X PixMap

From Wikipedia, the free encyclopedia
Revision as of 13:31, 21 February 2025 by 47.55.84.248 (talk) (Application support: I can't find any evidence that "picon" has ever referred to a specific service rather than a generic term for an avatar.)
(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Template:Short description Script error: No such module "Infobox".Template:Template otherScript error: No such module "Check for unknown parameters". X PixMap (XPM) is an image file format used by the X Window System, created in 1989 by Daniel Dardailler and Colas Nahaboo working at Bull Research Center at Sophia Antipolis, France, and later enhanced by Arnaud Le Hors.[1][2]

It is intended primarily for creating icon pixmaps, and supports transparent pixels. Derived from the earlier XBM syntax, it is a plain text file in the XPM2 format or of a C programming language syntax, which can be included in a C program file.[1]

History

XPM1

The first (1989) XPM format is relatively similar to the XBM format.Template:Efn Compared to XBM, it uses additional macro definitions and variables for indexed colors, and replaces bits with characters for describing the image. The following is a black-and-white image in the 1989 XPM format.

#define XFACE_format 1
#define XFACE_width 48
#define XFACE_height 48
#define XFACE_ncolors 2
#define XFACE_chars_per_pixel 1
static char *XFACE_colors[] = {
"a", "#ffffff",
"b", "#000000"
};
static char *XFACE_pixels[] = {
"abaabaababaaabaabababaabaabaababaabaaababaabaaab",
// and so on for 48 rows with 48 pixels

XPM2

XPM2 (1990) simplifies the format by removing all C code.Template:EfnTemplate:Efn The structure is simplified to

! XPM2
<Values>
<Colors>
<Pixels>
<Optional Extensions>
  • The value section describes the overall dimension of the image similar to the #define statements.
  • The color section defines the values, and a new concept of the "type" of the color. The types may be c for "color", m for "monochrome" output, g for "grayscale", and s for "symbolic", explaining what a defined color is supposed to do.
  • The pixels and optional extensions remain as in the original format.

The above file, with width 48, height 4, 2 colors, and 1 character per pixel, becomes:

! XPM2
48 4 2 1
a c #FFFFFF
b c #000000
abaabaababaaabaabababaabaabaababaabaaababaabaaab
abaabaababaaabaabababaabaabaababaabaaababaabaaab
abaabaababaaabaabababaabaabaababaabaaababaabaaab
abaabaababaaabaabababaabaabaababaabaaababaabaaab

Colors

In addition to hexcodes, the colors can be any of the X11 color names. In addition, None indicates transparency.[3][4]

The "symbolic" feature permits adjusting colors depending on the context where they are used. Code such as s border c blue could be adjusted on a blue background.

Many-color encoding

One tool is known to use only a to p for 16 colors, switching to aa up to dp for 64 colors, but still reading single character encodings for 64 colors; compare Base64.

With more colors the codes use more characters, e.g. aa up to pp for 16 × 16 = 256 colors. This is less useful for text editors, because a string ab could be actually the middle of two adjacent pixels dabc. Spaces are allowed as color code, but might be a bad idea depending on the used text editor. Without control codes, backslash, and quote (needed in XPM1 and XPM3) 128 − 33 − 2 = 93 ASCII characters are available for single character color codes.

Simplified example: 90 US-ASCII characters could be arranged into nine non-overlapping sets of 10 characters. Thus unambiguous strings of nine characters could set the color of each pixel by its XPM palette index with up to 109 = Template:Val colors (compare to GIF, which supports only 256).

For XPM2 it is clear how many lines belong to the image – two header lines, the second header line announcing the number of color codes (2 lines in the example above) and rows (height 4 in the example above), e.g. 2 + 2 + 4 = 8 lines.

XPM3

The current and last format is XPM3 (1991). It re-introduces the C wrapper, but instead of explicitly showing a file's structure, the strings stored are essentially identical to XPM2.

/* XPM */
static char * XFACE[] = {
"48 4 2 1",
"a c #ffffff",
"b c #000000",
"abaabaababaaabaabababaabaabaababaabaaababaabaaab",
"abaabaababaaabaabababaabaabaababaabaaababaabaaab",
"abaabaababaaabaabababaabaabaababaabaaababaabaaab",
"abaabaababaaabaabababaabaabaababaabaaababaabaaab"
};

If the "values" line contains six instead of four numbers, the additional values indicate the coordinates of a "hotspot", where 0 0 is the upper left corner of a box containing the icon and the default. A "hotspot" is used for mouse pointers and similar applications.

Comparison with other formats

File:Blarg.xbm.png
Blarg file opened in program window

The following code displays the same blarg file in the XBM, XPM and PBM formats.

XBM version:

#define test_width 16
#define test_height 7
static char test_bits[] = {
0x13, 0x00, 0x15, 0x00, 0x93, 0xcd, 0x55, 0xa5, 0x93, 0xc5, 0x00, 0x80,
0x00, 0x60 };
File:Blarg.xpm.png
Blarg.xpm (XPM2) rendered by XnView

XPM2 version:

! XPM2
16 7 2 1
* c #000000
. c #ffffff
**..*...........
*.*.*...........
**..*..**.**..**
*.*.*.*.*.*..*.*
**..*..**.*...**
...............*
.............**.

XPM3 version:

/* XPM */
static char * blarg_xpm[] = {
"16 7 2 1",
"* c #000000",
". c #ffffff",
"**..*...........",
"*.*.*...........",
"**..*..**.**..**",
"*.*.*.*.*.*..*.*",
"**..*..**.*...**",
"...............*",
".............**."
};

PBM file:

P1
16 7
1 1 0 0 1 0 0 0 0 0 0 0 0 0 0 0
1 0 1 0 1 0 0 0 0 0 0 0 0 0 0 0
1 1 0 0 1 0 0 1 1 0 1 1 0 0 1 1
1 0 1 0 1 0 1 0 1 0 1 0 0 1 0 1
1 1 0 0 1 0 0 1 1 0 1 0 0 0 1 1
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1
0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0

Application support

ACDSee, Amaya, CorelDRAW, GIMP, ImageMagick, IrfanView (formats plugin), PaintShop Pro, PMView, Photoshop (plugins), and XnView among others support XPM.[5][6] Gravatar also supports XPM.[7][8]

An X11 libXpm vulnerability was fixed in 2005,[9] and three more in 2023.[10]

FFmpeg version 3.3 or later can decode XPM.[11]

See also

Notes

Template:Notelist

References

Template:Reflist

See also

External links

Template:Graphics file formats

  1. a b Script error: No such module "citation/CS1".
  2. Script error: No such module "citation/CS1".
  3. Script error: No such module "citation/CS1".
  4. Script error: No such module "citation/CS1".
  5. Script error: No such module "citation/CS1".
  6. Script error: No such module "citation/CS1".
  7. Gravatar unofficial, no XPM2
  8. Script error: No such module "citation/CS1".
  9. Script error: No such module "citation/CS1".
  10. Script error: No such module "citation/CS1".
  11. Script error: No such module "citation/CS1".