Newton Game Dynamics
Template:Short description Script error: No such module "Unsubst". Script error: No such module "Infobox".Template:Template otherScript error: No such module "Check for unknown parameters".Template:Main other Newton Game Dynamics is an open-source[1] physics engine for realistically simulating rigid bodies in games and other real-time applications. Its solver is deterministic and not based on traditional LCP or iterative methods.
Newton Game Dynamics is actively developed by Julio Jerez. Currently a new version which will take advantage of multi-core CPUs and GPUs is being developed.
Games that used Newton
This is a select list of games using Newton Game Dynamics.[2]
- Amnesia: Rebirth
- Amnesia: A Machine for Pigs
- Amnesia: The Dark Descent
- Amnesia: The Bunker
- b4n92uid theBall[3]
- City Bus Simulator
- Future Pinball[4] – a 3D pinball editing and gaming application
- Mount & Blade
- Nicktoons Winners Cup Racing
- Overclocked: A History of Violence
- Penumbra: Overture
- Penumbra: Black Plague
- Penumbra: Requiem
- SOMA
- Steam Brigade[5]
- SALVATIONLAND[6]
Engines which incorporated Newton
A list of game engines using Newton Game Dynamics:
- HPL Engine 1, 2, and 3