VisualBoyAdvance: Difference between revisions

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| genre = [[Video game console emulator|Console emulator]]
| genre = [[Video game console emulator|Console emulator]]
| license = [[GNU General Public License|GPL-2.0-or-later]]
| license = [[GNU General Public License|GPL-2.0-or-later]]
| size = 1.4 MB - 1.92 MB
| size = 1.4 MB 1.92 MB
| language = English, French, German, Italian, Polish, Portuguese, Chinese, Spanish, Turkish (''v.1.7 and above, for Windows only'')
| language = English, French, German, Italian, Polish, Portuguese, Chinese, Spanish, Turkish (''v.1.7 and above, for Windows only'')
| repo = {{URL|https://sourceforge.net/projects/vba/}}
| repo = {{URL|https://sourceforge.net/projects/vba/}}
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| author = Forgotten et al.
| author = Forgotten et al.
| developer = VBA-M Development Team
| developer = VBA-M Development Team
| latest_release_version = 2.1.11<ref>{{cite web | url=https://github.com/visualboyadvance-m/visualboyadvance-m/releases | title=Releases · visualboyadvance-m/Visualboyadvance-m | website=[[GitHub]] }}</ref>
| latest_release_version = 2.2.3<ref>{{cite web | url=https://github.com/visualboyadvance-m/visualboyadvance-m/releases | title=Releases · visualboyadvance-m/Visualboyadvance-m | website=[[GitHub]] }}</ref>
| latest_release_date = {{Start date and age|2024|09|15|df=yes}}
| latest_release_date = {{Start date and age|2025|10|25|df=yes}}
| latest_preview_version =  
| latest_preview_version =
| latest_preview_date =  
| latest_preview_date =
| operating_system = [[Cross-platform]]
| operating_system = [[Cross-platform]]
| genre = [[Video game console emulator|Console emulator]]
| genre = [[Video game console emulator|Console emulator]]
| license = [[GNU General Public License|GPL-3.0]]
| license = [[GNU General Public License|GPL-3.0]]
| website = https://www.visualboyadvance-m.org
| website = https://www.visualboyadvance-m.org
| size =  
| size =
| language =  
| language =
| repo = {{URL|https://github.com/visualboyadvance-m/visualboyadvance-m}}
| repo = {{URL|https://github.com/visualboyadvance-m/visualboyadvance-m}}
}}
}}


'''VisualBoyAdvance''' (commonly abbreviated as '''VBA''') is a free [[emulator]] of the [[Game Boy]], [[Game Boy Color]], and [[Game Boy Advance]] handheld game consoles<ref>{{cite web|url=http://www.emulator-zone.com/doc.php/gba/vboyadvance.html|title=Visual Boy Advance|publisher=The Emulator Zone}}</ref> as well as of [[Super Game Boy]] and [[Super Game Boy#Super Game Boy 2|Super Game Boy 2]]. It is still downloadable to this day.<ref>{{Cite web |title=Visual Boy Advance Download - VBA Emulator |url=https://visualboyadvance.org/download/ |access-date=2024-06-18 |website=Visual Boy Advance |language=en-US}}</ref>
'''VisualBoyAdvance''' (commonly abbreviated as '''VBA''') is a free [[emulator]] of the [[Game Boy]], [[Game Boy Color]], and [[Game Boy Advance]] handheld game consoles<ref>{{cite web|url=http://www.emulator-zone.com/doc.php/gba/vboyadvance.html|title=Visual Boy Advance|publisher=The Emulator Zone}}</ref> as well as of [[Super Game Boy]] and [[Super Game Boy#Super Game Boy 2|Super Game Boy 2]]. It is still downloadable to this day.<ref>{{Cite web |title=Visual Boy Advance Download VBA Emulator |url=https://visualboyadvance.org/download/ |access-date=2024-06-18 |website=Visual Boy Advance |language=en-US}}</ref>


Besides the [[DirectX]] version for the Windows platform, there is also one that is based on the free [[Cross-platform|platform independent]] [[graphics library]] [[Simple DirectMedia Layer|SDL]]. This is available for a variety of operating systems including [[Linux]],<ref>{{cite web|url=http://www.happypenguin.org/show?VisualBoyAdvance-SDL|archive-url=https://archive.today/20120530084911/http://www.happypenguin.org/show?VisualBoyAdvance-SDL|url-status=usurped|archive-date=May 30, 2012|title=VisualBoyAdvance-SDL|date=15 February 2019|publisher=The Linux Game Tome}}</ref> [[Berkeley Software Distribution|BSD]], [[Mac OS X]],<ref>{{cite news|url=http://visualboyadvance.en.softonic.com/mac|title=VisualBoyAdvance 1.7.2|newspaper=Softonic}}</ref> and [[BeOS]]. VisualBoyAdvance has also been ported to [[AmigaOS 4]], [[AROS]], [[GameCube]], [[Wii]], [[webOS]], and [[Zune HD]].<ref>{{cite web|url=http://code.google.com/p/vba-wii|title=Visual Boy Advance GX|date=18 February 2022|publisher=Google Code}}</ref>
Besides the [[DirectX]] version for the Windows platform, there is also one that is based on the free [[Cross-platform|platform independent]] [[graphics library]] [[Simple DirectMedia Layer|SDL]]. This is available for a variety of operating systems including [[Linux]],<ref>{{cite web|url=http://www.happypenguin.org/show?VisualBoyAdvance-SDL|archive-url=https://archive.today/20120530084911/http://www.happypenguin.org/show?VisualBoyAdvance-SDL|url-status=usurped|archive-date=May 30, 2012|title=VisualBoyAdvance-SDL|date=15 February 2019|publisher=The Linux Game Tome}}</ref> [[Berkeley Software Distribution|BSD]], [[Mac OS X]],<ref>{{cite news|url=http://visualboyadvance.en.softonic.com/mac|title=VisualBoyAdvance 1.7.2|newspaper=Softonic}}</ref> and [[BeOS]]. VisualBoyAdvance has also been ported to [[AmigaOS 4]], [[AROS]], [[GameCube]], [[Wii]], [[webOS]], and [[Zune HD]].<ref>{{cite web|url=http://code.google.com/p/vba-wii|title=Visual Boy Advance GX|date=18 February 2022|publisher=Google Code}}</ref>
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The VisualBoyAdvance project was started by a developer under the [[User (computing)|online alias]] "Forgotten".<ref>{{cite web|url=http://forums.ngemu.com/visualboy-advance-discussion/|title=Visual Boy Advance|publisher=NGEmu|access-date=2009-11-18|archive-url=https://web.archive.org/web/20091217071710/http://forums.ngemu.com/visualboy-advance-discussion/|archive-date=2009-12-17|url-status=dead}}</ref>{{Better source needed|date=May 2020}} When this person left the development of the emulator, the project was handed over to a team named "VBA Team", led by Forgotten's brother. Development on the original VisualBoyAdvance stopped in 2004 with version 1.8.0 beta 3, and a number of [[Fork (software development)|forked]] versions were made by various developers in the years since then, such as VisualBoyAdvance-M.<ref name="DT" />
The VisualBoyAdvance project was started by a developer under the [[User (computing)|online alias]] "Forgotten".<ref>{{cite web|url=http://forums.ngemu.com/visualboy-advance-discussion/|title=Visual Boy Advance|publisher=NGEmu|access-date=2009-11-18|archive-url=https://web.archive.org/web/20091217071710/http://forums.ngemu.com/visualboy-advance-discussion/|archive-date=2009-12-17|url-status=dead}}</ref>{{Better source needed|date=May 2020}} When this person left the development of the emulator, the project was handed over to a team named "VBA Team", led by Forgotten's brother. Development on the original VisualBoyAdvance stopped in 2004 with version 1.8.0 beta 3, and a number of [[Fork (software development)|forked]] versions were made by various developers in the years since then, such as VisualBoyAdvance-M.<ref name="DT" />


VBA was a crucial component of [[Twitch Plays Pokémon]], a social experiment in which thousands of button inputs collected from the viewership of the streaming website [[Twitch (service)|Twitch]] were fed into an emulated version of ''[[Pokémon Red]]''.<ref name="CNET">{{Cite web |last=Statt |first=Nick |date=2014-03-01 |title=Twitch Plays Pokemon conquers Elite Four, beating game after 390 hours |url=https://www.cnet.com/tech/services-and-software/twitch-plays-pokemon-conquers-elite-four-beating-game-after-390-hours/ |url-status=live |archive-url=https://web.archive.org/web/20140301190208/http://news.cnet.com/8301-1023_3-57619740-93/twitch-plays-pokemon-conquers-elite-four-beating-game-after-390-hours/ |archive-date=2014-03-01 |access-date=2022-10-07 |website=CNET |publisher=CBS Interactive}}</ref><ref>{{Cite web |last=McWhertor |first=Michael |date=2014-02-14 |title=How Twitch is crowd-sourcing an amazing Pokémon multiplayer game |url=https://www.polygon.com/2014/2/14/5411790/twitch-plays-pokemon-creator-interview-twitchplayspokemon |access-date=2022-10-07 |website=Polygon}}</ref><ref>{{Cite journal |last=St. Clair |first=Michael |date=December 2015 |title=Twitch Plays Pokemon, MarI/O, Dreeps |url=https://www.proquest.com/docview/1774950911 |journal=Theatre Journal |volume=67 |issue=4 |pages=702–706 |doi=10.1353/tj.2015.0112 |s2cid=194408732 |id={{ProQuest|1774950911}} |via=ProQuest|url-access=subscription }}</ref> Viewers typed commands into the chat function, which was then fed into the VBA emulator via an [[IRC bot]].<ref name="CNET"/> They succeeded after 16 days of continuous play, with a peak concurrent viewership of 121,000 and over 1.1 million unique participants.<ref>{{Cite web | url = http://blog.twitch.tv/2014/03/twitch-prevails-at-pokemon/ | title = Victory! The Thundershock Heard Around the World | author = Chase | publisher = [[Twitch (service)|Twitch]] | date = 1 March 2014 | access-date = 1 March 2014 | archive-date = 5 March 2014 | archive-url = https://web.archive.org/web/20140305005717/http://blog.twitch.tv/2014/03/twitch-prevails-at-pokemon/ | url-status = dead }}</ref>
VBA was a crucial component of [[Twitch Plays Pokémon]], a social experiment in which thousands of button inputs collected from the viewership of the streaming website [[Twitch (service)|Twitch]] were fed into an emulated version of ''[[Pokémon Red]]''.<ref name="CNET">{{Cite web |last=Statt |first=Nick |date=2014-03-01 |title=Twitch Plays Pokemon conquers Elite Four, beating game after 390 hours |url=https://www.cnet.com/tech/services-and-software/twitch-plays-pokemon-conquers-elite-four-beating-game-after-390-hours/ |url-status=live |archive-url=https://web.archive.org/web/20140301190208/http://news.cnet.com/8301-1023_3-57619740-93/twitch-plays-pokemon-conquers-elite-four-beating-game-after-390-hours/ |archive-date=2014-03-01 |access-date=2022-10-07 |website=CNET |publisher=CBS Interactive}}</ref><ref>{{Cite web |last=McWhertor |first=Michael |date=2014-02-14 |title=How Twitch is crowd-sourcing an amazing Pokémon multiplayer game |url=https://www.polygon.com/2014/2/14/5411790/twitch-plays-pokemon-creator-interview-twitchplayspokemon |access-date=2022-10-07 |website=Polygon}}</ref><ref>{{Cite journal |last=St. Clair |first=Michael |date=December 2015 |title=Twitch Plays Pokemon, MarI/O, Dreeps |url=https://www.proquest.com/docview/1774950911 |journal=Theatre Journal |volume=67 |issue=4 |pages=702–706 |doi=10.1353/tj.2015.0112 |s2cid=194408732 |id={{ProQuest|1774950911}}|url-access=subscription }}</ref> Viewers typed commands into the chat function, which was then fed into the VBA emulator via an [[IRC bot]].<ref name="CNET"/> They succeeded after 16 days of continuous play, with a peak concurrent viewership of 121,000 and over 1.1 million unique participants.<ref>{{Cite web | url = http://blog.twitch.tv/2014/03/twitch-prevails-at-pokemon/ | title = Victory! The Thundershock Heard Around the World | author = Chase | publisher = [[Twitch (service)|Twitch]] | date = 1 March 2014 | access-date = 1 March 2014 | archive-date = 5 March 2014 | archive-url = https://web.archive.org/web/20140305005717/http://blog.twitch.tv/2014/03/twitch-prevails-at-pokemon/ | url-status = dead }}</ref>


== VisualBoyAdvance-M ==
== VisualBoyAdvance-M ==
'''VisualBoyAdvance-M''', or simply '''VBA-M''', is an improved [[Fork (software development)|fork]] from the inactive VisualBoyAdvance project,<ref name="DT">{{cite web |author=Brendan Hesse |url=https://www.digitaltrends.com/gaming/best-emulators/ |title=The best console emulators (NES, SNES, Genesis, and more) |language=en |website=[[Digital Trends]] |date=2020-11-23 |accessdate=2021-01-06}}</ref> adding several features as well as maintaining an up-to-date codebase. After VisualBoyAdvance became inactive in 2004, several forks began to appear such as VBALink, which allowed users to emulate the linking of two Game Boy devices. Eventually, VBA-M was created, which merged several of the forks into one codebase. Thus, the ''M'' in VBA-M stands for ''Merge''.<ref>{{Cite web|title=VBA-M (Archived - Now on Github)|url=https://sourceforge.net/projects/vbam/|access-date=2020-10-18|website=SourceForge|date=10 February 2018 |language=en}}</ref> VBA-M is [[backwards compatible]] with [[Game Boy]] and [[Game Boy Color]].<ref name="PCWorld">{{cite web|url=https://www.pcworld.com/article/482361/how_to_emulate_the_game_boy_game_boy_advance_on_your_pc.html|title=How to Emulate the Game Boy/Game Boy Advance on Your PC|first=Alex|last=Garnett|date=September 1, 2011|website=[[PC World]]|access-date=September 26, 2022}}</ref>
'''VisualBoyAdvance-M''', or simply '''VBA-M''', is an improved [[Fork (software development)|fork]] from the inactive VisualBoyAdvance project,<ref name="DT">{{cite web |author=Brendan Hesse |url=https://www.digitaltrends.com/gaming/best-emulators/ |title=The best console emulators (NES, SNES, Genesis, and more) |language=en |website=[[Digital Trends]] |date=2020-11-23 |accessdate=2021-01-06}}</ref> adding several features as well as maintaining an up-to-date codebase. After VisualBoyAdvance became inactive in 2004, several forks began to appear such as VBALink, which allowed users to emulate the linking of two Game Boy devices. Eventually, VBA-M was created, which merged several of the forks into one codebase. Thus, the ''M'' in VBA-M stands for ''Merge''.<ref>{{Cite web|title=VBA-M |via=Now on Github|url=https://sourceforge.net/projects/vbam/|access-date=2020-10-18|website=SourceForge|date=10 February 2018 |language=en}}</ref> VBA-M is [[backwards compatible]] with [[Game Boy]] and [[Game Boy Color]].<ref name="PCWorld">{{cite web|url=https://www.pcworld.com/article/482361/how_to_emulate_the_game_boy_game_boy_advance_on_your_pc.html|title=How to Emulate the Game Boy/Game Boy Advance on Your PC|first=Alex|last=Garnett|date=September 1, 2011|website=[[PC World]]|access-date=September 26, 2022}}</ref>


VBA-M's GBA emulation core was ported into [[RetroArch]]/[[Libretro]], without the GB, GBC and SGB cores.<ref>https://github.com/visualboyadvance/vbam-libretro {{Dead link|date=February 2022}}</ref> as well as a modified version called VBA-Next.<ref>{{cite web |url=https://github.com/libretro/vba-next |title = GitHub - libretro/vba-next: Optimized port of VBA-M to Libretro.|website = [[GitHub]]|date = 21 December 2021}}</ref>
VBA-M's GBA emulation core was ported into [[RetroArch]]/[[Libretro]], without the GB, GBC and SGB cores.<ref>https://github.com/visualboyadvance/vbam-libretro {{Dead link|date=February 2022}}</ref> as well as a modified version called VBA-Next.<ref>{{cite web |url=https://github.com/libretro/vba-next |title = libretro/vba-next: Optimized port of VBA-M to Libretro.|website = [[GitHub]]|date = 21 December 2021}}</ref>


VBA-GX is a port of VBA-M to [[Nintendo Wii]]. It enables [[motion controls]] for emulated Game Boy Advance games.<ref>{{Cite book |last=Custodio |first=Alex |title=Who Are You? Nintendo's Game Boy Advance Platform |publisher=MIT Press |year=2020 |isbn=9780262360463 |location=United States |pages=164–166}}</ref>
VBA-GX is a port of VBA-M to [[Wii]]. It enables [[motion controls]] for emulated Game Boy Advance games.<ref>{{Cite book |last=Custodio |first=Alex |title=Who Are You? Nintendo's Game Boy Advance Platform |publisher=MIT Press |year=2020 |isbn=9780262360463 |location=United States |pages=164–166}}</ref>


== Reception ==
== Reception ==

Latest revision as of 01:21, 18 December 2025

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VisualBoyAdvance (commonly abbreviated as VBA) is a free emulator of the Game Boy, Game Boy Color, and Game Boy Advance handheld game consoles[1] as well as of Super Game Boy and Super Game Boy 2. It is still downloadable to this day.[2]

Besides the DirectX version for the Windows platform, there is also one that is based on the free platform independent graphics library SDL. This is available for a variety of operating systems including Linux,[3] BSD, Mac OS X,[4] and BeOS. VisualBoyAdvance has also been ported to AmigaOS 4, AROS, GameCube, Wii, webOS, and Zune HD.[5]

History

The VisualBoyAdvance project was started by a developer under the online alias "Forgotten".[6]Template:Better source needed When this person left the development of the emulator, the project was handed over to a team named "VBA Team", led by Forgotten's brother. Development on the original VisualBoyAdvance stopped in 2004 with version 1.8.0 beta 3, and a number of forked versions were made by various developers in the years since then, such as VisualBoyAdvance-M.[7]

VBA was a crucial component of Twitch Plays Pokémon, a social experiment in which thousands of button inputs collected from the viewership of the streaming website Twitch were fed into an emulated version of Pokémon Red.[8][9][10] Viewers typed commands into the chat function, which was then fed into the VBA emulator via an IRC bot.[8] They succeeded after 16 days of continuous play, with a peak concurrent viewership of 121,000 and over 1.1 million unique participants.[11]

VisualBoyAdvance-M

VisualBoyAdvance-M, or simply VBA-M, is an improved fork from the inactive VisualBoyAdvance project,[7] adding several features as well as maintaining an up-to-date codebase. After VisualBoyAdvance became inactive in 2004, several forks began to appear such as VBALink, which allowed users to emulate the linking of two Game Boy devices. Eventually, VBA-M was created, which merged several of the forks into one codebase. Thus, the M in VBA-M stands for Merge.[12] VBA-M is backwards compatible with Game Boy and Game Boy Color.[13]

VBA-M's GBA emulation core was ported into RetroArch/Libretro, without the GB, GBC and SGB cores.[14] as well as a modified version called VBA-Next.[15]

VBA-GX is a port of VBA-M to Wii. It enables motion controls for emulated Game Boy Advance games.[16]

Reception

The VisualBoyAdvance became the most popular GBA emulator for the Unix platform[17] and the emulator contributed "greatly" to the late years of GBA game development by providing a suite of development and visual debugging tools for developers who wanted to create games that surpassed even Nintendo's own.[18] A port from VBA's code was used as the foundation of the Visual Boy Zune, an emulator of the Zune HD.[19]

Wesley Akkerman from the Dutch computer magazine Computer!Totaal named the VisualBoyAdvance as one of the best Game Boy emulators alongside the mGBA, owing to its variety of features and customization options.[20] In a review on the tech blog Techilife, VisualBoyAdvance has been named the oldest and most reliable Game Boy Advance emulator and has been praised for its ease of use.[21]

Features

VisualBoyAdvance has many features that would require more work to do on the actual GBA. VisualBoyAdvance supports Fullscreen support, can take advantage of cheat codes from Gameshark and Action Replay, and can take screenshots while playing the game.[22] Many players would also like to find the ability to customize graphics for a better performance than what was possible on the GBA.[23]

See also

References

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