<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://debianws.lexgopc.com/wiki143/index.php?action=history&amp;feed=atom&amp;title=Systems_simulation</id>
	<title>Systems simulation - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://debianws.lexgopc.com/wiki143/index.php?action=history&amp;feed=atom&amp;title=Systems_simulation"/>
	<link rel="alternate" type="text/html" href="http://debianws.lexgopc.com/wiki143/index.php?title=Systems_simulation&amp;action=history"/>
	<updated>2026-05-06T18:19:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>http://debianws.lexgopc.com/wiki143/index.php?title=Systems_simulation&amp;diff=4617817&amp;oldid=prev</id>
		<title>imported&gt;Marcocapelle: /* External links */More specific categorization</title>
		<link rel="alternate" type="text/html" href="http://debianws.lexgopc.com/wiki143/index.php?title=Systems_simulation&amp;diff=4617817&amp;oldid=prev"/>
		<updated>2022-05-14T14:25:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;External links: &lt;/span&gt;More specific categorization&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Short description|Imitation of real-world processes}}&lt;br /&gt;
{{Multiple issues|&lt;br /&gt;
{{more citations needed|date=September 2014}}&lt;br /&gt;
{{confusing|date=August 2008}}&lt;br /&gt;
}}&lt;br /&gt;
Computers are used to generate numeric models for the purpose of describing or displaying complex interaction among multiple variables within a system. The complexity of the system arises from the [[stochastic]] (probabilistic) nature of the events, rules for the interaction of the elements and the difficulty in perceiving the behavior of the systems as a whole with the passing of time.&lt;br /&gt;
&lt;br /&gt;
==Systems Simulation in Video Games==&lt;br /&gt;
One of the most notable video games to incorporate systems simulation is [[Sim City]],&amp;lt;ref&amp;gt;{{cite web|url=https://www.theatlantic.com/technology/archive/2013/05/the-philosophy-of-simcity-an-interview-with-the-games-lead-designer/275724/|title=The Philosophy of SimCity: An Interview With the Game&amp;#039;s Lead Designer|date=9 May 2013|publisher=[[The Atlantic]]|access-date=2 June 2013}}&amp;lt;/ref&amp;gt; which simulates the multiple systems of a functioning city including but not limited to: electricity, water, sewage, public transportation, population growth, social interactions (including, but not limited to jobs, education and emergency response).&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Agent-based model]]&lt;br /&gt;
* [[Discrete event simulation]]&lt;br /&gt;
* [[NetLogo]]&lt;br /&gt;
* [[Systems Dynamics]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://archive.today/20130127211011/http://www.lmsintl.com/system-simulation A Brief Introduction to Systems Simulation]&lt;br /&gt;
*[https://www.complexityexplorer.org/ Resources and Courses in Systems Simulation]&lt;br /&gt;
*[https://www.lib.ncsu.edu/findingaids/mc00598 Guide to the Winter Simulation Conference Collection 1968-2003, 2013-2014]&lt;br /&gt;
&lt;br /&gt;
{{Authority control}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Stochastic simulation]]&lt;br /&gt;
[[Category:Systems theory]]&lt;br /&gt;
&lt;br /&gt;
{{Systemstheory-stub}}&lt;br /&gt;
{{compu-stub}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Marcocapelle</name></author>
	</entry>
</feed>