Operation Body Count
Template:Refimprove Template:Short description Template:Infobox VG Operation Body Count is a 1994 first-person shooter that uses the Wolfenstein 3D engine. It was developed and published by Capstone Software.
Plot
Terrorists have taken over the headquarters of the United Nations and have seized the government officials in the building. They are now being held as hostages in the top floor of the building by Victor, the leader of the terrorist gang.
As a member of a special Government Assault Team, it is up to the player to command their team and reach the top floor (the 40th level), rescue the hostages and eliminate the terrorist threat by killing Victor.
Gameplay
Using a modified Wolfenstein 3D engine, the gameplay is very similar to the majority of other clones of the time. The game consists of 40 levels. The first few levels are set in the sewers, where the player attempts to make their way up to the basement of the building.
Upon getting into the UNN building, the player then combats the terrorists. When level 40 is reached, the player comes face-to-face with Victor himself.
Reception
Template:Video game reviews PC Gamer rated the game 64%, comparing the enemies to cardboard-cutouts, describing the weapons as mediocre and criticizing the wall textures as dark and grainy making it hard to see activity in the level.[1]
References
External links
Template:Wolfenstein 3D engine games
- ↑ Cite error: Invalid
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- 1994 video games
- Capstone Software games
- Commercial video games with freely available source code
- DOS games
- DOS-only games
- First-person shooters
- Games commercially released with DOSBox
- Multiplayer and single-player video games
- Sprite-based first-person shooters
- U.S. Gold games
- Video games developed in the United States
- Video games with 2.5D graphics
- Wolfenstein 3D engine games
- Pages with reference errors