Tigger's Honey Hunt
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Tigger's Honey Hunt is a platform game based on the Winnie the Pooh franchise that was released in 2000 for the Nintendo 64, PlayStation and Microsoft Windows. The game was developed by Doki Denki Studio for Disney Interactive, which published the Windows version and co-released the game on home consoles through NewKidCo in North America, while the European release was published by Ubi Soft. The game was created as a tie-in for The Tigger Movie, which released six months prior.[1]
A spiritual successor titled Pooh and Tigger's Hunny Safari[2] was later released for the Game Boy Color, with different mini games but otherwise sharing much of the same story.
Gameplay
Gameplay in Tigger's Honey Hunt is divided between six 2.5D platformer style levels and three mini games, for a total of nine levels.[3] Each platforming level contains 100 honey pots to collect, and Tigger must find a required number of honey pots to complete a level. Tigger can later learn the ability to bounce higher and briefly hover in mid-air, allowing players to replay levels and reach previously inaccessible areas to find honey pots they missed. Some enemies such as bats, crows, and woozles can be defeated by jumping on them, but others like heffalumps can only be avoided.Script error: No such module "Unsubst".
There is one friend in each of the platform levels who needs Tigger's help finding a hidden item; helping them will unlock a Time Trial challenge for that level. Hidden in each level are photograph pieces bearing a picture of Roo, Rabbit, or Pooh, with four each for a total of 12. Roo's photograph pieces can be collected from the start, while Rabbit and Pooh's photograph pieces will not appear until the player has collected all 100 honey pots and completed the Time Trial challenge respectively. Collecting all four of a character's photograph pieces in a level will unlock a piece of artwork in the Photo Album menu.Script error: No such module "Unsubst".
Apart from the platforming levels, there are three minigames that are based on classic games and can be played with other players. "Rabbit Says" is a variation of the game Simon Says. "Pooh Stick" is a game of throwing sticks into a river and allowing the different water currents to push them to the finishing line. "Paper, Scissors, Owl" is a version of the game rock paper scissors.Script error: No such module "Unsubst".
The PlayStation and Windows versions feature full voice acting, along with full-motion video of scenes from The Many Adventures of Winnie the Pooh, Pooh's Grand Adventure: The Search for Christopher Robin and The Tigger Movie, while the Nintendo 64 version features only limited voice acting, in addition to different music recordings.Script error: No such module "Unsubst".
Plot
Winnie the Pooh goes outside his house to eat some honey, when Tigger bounces in on him. Pooh announces that he is planning a party for everyone but needs to collect more honey pots for it, so he asks Tigger to help him get more, which he agrees to, despite his dislike for honey.
Tigger's attempts in collecting honey for the party prove futile when Pooh eats all of it. Tigger seeks advice from Owl, who suggests that he talk to Christopher Robin. Upon learning the situation, Christopher helps Tigger and Pooh make different kinds of food for the party, including a big cake. The party is a big success, and Christopher Robin congratulates Pooh and Tigger for making it possible.
Development
The game began development as a PlayStation game by Doki Denki Studio, who were under contract for Disney Interactive. While the game was in development, the studio pitched it to Nintendo so a version could also be created for the N64. After receiving approval from Nintendo, Doki Denki contracted Rivage Games to create a port for the N64. Rivage Games worked on the conversion simultaneously as Doki Denki worked on the PSX version.[4][5] Notably, while the PlayStation and PC versions of the games feature voice acting and full-motion video clips, they were absent from the N64 version due to hardware limitations of the N64 Game Pak.[6]
NewKidCo, who published the home console version in North America, presented the game at E3 2000. In a press release, Hank Kaplan, President of NewKidCo stated "Tigger’s Honey Hunt engages children in an adventure in which they are encouraged to interact with their favorite characters and in the process, learn basic lessons".[7] The press release also stated that the game would be available on PlayStation and N64 in August, 2000 but it was not released until September and October, respectively.[8] It is unclear if this was a mistake in the press release or if the game had been delayed.Script error: No such module "Unsubst".
Release
The game received a national marketing campaign including television and print advertisements. A 30-second commercial featuring gameplay was shown on TV, Disney Cruise Lines and hotels, and as a preview on the VHS release of The Tigger Movie. The VHS release also featured a $3.00 rebate for the game. The game was also promoted on the packaging of Mattel's "Ask me More Eeyore" toy.[9]
The game was re-released multiple times and many variants of the PlayStation version exist. After its initial release, NewKidCo realized the barcode used on the game was the exact barcode they had already used on Disney's Story Studio: Mulan. On the second print of the game, they fixed the barcode issue by adding a new barcode via a sticker on the back of the jewel case. The third printing had the correct barcode properly applied without the need of the sticker. Take-Two Interactive then began publishing the game, and put their own sticker barcode on the jewel case, which created a forth variant of the game. Then, Take-Two printed their own version, which features their logo on the front and back of the packaging. Finally, Take-Two published the Disney Action Games Collector's Edition, which compiled Tigger's Honey Hunt along with Tarzan and A Bug's Life on PlayStation. This version did not feature a barcode since it was not available for individual sale, and instead featured the words "Collector's Edition" on the top of the box art.[10][11] In 2002, the game was re-released in the UK as part of a two pack of Disney PlayStation games along with the game Donald Duck: Quack Attack.[12]
The PC version of the game also went by the name Disney's Tigger's Honey Hunt 3D Adventure.[13][14]
Reception
Template:Video game reviews The game received mixed reception upon release. Several reviewers complimented the game's graphics, animation, and cut scenes. 64 Magazine described the game as "the most faithful representation of any cartoon character on any games machine so far!"[15] IGN praised the game's presentation, but criticized its dull gameplay and short length.[16][3] Multiple sources criticized the lack of voice acting in the N64 version of the game, with Nintendo Power writing that "the game relies heavily on text, and more spoken dialogue... would have been more appropriate for its audience".[17] N64 Magazine describes the lack of voiceover and animated scenes in the N64 version as "something that looks, and plays as if it's something still half way through development".[18]
According to Playthings, the PlayStation version of the game was the 5th best-selling "interactive children's entertainment title" based on units sold in October, 2000.[19]
In 2023, GameRant listed Tigger's Honey Hunt as one of the best 2D platformer on the N64.[20]
See also
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References
External links
- Official website for the N64 version via Wayback Machine
- Official website for the PlayStation version via Wayback Machine
- Original game commercial on YouTube
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- ↑ http://www.gamespot.com/disneys-donald-duck-quack-attack-disneys-tigge/ Template:Webarchive GameSpot.com's release info for the twin pack, "Donald Duck Quack Attack/Tigger's Honey Hunt".
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- ↑ 64 Magazine, Issue 48, Page 41, Paragon Publishing Ltd.
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