warn about this problem, but both [[Type I and type II errors|false positives and false negatives]] can occur.


Heap memory allocation has to be synchronized with its actual usage in any program to be reused as much as possible. For example, if the only pointer to a heap memory allocation goes out of scope or has its value overwritten before it is deallocated explicitly, then that memory cannot be recovered for later reuse and is essentially lost to the program, a phenomenon known as a ''[[memory leak]].'' Conversely, it is possible for memory to be freed, but is referenced subsequently, leading to unpredictable results. Typically, the failure symptoms appear in a portion of the program unrelated to the code that causes the error, making it difficult to diagnose the failure. Such issues are ameliorated in languages with [[automatic garbage collection]].
Heap memory allocation has to be synchronized with its actual usage in any program to be reused as much as possible. For example, if the only pointer to a heap memory allocation goes out of scope or has its value overwritten before it is deallocated explicitly, then that memory cannot be recovered for later reuse and is essentially lost to the program, a phenomenon known as a ''[[memory leak]]''. Conversely, it is possible for memory to be freed but referenced subsequently, leading to unpredictable results. Typically, the failure symptoms appear in a portion of the program unrelated to the code that causes the error, making it difficult to diagnose the failure. Such issues are ameliorated in languages with [[automatic garbage collection]].


== Libraries ==
=== Libraries ===
The C programming language uses [[Library (computing)|libraries]] as its primary method of extension. In C, a library is a set of functions contained within a single "archive" file. Each library typically has a [[header file]], which contains the prototypes of the functions contained within the library that may be used by a program, and declarations of special data types and macro symbols used with these functions. For a program to use a library, it must include the library's header file, and the library must be linked with the program, which in many cases requires [[compiler flag]]s (e.g., <code>-lm</code>, shorthand for "link the math library").<ref name="bk21st" />
The C programming language uses [[Library (computing)|libraries]] as its primary method of extension. In C, a library is a set of functions contained within a single "archive" file. Each library typically has a [[header file]], which contains the prototypes of the functions contained within the library that may be used by a program, and declarations of special data types and macro symbols used with these functions. For a program to use a library, it must include the library's header file, and the library must be linked with the program, which in many cases requires [[compiler flag]]s (e.g., <code>-lm</code>, shorthand for "link the math library").<ref name="bk21st" />


The most common C library is the [[C standard library]], which is specified by the [[ISO standard|ISO]] and [[ANSI C]] standards and comes with every C implementation (implementations which target limited environments such as [[embedded system]]s may provide only a subset of the standard library). This library supports stream input and output, memory allocation, mathematics, character strings, and time values. Several separate standard headers (for example, <code>stdio.h</code>) specify the interfaces for these and other standard library facilities.
The most common C library is the [[C standard library]], which is specified by the [[ISO standard|ISO]] and [[ANSI C]] standards and comes with every C implementation (implementations which target limited environments such as [[embedded system]]s may provide only a subset of the standard library). This library supports stream input and output, memory allocation, mathematics, character strings, and time values. Several separate standard headers (for example, <code>stdio.h</code>) specify the interfaces for these and other standard library facilities.


Another common set of C library functions are those used by applications specifically targeted for [[Unix]] and [[Unix-like]] systems, especially functions which provide an interface to the [[Kernel (operating system)|kernel]]. These functions are detailed in various standards such as [[POSIX]] and the [[Single UNIX Specification]].
Another common set of C library functions are those used by applications specifically targeted for [[Unix]] and [[Unix-like]] systems, especially functions which provide an interface to the [[Kernel (operating system)|kernel]]. These functions are detailed in various standards such as [[POSIX]] and the [[Single UNIX Specification]].
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Since many programs have been written in C, there are a wide variety of other libraries available. Libraries are often written in C because C compilers generate efficient [[object code]]; programmers then create interfaces to the library so that the routines can be used from higher-level languages like [[Java (programming language)|Java]], [[Perl]], and [[Python (programming language)|Python]].<ref name="bk21st" />
Since many programs have been written in C, there are a wide variety of other libraries available. Libraries are often written in C because C compilers generate efficient [[object code]]; programmers then create interfaces to the library so that the routines can be used from higher-level languages like [[Java (programming language)|Java]], [[Perl]], and [[Python (programming language)|Python]].<ref name="bk21st" />


=== File handling and streams ===
==== File handling and streams ====
File input and output (I/O) is not part of the C language itself but instead is handled by libraries (such as the C standard library) and their associated header files (e.g. <code>stdio.h</code>). File handling is generally implemented through high-level I/O which works through [[Stream (computing)|streams]]. A stream is from this perspective a data flow that is independent of devices, while a file is a concrete device. The high-level I/O is done through the association of a stream to a file. In the C standard library, a [[data buffer|buffer]] (a memory area or queue) is temporarily used to store data before it is sent to the final destination. This reduces the time spent waiting for slower devices, for example a [[hard drive]] or [[solid-state drive]]. Low-level I/O functions are not part of the standard C library{{clarify|date=October 2021}} but are generally part of "bare metal" programming (programming that is independent of any [[operating system]] such as most [[embedded programming]]). With few exceptions, implementations include low-level I/O.
File input and output (I/O) is not part of the C language itself but instead is handled by libraries (such as the C standard library) and their associated header files (e.g. <code>stdio.h</code>). File handling is generally implemented through high-level I/O which works through [[Stream (computing)|streams]]. A stream is from this perspective a data flow that is independent of devices, while a file is a concrete device. The high-level I/O is done through the association of a stream to a file. In the C standard library, a [[data buffer|buffer]] (a memory area or queue) is temporarily used to store data before it is sent to the final destination. This reduces the time spent waiting for slower devices, for example a [[hard drive]] or [[solid-state drive]]. Low-level I/O functions are not part of the standard C library{{clarify|date=October 2021}} but are generally part of "bare metal" programming (programming that is independent of any [[operating system]] such as most [[embedded programming]]). With few exceptions, implementations include low-level I/O.


== Language tools ==
== Language tools ==
{{More citations needed section|date=July 2014}}
{{See also|List of C software and tools}}
 
A number of tools have been developed to help C programmers find and fix statements with undefined behavior or possibly erroneous expressions, with greater rigor than that provided by the compiler.
A number of tools have been developed to help C programmers find and fix statements with undefined behavior or possibly erroneous expressions, with greater rigor than that provided by the compiler.


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There are also compilers, libraries, and operating system level mechanisms for performing actions that are not a standard part of C, such as [[bounds checking]] for arrays, detection of [[buffer overflow]], [[serialization]], [[dynamic memory]] tracking, and [[automatic garbage collection]].
There are also compilers, libraries, and operating system level mechanisms for performing actions that are not a standard part of C, such as [[bounds checking]] for arrays, detection of [[buffer overflow]], [[serialization]], [[dynamic memory]] tracking, and [[automatic garbage collection]].


Memory management checking tools like [[IBM Rational Purify|Purify]] or [[Valgrind]] and linking with libraries containing special versions of the [[malloc|memory allocation functions]] can help uncover runtime errors in memory usage.<ref>{{Cite web |title=CS107 Valgrind Memcheck |url=https://web.stanford.edu/class/archive/cs/cs107/cs107.1236/resources/valgrind.html |access-date=June 23, 2023 |website=web.stanford.edu}}</ref><ref>{{Cite journal |last1=Hastings |first1=Reed |last2=Joyce |first2=Bob |title=Purify: Fast Detection of Memory Leaks and Access Errors |url=https://web.stanford.edu/class/cs343/resources/purify.pdf |journal=Pure Software Inc. |pages=9}}</ref>
Memory management checking tools like [[IBM Rational Purify|Purify]] or [[Valgrind]] and linking with libraries containing special versions of the [[malloc|memory allocation functions]] can help uncover run-time errors in memory usage.<ref>{{Cite web |last=Hardison |first=Nate |title=CS107 Valgrind Memcheck |url=https://web.stanford.edu/class/archive/cs/cs107/cs107.1236/resources/valgrind.html |access-date=June 23, 2023 |website=web.stanford.edu}}</ref><ref>{{Cite journal |last1=Hastings |first1=Reed |last2=Joyce |first2=Bob |title=Purify: Fast Detection of Memory Leaks and Access Errors |url=https://web.stanford.edu/class/cs343/resources/purify.pdf |journal=Pure Software Inc. |pages=9}}</ref>


== Uses ==
== Uses ==
C has been widely used to implement [[End-user (computer science)|end-user]] and system-level applications.<ref>{{Cite web |title=After All These Years, the World is Still Powered by C Programming |first1=Daniel |last1=Munoz |url=https://www.toptal.com/c/after-all-these-years-the-world-is-still-powered-by-c-programming |access-date=November 17, 2023 |website=Toptal Engineering Blog}}</ref>
=== Rationale for use in systems programming ===
=== Rationale for use in systems programming ===
[[File:The C Programming Language.png|thumb|Some software written in C]]
[[File:The C Programming Language.png|thumb|Some software written in C]]
C is widely used for [[systems programming]] in implementing [[operating system]]s and [[embedded system]] applications.<ref name="Zh3CW">{{Cite book|title=Programming and problem solving with C++ |edition=6th |last1=Dale |first1=Nell B. |last2=Weems |first2=Chip |year=2014 |location=Burlington, Massachusetts |publisher=Jones & Bartlett Learning |isbn=978-1449694289 |oclc=894992484}}</ref> This is for several reasons:
C is widely used for [[systems programming]] in implementing [[operating system]]s and [[embedded system]] applications.<ref name="Zh3CW">{{Cite book|title=Programming and problem solving with C++ |edition=6th |last1=Dale |first1=Nell B. |last2=Weems |first2=Chip |year=2014 |location=Burlington, Massachusetts |publisher=Jones & Bartlett Learning |isbn=978-1-4496-9428-9 |oclc=894992484}}</ref> This is for several reasons:
* The C language permits platform hardware and memory to be accessed with pointers and [[type punning]], so system-specific features (e.g. [[Control/Status Register]]s, [[Memory-mapped I/O|I/O registers]]) can be configured and used with code written in C – it allows fullest control of the platform it is running on.
* The C language permits platform hardware and memory to be accessed with pointers and [[type punning]], so system-specific features (e.g. [[Control/Status Register]]s, [[Memory-mapped I/O|I/O registers]]) can be configured and used with code written in C – it allows fullest control of the platform it is running on.
* The code generated after compilation does not demand many [[runtime system|system features]], and can be invoked from some boot code in a straightforward manner – it is simple to execute.
* The code generated by compilation does not demand many [[runtime system|system features]], and can be invoked from some boot code in a straightforward manner – it is simple to execute.
* The C language statements and expressions typically map well on to sequences of instructions for the target processor, and consequently there is a low [[Run time (program lifecycle phase)|run-time]] demand on system resources – it is fast to execute.
* The C language statements and expressions typically map well to sequences of instructions for the target processor, and consequently there is a low [[Run time (program lifecycle phase)|run-time]] demand on system resources – it is fast to execute.
* With its rich set of operators, the C language can use many of the features of target CPUs. Where a particular CPU has more esoteric instructions, a language variant can be constructed with perhaps [[intrinsic function]]s to exploit those instructions – it can use practically all the target CPU's features.
* With its rich set of operators, the C language can use many of the features of target CPUs. Where a particular CPU has more esoteric instructions, a language variant can be constructed with perhaps [[intrinsic function]]s to exploit those instructions – it can use practically all the target CPU's features.
* The language makes it easy to overlay structures onto blocks of binary data, allowing the data to be comprehended, navigated and modified – it can write data structures, even file systems.
* The language makes it easy to overlay structures onto blocks of binary data, allowing the data to be comprehended, navigated and modified – it can write data structures, even file systems.
* The language supports a rich set of operators, including bit manipulation, for integer arithmetic and logic, and perhaps different sizes of floating point numbers – it can process appropriately structured data effectively.
* The language supports a rich set of operators, including bit manipulation, for integer arithmetic and logic, and perhaps different sizes of floating point numbers – it can process appropriately structured data effectively.
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* Depending on the linker and environment, C code can also call libraries written in [[assembly language]], and may be called from assembly language – it interoperates well with other lower-level code.
* Depending on the linker and environment, C code can also call libraries written in [[assembly language]], and may be called from assembly language – it interoperates well with other lower-level code.
* C and its [[calling convention]]s and linker structures are commonly used in conjunction with other high-level languages, with calls both to C and from C supported – it interoperates well with other high-level code.
* C and its [[calling convention]]s and linker structures are commonly used in conjunction with other high-level languages, with calls both to C and from C supported – it interoperates well with other high-level code.
* C has a very mature and broad ecosystem, including libraries, frameworks, open source compilers, debuggers and utilities, and is the de facto standard. It is likely the drivers already exist in C, or that there is a similar CPU architecture as a back-end of a C compiler, so there is reduced incentive to choose another language.
* C has a mature and broad ecosystem, including libraries, frameworks, open source compilers, debuggers and utilities, and is the de facto standard. It is likely the drivers already exist in C, or that there is a similar CPU architecture as a back-end of a C compiler, so there is reduced incentive to choose another language.
 
===Used for computationally-intensive libraries===
C enables programmers to create efficient implementations of algorithms and data structures, because the layer of abstraction from hardware is thin, and its overhead is low, an important criterion for computationally intensive programs. For example, the [[GNU Multiple Precision Arithmetic Library]], the [[GNU Scientific Library]], [[Mathematica]], and [[MATLAB]] are completely or partially written in C.  Many languages support calling library functions in C, for example, the [[Python (programming language)|Python]]-based framework [[NumPy]] uses C for the high-performance and hardware-interacting aspects.


===Games===
===Games===
Computer games are often built from a combination of languages. C has featured significantly, especially for those games attempting to obtain best performance from computer platforms. Examples include Doom from 1993.<ref>{{cite web |title=Development of Doom |url=https://doomwiki.org/wiki/Development_of_Doom |website=DoomWiki.org |access-date=2025-03-02 |language=en |date=2 March 2025}}</ref>
Computer games are often built from a combination of languages. C has featured significantly, especially for those games attempting to obtain best performance from computer platforms. Examples include Doom from 1993.<ref>{{cite web |title=Development of Doom |url=https://doomwiki.org/wiki/Development_of_Doom |website=DoomWiki.org |access-date=2025-03-02 |date=2 March 2025}}</ref>


===C as an intermediate language===
===World Wide Web===
C is sometimes used as an [[intermediate language]] by implementations of other languages. This approach may be used for portability or convenience; by using C as an intermediate language, additional machine-specific code generators are not necessary. C has some features, such as line-number preprocessor directives and optional superfluous commas at the end of initializer lists, that support compilation of generated code. However, some of C's shortcomings have prompted the development of other [[C-based languages]] specifically designed for use as intermediate languages, such as [[C--]]. Also, contemporary major compilers [[GNU Compiler Collection|GCC]] and [[LLVM]] both feature an [[intermediate representation]] that is not C, and those compilers support front ends for many languages including C.
Historically, C was sometimes used for [[web development]] using the [[Common Gateway Interface]] (CGI) as a "gateway" for information between the web application, the server, and the browser.<ref name="Dobbs 1995">{{cite book |title=Dr. Dobb's Sourcebook |date=November–December 1995 |publisher=Miller Freeman, Inc. |location=U.S.}}</ref> C may have been chosen over [[interpreted language]]s because of its speed, stability, and near-universal availability.<ref name="linuxjournal 2005">{{cite web |url=http://www.linuxjournal.com/article/6863 |publisher=linuxjournal.com |title=Using C for CGI Programming |access-date=January 4, 2010 |date=March 1, 2005 |archive-date=February 13, 2010 |archive-url=https://web.archive.org/web/20100213075858/http://www.linuxjournal.com/article/6863}}</ref> It is no longer common practice for web development to be done in C,<ref>{{cite web |last1=Perkins |first1=Luc |title=Web development in C: crazy? Or crazy like a fox? |url=https://medium.com/@lucperkins/web-development-in-c-crazy-or-crazy-like-a-fox-ff723209f8f5 |website=Medium |date=September 17, 2013 |access-date=April 8, 2022 |archive-date=October 4, 2014 |archive-url=https://web.archive.org/web/20141004135317/https://medium.com/@lucperkins/web-development-in-c-crazy-or-crazy-like-a-fox-ff723209f8f5}}</ref> and many other [[web development#Server-side languages|web development languages]] are popular. Applications where C-based web development continues include the [[HTTP]] configuration pages on [[Router (computing)|routers]], [[IoT]] devices and similar, although even here some projects have parts in higher-level languages e.g. the use of [[Lua (programming language)|Lua]] within [[OpenWRT]].


===Other languages written in C===
Two popular [[web server]]s, [[Apache HTTP Server]] and [[Nginx]], are written in C.<ref>{{cite web|url=https://mull-overthing.com/what-programming-language-does-nginx-use/|title=What programming language does NGINX use?}}</ref><ref>{{cite web|url=https://www.greengeeks.com/blog/what-is-apache/|title=What is Apache and What Does it Do for Website Development?}}</ref>{{Better source needed|date=August 2025|reason=Blogs are self published sources}} C's close-to-the-metal approach allows for the construction of these high-performance software systems.{{cn|date=August 2025}}
A consequence of C's wide availability and efficiency is that [[compiler]]s, libraries and [[Interpreter (computing)|interpreters]] of other programming languages are often implemented in C.<ref>{{Cite web |date=November 13, 2018 |title=C – the mother of all languages |url=https://ict.iitk.ac.in/c-the-mother-of-all-languages/ |access-date=October 11, 2022 |website=ICT Academy at IITK |language=en-US |archive-date=May 31, 2021 |archive-url=https://web.archive.org/web/20210531161841/https://ict.iitk.ac.in/c-the-mother-of-all-languages/ |url-status=dead }}</ref> For example, the [[reference implementation]]s of [[Python (programming language)|Python]],<ref>{{Cite web |title=1. Extending Python with C or C++ |website=Python 3.10.7 documentation |url=https://docs.python.org/3/extending/extending.html |access-date=October 11, 2022 |archive-date=November 5, 2012 |archive-url=https://web.archive.org/web/20121105232707/https://docs.python.org/3/extending/extending.html |url-status=live }}</ref> [[Perl]],<ref>{{Cite web |title=An overview of the Perl 5 engine |url=https://opensource.com/article/18/1/perl-5-engine |access-date=October 11, 2022 |website=Opensource.com |first1=Michael |last1=Conrad |date=January 22, 2018 |language=en |archive-date=May 26, 2022 |archive-url=https://web.archive.org/web/20220526105419/https://opensource.com/article/18/1/perl-5-engine |url-status=live }}</ref> [[Ruby (programming language)|Ruby]],<ref>{{Cite web |title=To Ruby From C and C++ |url=https://www.ruby-lang.org/en/documentation/ruby-from-other-languages/to-ruby-from-c-and-cpp/ |access-date=October 11, 2022 |website=Ruby Programming Language |archive-date=August 12, 2013 |archive-url=https://web.archive.org/web/20130812003928/https://www.ruby-lang.org/en/documentation/ruby-from-other-languages/to-ruby-from-c-and-cpp/ |url-status=live }}</ref> and [[PHP]]<ref>{{Cite web |date=August 3, 2022 |title=What is PHP? How to Write Your First PHP Program |url=https://www.freecodecamp.org/news/what-is-php-write-your-first-php-program/ |access-date=October 11, 2022 |website=freeCodeCamp |first1=Michael |last1=Para |language=en |archive-date=August 4, 2022 |archive-url=https://web.archive.org/web/20220804050401/https://www.freecodecamp.org/news/what-is-php-write-your-first-php-program/ |url-status=live }}</ref> are written in C.


===Once used for web development===
===C as an intermediate language===
Historically, C was sometimes used for [[web development]] using the [[Common Gateway Interface]] (CGI) as a "gateway" for information between the web application, the server, and the browser.<ref name="Dobbs 1995">{{cite book |title=Dr. Dobb's Sourcebook |publisher=Miller Freeman, Inc. |date=November–December 1995 |location=U.S.}}</ref> C may have been chosen over [[interpreted language]]s because of its speed, stability, and near-universal availability.<ref name="linuxjournal 2005">{{cite web |url=http://www.linuxjournal.com/article/6863 |publisher=linuxjournal.com |title=Using C for CGI Programming |access-date=January 4, 2010 |date=March 1, 2005 |archive-date=February 13, 2010 |archive-url=https://web.archive.org/web/20100213075858/http://www.linuxjournal.com/article/6863 |url-status=live }}</ref>  It is no longer common practice for web development to be done in C,<ref>{{cite web |last1=Perkins |first1=Luc |title=Web development in C: crazy? Or crazy like a fox? |url=https://medium.com/@lucperkins/web-development-in-c-crazy-or-crazy-like-a-fox-ff723209f8f5 |website=Medium |language=en |date=September 17, 2013 |access-date=April 8, 2022 |archive-date=October 4, 2014 |archive-url=https://web.archive.org/web/20141004135317/https://medium.com/@lucperkins/web-development-in-c-crazy-or-crazy-like-a-fox-ff723209f8f5 |url-status=live }}</ref> and many other [[web development#Server-side languages|web development languages]] are popular.  Applications where C-based web development continues include the [[HTTP]] configuration pages on [[Router (computing)|routers]], [[IoT]] devices and similar, although even here some projects have parts in higher-level languages e.g. the use of [[Lua (programming language)|Lua]] within [[OpenWRT]].
C is sometimes used as an [[intermediate language]] by implementations of other languages. This approach may be used for portability or convenience; by using C as an intermediate language, additional machine-specific code generators are not necessary. C has some features, such as line-number preprocessor directives and optional superfluous commas at the end of initializer lists, that support compilation of generated code. However, some of C's shortcomings have prompted the development of other [[C-based languages]] specifically designed for use as intermediate languages, such as [[C--]]. Also, contemporary major compilers [[GNU Compiler Collection|GCC]] and [[LLVM]] both feature an [[intermediate representation]] that is not C, and those compilers support front ends for many languages including C.


===Web servers===
===Computationally intensive libraries===
The two most popular [[web server]]s, [[Apache HTTP Server]] and [[Nginx]], are both written in C. These web servers interact with the operating system, listen on TCP ports for HTTP requests, and then serve up static web content, or cause the execution of other languages handling to 'render' content such as [[PHP]], which is itself primarily written in C.  C's close-to-the-metal approach allows for the construction of these high-performance software systems.
C enables programmers to create efficient implementations of algorithms and data structures, because the layer of abstraction from hardware is thin, and its overhead is low, an important criterion for computationally intensive programs. For example, the [[GNU Multiple Precision Arithmetic Library]], the [[GNU Scientific Library]], [[Mathematica]], and [[MATLAB]] are completely or partially written in C. Many languages support calling library functions in C; for example, the [[Python (programming language)|Python]]-based framework [[NumPy]] uses C for the high-performance and hardware-interacting aspects.


===End-user applications===
===Other languages are written in C===
C has also been widely used to implement [[End-user (computer science)|end-user]] applications.<ref>{{Cite web |title=After All These Years, the World is Still Powered by C Programming |first1=Daniel |last1=Munoz |url=https://www.toptal.com/c/after-all-these-years-the-world-is-still-powered-by-c-programming |access-date=November 17, 2023 |website=Toptal Engineering Blog |language=en}}</ref> However, such applications can also be written in newer, higher-level languages.
A consequence of C's wide availability and efficiency is that [[compiler]]s, libraries and [[Interpreter (computing)|interpreters]] of other programming languages are often implemented in C.<ref>{{Cite web |date=November 13, 2018 |title=C – the mother of all languages |url=https://ict.iitk.ac.in/c-the-mother-of-all-languages/ |access-date=October 11, 2022 |website=ICT Academy at IITK |archive-date=May 31, 2021 |archive-url=https://web.archive.org/web/20210531161841/https://ict.iitk.ac.in/c-the-mother-of-all-languages/ |url-status=dead }}</ref> For example, the [[reference implementation]]s of [[Python (programming language)|Python]],<ref>{{Cite web |title=1. Extending Python with C or C++ |website=Python 3.10.7 documentation |url=https://docs.python.org/3/extending/extending.html |access-date=October 11, 2022 |archive-date=November 5, 2012 |archive-url=https://web.archive.org/web/20121105232707/https://docs.python.org/3/extending/extending.html}}</ref> [[Perl]],<ref>{{Cite web |title=An overview of the Perl 5 engine |url=https://opensource.com/article/18/1/perl-5-engine |access-date=October 11, 2022 |website=Opensource.com |first1=Michael |last1=Conrad |date=January 22, 2018 |archive-date=May 26, 2022 |archive-url=https://web.archive.org/web/20220526105419/https://opensource.com/article/18/1/perl-5-engine}}</ref> [[Ruby (programming language)|Ruby]],<ref>{{Cite web |title=To Ruby From C and C++ |url=https://www.ruby-lang.org/en/documentation/ruby-from-other-languages/to-ruby-from-c-and-cpp/ |access-date=October 11, 2022 |website=Ruby Programming Language |archive-date=August 12, 2013 |archive-url=https://web.archive.org/web/20130812003928/https://www.ruby-lang.org/en/documentation/ruby-from-other-languages/to-ruby-from-c-and-cpp/}}</ref> and [[PHP]]<ref>{{Cite web |last1=Para |first1=Michael |date=August 3, 2022 |title=What is PHP? How to Write Your First PHP Program |url=https://www.freecodecamp.org/news/what-is-php-write-your-first-php-program/ |archive-url=https://web.archive.org/web/20220804050401/https://www.freecodecamp.org/news/what-is-php-write-your-first-php-program/ |archive-date=August 4, 2022 |access-date=October 11, 2022 |website=freeCodeCamp}}</ref> are written in C.


==Limitations==
==Limitations==
{{blockquote |text={{non sequitur |date=June 2025 |reason=Why is this here? Where is the [[MOS:BQ|introductory sentence]]? |text=the power of assembly language and the convenience of ... assembly language}} |author=Dennis Ritchie<ref>{{cite magazine |last1=Metz |first1=Cade |title=Dennis Ritchie: The Shoulders Steve Jobs Stood On |url=https://www.wired.com/2011/10/thedennisritchieeffect/ |magazine=Wired |access-date=April 19, 2022 |archive-date=April 12, 2022 |archive-url=https://web.archive.org/web/20220412005125/http://www.wired.com/2011/10/thedennisritchieeffect/ |url-status=live }}</ref>}}
Ritchie himself joked about the limitations of the language that he created:<ref>{{cite magazine |last=Metz |first=Cade |date=2011-10-13 |title=Dennis Ritchie: The Shoulders Steve Jobs Stood On |url=https://www.wired.com/2011/10/thedennisritchieeffect/ |url-access=subscription |magazine=Wired |access-date=April 19, 2022 |archive-date=April 12, 2022 |archive-url=https://web.archive.org/web/20220412005125/http://www.wired.com/2011/10/thedennisritchieeffect/}}</ref>
While C has been popular, influential and hugely successful, it has drawbacks, including:
{{blockquote |text=the power of assembly language and the convenience of ... assembly language |author=Dennis Ritchie}}
* The standard [[dynamic memory]] handling with <code>malloc</code> and <code>free</code> is error prone. Improper use can lead to [[memory leaks]] and [[dangling pointers]].<ref>{{cite web |author=Internet Security Research Group |title=What is memory safety and why does it matter? |url=https://www.memorysafety.org/docs/memory-safety/ |website=Prossimo |access-date=March 3, 2025}}</ref>
While C is popular, influential and hugely successful, it has drawbacks, including:
* The use of pointers and the direct manipulation of memory means corruption of memory is possible, perhaps due to programmer error, or insufficient checking of bad data.
* The standard [[dynamic memory]] handling with <code>malloc</code> and <code>free</code> is prone to mistakes. Improper use can lead to [[memory leaks]] and [[dangling pointers]].<ref>{{cite web |author=Internet Security Research Group |title=What is memory safety and why does it matter? |url=https://www.memorysafety.org/docs/memory-safety/ |website=Prossimo |access-date=March 3, 2025}}</ref>
* There is some [[type checking]], but it does not apply to areas like [[variadic functions]], and the type checking can be trivially or inadvertently circumvented. It is [[Strong and weak typing|weakly typed]].
* The use of pointers and the direct manipulation of memory means corruption of memory is possible.
* Since the code generated by the compiler contains few checks itself, there is a burden on the programmer to consider all possible outcomes, to protect against buffer overruns, array bounds checking, [[stack overflow]]s, memory exhaustion, and consider [[Race condition#In software|race conditions]], thread isolation, etc.
* There is [[type checking]], yet it does not apply to some areas like [[variadic functions]], and the type checking can be trivially or inadvertently circumvented. It is [[Strong and weak typing|weakly typed]], despite being statically typed.
* The use of pointers and the run-time manipulation of these means there may be two ways to access the same data (aliasing), which is not determinable at compile time. This means that some optimisations that may be available to other languages are not possible in C. FORTRAN is considered faster.
* Since the code generated by the compiler contains few run-time checks, there is a burden on the programmer to consider all possible outcomes, to protect against buffer overruns, array bounds checking, [[stack overflow]]s, and memory exhaustion, and consider [[Race condition#In software|race conditions]], thread isolation, etc.
* The use of pointers and the run-time manipulation of these enables two ways to access the same data (aliasing), which is not always determinable at compile time. This means that some optimizations that may be available to some other languages, such as Fortran, are not possible in C. For this reason, Fortran is sometimes considered faster.{{cn|date=August 2025}}
* Some of the standard library functions, e.g. <code>scanf</code> or {{code|strncat}}, can lead to [[C standard library#Buffer overflow vulnerabilities|buffer overruns]].
* Some of the standard library functions, e.g. <code>scanf</code> or {{code|strncat}}, can lead to [[C standard library#Buffer overflow vulnerabilities|buffer overruns]].
* There is limited standardisation in support for low-level variants in generated code, for example: different function [[calling conventions]] and [[Application binary interface|ABI]]; different [[Data structure alignment|structure packing]] conventions; different byte ordering within larger integers (including endianness). In many language implementations, some of these options may be handled with the preprocessor directive <code>[[C preprocessor#Compiler-specific preprocessor features|#pragma]]</code>,<ref>{{Cite web |last=corob-msft |title=Pragma directives and the __pragma and _Pragma keywords |url=https://learn.microsoft.com/en-us/cpp/preprocessor/pragma-directives-and-the-pragma-keyword |access-date=September 24, 2022 |website=Microsoft Learn |date=March 31, 2022 |language=en-us |archive-date=September 24, 2022 |archive-url=https://web.archive.org/web/20220924075131/https://learn.microsoft.com/en-us/cpp/preprocessor/pragma-directives-and-the-pragma-keyword |url-status=live }}</ref><ref>{{Cite web |title=Pragmas (The C Preprocessor) |url=https://gcc.gnu.org/onlinedocs/cpp/Pragmas.html |access-date=September 24, 2022 |website=GCC, the GNU Compiler Collection |archive-date=June 17, 2002 |archive-url=https://web.archive.org/web/20020617041757/https://gcc.gnu.org/onlinedocs/cpp/Pragmas.html |url-status=live }}</ref> and some with additional keywords e.g. use <code>[[__cdecl]]</code> calling convention. The directive and options are not consistently supported.<ref>{{cite web |title=Pragmas |url=https://www.intel.com/content/www/us/en/develop/documentation/cpp-compiler-developer-guide-and-reference/top/compiler-reference/pragmas.html |publisher=Intel |work=Intel C++ Compiler Classic Developer Guide and Reference |access-date=April 10, 2022 |language=en |archive-date=April 10, 2022 |archive-url=https://web.archive.org/web/20220410113529/https://www.intel.com/content/www/us/en/develop/documentation/cpp-compiler-developer-guide-and-reference/top/compiler-reference/pragmas.html |url-status=live }}</ref>
* There is limited standardization in support for low-level variants in generated code, such as different function [[calling conventions]] and [[Application binary interface|ABI]]s; different [[Data structure alignment|structure packing]] conventions; and different byte ordering within larger integers (including endianness). In many language implementations, some of these options may be handled with the preprocessor directive <code>[[C preprocessor#Compiler-specific preprocessor features|#pragma]]</code>,<ref>{{Cite web |last=corob-msft |title=Pragma directives and the __pragma and _Pragma keywords |url=https://learn.microsoft.com/en-us/cpp/preprocessor/pragma-directives-and-the-pragma-keyword |access-date=September 24, 2022 |website=Microsoft Learn |date=March 31, 2022 |archive-date=September 24, 2022 |archive-url=https://web.archive.org/web/20220924075131/https://learn.microsoft.com/en-us/cpp/preprocessor/pragma-directives-and-the-pragma-keyword}}</ref><ref>{{Cite web |title=Pragmas (The C Preprocessor) |url=https://gcc.gnu.org/onlinedocs/cpp/Pragmas.html |access-date=September 24, 2022 |website=GCC, the GNU Compiler Collection |archive-date=June 17, 2002 |archive-url=https://web.archive.org/web/20020617041757/https://gcc.gnu.org/onlinedocs/cpp/Pragmas.html}}</ref> and some with additional keywords e.g. use <code>[[__cdecl]]</code> calling convention. The directive and options are not consistently supported.<ref>{{cite web |title=Pragmas |url=https://www.intel.com/content/www/us/en/develop/documentation/cpp-compiler-developer-guide-and-reference/top/compiler-reference/pragmas.html |publisher=Intel |work=Intel C++ Compiler Classic Developer Guide and Reference |access-date=April 10, 2022 |archive-date=April 10, 2022 |archive-url=https://web.archive.org/web/20220410113529/https://www.intel.com/content/www/us/en/develop/documentation/cpp-compiler-developer-guide-and-reference/top/compiler-reference/pragmas.html}}</ref>
* [[C string handling|String handling]] using the standard library is code-intensive, with explicit memory management required.
* [[C string handling|String handling]] using the standard library is code-intensive, with explicit memory management required.
* The language does not directly support object orientation, [[type introspection|introspection]], run-time expression evaluation, generics, etc.
* The language does not directly support object orientation, [[type introspection|introspection]], run-time expression evaluation (like <code>eval</code> in JavaScript), garbage collection, etc.
* There are few guards against inappropriate use of language features, which may lead to [[Software maintenance|unmaintainable]] code. In particular, the [[C preprocessor]] can hide troubling effects such as double evaluation and worse.<ref>{{cite web |title=In praise of the C preprocessor |url=https://apenwarr.ca/log/20070813 |website=apenwarr |date=August 13, 2007 |access-date=July 9, 2023}}</ref> This facility for tricky code has been celebrated with competitions such as the ''[[International Obfuscated C Code Contest]]'' and the ''[[Underhanded C Contest]]''.
* There are few guards against misuse of language features, which may enable [[Software maintenance|unmaintainable]] code. In particular, the [[C preprocessor]] can hide troubling effects such as double evaluation and worse.<ref>{{cite web |title=In praise of the C preprocessor |url=https://apenwarr.ca/log/20070813 |website=apenwarr |date=August 13, 2007 |access-date=July 9, 2023}}</ref> This capability for obfuscated code has been celebrated with competitions such as the [[International Obfuscated C Code Contest]] and the [[Underhanded C Contest]].
* C lacks standard support for [[exception handling]] and only offers [[return code]]s for error checking. The [[Setjmp.h|<code>setjmp</code> and <code>longjmp</code>]] standard library functions have been used<ref>{{cite web|last1=Roberts |first1=Eric S. |title=Implementing Exceptions in C |date=March 21, 1989 |url=http://bitsavers.informatik.uni-stuttgart.de/pdf/dec/tech_reports/SRC-RR-40.pdf |archive-url=https://web.archive.org/web/20170115152453/http://bitsavers.informatik.uni-stuttgart.de/pdf/dec/tech_reports/SRC-RR-40.pdf |archive-date=January 15, 2017 |url-status=live |access-date=January 4, 2022 |publisher=[[DEC Systems Research Center]] |id=SRC-RR-40}}</ref> to implement a try-catch mechanism via macros.
* C lacks standard support for [[exception handling]] and only offers [[return code]]s for error checking. The [[Setjmp.h|<code>setjmp</code> and <code>longjmp</code>]] standard library functions have been used<ref>{{cite web|last1=Roberts |first1=Eric S. |title=Implementing Exceptions in C |date=March 21, 1989 |url=http://bitsavers.informatik.uni-stuttgart.de/pdf/dec/tech_reports/SRC-RR-40.pdf |archive-url=https://web.archive.org/web/20170115152453/http://bitsavers.informatik.uni-stuttgart.de/pdf/dec/tech_reports/SRC-RR-40.pdf |archive-date=January 15, 2017 |access-date=January 4, 2022 |publisher=[[DEC Systems Research Center]] |id=SRC-RR-40}}</ref> to implement a try-catch mechanism via macros. Also, <code>goto</code> statements are commonly used for error handling.{{cn|date=August 2025}}


For some purposes, restricted styles of C have been adopted, e.g. [[MISRA C]] or [[CERT C]], in an attempt to reduce the opportunity for bugs. Databases such as [[Common Weakness Enumeration|CWE]] attempt to count the ways C etc. has vulnerabilities, along with recommendations for mitigation.
For some purposes, restricted styles of C have been adopted, e.g. [[MISRA C]] or [[CERT C]], in an attempt to reduce the opportunity for glitches. Databases such as [[Common Weakness Enumeration|CWE]] attempt to count the ways that C has potential vulnerabilities, along with recommendations for mitigation.


There are [[#Language tools|tools]] that can mitigate against some of the drawbacks. Contemporary C compilers include checks which may generate warnings to help identify many potential bugs.
There are [[#Language tools|tools]] that can mitigate some of the drawbacks. Contemporary C compilers include checks which may generate warnings to help identify many potential bugs.


== Related languages ==
== Related languages ==
[[File:Tiobe index 2020 may.png|alt=|thumb|The [[TIOBE index]] graph, showing a comparison of the popularity of various programming languages<ref name="MmjNC">{{cite magazine |url=https://www.wired.com/2013/01/java-no-longer-a-favorite/ |title=Is Java Losing Its Mojo? |first1=Robert |last1=McMillan |date=August 1, 2013 |magazine=[[Wired (magazine)|Wired]] |access-date=March 5, 2017 |archive-date=February 15, 2017 |archive-url=https://web.archive.org/web/20170215115409/https://www.wired.com/2013/01/java-no-longer-a-favorite/ |url-status=live }}</ref>]]
{{main|List of C-family programming languages}}
{{main|List of C-family programming languages}}
C has both directly and indirectly influenced many later languages such as [[C++]] and [[Java (programming language)|Java]].<ref name="kafmy">{{Cite book|title=Pillars of computing : a compendium of select, pivotal technology firms |last1=O'Regan |first1=Gerard |isbn=978-3319214641 |oclc=922324121 |date=September 24, 2015|publisher=Springer }}</ref> The most pervasive influence has been syntactical; all of the languages mentioned combine the statement and (more or less recognizably) expression [[C syntax|syntax of C]] with type systems, data models or large-scale program structures that differ from those of C, sometimes radically.
[[File:TIOBE Index.webp|thumb|[[TIOBE index]]]]
 
Many languages developed after C were influenced by and borrowed aspects of C, including [[C++]], [[C Sharp (programming language)|C#]], [[C shell]], [[D (programming language)|D]], [[Go (programming language)|Go]], [[Java (programming language)|Java]], [[JavaScript]], [[Julia (programming language)|Julia]], [[Limbo (programming language)|Limbo]], [[LPC (programming language)|LPC]], [[Objective-C]], [[Perl]], [[PHP]], [[Python (programming language)|Python]], [[Ruby (programming language)|Ruby]], [[Rust (programming language)|Rust]], [[Swift (programming language)|Swift]], [[Verilog]] and [[SystemVerilog]].<ref name="vinsp" /><ref name="kafmy">{{Cite book|title=Pillars of computing : a compendium of select, pivotal technology firms |last1=O'Regan |first1=Gerard |isbn=978-3-319-21464-1 |oclc=922324121 |date=September 24, 2015|publisher=Springer }}</ref> Some claim that the most pervasive influence has been syntactical {{endash}} that these languages combine the statement and expression syntax of C with type systems, data models and large-scale program structures that differ from those of C, sometimes radically.


Several C or near-C interpreters exist, including [[Ch (computer programming)|Ch]] and [[CINT]], which can also be used for scripting.
Several C or near-C interpreters exist, including [[Ch (computer programming)|Ch]] and [[CINT]], which can also be used for scripting.


When [[object-oriented programming]] languages became popular, [[C++]] and [[Objective-C]] were two different extensions of C that provided object-oriented capabilities. Both languages were originally implemented as [[source-to-source compiler]]s; source code was translated into C, and then compiled with a C compiler.<ref name="dSI6f">{{Cite book |title=Languages and compilers for parallel computing : 16th international workshop, LCPC 2003, College Station, TX, USA, October 2–4, 2003 : revised papers|last1=Rauchwerger |first1=Lawrence |year=2004 |publisher=Springer |isbn=978-3540246442 |oclc=57965544}}</ref>
When [[object-oriented programming]] languages became popular, [[C++]] and [[Objective-C]] were two different extensions of C that provided object-oriented capabilities. Both languages were originally implemented as [[source-to-source compiler]]s; source code was translated into C, and then compiled with a C compiler.<ref name="dSI6f">{{Cite book |title=Languages and compilers for parallel computing : 16th international workshop, LCPC 2003, College Station, TX, USA, October 2–4, 2003 : revised papers|last1=Rauchwerger |first1=Lawrence |year=2004 |publisher=Springer |isbn=978-3-540-24644-2 |oclc=57965544}}</ref>


The [[C++]] programming language (originally named "C with [[Class (programming)|Classes]]") was devised by [[Bjarne Stroustrup]] as an approach to providing [[Object-oriented programming|object-oriented]] functionality with a C-like syntax.<ref name="stroustrup 1993">{{cite web |url=http://www.stroustrup.com/hopl2.pdf |title=A History of C++: 1979–1991 |first1=Bjarne |last1=Stroustrup |author-link=Bjarne Stroustrup |year=1993 |access-date=June 9, 2011 |archive-date=February 2, 2019 |archive-url=https://web.archive.org/web/20190202050609/http://www.stroustrup.com/hopl2.pdf |url-status=live }}</ref> C++ adds greater typing strength, scoping, and other tools useful in object-oriented programming, and permits [[generic programming]] via templates. Nearly a superset of C, C++ now{{when|date=August 2022}} supports most of C, with [[Compatibility of C and C++|a few exceptions]].
The [[C++]] programming language (originally named "C with [[Class (programming)|Classes]]") was devised by [[Bjarne Stroustrup]] as an approach to providing [[Object-oriented programming|object-oriented]] functionality with a C-like syntax.<ref name="stroustrup 1993">{{cite web |url=http://www.stroustrup.com/hopl2.pdf |title=A History of C++: 1979–1991 |first1=Bjarne |last1=Stroustrup |author-link=Bjarne Stroustrup |year=1993 |access-date=June 9, 2011 |archive-date=February 2, 2019 |archive-url=https://web.archive.org/web/20190202050609/http://www.stroustrup.com/hopl2.pdf}}</ref> C++ adds greater typing strength, scoping, and other tools useful in object-oriented programming, and permits [[generic programming]] via templates. Nearly a superset of C, C++ now{{when|date=August 2022}} supports most of C, with [[Compatibility of C and C++|a few exceptions]].


[[Objective-C]] was originally a very "thin" layer on top of C, and remains a strict [[superset]] of C that permits object-oriented programming using a hybrid dynamic/static typing paradigm. Objective-C derives its syntax from both C and [[Smalltalk]]: syntax that involves preprocessing, expressions, function declarations, and function calls is inherited from C, while the syntax for object-oriented features was originally taken from Smalltalk.
[[Objective-C]] was originally a thin layer on top of C, and remains a strict [[superset]] of C that permits object-oriented programming using a hybrid dynamic/static typing paradigm. Objective-C derives its syntax from both C and [[Smalltalk]]: syntax that involves preprocessing, expressions, function declarations, and function calls is inherited from C, while the syntax for object-oriented features was originally taken from Smalltalk.


In addition to [[C++]] and [[Objective-C]], [[Ch (computer programming)|Ch]], [[Cilk]], and [[Unified Parallel C]] are nearly supersets of C.
In addition to [[C++]] and [[Objective-C]], [[Ch (computer programming)|Ch]], [[Cilk]], and [[Unified Parallel C]] are nearly supersets of C.


== See also ==
== See also ==
* [[Compatibility of C and C++]]
{{Wikibooks|C Programming}}
* [[Comparison of Pascal and C]]
* [[Comparison of Pascal and C]]
* [[Comparison of programming languages]]
* [[Comparison of programming languages]]
* [[International Obfuscated C Code Contest]]
* [[List of C-family programming languages]]
* [[List of C compilers]]
* [[List of C compilers]]
* [[List of computer books#C|List of C programming books]]
* [[Outline of the C programming language]]


== Notes ==
== Notes ==
Line 627: Line 634:
== Further reading ==
== Further reading ==
{{Refbegin |30em |indent=yes}}
{{Refbegin |30em |indent=yes}}
* {{cite book |last1=Plauger |first1=P.J. |author-link=P. J. Plauger |title=The Standard C Library |edition=1 |year=1992 |publisher=Prentice Hall |isbn=978-0131315099}} <small>[https://github.com/wuzhouhui/c_standard_lib ''(source)'']</small>
* {{cite book |last1=Plauger |first1=P.J. |author-link=P. J. Plauger |title=The Standard C Library |edition=1 |year=1992 |publisher=Prentice Hall |isbn=978-0-13-131509-9}} <small>[https://github.com/wuzhouhui/c_standard_lib ''(source)'']</small>
* {{cite book |last1=Banahan |first1=M. |last2=Brady |first2=D. |last3=Doran |first3=M. |title=The C Book: Featuring the ANSI C Standard |edition=2 |year=1991 |publisher=Addison-Wesley |isbn=978-0201544336}} <small>[https://github.com/wardvanwanrooij/thecbook ''(free)'']</small>
* {{cite book |last1=Banahan |first1=M. |last2=Brady |first2=D. |last3=Doran |first3=M. |title=The C Book: Featuring the ANSI C Standard |edition=2 |year=1991 |publisher=Addison-Wesley |isbn=978-0-201-54433-6}} <small>[https://github.com/wardvanwanrooij/thecbook ''(free)'']</small>
* {{cite book |last1=Feuer |first1=Alan R. |title=The C Puzzle Book |edition=1 |year=1985 |publisher=Prentice Hall |isbn=0131099345}}
* {{cite book |last1=Feuer |first1=Alan R. |title=The C Puzzle Book |edition=1 |year=1985 |publisher=Prentice Hall |isbn=0-13-109934-5}}
* {{cite book |last1=Harbison |first1=Samuel |last2=Steele |first2=Guy Jr. |title=C: A Reference Manual |edition=5 |year=2002 |publisher=Pearson |isbn=978-0130895929}} <small>[https://archive.org/details/creferencemanual00harb ''(archive)'']</small>
* {{cite book |last1=Harbison |first1=Samuel |last2=Steele |first2=Guy Jr. |title=C: A Reference Manual |edition=5 |year=2002 |publisher=Pearson |isbn=978-0-13-089592-9}} <small>[https://archive.org/details/creferencemanual00harb ''(archive)'']</small>
* {{cite book |last1=King |first1=K.N. |title=C Programming: A Modern Approach |edition=2 |year=2008 |publisher=W. W. Norton |isbn=978-0393979503}} <small>[https://archive.org/details/cprogrammingmode0000king ''(archive)'']</small>
* {{cite book |last1=King |first1=K.N. |title=C Programming: A Modern Approach |edition=2 |year=2008 |publisher=W. W. Norton |isbn=978-0-393-97950-3}} <small>[https://archive.org/details/cprogrammingmode0000king ''(archive)'']</small>
* {{cite book |last1=Griffiths |first1=David |last2=Griffiths |first2=Dawn |title=Head First C |edition=1 |year=2012 |publisher=O'Reilly
* {{cite book |last1=Griffiths |first1=David |last2=Griffiths |first2=Dawn |title=Head First C |edition=1 |year=2012 |publisher=O'Reilly
|isbn=978-1449399917}}
|isbn=978-1-4493-9991-7}}
* {{cite book |last1=Perry |first1=Greg |last2=Miller |first2=Dean |title=C Programming: Absolute Beginner's Guide |edition=3 |year=2013 |publisher=Que |isbn=978-0789751980}}
* {{cite book |last1=Perry |first1=Greg |last2=Miller |first2=Dean |title=C Programming: Absolute Beginner's Guide |edition=3 |year=2013 |publisher=Que |isbn=978-0-7897-5198-0}}
* {{cite book |last1=Deitel |first1=Paul |last2=Deitel |first2=Harvey |title=C: How to Program |edition=8 |year=2015 |publisher=Pearson |isbn=978-0133976892}}
* {{cite book |last1=Deitel |first1=Paul |last2=Deitel |first2=Harvey |title=C: How to Program |edition=8 |year=2015 |publisher=Pearson |isbn=978-0-13-397689-2}}
* {{cite book |last1=Gustedt |first1=Jens |title=Modern C  |edition=2 |year=2019 |publisher=Manning |isbn=978-1617295812}} <small>''[https://gustedt.gitlabpages.inria.fr/modern-c/ (free)]''</small>
* {{cite book |last1=Gustedt |first1=Jens |title=Modern C  |edition=2 |year=2019 |publisher=Manning |isbn=978-1-61729-581-2}} <small>''[https://gustedt.gitlabpages.inria.fr/modern-c/ (free)]''</small>
{{Refend}}
{{Refend}}


Line 642: Line 649:
* [https://www.open-std.org/jtc1/sc22/wg14/ ISO C Working Group official website]
* [https://www.open-std.org/jtc1/sc22/wg14/ ISO C Working Group official website]
** [https://www.open-std.org/JTC1/SC22/WG14/www/standards ISO/IEC 9899], publicly available official C documents, including the C99 Rationale
** [https://www.open-std.org/JTC1/SC22/WG14/www/standards ISO/IEC 9899], publicly available official C documents, including the C99 Rationale
** {{cite web |url=https://www.open-std.org/JTC1/SC22/WG14/www/docs/n1256.pdf |archive-url=https://web.archive.org/web/20071025205438/http://www.open-std.org/JTC1/SC22/WG14/www/docs/n1256.pdf |archive-date=October 25, 2007 |url-status=live |title=C99 with Technical corrigenda TC1, TC2, and TC3 included}}&nbsp;{{small|(3.61&nbsp;MB)}}
** {{cite web |url=https://www.open-std.org/JTC1/SC22/WG14/www/docs/n1256.pdf |archive-url=https://web.archive.org/web/20071025205438/http://www.open-std.org/JTC1/SC22/WG14/www/docs/n1256.pdf |archive-date=October 25, 2007 |title=C99 with Technical corrigenda TC1, TC2, and TC3 included}}&nbsp;{{small|(3.61&nbsp;MB)}}
* [https://c-faq.com/ comp.lang.c Frequently Asked Questions]
* [https://c-faq.com/ comp.lang.c Frequently Asked Questions]
* [https://csapp.cs.cmu.edu/3e/docs/chistory.html A History of C], by Dennis Ritchie
* [https://csapp.cs.cmu.edu/3e/docs/chistory.html A History of C], by Dennis Ritchie
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[[Category:Statically typed programming languages]]
[[Category:Statically typed programming languages]]
[[Category:Systems programming languages]]
[[Category:Systems programming languages]]
[[Category:Compiled programming languages]]

Latest revision as of 21:32, 19 November 2025

Template:Short description Script error: No such module "redirect hatnote".Script error: No such module "redirect hatnote".Script error: No such module "Distinguish". Template:Pp-pc Template:Use mdy dates Template:CS1 config Script error: No such module "Infobox".Template:Template otherScript error: No such module "Check for unknown parameters". Template:C sidebar

CTemplate:Efn is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains widely used and influential. By design, C gives the programmer relatively direct access to the features of the typical CPU architecture, customized for the target instruction set. It has been and continues to be used to implement operating systems (especially kernels[1]), device drivers, and protocol stacks, but its use in application software has been decreasing.[2] C is used on computers that range from the largest supercomputers to the smallest microcontrollers and embedded systems.

A successor to the programming language B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system.Template:Sfnp During the 1980s, C gradually gained popularity. It has become one of the most widely used programming languages,[3][4] with C compilers available for practically all modern computer architectures and operating systems. The book The C Programming Language, co-authored by the original language designer, served for many years as the de facto standard for the language.[5][6] C has been standardized since 1989 by the American National Standards Institute (ANSI) and, subsequently, jointly by the International Organization for Standardization (ISO) and the International Electrotechnical Commission (IEC).

C is an imperative procedural language, supporting structured programming, lexical variable scope, and recursion, with a static type system. It was designed to be compiled to provide low-level access to memory and language constructs that map efficiently to machine instructions, all with minimal runtime support. Despite its low-level capabilities, the language was designed to encourage cross-platform programming. A standards-compliant C program written with portability in mind can be compiled for a wide variety of computer platforms and operating systems with few changes to its source code.

Although neither C nor its standard library provide some popular features found in other languages, it is flexible enough to support them. For example, object orientation and garbage collection are provided by external libraries GLib Object System and Boehm garbage collector, respectively.

Since 2000, C has consistently ranked among the top four languages in the TIOBE index, a measure of the popularity of programming languages.[7]

Characteristics

File:Ken n dennis.jpg
Dennis Ritchie (right), the inventor of the C programming language, with Ken Thompson

The C language exhibits the following characteristics: Template:Div col

  • Free-form source code
  • Semicolons terminate statements
  • Curly braces group statements into blocks
  • Executable code is contained in functions; no script-like syntax
  • Parameters are passed by value; pass by-reference is achieved by passing a pointer to a value
  • Relatively small number of keywords
  • Control flow constructs, including if, for, do, while, and switch
  • Arithmetic, bitwise, and logic operators, including Template:Codes
  • Multiple assignments may be performed in a single statement
  • User-defined identifiers are not distinguished from keywords; i.e. by a sigil
  • A variable declared inside a block is accessible only in that block and only below the declaration
  • A function return value can be ignored
  • A function cannot be nested inside a function, but some translators support this
  • Run-time polymorphism may be achieved using function pointers
  • Supports recursion
  • Data typing is static, but weakly enforced; all variables have a type, but implicit conversion between primitive types weakens the separation of the different types
  • User-defined data types allow for aliasing a data type specifier
  • Syntax for array definition and access is via square bracket notation, for example month[11]. Indexing is defined in terms of pointer arithmetic. Whole arrays cannot be copied or compared without custom or library code
  • User-defined structure types allow related data elements to be passed and copied as a unit although two structures cannot be compared without custom code to compare each field
  • User-defined union types support overlapping members; allowing multiple data types to share the same memory location
  • User-defined enumeration types support aliasing integer values
  • Lacks a string type but has syntax for null-terminated strings with associated handling in its standard library
  • Supports low-level access to computer memory via pointers
  • Supports procedure-like construct as a function returning void
  • Supports dynamic memory via standard library functions
  • Includes the C preprocessor to perform macro definition, source code file inclusion, and conditional compilation
  • Supports modularity in that files are processed separately, with visibility control via static and extern attributes
  • Minimized functionality in the core language while relatively complex functionality such as I/O, string manipulation, and mathematical functions supported via standard library functions
  • Resulting compiled code has relatively straightforward needs on the underlying platform, making it desirable for operating and embedded systems

Template:Div col end

"Hello, world" example

File:Hello World Brian Kernighan 1974.jpg
"Hello, World!" program by Brian Kernighan (1978)

The "Hello, World!" program example that appeared in the first edition of K&R has become the model for an introductory program in most programming textbooks. The program prints "hello, world" to the standard output.

The original version was:Template:Sfnp

main()
{
    printf("hello, world\n");
}

A more modern version is:Template:Efn

#include <stdio.h>

int main(void)
{
    printf("hello, world\n");
}

The first line is a preprocessor directive, indicated by #include, which causes the preprocessor to replace that line of code with the text of the stdio.h header file, which contains declarations for input and output functions including printf. The angle brackets around stdio.h indicate that the header file can be located using a search strategy that selects header files provided with the compiler over files with the same name that may be found in project-specific directories.

The next code line declares the entry point function main. The run-time environment calls this function to begin program execution. The type specifier int indicates that the function returns an integer value. The void parameter list indicates that the function consumes no arguments. The run-time environment actually passes two arguments (typed int and char *[]), but this implementation ignores them. The ISO C standard (section 5.1.2.2.1) requires syntax that either is void or these two argumentsTemplate:Snda special treatment not afforded to other functions.

The opening curly brace indicates the beginning of the code that defines the function.

The next line of code calls (diverts execution to) the C standard library function printf with the address of the first character of a null-terminated string specified as a string literal. The text \n is an escape sequence that denotes the newline character which when output in a terminal results in moving the cursor to the beginning of the next line. Even though printf returns an int value, it is silently discarded. The semicolon ; terminates the call statement.

The closing curly brace indicates the end of the main function. Prior to C99, an explicit return 0; statement was required at the end of main function, but since C99, the main function (as being the initial function call) implicitly returns 0 upon reaching its final closing curly brace.Template:Efn

History

Early developments

Timeline of C language
Year Informal
name
Official
standard
1972 first release Template:N/A
1978 K&R C Template:N/A
1989,
1990
ANSI C, C89,
ISO C, C90
ANSI X3.159-1989
ISO/IEC 9899:1990
1999 C99, C9X ISO/IEC 9899:1999
2011 C11, C1X ISO/IEC 9899:2011
2018 C17, C18 ISO/IEC 9899:2018
2024 C23, C2X ISO/IEC 9899:2024
Template:TBA C2Y

The origin of C is closely tied to the development of the Unix operating system, originally implemented in assembly language on a PDP-7 by Dennis Ritchie and Ken Thompson, incorporating several ideas from colleagues. Eventually, they decided to port the operating system to a PDP-11. The original PDP-11 version of Unix was also developed in assembly language.Template:Sfnp

B

Script error: No such module "Labelled list hatnote". Thompson wanted a programming language for developing utilities for the new platform. He first tried writing a Fortran compiler, but he soon gave up the idea and instead created a cut-down version of the recently developed systems programming language called BCPL. The official description of BCPL was not available at the time,[8] and Thompson modified the syntax to be less 'wordy' and similar to a simplified ALGOL known as SMALGOL.[9] He called the result B,Template:Sfnp describing it as "BCPL semantics with a lot of SMALGOL syntax".[9] Like BCPL, B had a bootstrapping compiler to facilitate porting to new machines.[9] Ultimately, few utilities were written in B because it was too slow and could not take advantage of PDP-11 features such as byte addressability.

Unlike BCPL's // comment marking comments up to the end of the line, B adopted /* comment */ as the comment delimiter, more akin to PL/1, and allowing comments to appear in the middle of lines. (BCPL's comment style would be reintroduced in C++.)Template:Sfnp

New B and first C release

In 1971 Ritchie started to improve B, to use the features of the more-powerful PDP-11. A significant addition was a character data type. He called this New B (NB).[9] Thompson started to use NB to write the Unix kernel, and his requirements shaped the direction of the language development.[9][10]

Through to 1972, richer types were added to the NB language. NB had arrays of int and char, and to these types were added pointers, the ability to generate pointers to other types, arrays of all types, and types to be returned from functions. Arrays within expressions were effectively treated as pointers. A new compiler was written, and the language was renamed C.Template:Sfnp

The C compiler and some utilities made with it were included in Version 2 Unix, which is also known as Research Unix.[11]

Structures and Unix kernel re-write

At Version 4 Unix, released in November 1973, the Unix kernel was extensively re-implemented in C.Template:Sfnp By this time, the C language had acquired some powerful features such as struct types.

The preprocessor was introduced around 1973 at the urging of Alan Snyder and also in recognition of the usefulness of the file-inclusion mechanisms available in BCPL and PL/I. Its original version provided only included files and simple string replacements: #include and #define of parameterless macros. Soon after that, it was extended, mostly by Mike Lesk and then by John Reiser, to incorporate macros with arguments and conditional compilation.Template:Sfnp

Unix was one of the first operating system kernels implemented in a language other than assembly. Earlier instances include the Multics system (which was written in PL/I) and Master Control Program (MCP) for the Burroughs B5000 (which was written in ALGOL) in 1961. In and around 1977, Ritchie and Stephen C. Johnson made further changes to the language to facilitate portability of the Unix operating system. Johnson's Portable C Compiler served as the basis for several implementations of C on new platforms.[10]

K&R C

File:The C Programming Language, First Edition Cover (2).svg
The cover of the book The C Programming Language, first edition, by Brian Kernighan and Dennis Ritchie

In 1978 Brian Kernighan and Dennis Ritchie published the first edition of The C Programming Language.Template:Sfnp Known as K&R from the initials of its authors, the book served for many years as an informal specification of the language. The version of C that it describes is commonly referred to as "K&R C". As this was released in 1978, it is now also referred to as C78.[12] The second edition of the bookTemplate:Sfnp covers the later ANSI C standard, described below.

K&R introduced several language features:

  • Standard I/O library
  • long int data type
  • unsigned int data type
  • Compound assignment operators of the form =op (such as =-) were changed to the form op= (that is, -=) to remove the semantic ambiguity created by constructs such as i=-10, which had been interpreted as i =- 10 (decrement i by 10) instead of the possibly intended i = -10 (let i be −10).

Even after the publication of the 1989 ANSI standard, for many years K&R C was still considered the "lowest common denominator" to which C programmers restricted themselves when maximum portability was desired, since many older compilers were still in use, and because carefully written K&R C code can be legal Standard C as well.

Although later versions of C require functions to have an explicit type declaration, K&R C only requires functions that return a type other than int to be declared before use. Functions used without prior declaration were presumed to return int.

For example:

long long_function();

calling_function()
{
    long longvar;
    register intvar;
    longvar = long_function();
    if (longvar > 1)
          intvar = 0;
    else
          intvar = int_function();
    return intvar;
}

The declaration of long_function() (on line 1) is required since it returns long; not int. Function int_function can be called (line 11) even though it is not declared since it returns int. Also, variable intvar does not need to be declared as type int since that is the default type for register keyword.

Since function declarations did not include information about arguments, type checks were not performed, although some compilers would issue a warning if different calls to a function used different numbers or types of arguments. Tools such as Unix's lint utility were developed that (among other things) checked for consistency of function use across multiple source files.

In the years following the publication of K&R C, several features were added to the language, supported by compilers from AT&T (in particular PCC[13]) and other vendors. These included:

The popularity of the language, lack of agreement on standard library interfaces, and lack of compliance to the K&R specification, led to standardization efforts.[14]

ANSI C and ISO C

Script error: No such module "Labelled list hatnote".

During the late 1970s and 1980s, versions of C were implemented for a wide variety of mainframe computers, minicomputers, and microcomputers, including the IBM PC, as its popularity increased significantly.

In 1983 the American National Standards Institute (ANSI) formed a committee, X3J11, to establish a standard specification of C. X3J11 based the C standard on the Unix implementation; however, the non-portable portion of the Unix C library was handed off to the IEEE working group 1003 to become the basis for the 1988 POSIX standard. In 1989, the C standard was ratified as ANSI X3.159-1989 "Programming Language C". This version of the language is often referred to as ANSI C, Standard C, or sometimes C89.

In 1990 the ANSI C standard (with formatting changes) was adopted by the International Organization for Standardization (ISO) as ISO/IEC 9899:1990, which is sometimes called C90. Therefore, the terms "C89" and "C90" refer to the same programming language.

ANSI, like other national standards bodies, no longer develops the C standard independently, but defers to the international C standard, maintained by the working group ISO/IEC JTC1/SC22/WG14. National adoption of an update to the international standard typically occurs within a year of ISO publication.

One of the aims of the C standardization process was to produce a superset of K&R C, incorporating many of the subsequently introduced unofficial features. The standards committee also included several additional features such as function prototypes (borrowed from C++), void pointers, support for international character sets and locales, and preprocessor enhancements. Although the syntax for parameter declarations was augmented to include the style used in C++, the K&R interface continued to be permitted, for compatibility with existing source code.

C89 is supported by current C compilers, and most modern C code is based on it. Any program written only in Standard C and without any hardware-dependent assumptions will run correctly on any platform with a conforming C implementation, within its resource limits. Without such precautions, programs may compile only on a certain platform or with a particular compiler, due, for example, to the use of non-standard libraries, such as GUI libraries, or to a reliance on compiler- or platform-specific attributes such as the exact size of data types and byte endianness.

In cases where code must be compilable by either standard-conforming or K&R C-based compilers, the __STDC__ macro can be used to split the code into Standard and K&R sections to prevent the use on a K&R C-based compiler of features available only in Standard C.

After the ANSI/ISO standardization process, the C language specification remained relatively static for several years. In 1995, Normative Amendment 1 to the 1990 C standard (ISO/IEC 9899/AMD1:1995, known informally as C95) was published, to correct some details and to add more extensive support for international character sets.[15]

C99

Script error: No such module "Labelled list hatnote".

The C standard was further revised in the late 1990s, leading to the publication of ISO/IEC 9899:1999 in 1999, which is commonly referred to as "C99". It has since been amended three times by Technical Corrigenda.[16]

C99 introduced several new features, including inline functions, several new data types (including long long int and a complex type to represent complex numbers), variable-length arrays and flexible array members, improved support for IEEE 754 floating point, support for variadic macros (macros of variable arity), and support for one-line comments beginning with //, as in BCPL or C++. Many of these had already been implemented as extensions in several C compilers.

C99 is for the most part backward compatible with C90, but is stricter in some ways; in particular, a declaration that lacks a type specifier no longer has int implicitly assumed. A standard macro __STDC_VERSION__ is defined with value 199901L to indicate that C99 support is available. GCC, Solaris Studio, and other C compilers nowTemplate:When support many or all of the new features of C99. The C compiler in Microsoft Visual C++, however, implements the C89 standard and those parts of C99 that are required for compatibility with C++11.[17]Template:Update inline

In addition, the C99 standard requires support for identifiers using Unicode in the form of escaped characters (e.g. \u0040 or \U0001f431) and suggests support for raw Unicode names.

C11

Script error: No such module "Labelled list hatnote".

Work began in 2007 on another revision of the C standard, informally called "C1X" until its official publication of ISO/IEC 9899:2011 on December 8, 2011. The C standards committee adopted guidelines to limit the adoption of new features that had not been tested by existing implementations.

The C11 standard adds numerous new features to C and the library, including type generic macros, anonymous structures, improved Unicode support, atomic operations, multi-threading, and bounds-checked functions. It also makes some portions of the existing C99 library optional, and improves compatibility with C++. The standard macro __STDC_VERSION__ is defined as 201112L to indicate that C11 support is available.

C17

Script error: No such module "Labelled list hatnote".

C17 is an informal name for ISO/IEC 9899:2018, a standard for the C programming language published in June 2018. It introduces no new language features, only technical corrections, and clarifications to defects in C11. The standard macro __STDC_VERSION__ is defined as 201710L to indicate that C17 support is available.

C23

Script error: No such module "Labelled list hatnote".

C23 is an informal name for the current major C language standard revision and was known as "C2X" through most of its development. It builds on past releases, introducing features like new keywords, types including nullptr_t and _BitInt(N), and expansions to the standard library.[18]

C23 was published in October 2024 as ISO/IEC 9899:2024.[19] The standard macro __STDC_VERSION__ is defined as 202311L to indicate that C23 support is available.

C2Y

Script error: No such module "Labelled list hatnote". C2Y is an informal name for the next major C language standard revision, after C23 (C2X), that is hoped to be released later in the 2020s, hence the '2' in "C2Y". An early working draft of C2Y was released in February 2024 as N3220 by the working group ISO/IEC JTC1/SC22/WG14.[20]

Embedded C

Script error: No such module "Labelled list hatnote".

Historically, embedded C programming requires non-standard extensions to the C language to support exotic features such as fixed-point arithmetic, multiple distinct memory banks, and basic I/O operations.

In 2008, the C Standards Committee published a technical report extending the C language[21] to address these issues by providing a common standard for all implementations to adhere to. It includes a number of features not available in normal C, such as fixed-point arithmetic, named address spaces, and basic I/O hardware addressing.

Definition

Script error: No such module "Labelled list hatnote".

C has a formal grammar specified by the C standard.[22] Line endings are generally not significant in C; however, line boundaries do have significance during the preprocessing phase. Comments may appear either between the delimiters /* and */, or (since C99) following // until the end of the line. Comments delimited by /* and */ do not nest, and these sequences of characters are not interpreted as comment delimiters if they appear inside string or character literals.Template:Sfnp

C source files contain declarations and function definitions. Function definitions, in turn, contain declarations and statements. Declarations either define new types using keywords such as struct, union, and enum, or assign types to and perhaps reserve storage for new variables, usually by writing the type followed by the variable name. Keywords such as char and int specify built-in types. Sections of code are enclosed in braces ({ and }, sometimes called "curly brackets") to limit the scope of declarations and to act as a single statement for control structures.

As an imperative language, C uses statements to specify actions. The most common statement is an expression statement, consisting of an expression to be evaluated, followed by a semicolon; as a side effect of the evaluation, functions may be called and variables assigned new values. To modify the normal sequential execution of statements, C provides several control-flow statements identified by reserved keywords. Structured programming is supported by if ... [else] conditional execution and by do ... while, while, and for iterative execution (looping). The for statement has separate initialization, testing, and reinitialization expressions, any or all of which can be omitted. break and continue can be used within the loop. Break is used to leave the innermost enclosing loop statement and continue is used to skip to its reinitialisation. There is also a non-structured goto statement, which branches directly to the designated label within the function. switch selects a case to be executed based on the value of an integer expression. Different from many other languages, control-flow will fall through to the next case unless terminated by a break.

Expressions can use a variety of built-in operators and may contain function calls. The order in which arguments to functions and operands to most operators are evaluated is unspecified. The evaluations may even be interleaved. However, all side effects (including storage to variables) will occur before the next "sequence point"; sequence points include the end of each expression statement, and the entry to and return from each function call. Sequence points also occur during evaluation of expressions containing certain operators (&&, ||, ?: and the comma operator). This permits a high degree of object code optimization by the compiler, but requires C programmers to take more care to obtain reliable results than is needed for other programming languages.

Kernighan and Ritchie say in the Introduction of The C Programming Language: "C, like any other language, has its blemishes. Some of the operators have the wrong precedence; some parts of the syntax could be better."Template:Sfnp The C standard did not attempt to correct many of these blemishes, because of the impact of such changes on already existing software.

Character set

The basic C source character set includes the following characters:[23]

The newline character indicates the end of a text line; it need not correspond to an actual single character, although for convenience C treats it as such.

The POSIX standard mandates a portable character set which adds a few characters (notably "@") to the basic C source character set. Both standards do not prescribe any particular value encoding -- ASCII and EBCDIC both comply with these standards, since they include at least those basic characters, even though they use different encoded values for those characters.

Additional multi-byte encoded characters may be used in string literals, but they are not entirely portable. Since C99 multi-national Unicode characters can be embedded portably within C source text by using \uXXXX or \UXXXXXXXX encoding (where X denotes a hexadecimal character).

The basic C execution character set contains the same characters, along with representations for the null character, alert, backspace, and carriage return.[23]

Run-time support for extended character sets has increased with each revision of the C standard.

Reserved words

All versions of C have reserved words that are case sensitive. As reserved words, they cannot be used for variable names.

C89 has 32 reserved words:

Template:Div col

Template:Div col end

C99 added five more reserved words: (‡ indicates an alternative spelling alias for a C23 keyword)

Template:Div col

Template:Div col end

C11 added seven more reserved words:[24] (‡ indicates an alternative spelling alias for a C23 keyword)

Template:Div col

  • _Alignas
  • _Alignof
  • _Atomic
  • _Generic
  • _Noreturn
  • _Static_assert
  • _Thread_local

Template:Div col end

C23 reserved fifteen more words:

Template:Div col

  • alignas
  • alignof
  • bool
  • constexpr
  • false
  • nullptr
  • static_assert
  • thread_local
  • true
  • typeof
  • typeof_unqual
  • _BitInt
  • _Decimal32
  • _Decimal64
  • _Decimal128

Template:Div col end

Most of the recently reserved words begin with an underscore followed by a capital letter, because identifiers of that form were previously reserved by the C standard for use only by implementations. Since existing program source code should not have been using these identifiers, it would not be affected when C implementations started supporting these extensions to the programming language. Some standard headers do define more convenient synonyms for underscored identifiers. Some of those words were added as keywords with their conventional spelling in C23 and the corresponding macros were removed.

Prior to C89, entry was reserved as a keyword. In the second edition of their book The C Programming Language, which describes what became known as C89, Kernighan and Ritchie wrote, "The ... [keyword] entry, formerly reserved but never used, is no longer reserved." and "The stillborn entry keyword is withdrawn."Template:Sfnp

Operators

Script error: No such module "Labelled list hatnote".

C supports a rich set of operators, which are symbols used within an expression to specify the manipulations to be performed while evaluating that expression. C has operators for:

C uses the operator = (used in mathematics to express equality) to indicate assignment, following the precedent of Fortran and PL/I, but unlike ALGOL and its derivatives. C uses the operator == to test for equality. The similarity between the operators for assignment and equality may result in the accidental use of one in place of the other, and in many cases the mistake does not produce an error message (although some compilers produce warnings). For example, the conditional expression if (a == b + 1) might mistakenly be written as if (a = b + 1), which will be evaluated as true unless the value of a is 0 after the assignment.[25]

The C operator precedence is not always intuitive. For example, the operator == binds more tightly than (is executed prior to) the operators & (bitwise AND) and | (bitwise OR) in expressions such as x & 1 == 0, which must be written as (x & 1) == 0 if that is the coder's intent.[26]

Data types

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File:1999 ISO C Concepts.png

The type system in C is static and weakly typed, which makes it similar to the type system of ALGOL descendants such as Pascal.[27] There are built-in types for integers of various sizes, both signed and unsigned, floating-point numbers, and enumerated types (enum). Integer type char is often used for single-byte characters. C99 added a Boolean data type. There are also derived types including arrays, pointers, records (struct), and unions (union).

C is often used in low-level systems programming where escapes from the type system may be necessary. The compiler attempts to ensure type correctness of most expressions, but the programmer can override the checks in various ways, either by using a type cast to explicitly convert a value from one type to another, or by using pointers or unions to reinterpret the underlying bits of a data object in some other way.

Some find C's declaration syntax unintuitive, particularly for function pointers. (Ritchie's idea was to declare identifiers in contexts resembling their use: "declaration reflects use".)Template:Sfnp

C's usual arithmetic conversions allow for efficient code to be generated, but can sometimes produce unexpected results. For example, a comparison of signed and unsigned integers of equal width requires a conversion of the signed value to unsigned. This can generate unexpected results if the signed value is negative.

Pointers

C supports the use of pointers, a type of reference that records the address or location of an object or function in memory. Pointers can be dereferenced to access data stored at the address pointed to, or to invoke a pointed-to function. Pointers can be manipulated using assignment or pointer arithmetic. The run-time representation of a pointer value is typically a raw memory address (perhaps augmented by an offset-within-word field), but since a pointer's type includes the type of the thing pointed to, expressions including pointers can be type-checked at compile time. Pointer arithmetic is automatically scaled by the size of the pointed-to data type.

Pointers are used for many purposes in C. Text strings are commonly manipulated using pointers into arrays of characters. Dynamic memory allocation is performed using pointers; the result of a malloc is usually cast to the data type of the data to be stored. Many data types, such as trees, are commonly implemented as dynamically allocated struct objects linked together using pointers. Pointers to other pointers are often used in multi-dimensional arrays and arrays of struct objects. Pointers to functions (function pointers) are useful for passing functions as arguments to higher-order functions (such as qsort or bsearch), in dispatch tables, or as callbacks to event handlers.[28]

A null pointer value explicitly points to no valid location. Dereferencing a null pointer value is undefined, often resulting in a segmentation fault. Null pointer values are useful for indicating special cases such as no "next" pointer in the final node of a linked list, or as an error indication from functions returning pointers. In appropriate contexts in source code, such as for assigning to a pointer variable, a null pointer constant can be written as 0, with or without explicit casting to a pointer type, as the NULL macro defined by several standard headers or, since C23 with the constant nullptr. In conditional contexts, null pointer values evaluate to false, while all other pointer values evaluate to true.

Void pointers (void *) point to objects of unspecified type, and can therefore be used as "generic" data pointers. Since the size and type of the pointed-to object is not known, void pointers cannot be dereferenced, nor is pointer arithmetic on them allowed, although they can easily be (and in many contexts implicitly are) converted to and from any other object pointer type.[28]

Careless use of pointers is potentially dangerous. Because they are typically unchecked, a pointer variable can be made to point to any arbitrary location, which can cause undesirable effects. Although properly used pointers point to safe places, they can be made to point to unsafe places by using invalid pointer arithmetic; the objects they point to may continue to be used after deallocation (dangling pointers); they may be used without having been initialized (wild pointers); or they may be directly assigned an unsafe value using a cast, union, or through another corrupt pointer. In general, C is permissive in allowing manipulation of and conversion between pointer types, although compilers typically provide options for various levels of checking. Some other programming languages address these problems by using more restrictive reference types.

Arrays

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Array types in C are traditionally of a fixed, static size specified at compile time. The more recent C99 standard also allows a form of variable-length arrays. However, it is also possible to allocate a block of memory (of arbitrary size) at run time, using the standard library's malloc function, and treat it as an array.

Since arrays are always accessed (in effect) via pointers, array accesses are typically not checked against the underlying array size, although some compilers may provide bounds checking as an option.[29][30] Array bounds violations are therefore possible and can lead to various repercussions, including illegal memory accesses, corruption of data, buffer overruns, and run-time exceptions.

C does not have a special provision for declaring multi-dimensional arrays, but rather relies on recursion within the type system to declare arrays of arrays, which effectively accomplishes the same thing. The index values of the resulting "multi-dimensional array" can be thought of as increasing in row-major order. Multi-dimensional arrays are commonly used in numerical algorithms (mainly from applied linear algebra) to store matrices. The structure of the C array is well suited to this particular task. However, in early versions of C the bounds of the array must be known fixed values or else explicitly passed to any subroutine that requires them, and dynamically sized arrays of arrays cannot be accessed using double indexing. (A workaround for this was to allocate the array with an additional "row vector" of pointers to the columns.) C99 introduced "variable-length arrays" which address this issue.

The following example using modern C (C99 or later) shows allocation of a two-dimensional array on the heap and the use of multi-dimensional array indexing for accesses (which can use bounds-checking on many C compilers):

int func(int n, int m) {
    float (*p)[n][m] = malloc(sizeof *p);
    if (p == NULL) {
         return -1;
    }
    for (int i = 0; i < n; i++) {
        for (int j = 0; j < m; j++) {
            (*p)[i][j] = i + j;
        }
    }
    print_array(n, m, p);
    free(p);
    return 1;
}

And here is a similar implementation using C99's Auto VLA feature:Template:Efn

int func(int n, int m) {
    // Caution: checks should be made to ensure n * m * sizeof(float) does NOT exceed limitations for auto VLAs and is within available size of stack.
    float p[n][m]; // auto VLA is held on the stack, and sized when the function is invoked
    for (int i = 0; i < n; i++) {
        for (int j = 0; j < m; j++) {
            p[i][j] = i + j;
    }
    print_array(n, m, p);
    // no need to free(p) since it will disappear when the function exits, along with the rest of the stack frame
    return 1;
}

Array–pointer interchangeability

The subscript notation x[i] (where x designates a pointer) is syntactic sugar for *(x+i).[31] Taking advantage of the compiler's knowledge of the pointer type, the address that x + i points to is not the base address (pointed to by x) incremented by i bytes, but rather is defined to be the base address incremented by i multiplied by the size of an element that x points to. Thus, x[i] designates the i+1th element of the array.

Furthermore, in most expression contexts (a notable exception is as operand of sizeof), an expression of array type is automatically converted to a pointer to the array's first element. This implies that an array is never copied as a whole when named as an argument to a function, but rather only the address of its first element is passed. Therefore, although function calls in C use pass-by-value semantics, arrays are in effect passed by reference.

The total size of an array x can be determined by applying sizeof to an expression of array type. The size of an element can be determined by applying the operator sizeof to any dereferenced element of an array A, as in n = sizeof A[0]. Thus, the number of elements in a declared array A can be determined as sizeof A / sizeof A[0]. Note, that if only a pointer to the first element is available as it is often the case in C code because of the automatic conversion described above, the information about the full type of the array and its length are lost.

Memory management

One of the most important functions of a programming language is to provide facilities for managing memory and the objects that are stored in memory. C provides three principal ways to allocate memory for objects:[28]

  • Static memory allocation: space for the object is provided in the binary at compile time; these objects have an extent (or lifetime) as long as the binary which contains them is loaded into memory.
  • Automatic memory allocation: temporary objects can be stored on the stack, and this space is automatically freed and reusable after the block in which they are declared is exited.
  • Dynamic memory allocation: blocks of memory of arbitrary size can be requested at run time using library functions such as malloc from a region of memory called the heap; these blocks persist until subsequently freed for reuse by calling the library function realloc or free.

These three approaches are appropriate in different situations and have various trade-offs. For example, static memory allocation has little allocation overhead, automatic allocation may involve slightly more overhead, and dynamic memory allocation can potentially have a great deal of overhead for both allocation and deallocation. The persistent nature of static objects is useful for maintaining state information across function calls, automatic allocation is easy to use but stack space is typically much more limited and transient than either static memory or heap space, and dynamic memory allocation allows convenient allocation of objects whose size is known only at run time. Most C programs make extensive use of all three.

Where possible, automatic or static allocation is usually simplest because the storage is managed by the compiler, freeing the programmer of the potentially error-prone chore of manually allocating and releasing storage. However, many data structures can change in size at run time, and since static allocations (and automatic allocations before C99) must have a fixed size at compile time, there are many situations in which dynamic allocation is necessary.[28] Prior to the C99 standard, variable-sized arrays were a common example of this. (See the article on C dynamic memory allocation for an example of dynamically allocated arrays.) Unlike automatic allocation, which can fail at run time with uncontrolled consequences, the dynamic allocation functions return an indication (in the form of a null pointer value) when the required storage cannot be allocated. (Static allocation that is too large is usually detected by the linker or loader, before the program can even begin execution.)

Unless otherwise specified, static objects contain zero or null pointer values upon program startup. Automatically and dynamically allocated objects are initialized only if an initial value is explicitly specified; otherwise they initially have indeterminate values (typically, whatever bit pattern happens to be present in the storage, which might not even represent a valid value for that type). If the program attempts to access an uninitialized value, the results are undefined. Many modern compilers try to detect and warn about this problem, but both false positives and false negatives can occur.

Heap memory allocation has to be synchronized with its actual usage in any program to be reused as much as possible. For example, if the only pointer to a heap memory allocation goes out of scope or has its value overwritten before it is deallocated explicitly, then that memory cannot be recovered for later reuse and is essentially lost to the program, a phenomenon known as a memory leak. Conversely, it is possible for memory to be freed but referenced subsequently, leading to unpredictable results. Typically, the failure symptoms appear in a portion of the program unrelated to the code that causes the error, making it difficult to diagnose the failure. Such issues are ameliorated in languages with automatic garbage collection.

Libraries

The C programming language uses libraries as its primary method of extension. In C, a library is a set of functions contained within a single "archive" file. Each library typically has a header file, which contains the prototypes of the functions contained within the library that may be used by a program, and declarations of special data types and macro symbols used with these functions. For a program to use a library, it must include the library's header file, and the library must be linked with the program, which in many cases requires compiler flags (e.g., -lm, shorthand for "link the math library").[28]

The most common C library is the C standard library, which is specified by the ISO and ANSI C standards and comes with every C implementation (implementations which target limited environments such as embedded systems may provide only a subset of the standard library). This library supports stream input and output, memory allocation, mathematics, character strings, and time values. Several separate standard headers (for example, stdio.h) specify the interfaces for these and other standard library facilities.

Another common set of C library functions are those used by applications specifically targeted for Unix and Unix-like systems, especially functions which provide an interface to the kernel. These functions are detailed in various standards such as POSIX and the Single UNIX Specification.

Since many programs have been written in C, there are a wide variety of other libraries available. Libraries are often written in C because C compilers generate efficient object code; programmers then create interfaces to the library so that the routines can be used from higher-level languages like Java, Perl, and Python.[28]

File handling and streams

File input and output (I/O) is not part of the C language itself but instead is handled by libraries (such as the C standard library) and their associated header files (e.g. stdio.h). File handling is generally implemented through high-level I/O which works through streams. A stream is from this perspective a data flow that is independent of devices, while a file is a concrete device. The high-level I/O is done through the association of a stream to a file. In the C standard library, a buffer (a memory area or queue) is temporarily used to store data before it is sent to the final destination. This reduces the time spent waiting for slower devices, for example a hard drive or solid-state drive. Low-level I/O functions are not part of the standard C libraryTemplate:Clarify but are generally part of "bare metal" programming (programming that is independent of any operating system such as most embedded programming). With few exceptions, implementations include low-level I/O.

Language tools

Script error: No such module "Labelled list hatnote". A number of tools have been developed to help C programmers find and fix statements with undefined behavior or possibly erroneous expressions, with greater rigor than that provided by the compiler.

Automated source code checking and auditing tools exist, such as Lint. A common practice is to use Lint to detect questionable code when a program is first written. Once a program passes Lint, it is then compiled using the C compiler. Also, many compilers can optionally warn about syntactically valid constructs that are likely to actually be errors. MISRA C is a proprietary set of guidelines to avoid such questionable code, developed for embedded systems.[32]

There are also compilers, libraries, and operating system level mechanisms for performing actions that are not a standard part of C, such as bounds checking for arrays, detection of buffer overflow, serialization, dynamic memory tracking, and automatic garbage collection.

Memory management checking tools like Purify or Valgrind and linking with libraries containing special versions of the memory allocation functions can help uncover run-time errors in memory usage.[33][34]

Uses

C has been widely used to implement end-user and system-level applications.[35]

Rationale for use in systems programming

File:The C Programming Language.png
Some software written in C

C is widely used for systems programming in implementing operating systems and embedded system applications.[36] This is for several reasons:

  • The C language permits platform hardware and memory to be accessed with pointers and type punning, so system-specific features (e.g. Control/Status Registers, I/O registers) can be configured and used with code written in C – it allows fullest control of the platform it is running on.
  • The code generated by compilation does not demand many system features, and can be invoked from some boot code in a straightforward manner – it is simple to execute.
  • The C language statements and expressions typically map well to sequences of instructions for the target processor, and consequently there is a low run-time demand on system resources – it is fast to execute.
  • With its rich set of operators, the C language can use many of the features of target CPUs. Where a particular CPU has more esoteric instructions, a language variant can be constructed with perhaps intrinsic functions to exploit those instructions – it can use practically all the target CPU's features.
  • The language makes it easy to overlay structures onto blocks of binary data, allowing the data to be comprehended, navigated and modified – it can write data structures, even file systems.
  • The language supports a rich set of operators, including bit manipulation, for integer arithmetic and logic, and perhaps different sizes of floating point numbers – it can process appropriately structured data effectively.
  • C is a fairly small language, with only a handful of statements, and without too many features that generate extensive target code – it is comprehensible.
  • C has direct control over memory allocation and deallocation, which gives reasonable efficiency and predictable timing to memory-handling operations, without any concerns for sporadic stop-the-world garbage collection events – it has predictable performance.
  • C permits the use and implementation of different memory allocation schemes, including a typical malloc and free; a more sophisticated mechanism with arenas; or a version for an OS kernel that may suit DMA, use within interrupt handlers, or integrated with the virtual memory system.
  • Depending on the linker and environment, C code can also call libraries written in assembly language, and may be called from assembly language – it interoperates well with other lower-level code.
  • C and its calling conventions and linker structures are commonly used in conjunction with other high-level languages, with calls both to C and from C supported – it interoperates well with other high-level code.
  • C has a mature and broad ecosystem, including libraries, frameworks, open source compilers, debuggers and utilities, and is the de facto standard. It is likely the drivers already exist in C, or that there is a similar CPU architecture as a back-end of a C compiler, so there is reduced incentive to choose another language.

Games

Computer games are often built from a combination of languages. C has featured significantly, especially for those games attempting to obtain best performance from computer platforms. Examples include Doom from 1993.[37]

World Wide Web

Historically, C was sometimes used for web development using the Common Gateway Interface (CGI) as a "gateway" for information between the web application, the server, and the browser.[38] C may have been chosen over interpreted languages because of its speed, stability, and near-universal availability.[39] It is no longer common practice for web development to be done in C,[40] and many other web development languages are popular. Applications where C-based web development continues include the HTTP configuration pages on routers, IoT devices and similar, although even here some projects have parts in higher-level languages e.g. the use of Lua within OpenWRT.

Two popular web servers, Apache HTTP Server and Nginx, are written in C.[41][42]Template:Better source needed C's close-to-the-metal approach allows for the construction of these high-performance software systems.Script error: No such module "Unsubst".

C as an intermediate language

C is sometimes used as an intermediate language by implementations of other languages. This approach may be used for portability or convenience; by using C as an intermediate language, additional machine-specific code generators are not necessary. C has some features, such as line-number preprocessor directives and optional superfluous commas at the end of initializer lists, that support compilation of generated code. However, some of C's shortcomings have prompted the development of other C-based languages specifically designed for use as intermediate languages, such as C--. Also, contemporary major compilers GCC and LLVM both feature an intermediate representation that is not C, and those compilers support front ends for many languages including C.

Computationally intensive libraries

C enables programmers to create efficient implementations of algorithms and data structures, because the layer of abstraction from hardware is thin, and its overhead is low, an important criterion for computationally intensive programs. For example, the GNU Multiple Precision Arithmetic Library, the GNU Scientific Library, Mathematica, and MATLAB are completely or partially written in C. Many languages support calling library functions in C; for example, the Python-based framework NumPy uses C for the high-performance and hardware-interacting aspects.

Other languages are written in C

A consequence of C's wide availability and efficiency is that compilers, libraries and interpreters of other programming languages are often implemented in C.[43] For example, the reference implementations of Python,[44] Perl,[45] Ruby,[46] and PHP[47] are written in C.

Limitations

Ritchie himself joked about the limitations of the language that he created:[48]

<templatestyles src="Template:Blockquote/styles.css" />

the power of assembly language and the convenience of ... assembly language

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While C is popular, influential and hugely successful, it has drawbacks, including:

  • The standard dynamic memory handling with malloc and free is prone to mistakes. Improper use can lead to memory leaks and dangling pointers.[49]
  • The use of pointers and the direct manipulation of memory means corruption of memory is possible.
  • There is type checking, yet it does not apply to some areas like variadic functions, and the type checking can be trivially or inadvertently circumvented. It is weakly typed, despite being statically typed.
  • Since the code generated by the compiler contains few run-time checks, there is a burden on the programmer to consider all possible outcomes, to protect against buffer overruns, array bounds checking, stack overflows, and memory exhaustion, and consider race conditions, thread isolation, etc.
  • The use of pointers and the run-time manipulation of these enables two ways to access the same data (aliasing), which is not always determinable at compile time. This means that some optimizations that may be available to some other languages, such as Fortran, are not possible in C. For this reason, Fortran is sometimes considered faster.Script error: No such module "Unsubst".
  • Some of the standard library functions, e.g. scanf or strncat, can lead to buffer overruns.
  • There is limited standardization in support for low-level variants in generated code, such as different function calling conventions and ABIs; different structure packing conventions; and different byte ordering within larger integers (including endianness). In many language implementations, some of these options may be handled with the preprocessor directive #pragma,[50][51] and some with additional keywords e.g. use __cdecl calling convention. The directive and options are not consistently supported.[52]
  • String handling using the standard library is code-intensive, with explicit memory management required.
  • The language does not directly support object orientation, introspection, run-time expression evaluation (like eval in JavaScript), garbage collection, etc.
  • There are few guards against misuse of language features, which may enable unmaintainable code. In particular, the C preprocessor can hide troubling effects such as double evaluation and worse.[53] This capability for obfuscated code has been celebrated with competitions such as the International Obfuscated C Code Contest and the Underhanded C Contest.
  • C lacks standard support for exception handling and only offers return codes for error checking. The setjmp and longjmp standard library functions have been used[54] to implement a try-catch mechanism via macros. Also, goto statements are commonly used for error handling.Script error: No such module "Unsubst".

For some purposes, restricted styles of C have been adopted, e.g. MISRA C or CERT C, in an attempt to reduce the opportunity for glitches. Databases such as CWE attempt to count the ways that C has potential vulnerabilities, along with recommendations for mitigation.

There are tools that can mitigate some of the drawbacks. Contemporary C compilers include checks which may generate warnings to help identify many potential bugs.

Related languages

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File:TIOBE Index.webp
TIOBE index

Many languages developed after C were influenced by and borrowed aspects of C, including C++, C#, C shell, D, Go, Java, JavaScript, Julia, Limbo, LPC, Objective-C, Perl, PHP, Python, Ruby, Rust, Swift, Verilog and SystemVerilog.[55][56] Some claim that the most pervasive influence has been syntactical Template:Endash that these languages combine the statement and expression syntax of C with type systems, data models and large-scale program structures that differ from those of C, sometimes radically.

Several C or near-C interpreters exist, including Ch and CINT, which can also be used for scripting.

When object-oriented programming languages became popular, C++ and Objective-C were two different extensions of C that provided object-oriented capabilities. Both languages were originally implemented as source-to-source compilers; source code was translated into C, and then compiled with a C compiler.[57]

The C++ programming language (originally named "C with Classes") was devised by Bjarne Stroustrup as an approach to providing object-oriented functionality with a C-like syntax.[58] C++ adds greater typing strength, scoping, and other tools useful in object-oriented programming, and permits generic programming via templates. Nearly a superset of C, C++ nowTemplate:When supports most of C, with a few exceptions.

Objective-C was originally a thin layer on top of C, and remains a strict superset of C that permits object-oriented programming using a hybrid dynamic/static typing paradigm. Objective-C derives its syntax from both C and Smalltalk: syntax that involves preprocessing, expressions, function declarations, and function calls is inherited from C, while the syntax for object-oriented features was originally taken from Smalltalk.

In addition to C++ and Objective-C, Ch, Cilk, and Unified Parallel C are nearly supersets of C.

See also

Template:Sister project

Notes

Template:Notelist

References

Template:Reflist

Sources

Template:Refbegin

Template:Refend

Further reading

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Template:Refend

External links

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  23. a b "Committee Draft ISO/IEC 9899:TC3: 5.2.1 Character sets". 2007.
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