Nintendo Integrated Research & Development
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Template:Nihongo foot commonly abbreviated as Nintendo IRD, was a division of Nintendo that developed video game console hardware and associated peripherals. Originally established in 1980 with engineer Genyo Takeda acting as manager, Nintendo Research & Development No. 3 DepartmentTemplate:Efn and part of the Manufacturing Division, the department was responsible for various hardware technologies and even developed several arcade and console titles. In 2000, as technology evolved into the 3D era, Takeda's group spun-off and established itself as a division into Integrated Research & Development Division, and began spending longer periods of time researching and testing the various and rapidly evolving hardware that would power Nintendo's next generation of consoles.
The Integrated Development Division (統合開発本部) comprised two coexisting departments: the Integrated Development Department, which was responsible for the development of Nintendo's home console hardware and related peripherals, and the Research & Engineering Development Department (RED), which was responsible for the development of Nintendo's handheld game console hardware and associated peripherals. Both departments were further divided into several groups.
On February 16, 2013, Nintendo announced that the Nintendo Research & Engineering Department (or RED), the former hardware group specialized in all engineering and technological aspects of Nintendo's handheld development, was absorbed into Nintendo IRD Division.[1][2][3] On September 16, 2015, IRD merged with the Nintendo System Development division, becoming the Nintendo Platform Technology Development.[4][5]
History
In December 1980, Genyo Takeda was promoted to manager of the Nintendo R&D3 department.[6]
Hardware developed
General Manager: Genyo Takeda
The Integrated Research & Development Department (or IRD) was the hardware development team responsible for all of Nintendo's home video game consoles and associated peripherals. The department was split into five different groups who worked together on most projects, with each group generally focusing on a different aspect of product design. The manager, Genyo Takeda, and most of the chief engineers originated from the Nintendo R&D3 hardware division.
Notes
References
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