<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://debianws.lexgopc.com/wiki143/index.php?action=history&amp;feed=atom&amp;title=Capcom_Fighting_All-Stars</id>
	<title>Capcom Fighting All-Stars - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://debianws.lexgopc.com/wiki143/index.php?action=history&amp;feed=atom&amp;title=Capcom_Fighting_All-Stars"/>
	<link rel="alternate" type="text/html" href="http://debianws.lexgopc.com/wiki143/index.php?title=Capcom_Fighting_All-Stars&amp;action=history"/>
	<updated>2026-10-25T20:45:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>http://debianws.lexgopc.com/wiki143/index.php?title=Capcom_Fighting_All-Stars&amp;diff=1288547&amp;oldid=prev</id>
		<title>imported&gt;Cyberlink420: /* Legacy */</title>
		<link rel="alternate" type="text/html" href="http://debianws.lexgopc.com/wiki143/index.php?title=Capcom_Fighting_All-Stars&amp;diff=1288547&amp;oldid=prev"/>
		<updated>2025-06-10T06:47:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Legacy&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox video game&lt;br /&gt;
|title=Capcom Fighting All-Stars: Code Holder&lt;br /&gt;
|image=&lt;br /&gt;
|developer=[[Capcom]]&lt;br /&gt;
|publisher= Capcom&lt;br /&gt;
|director= Toyohisa Tanabe&lt;br /&gt;
|released = Unreleased&lt;br /&gt;
|genre = [[Fighting game|Fighting]]&lt;br /&gt;
|platforms=[[PlayStation 2]], [[Arcade game|arcade]]&lt;br /&gt;
|modes= [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Capcom Fighting All-Stars: Code Holder&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a cancelled 3D [[fighting game]] developed by [[Capcom]] for [[arcade game|arcade]] and [[PlayStation 2]]. The game would have featured characters from various Capcom franchises fighting to prevent a massive bomb from exploding. The game was canceled in 2003 due to poor feedback during its testing period, though it would influence the release of &amp;#039;&amp;#039;[[Capcom Fighting Evolution]]&amp;#039;&amp;#039; the following year.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&amp;#039;&amp;#039;Capcom Fighting All-Stars&amp;#039;&amp;#039; was designed to translate mechanics from Capcom&amp;#039;s 2D fighting games into a 3D environment, similar to their &amp;#039;&amp;#039;[[Street Fighter EX]] series&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;gem&amp;quot;&amp;gt;{{Cite web|title=The gem that never was - Get a glimpse of Capcom Fighting All-Stars through this promotional art, character select art, screenshots and more|work=EventHubs|author=Nicholas &amp;#039;MajinTenshinhan&amp;#039; Taylor |date=2016-08-04|url=https://www.eventhubs.com/news/2016/aug/04/gem-never-was-get-glimpse-capcom-fighting-all-stars-through-promotional-art-character-select-art-screenshots-and-more/|accessdate=2017-11-28}}&amp;lt;/ref&amp;gt;  Characters had three life bars that would cause a brief pause each time one was depleted, similar to the &amp;#039;&amp;#039;[[Darkstalkers]]&amp;#039;&amp;#039; series. The super combo gauge was also linked with the life system: while on their first life bar, characters would only be able to gain up to one of their gauge&amp;#039;s three tiers, preventing them from using more than their most basic super attack. Each time one of a character&amp;#039;s life bars was depleted, the next tier of their super gauge would unlock, allowing them to gain more meter and use more powerful super attacks. The game would also allow players to perform finishing moves.&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&amp;#039;&amp;#039;Capcom Fighting All-Stars&amp;#039;&amp;#039; was intended to feature 16 playable characters, consisting of 11 characters from other Capcom franchises such as &amp;#039;&amp;#039;[[Street Fighter]]&amp;#039;&amp;#039; and &amp;#039;&amp;#039;[[Final Fight]]&amp;#039;&amp;#039;, along with four original characters and one guest character from [[SNK]]&amp;#039;s &amp;#039;&amp;#039;[[The King of Fighters]]&amp;#039;&amp;#039; franchise.&amp;lt;ref name=&amp;quot;playstation&amp;quot;&amp;gt;{{Cite news|work=TechTudo|accessdate=2017-11-28|language=pt|title=PlayStation 2: conheça os jogos que foram cancelados para o console|date=2015-03-13|url=http://www.techtudo.com.br/listas/noticia/2015/03/playstation-2-relembre-os-jogos-que-foram-cancelados-para-o-console.html}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;gem&amp;quot;/&amp;gt;&amp;lt;Ref name=&amp;quot;EH&amp;quot;&amp;gt;{{cite web | url=https://www.eventhubs.com/news/2021/jan/17/capcom-fighting-stars-snk-impression/ | title=Capcom Fighting All-Stars was attempted by SNK employees who joined Capcom with the hopes of a quick impression but it got cancelled | date=17 January 2021 }}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;kof&amp;quot;&amp;gt;{{Cite news|work=Street Fighter V: Secret File|accessdate=2021-03-23|language=en|title= Guests - Round 5: Toyohisa Tanabe|date=2019|url=https://game.capcom.com/cfn/sfv/column/132053}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{collist|&lt;br /&gt;
* [[Akira Kazama|Akira]] (&amp;#039;&amp;#039;[[Rival Schools]]&amp;#039;&amp;#039;)&lt;br /&gt;
* [[Akuma (Street Fighter)|Akuma]] (&amp;#039;&amp;#039;[[Street Fighter]]&amp;#039;&amp;#039;)&lt;br /&gt;
* [[Alex (Street Fighter)|Alex]] (&amp;#039;&amp;#039;Street Fighter&amp;#039;&amp;#039;)&lt;br /&gt;
* [[Batsu Ichimonji|Batsu]] (&amp;#039;&amp;#039;Rival Schools&amp;#039;&amp;#039;)&lt;br /&gt;
* [[Charlie (Street Fighter)|Charlie]] (&amp;#039;&amp;#039;Street Fighter&amp;#039;&amp;#039;)&lt;br /&gt;
* [[Chun-Li]] (&amp;#039;&amp;#039;Street Fighter&amp;#039;&amp;#039;)&lt;br /&gt;
* D.D. (original)&lt;br /&gt;
* Death (original)&lt;br /&gt;
* [[Demitri Maximoff|Demitri]] (&amp;#039;&amp;#039;[[Darkstalkers]]&amp;#039;&amp;#039;)&lt;br /&gt;
* Luke (original)&lt;br /&gt;
* [[Mike Haggar|Haggar]] (&amp;#039;&amp;#039;[[Final Fight]]&amp;#039;&amp;#039;)&lt;br /&gt;
* [[Ingrid (Street Fighter)|Ingrid]] (original)&lt;br /&gt;
* [[Kyo Kusanagi|Kyo]] (&amp;#039;&amp;#039;[[The King of Fighters]]&amp;#039;&amp;#039;)&lt;br /&gt;
* [[Poison (Final Fight)|Poison]] (&amp;#039;&amp;#039;Final Fight&amp;#039;&amp;#039;)&lt;br /&gt;
* [[Ryu (Street Fighter)|Ryu]] (&amp;#039;&amp;#039;Street Fighter&amp;#039;&amp;#039;)&lt;br /&gt;
* [[Strider Hiryu]] (&amp;#039;&amp;#039;[[Strider (arcade game)|Strider]]&amp;#039;&amp;#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
A terrorist named Avel, under the code name &amp;quot;Death&amp;quot;, threatens to destroy Metro City using a small atomic bomb known as &amp;quot;Laughter Sun&amp;quot;. To prevent anyone from stopping the bomb, Death locks the disarm function behind a set of codes. Each of these codes are held by the eponymous &amp;quot;Code Holders&amp;quot;, humans with special powers: D.D. (&amp;quot;Ogre&amp;quot;), Luke (&amp;quot;Fallen Angel&amp;quot;), and Ingrid (&amp;quot;Isis&amp;quot;). Faced with this crisis, Metro City Mayor Mike Haggar contacts several other fighters for help, and orders them to retrieve the codes, defeat Death, and prevent Metro City&amp;#039;s destruction. The story had multiple endings, determined by the amount of time the player takes to finish the game.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Following the release of &amp;#039;&amp;#039;[[Capcom vs. SNK 2]]&amp;#039;&amp;#039; (2001), Capcom began work on a third entry in the &amp;#039;&amp;#039;[[SNK vs. Capcom|Capcom vs. SNK]]&amp;#039;&amp;#039; series. However, the game was cancelled due to [[SNK]] facing bankruptcy at the time. As a result of changes brought on by SNK&amp;#039;s financial situation, a team of roughly 20 staff members left the company to join Capcom, including director Toyohisa Tanabe. This team decided to repurpose the assets created for &amp;#039;&amp;#039;Capcom vs. SNK 3&amp;#039;&amp;#039; into a new project, which became &amp;#039;&amp;#039;Capcom Fighting All-Stars&amp;#039;&amp;#039;.&amp;lt;ref name=Polygon&amp;gt;{{Cite web | url=https://www.polygon.com/2021/1/7/22214717/capcom-vs-snk-an-oral-history | title=Capcom vs. SNK: An oral history | first=Matt | last=Leone | website=[[Polygon (website)|Polygon]] | date=January 7, 2021 | access-date=January 1, 2024}}&amp;lt;/ref&amp;gt; The presence of several of their former staff on the team led SNK to grant Capcom permission to feature one of their characters, [[Kyo Kusanagi]], as a special guest.&amp;lt;ref name=&amp;quot;kof&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Between 2002–2003, Capcom held a series of limited location tests for the arcade version, where they received negative feedback from players. After several more months in development, the game was canceled in August 2003.&amp;lt;ref name=Polygon/&amp;gt; Outside of a few minor details and limited screenshots and footage over the years, very little about the game would be publicly known until 2017, when Capcom published an interview with Tanabe on their &amp;#039;&amp;#039;[[Street Fighter V]]&amp;#039;&amp;#039; website that went into more detail about the game&amp;#039;s development and cancellation, along with a pair of articles revealing previously unpublished artwork and screenshots.&amp;lt;ref name=&amp;quot;gem&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Legacy==&lt;br /&gt;
While &amp;#039;&amp;#039;Capcom Fighting All-Stars&amp;#039;&amp;#039; would never receive a release, the idea of a crossover fighting game focused on Capcom&amp;#039;s own characters would later inspire the release of &amp;#039;&amp;#039;[[Capcom Fighting Evolution]]&amp;#039;&amp;#039; in 2004, which included one of &amp;#039;&amp;#039;Capcom Fighting All-Stars&amp;#039;&amp;#039;{{&amp;#039;}} original characters, [[Ingrid (Street Fighter)|Ingrid]], in its roster.&amp;lt;ref name=&amp;quot;ingrid&amp;quot;&amp;gt;{{Cite web|title=Ingrid possesses a unique power and a heavy fate - Does her untold story from Capcom Fighting All-Stars fit into the Street Fighter storyline? |author=Nicholas &amp;#039;MajinTenshinhan&amp;#039; Taylor|date=2016-09-02|work=EventHubs|accessdate=2017-11-28|url=https://www.eventhubs.com/news/2016/sep/02/ingrid-possesses-unique-power-and-heavy-fate-does-her-untold-story-capcom-fighting-all-stars-fit-street-fighter-storyline/}}&amp;lt;/ref&amp;gt; Ingrid would go on to reappear in other Capcom games, including as a playable character in &amp;#039;&amp;#039;[[Street Fighter Alpha 3|Street Fighter Alpha 3 MAX]]&amp;#039;&amp;#039;, &amp;#039;&amp;#039;[[Street Fighter 6]]&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;[[Project X Zone 2]]&amp;#039;&amp;#039;, and as a costume for [[Karin Kanzuki]] in &amp;#039;&amp;#039;[[Street Fighter V]]&amp;#039;&amp;#039;.&amp;lt;ref&amp;gt;{{cite web | last=Delaney | first=Mark | title=Street Fighter 6 Adds Sagat, C. Viper, And Two More Characters | website=GameSpot | date=June 6, 2025 | url=https://www.gamespot.com/articles/street-fighter-6-adds-sagat-c-viper-and-two-more-characters/1100-6532220/ | access-date=June 6, 2025}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{cite web | url=https://www.siliconera.com/project-x-zone-2-adds-ingrid-m-bison-metal-face-and-more/ | title=Project X Zone 2 Adds Ingrid, M. Bison, Metal Face, and More | date=7 October 2015 }}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{cite web | url=https://www.4gamer.net/games/397/G039790/20180117014/ | title=「ストリートファイターV」から「ストリートファイターV Ae」への無料アップデートが本日実施。1月20日と21日には体験会が開催へ }}&amp;lt;/ref&amp;gt; Ingrid, D.D. and Luke also made cameo appearances in the 2013 Rhythm RPG &amp;#039;&amp;#039;Otoranger&amp;#039;&amp;#039;.&amp;lt;ref&amp;gt;{{cite web | url=https://metro.co.uk/2021/08/04/fans-think-the-new-street-fighter-5-character-is-from-street-fighter-6-15036214/ | title=Fans think the new Street Fighter 5 character is actually from Street Fighter 6 | date=4 August 2021 }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://web.archive.org/web/20120211185051/http://ffl.sakura.ne.jp/rv/box1/capcom_fas.htm &amp;#039;&amp;#039;Capcom Fighting All-Stars&amp;#039;&amp;#039; page from the Fighters Frontline] {{in lang|ja}}&lt;br /&gt;
&lt;br /&gt;
{{navboxes|list1=&lt;br /&gt;
{{Capcom&amp;#039;s VS. series}}&lt;br /&gt;
{{Darkstalkers}}&lt;br /&gt;
{{King of Fighters series}}&lt;br /&gt;
{{Street Fighter}}&lt;br /&gt;
{{Strider series}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Capcom games]]&lt;br /&gt;
[[Category:Cancelled arcade video games]]&lt;br /&gt;
[[Category:Cancelled PlayStation 2 games]]&lt;br /&gt;
[[Category:Crossover fighting games]]&lt;br /&gt;
[[Category:Fighting games]]&lt;br /&gt;
[[Category:Video games about bomb disposal]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Cyberlink420</name></author>
	</entry>
</feed>