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		<id>http://debianws.lexgopc.com/wiki143/index.php?title=A-Train_III&amp;diff=287358</id>
		<title>A-Train III</title>
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		<updated>2025-03-17T19:10:31Z</updated>

		<summary type="html">&lt;p&gt;95.70.3.110: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{More citations needed|date=January 2022}}&lt;br /&gt;
{{Short description|1990 video game}}&lt;br /&gt;
{{Infobox VG&lt;br /&gt;
|title = A-Train III&lt;br /&gt;
|image = ATrain-original-box-cover.jpg&lt;br /&gt;
|caption = North American PC boxart&lt;br /&gt;
|developer = [[Artdink]]&lt;br /&gt;
|publisher = {{vgrelease|JP|Artdink|NA|[[Maxis]]|EU|[[Ocean Software]]}}&lt;br /&gt;
|designer = &lt;br /&gt;
|engine = &lt;br /&gt;
|series = &#039;&#039;[[A-Train]]&#039;&#039;&lt;br /&gt;
|released = {{vgrelease|JP|December 1990 (PC-9800, FM-Towns, X68000)|JP|April 1991 (PC-9800, FM-Towns editor)|NA/EU|October 1992 (Amiga, DOS, Mac)|JP|March 2000 (Windows 95)|JP|March 2001 (Windows 95, within Memorial Pack)}}&lt;br /&gt;
|genre = [[Business simulation game|Business simulation]]&lt;br /&gt;
|modes = [[Single player]]&lt;br /&gt;
|platforms = [[PC-9800]], [[FM-Towns]], [[X68000]], [[Amiga]], [[DOS]], [[Macintosh]], [[PlayStation (console)|PlayStation]], [[Super Nintendo Entertainment System|Super Famicom]], [[Windows 95]], [[Virtual Console]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;A-Train III&#039;&#039;&#039;&#039;&#039;, known internationally as &#039;&#039;&#039;&#039;&#039;A-Train&#039;&#039;&#039;&#039;&#039;, is a 1990 [[computer game]], is the third game in the [[A-Train]] series. It was originally developed and published by [[Japan]]ese [[Video game developer|game developer]] [[Artdink]] for Japan, and was later published by [[Maxis]] for the United States.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The game places players in command of a [[railway]] company. There are no rival companies; the player controls the only one in the [[city]] and the game is resultingly fairly open-ended. &#039;&#039;A-Train III&#039;&#039; is the first game in the series to use a [[Isometric video game graphics|near-isometric]] [[dimetric projection]] to present the city, similar to the later &#039;&#039;[[SimCity 2000]]&#039;&#039; by Maxis.&lt;br /&gt;
&lt;br /&gt;
There are two types of transport that the player&#039;s company can take: passengers or building materials. The former is more likely to be profitable, but building materials allow the city to grow.&lt;br /&gt;
&lt;br /&gt;
Wherever the building materials are delivered, they can be taken and used to construct buildings for the city. These start with [[house]]s, but eventually, as an area grows, roads, and shops and other buildings are built. These can provide extra revenue for a passenger service, but also allowing the city to develop and grow can be seen as a goal in itself.&lt;br /&gt;
&lt;br /&gt;
As well as the buildings built by the computer, in response to the materials being present, the player can construct their own buildings, such as [[ski resort]]s and [[hotel]]s, and make profits from them if the conditions are right.&lt;br /&gt;
&lt;br /&gt;
==Editor==&lt;br /&gt;
&#039;&#039;&#039;A.III. MAP CONSTRUCTION&#039;&#039;&#039;, known internationally as &#039;&#039;&#039;A-Train Construction Set&#039;&#039;&#039;, is an editor that can change existing saved games, or to build landscapes from scratch. It comes with 6 sample maps.&lt;br /&gt;
&lt;br /&gt;
Maxis also published A-Train Construction Set with A-Train as a single package in Europe, without the Ocean Software label.&lt;br /&gt;
&lt;br /&gt;
==Windows version==&lt;br /&gt;
Artdink ported the A-Train III along with the editor to Windows 95, and published both titles as a package as the 3rd ARTDINK BEST CHOICE title in Japan.&lt;br /&gt;
&lt;br /&gt;
== Maxis distribution and ports ==&lt;br /&gt;
The game was tremendously popular in [[Japan]], thus motivating Maxis to license it for [[United States|US]] distribution as &#039;&#039;A-Train&#039;&#039;, available for DOS, Macintosh and Amiga platforms. It was released in October, 1992, though it sold poorly.&lt;br /&gt;
&lt;br /&gt;
Even the release of an add-on pack for the game failed to stir up any real support amongst the gaming community. The game was the first major failure from Maxis.{{citation needed|date=September 2008}}&lt;br /&gt;
&lt;br /&gt;
In spite of the PC version&#039;s commercial failure in the US, [[Maxis]] later released a [[PlayStation (console)|PlayStation]] version in 1996, based on [[Artdink]]&#039;s &#039;&#039;AIV: Evolution Global&#039;&#039;. The PlayStation was a relatively new platform at that point and the game suffered many limitations, such as requiring an entire [[memory card]] (expensive at the time) to store a single map. Like the PC version, it proved unsuccessful.&lt;br /&gt;
&lt;br /&gt;
== Economic Model ==&lt;br /&gt;
A-Train contains a very challenging economic system that includes a 5% land tax on all property owned, and a 50% income tax. The economic model however fails to capture realistic land prices, which adds a major flaw to the games design. Certain buildings the AI is not allowed to build, such as the Amusement Park, Golf Course, and stadium. These buildings cost a relatively similar price no matter where they are placed, however, if placed in a thriving city, they can be sold for up to $6mil. This bug completely circumvents the difficulty inherent in the highly restrictive economic model.&lt;br /&gt;
&lt;br /&gt;
== Sequels ==&lt;br /&gt;
In later years, development of the series continued on both [[video game console|console]] and [[personal computers|PC]] platforms. &#039;&#039;A5&#039;&#039;, released for PlayStation and PC in 1997, introduced a totally 3D environment. &#039;&#039;A6&#039;&#039;, the first game in the series for [[PlayStation 2]], was released in Japan in 2000 and later translated to English and released in Europe as &#039;&#039;A6: [[A-Train 6]]&#039;&#039; by Midas Interactive Entertainment in 2004. &#039;&#039;[[A Ressha de Ikou]] 2001&#039;&#039;, a new version of &#039;&#039;A6&#039;&#039; with online support, was released for PS2 in 2001 and followed by several [[expansion pack]]s.&lt;br /&gt;
&lt;br /&gt;
The most recently released game in the core series, &#039;&#039;A7&#039;&#039;, was released in 2005 for [[Microsoft Windows|Windows]]-based PCs in [[Japanese language|Japanese]]. A [[Traditional Chinese]] translation was released in July 2006. However, the Chinese version does not include the original Japanese train, and some unrealistic fiction trains are added. &#039;&#039;A7&#039;&#039; is advertised as an homage to the 10th anniversary of &#039;&#039;AIV&#039;&#039; and uses a [[Trimetric projection|trimetric]] interface, instead of the open 3D interface of &#039;&#039;A5&#039;&#039; and &#039;&#039;A6&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
{{Video game reviews&lt;br /&gt;
| title = Reception (&#039;&#039;A-Train III / A-Train&#039;&#039;)&lt;br /&gt;
| Dragon = DOS: {{Rating|4|5}}&amp;lt;ref name=&amp;quot;Dragon187&amp;quot;/&amp;gt;&lt;br /&gt;
| Fam = PC Engine: 29 / 40&amp;lt;ref&amp;gt;{{cite web|url=http://www.famitsu.com/cominy/?m=pc&amp;amp;a=page_h_title&amp;amp;title_id=11971|title=A. III. (Let&#039;s go by train A 3)|website=Famitsu.com|access-date=13 January 2022}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| GMaster = Amiga: 82%&amp;lt;ref&amp;gt;&#039;&#039;GamesMaster&#039;&#039;, issue 5 (May 1993), page 87, published 19 April 1993&amp;lt;/ref&amp;gt;&lt;br /&gt;
| rev1 = &#039;&#039;{{Interlanguage link|Datormagazin|sv|vertical-align=sup}}&#039;&#039;&lt;br /&gt;
| rev1Score = Amiga: 92%&amp;lt;ref&amp;gt;&#039;&#039;Datormagazin&#039;&#039;, Vol. 1993, No. 11 (June 1993), pages 52-53&amp;lt;/ref&amp;gt;&lt;br /&gt;
| rev2 = &#039;&#039;{{Interlanguage link|Svenska Hemdatornytt|sv|vertical-align=sup}}&#039;&#039;&lt;br /&gt;
| rev2Score = DOS: 94%&amp;lt;ref&amp;gt;&#039;&#039;Svenska Hemdatornytt&#039;&#039;, Vol. 1992, No. 10 (November 1992), page 28&amp;lt;/ref&amp;gt;&lt;br /&gt;
| rev3 = &#039;&#039;[[The One (magazine)|The One]]&#039;&#039;&lt;br /&gt;
| rev3Score = Amiga: 90%&amp;lt;ref&amp;gt;[http://amr.abime.net/amr_popup_picture.php?src=the_one/magscans/one67_1994_04/074.jpg&amp;amp;c=67941] {{dead link|date=January 2022}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| award1Pub = [[Software and Information Industry Association#CODiE Awards|Codie award]]&lt;br /&gt;
| award1 = [[List of Game of the Year awards|Best Strategy Program]]&amp;lt;ref name=&amp;quot;cgw199305&amp;quot;/&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Computer Gaming World]]&#039;&#039;{{&#039;}}s reviewer Stanley Trevena stated in 1992 that while he enjoyed the financial and management aspects of &#039;&#039;A-Train&#039;&#039;, &amp;quot;many people will miss out on a fine program because of a steeply graded learning curve&amp;quot;.&amp;lt;ref name=&amp;quot;trevena199209&amp;quot;&amp;gt;{{cite news | url=http://www.cgwmuseum.org/galleries/index.php?year=1992&amp;amp;pub=2&amp;amp;id=98 | title=Leavin&#039; On That Noonday Train To Chiba | magazine=Computer Gaming World | date=September 1992 | access-date=3 July 2014 | last=Trevena | first=Stanley | pages=38, 40, 42 |issue=98}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game was reviewed in 1992 in &#039;&#039;[[Dragon (magazine)|Dragon]]&#039;&#039; #187 by Hartley, Patricia, and Kirk Lesser in &amp;quot;The Role of Computers&amp;quot; column. The reviewers gave the game 4 out of 5 stars.&amp;lt;ref name=&amp;quot;Dragon187&amp;quot;&amp;gt;{{cite journal|title=The Role of Computers|last1=Lesser|last2=Lesser|last3=Lesser|first1=Hartley|first2=Patricia|first3=Kirk|name-list-style=amp|journal=Dragon|issue=187|date=November 1992|pages=59–64|url=https://annarchive.com/files/Drmg187.pdf#page=61}}&amp;lt;/ref&amp;gt; In 1993 the game received a [[Software and Information Industry Association#CODiE Awards|Codie award]] from the [[Software Publishers Association]] for Best Strategy Program.&amp;lt;ref name=&amp;quot;cgw199305&amp;quot;&amp;gt;{{cite news | url=http://www.cgwmuseum.org/galleries/index.php?year=1993&amp;amp;pub=2&amp;amp;id=106 | title=Awards - Thy Name Is Controversy | magazine=Computer Gaming World | date=May 1993 | access-date=7 July 2014 | pages=146}}&amp;lt;/ref&amp;gt; &#039;&#039;A-Train&#039;&#039;&#039;s isometric, tile-based graphics and animated elements inspired the visual style Maxis went on to adopt for &#039;&#039;Simcity 2000&#039;&#039; in 1993.&amp;lt;ref name=&amp;quot;pcmuseum&amp;quot;&amp;gt;[http://www.pcmuseum.ca/details.asp?id=40218&amp;amp;type=software A-Train] {{Webarchive|url=https://web.archive.org/web/20170222203632/http://www.pcmuseum.ca/details.asp?id=40218&amp;amp;type=software |date=2017-02-22 }}, Personal Computer Museum&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1994, &#039;&#039;[[PC Gamer UK]]&#039;&#039; named &#039;&#039;A-Train III&#039;&#039; the 46th best computer game of all time. The editors wrote, &amp;quot;Fascinating, absorbing and now quite cheap, &#039;&#039;A-Train&#039;&#039; is worth a place in any games collection — and don&#039;t be put off by the subject matter. It&#039;s brilliant fun.&amp;quot;&amp;lt;ref name=&amp;quot;pcgameruktop50&amp;quot;&amp;gt;{{cite magazine | author=Staff | magazine=[[PC Gamer UK]] | title=The &#039;&#039;PC Gamer&#039;&#039; Top 50 PC Games of All Time |date=April 1994 | issue=5 | pages=43–56 }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reviews==&lt;br /&gt;
*&#039;&#039;[[The One (magazine)|The One Amiga]]&#039;&#039; (Apr, 1994)&amp;lt;ref&amp;gt;{{Cite web|url=http://archive.org/details/theone-magazine-66|title=TheOne Magazine Issue 66|date=13 April 1994|access-date=13 January 2022|via=Internet Archive}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;[[Amiga Computing]]&#039;&#039; (Jun, 1993)&amp;lt;ref&amp;gt;{{Cite web|url=http://amr.abime.net/review_8279|title=A-Train review from Amiga Computing 61 (Jun 1993) - Amiga Magazine Rack|website=Amr.abime.net|access-date=13 January 2022}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;[[Amiga Format]]&#039;&#039; (Apr, 1993)&amp;lt;ref&amp;gt;{{Cite web|url=http://amr.abime.net/review_2417|title=A-Train review from Amiga Format 45 (Apr 1993) - Amiga Magazine Rack|website=Amr.abime.net|access-date=13 January 2022}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;[[Amiga Action]]&#039;&#039; (May, 1993)&amp;lt;ref&amp;gt;{{Cite web|url=http://amr.abime.net/review_6283|title=A-Train review from Amiga Action 44 (May 1993) - Amiga Magazine Rack|website=Amr.abime.net|access-date=13 January 2022}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;[[ASM (Aktueller Software Markt)]]&#039;&#039; (Jul, 1992)&lt;br /&gt;
*&#039;&#039;[[Amiga Power]]&#039;&#039; (Apr, 1993)&amp;lt;ref&amp;gt;{{Cite web|url=https://amigareviews.leveluphost.com/atrain.htm#atrainap|title=Amiga Reviews: A-Train|website=Amigareviews.leveluphost.com|access-date=13 January 2022}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;[[Zero (video game magazine)|Zero]]&#039;&#039; (Sep, 1992)&lt;br /&gt;
*&#039;&#039;[[Amiga Games]]&#039;&#039; (May, 1993)&lt;br /&gt;
*&#039;&#039;[[PC Format]]&#039;&#039; (Dec, 1995)&amp;lt;ref&amp;gt;[https://archive.org/details/pc-format-cd-gold-winter-1995/page/n34/mode/2up] {{dead link|date=January 2022}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;[[CU Amiga]]&#039;&#039; (Mar, 1993)&amp;lt;ref&amp;gt;{{Cite web |url=http://amigareviews.classicgaming.gamespy.com/atrain.htm#atraincu |title=Amiga Reviews: A-Train &amp;amp; A-Train Construction set |access-date=2022-01-12 |archive-date=2009-02-25 |archive-url=https://web.archive.org/web/20090225222005/http://amigareviews.classicgaming.gamespy.com/atrain.htm#atraincu |url-status=dead }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;[[The One (magazine)|The One]]&#039;&#039; Amiga (Apr, 1993)&amp;lt;ref&amp;gt;{{Cite web|url=http://archive.org/details/theone-magazine-55|title=TheOne Magazine Issue 55|date=13 April 1993|access-date=13 January 2022|via=Internet Archive}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.a-7.jp/ A7], official [[Japanese language]] website for the most recent game in the series&lt;br /&gt;
*{{moby game|id=/a-train|name=&#039;&#039;A-Train&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category:1990 video games]]&lt;br /&gt;
[[Category:1992 video games]]&lt;br /&gt;
[[Category:Amiga games]]&lt;br /&gt;
[[Category:Artdink games]]&lt;br /&gt;
[[Category:Classic Mac OS games]]&lt;br /&gt;
[[Category:DOS games]]&lt;br /&gt;
[[Category:Maxis Sim games]]&lt;br /&gt;
[[Category:NEC PC-9801 games]]&lt;br /&gt;
[[Category:PlayStation (console) games]]&lt;br /&gt;
[[Category:Railroad business simulation video games]]&lt;br /&gt;
[[Category:Single-player video games]]&lt;br /&gt;
[[Category:Video game sequels]]&lt;br /&gt;
[[Category:Video games developed in Japan]]&lt;br /&gt;
[[Category:Virtual Console games]]&lt;/div&gt;</summary>
		<author><name>95.70.3.110</name></author>
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